Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.21 @ 20:05:51 Player: Shin Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (218) 1090 Value Destroyed (8472) 8472 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2699) 2699 TOTAL SCORE: 18141 Bonus ------- High Alert Combat Kills 1047 Follower Combat Kills 1663 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -911 Cogmind --------- Core Integrity 0/1000 Matter 47/300 Energy 450/450 System Corruption 14% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Energy Well Targeting Computer Improved Target Analyzer Advanced Target Analyzer Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Wheel Improved Melee Analysis Suite Microactuators Graphene Brace Shield Generator Point Defense System Phase Cannon Heavy Plasma Cannon Advanced Plasma Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Kinecellerator Improved Weapon Cycler Microactuators Improved Light Armor Plating Layered Medium Armor Plating Focal Shield > --- WEAPON ----------- Gauss Rifle KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Light Fission Core Makeshift Flight Unit Energy Well High-capacity Matter Pod Advanced Target Analyzer Improved Particle Charger Microactuators Reactive Plating Graphene Brace Shock Absorption System Hardlight Generator Improved Shield Generator Point Defense System Experimental System Shield Thermic Laser Minigun Heavy Missile Launcher Heavy Missile Launcher Power Sword Power Sword [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Experimental System Shield Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Flamer Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 6 | . . . 2 1 . . . . . 2 . . . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 265 | . 5 3 5 27 69 8 5 . 29 15 9 12 11 10 57 Power 23 | . . 1 1 3 3 1 1 . 2 1 . . 1 1 8 Engine 16 | . . 1 1 1 2 1 1 . 2 1 . . 1 . 5 Core 7 | . . . . 2 1 . . . . . . . . 1 3 Reactor . | . . . . . . . . . . . . . . . . Propulsion 64 | . 2 1 1 9 16 3 1 . 4 5 1 1 4 6 10 Treads 30 | . . 1 . 2 7 2 1 . 3 3 1 1 1 4 4 Leg 14 | . . . . 2 8 . . . . 1 . . 1 . 2 Wheel 17 | . 2 . 1 5 1 1 . . 1 1 . . . 1 4 Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 2 1 . Utility 79 | . 3 1 2 9 23 2 2 . 4 5 4 4 1 1 18 Device 40 | . 1 . . 3 11 2 1 . 2 3 3 3 1 1 9 Storage 6 | . 1 . . 2 1 . . . . . . . . . 2 Processor 10 | . . 1 1 . 3 . 1 . . 1 . . . . 3 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 22 | . 1 . 1 4 8 . . . 2 1 1 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 99 | . . . 1 6 27 2 1 . 19 4 4 7 5 2 21 Energy Gun 24 | . . . . 3 5 1 . . 10 . . 1 1 1 2 Energy Cannon 10 | . . . . 1 7 . . . . . . . . . 2 Ballistic Gun 21 | . . . 1 . 3 1 1 . 2 1 3 3 2 . 4 Ballistic Cannon 7 | . . . . . . . . . 1 . . . . . 6 Launcher 18 | . . . . 1 5 . . . 4 . 1 2 . . 5 Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon 6 | . . . . 1 5 . . . . . . . . . . Slashing Weapon 12 | . . . . . 2 . . . 2 3 . 1 2 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . . . 2 . . . . . Parts Lost 101 | . . 1 . 2 22 1 . . 13 2 5 10 . . 45 Power 10 | . . . . . 2 . . . 1 . . . . . 7 Propulsion 34 | . . 1 . . 8 . . . 4 2 2 4 . . 13 Utility 33 | . . . . 2 6 1 . . 3 . 3 3 . . 15 Weapon 24 | . . . . . 6 . . . 5 . . 3 . . 10 Highest Loss Streak 14 | . . 1 . 1 11 1 . . 8 1 5 5 . . 14 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 88 | . 95 99 100 99 93 99 99 100 77 82 83 73 83 99 88 Engine 6 | . 14 14 11 2 5 7 7 7 5 6 6 6 6 5 5 Treads 11 | . . 9 5 8 14 27 30 30 13 9 19 5 3 9 11 Leg 2 | . 9 . . . 11 . . . . . . . 2 1 2 Wheel 3 | . 18 17 16 9 . 2 . . . 7 1 . . 3 4 Flight 1 | . . . . . . . . . . . . . 5 11 . Device 18 | . 4 . . 11 10 10 23 23 12 6 14 32 33 33 19 Storage 7 | . 14 14 11 14 7 7 7 7 7 6 6 6 6 6 7 Processor 6 | . . 7 22 10 10 12 6 7 7 7 6 3 . . 4 Protection 6 | . 4 6 11 8 7 5 . . 4 17 6 3 6 6 6 Energy Gun 5 | . . . . 9 8 6 7 7 15 12 . 5 . 5 1 Ballistic Gun 9 | . 28 28 22 12 5 14 14 15 5 1 19 7 5 13 4 Slashing Weapon 2 | . . . . . . . . . . 5 . . 10 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 52 52 54 75 79 69 65 65 91 99 92 73 74 79 103 Greatest Support 110 | 20 26 26 32 40 80 88 96 96 106 26 63 83 30 110 110 Greatest Overweight (x) 25 | . 1 2 2 4 7 6 . . 24 6 3 22 23 3 25 Average Overweight (x) 1 | . . 1 1 2 . 2 . . 1 4 1 5 4 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 12 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 9 17 18 19 18 19 19 20 18 19 19 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 12 19 20 20 19 20 20 20 20 20 19 20 20 20 18 Class Distribution -------------------- 25% | Mutant 17% | Scavenger-Mutant 13% | Scavenger-Gunner 13% | Scavenger-Tank 9% | Gunner 5% | Derelict-Mutant 5% | Commander-Gunner 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Derelict-Gunner | -7/Data Miner Commander-Gunner | -6/Proximity Caves Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 5990 | 200 125 363 248 397 1224 269 50 . 761 199 283 429 185 108 1149 Remotely 77 | . 77 . . . . . . . . . . . . . . Salvage Created 8884 | . 160 22 512 689 2759 264 . . 939 434 423 555 163 86 1878 Parts 410 | . 5 5 20 29 135 8 . . 40 20 22 29 4 2 91 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . Recyclers Shooed 11 | . . 1 1 1 5 . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . 8 . . 66 . 24 26 8 19 . Prevented 11 | . . . . . . 3 . . 1 . . . . 7 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 169 | . 4 2 7 12 51 5 . . 18 7 10 18 . . 35 Melee 9 | . . . . . . . . . 1 5 . . . . 3 Guns 82 | . 4 2 7 10 23 5 . . 11 2 7 7 . . 4 Cannons 19 | . . . . . 9 . . . . . . . . . 10 AOE 55 | . . . . 2 15 . . . 6 . 3 11 . . 18 Classes Destroyed 18 | . 1 1 3 3 8 . . . 1 . . . . . 1 Worker 13 | . . . . 2 4 . . . . 1 . . . . 6 Builder 9 | . . . . 1 3 . . . 1 . . . . . 4 Tunneler 3 | . . . . . . . . . . . . . . . 3 Hauler 1 | . . . 1 . . . . . . . . . . . . Recycler 13 | . . . 2 . 8 . . . . . . . . . 3 Operator 2 | . . . . . 2 . . . . . . . . . . Watcher 5 | . . . . 2 2 . . . . . . . . . 1 Swarmer 36 | . . 2 . . 7 . . . 7 . 4 12 . . 4 Grunt 74 | . 4 . 6 11 17 4 . . 2 5 4 5 . . 16 Brawler 9 | . . . . . 1 . . . 1 1 1 2 . . 3 Duelist 4 | . . . . . 3 . . . . . . . . . 1 Protector 5 | . . . . . 3 . . . 1 . . . . . 1 Sentry 12 | . . . 1 1 2 . . . 4 . 1 . . . 3 Specialist 4 | . . . . . 4 . . . . . . . . . . Hunter 9 | . . . . . 5 1 . . 2 . . . . . 1 Programmer 14 | . . . . . 7 . . . . 1 . . . . 6 Heavy 2 | . . . . . 2 . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | . 2 2 5 5 13 2 . . 4 3 7 6 . . 13 Combat Bots Only 11 | . 2 2 5 5 11 2 . . 4 3 7 6 . . 11 Max Kills in Single Turn 6 | . 1 1 1 2 4 1 . . 2 1 2 3 . 1 6 Gunslinging 1 | . . . . . . . . . . . 1 . . . . Exploded 5 | . . . . 2 4 . . . 2 . 2 3 . . 5 Melee 1 | . . . . . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 16588 | . 178 176 124 771 4895 403 . . 1834 880 793 1020 . . 5514 Core 2280 | . 33 29 21 91 472 . . . 174 295 23 140 . . 1002 Absorbed by Shields 292 | . . . . . . . . . . . . . . . 292 Regen/Repaired (Parts) 713 | . . . . 192 286 . . . . . . . . . 235 Core Remaining (%) 67 | 100 . 75 94 83 . . . . 7 . . . . 46 . Volleys Fired 467 | . 18 11 29 40 129 14 . . 76 15 16 30 . 1 88 Largest 3 | . 2 2 2 3 3 3 . . 3 3 3 3 . 3 3 Hottest 252 | . 40 40 40 150 211 111 . . 166 165 90 140 . 138 252 Shots Fired 1084 | . 36 22 58 110 316 42 . . 180 28 44 63 . 3 182 Gun 834 | . 36 22 58 103 210 42 . . 158 28 42 56 . 3 76 Cannon 204 | . . . . 5 95 . . . 15 . . . . . 89 Launcher 46 | . . . . 2 11 . . . 7 . 2 7 . . 17 Special . | . . . . . . . . . . . . . . . . Kinetic 598 | . 36 22 58 65 92 28 . . 72 4 42 44 . 2 133 Thermal 399 | . . . . 43 213 . . . 98 . . 12 . 1 32 Explosive 46 | . . . . 2 11 . . . 7 . 2 7 . . 17 Electromagnetic 41 | . . . . . . 14 . . 3 24 . . . . . Robot Hit Streak 25 | . 7 5 15 11 19 6 . . 25 8 7 6 . 4 14 Robot Miss Streak 8 | . 3 2 2 3 6 4 . . 5 3 8 3 . . 7 Penetration Max 1 | . . . . . 1 . . . . . . 1 . . 1 Secondary Targets 9 | . . 1 . 1 1 1 . . . . 3 2 . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . . 1 1 . . . Shots Hit Robots 777 | . 25 12 43 78 214 30 . . 142 35 27 34 5 3 129 Core Hits 561 | . 7 3 19 37 175 20 . . 101 23 15 35 1 2 123 Critical Kills 3 | . . . . . . . . . . . 2 . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . . . 2 Critical Strikes 30 | . . . . 1 7 2 . . 8 2 3 . . . 7 Burn 12 | . . . . 1 7 . . . 4 . . . . . . Destroy 6 | . . . . . . . . . . . 3 . . . 3 Blast 3 | . . . . . . . . . 3 . . . . . . Corrupt 2 | . . . . . . 2 . . . . . . . . . Sever 7 | . . . . . . . . . 1 2 . . . . 4 Melee Attacks 96 | . . . . 7 14 . . . 22 20 . . 6 . 27 Impact 16 | . . . . 7 9 . . . . . . . . . . Slashing 80 | . . . . . 5 . . . 22 20 . . 6 . 27 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 3 . . 1 . . Damage Inflicted 25577 | . 329 181 576 1546 7001 605 . . 3985 920 886 1787 408 60 7293 Guns 11581 | . 329 181 576 1211 3192 605 . . 2534 297 633 743 . 60 1220 Cannons 3726 | . . . . 75 1724 . . . 311 . . . . . 1616 Explosions 8339 | . . . . 260 2065 . . . 883 . 253 1044 . . 3834 Melee 1911 | . . . . . . . . . 257 623 . . 408 . 623 Ramming 20 | . . . . . 20 . . . . . . . . . . Kinetic 8491 | . 329 181 576 601 1398 351 . . 1353 84 633 653 . 42 2290 Thermal 7137 | . . . . 685 3518 . . . 1469 . . 90 . 18 1357 Explosive 7528 | . . . . 260 2065 . . . 883 . 253 1044 . . 3023 Electromagnetic 490 | . . . . . . 254 . . 23 213 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1911 | . . . . . . . . . 257 623 . . 408 . 623 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 6 7 . . . 2 2 5 5 5 . 14 Average Corruption 3 | . . . . 1 4 . . . 1 2 4 5 5 . 6 Corruption Purged 13 | . . . . . 11 . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 211 | . . . . 3 40 . . . 27 8 18 47 19 . 49 Message Errors 57 | . . . . 1 8 . . . 6 4 5 14 4 . 15 Matter Fused 54 | . . . . 1 10 . . . 9 . 4 12 8 . 10 Heat Flow Errors 13 | . . . . . 3 . . . 2 1 2 2 . . 3 Energy Discharges 28 | . . . . . 8 . . . 4 . 3 7 1 . 5 Parts Rejected 4 | . . . . . 1 . . . . 1 . 1 . . 1 Parts Fused 2 | . . . . . . . . . . . . . 2 . . Data Loss (minor) 29 | . . . . . 3 . . . 3 1 3 7 3 . 9 Data Loss (major) 10 | . . . . . 5 . . . 2 . 1 . 1 . 1 Misfires 8 | . . . . 1 1 . . . . . . 3 . . 3 Alerts 3 | . . . . . . . . . 1 1 . 1 . . . Weapon Failures 3 | . . . . . 1 . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 836 | . . . . 21 94 . . . 117 44 . 52 229 . 279 Projectiles 57 | . . . . . 42 . . . . . . . . . 15 Explosions 506 | . . . . 21 52 . . . 117 . . 52 . . 264 Melee 273 | . . . . . . . . . . 44 . . 229 . . Knockbacks 11 | . . . . . . . . . 1 . . . . . 10 Impact . | . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . 1 . . . . . 10 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 412 | . . . . 12 77 . . . 64 . . 41 . . 218 Shots 14 | . . . . 1 4 . . . 1 . . 1 . . 7 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 617 | . . 7 8 253 344 292 . . 199 617 238 159 . 48 553 Average Temperature 103 | . . 3 3 60 76 102 . . 86 236 78 32 . 25 133 Received Heat Transfer 4409 | . 96 45 63 414 918 234 . . 417 342 288 282 . . 1310 Effects 28 | . . . . . 4 1 . . . 13 . . . . 10 Shutdowns 6 | . . . . . . . . . . 2 . . . . 4 Energy Bleed 3 | . . . . . . 1 . . . 2 . . . . . Interference 11 | . . . . . 4 . . . . 4 . . . . 3 Matter Decay 3 | . . . . . . . . . . 1 . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . 1 Damage (core) 2 | . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 4 . . . 2 . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . . . . . Parts Melted 19 | . . . . 2 12 . . . 2 . . 1 . . 2 Heat Transferred 13093 | . . . . 1258 7019 . . . 3146 . . 250 . 50 1370 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1028 | . 140 87 263 287 883 . . . . 139 . . . . 1028 Initial 95 | . . . . 87 74 . . . . 34 . . . . 95 Average 308 | . 89 13 99 167 405 . . . . 52 . . . . 571 Maximum Alert Level 3 | . . . 1 1 3 . . . . . . . . . 3 Low Security (%) 59 | . 100 100 89 73 34 . . . . 100 . . . . 37 Level 1 7 | . . . 10 26 11 . . . . . . . . . 3 Level 2 15 | . . . . . 45 . . . . . . . . . 3 Level 3 16 | . . . . . 9 . . . . . . . . . 56 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 1 . 1 4 20 . . . 5 3 . 1 . . 14 Investigation 10 | . . . 1 2 1 . . . 5 1 . . . . . Extermination 8 | . . . . . 3 . . . . 1 . . . . 4 Reinforcement 15 | . 1 . . 2 6 . . . . 1 . . . . 5 Assault 8 | . . . . . 2 . . . . . . 1 . . 5 Garrison 8 | . . . . . 8 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 3 Construction Impeded 5 | . . . . . 1 . . . . . . . . . 4 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 12 | . 1 . 4 1 2 . . . 1 . . . . . 3 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . 1 Times Spotted 274 | . 7 6 20 17 79 8 . . 24 10 12 23 . 10 58 Peak Tracking Total 12 | . 3 3 9 5 12 3 . . 5 3 7 7 . 4 10 Tactical Retreats 9 | . 1 . . 2 4 2 . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 5 | . . . 1 1 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . . 2 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 22 | . . . . 1 1 . . . 2 . . 1 . . 17 Max in Single Turn 7 | . . . . 1 1 . . . 1 . . 1 . . 7 Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 43 | . 3 . 3 5 13 . 1 4 3 6 . . . . 5 Terminals 19 | . 3 . 2 3 6 . . . 1 3 . . . . 1 Fabricators 5 | . . . . . 3 . . . 1 1 . . . . . Repair Stations 7 | . . . . 2 2 . . . . . . . . . 3 Recycling Units 4 | . . . 1 . . . . . 1 1 . . . . 1 Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 151 | . 9 . 17 25 29 . 1 32 10 15 . . . . 13 Successful 98 | . 5 . 6 19 13 . 1 32 4 11 . . . . 7 Failed 53 | . 4 . 11 6 16 . . . 6 4 . . . . 6 Catastrophic 8 | . 2 . . 1 4 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 46 | . 4 . 7 7 15 . . . 1 5 . . . . 7 Terminals 64 | . 9 . 13 16 15 . . . 2 7 . . . . 2 Fabricators 10 | . . . . . 4 . . . 4 2 . . . . . Repair Stations 24 | . . . . 9 7 . . . . . . . . . 8 Recycling Units 14 | . . . 4 . . . . . 4 3 . . . . 3 Scanalyzers 5 | . . . . . 2 . . . . 3 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 51 | . 2 . 1 7 4 . 1 32 1 2 . . . . 1 Record 11 | . . . . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . 3 . 1 . . . . . Open Door 2 | . . . . . . . 1 . 1 . . . . . . Open DSF 2 | . . . . . 1 . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . . Locate Traps 2 | . . . . 2 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 2 . . . . . Load Schematic 2 | . . . . . . . . . 1 1 . . . . . Build 2 | . . . . . . . . . 1 1 . . . . . Repair Station Hacks 16 | . . . . 8 4 . . . . . . . . . 4 Scan Component 8 | . . . . 4 2 . . . . . . . . . 2 Repair 8 | . . . . 4 2 . . . . . . . . . 2 Recycling Unit Hacks 3 | . . . 1 . . . . . 1 1 . . . . . Report Inventory 2 | . . . 1 . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 21 | . 3 . 4 4 4 . . . . 4 . . . . 2 Terminals 14 | . 3 . 2 4 3 . . . . 2 . . . . . Assimilate 2 | . . . . 2 . . . . . . . . . . . Botnet 12 | . 3 . 2 2 3 . . . . 2 . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . . . . 2 . . . . 2 Reject 3 | . . . 1 . . . . . . 1 . . . . 1 Mask 3 | . . . 1 . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . . . . . . . . 1 Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 33 | . 3 . 2 5 12 . . . 3 5 . . . . 3 Full Trace Events 6 | . . . . 2 1 . . . 2 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 11 . 1 . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . Parts Repaired 8 | . . . . 4 2 . . . . . . . . . 2 Time 255 | . . . . 164 41 . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 2 . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . 2 . . 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 3 1 1 Autooverrided 4 | . . . . . . . . . 2 . . 2 . . . Robots Rewired 16 | . . . . . . . . . 12 . 2 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 45 | . . 3 . 1 . . . . 15 . 2 4 18 . 2 Largest Group 18 | . . 3 2 1 . . . . 11 2 2 2 18 17 4 Highest-Rated Group 523 | . . 40 32 10 . . . . 273 64 52 61 523 486 192 Highest-Rated Ally 96 | . . 16 16 10 . . . . 96 32 32 32 40 40 96 Total Orders 2 | . . . . . . . . . 2 . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 310 | . . 15 38 . . . . . 56 7 3 17 . 125 49 Total Damage 7177 | . . 173 519 . . . . . 1325 300 114 382 . 2815 1549 Kills 63 | . . 3 9 . . . . . 11 3 3 3 . 20 11 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . 1 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . 1 1 . 1 . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 23866 | . 410 1237 617 959 3241 1148 916 156 3457 842 913 1864 4485 1259 2362 Spaces Moved 8791 | 1 291 559 282 416 1561 644 548 95 1022 318 364 363 1014 440 873 Core 228 | . . . . . . . . . 3 . . 74 141 . 10 Treads 5694 | . . 271 84 53 766 406 548 95 932 63 324 289 869 434 560 Legs 1016 | 1 87 . . . 785 . . . . . . . 1 . 142 Wheels 1844 | . 204 288 198 363 10 238 . . 87 255 40 . . . 161 Hover . | . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . 3 6 . Fastest Speed 95 | 120 105 105 115 115 120 165 165 165 162 135 120 160 320 160 95 Average Speed 238 | 120 109 209 176 152 163 166 165 165 273 224 228 482 436 279 218 Slowest Speed 1300 | 120 120 320 320 240 610 170 165 165 1250 480 240 1150 1200 320 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 47 90 21 29 36 70 67 69 73 10 55 59 90 64 24 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . 1 . . . . 1 1 . Known Exits Taken 5 | . . 1 1 . 1 . . . . 1 1 . . . . Unknown Exits Taken 10 | 1 1 . . 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 20 | . . 1 . . . 6 2 . 2 . 1 3 4 1 . Spaces Dug 42 | . . . . 7 14 . . . . 2 . . 1 . 18 Terrain Destroyed 415 | . . . . 34 93 1 . . 33 2 25 91 1 . 135 Melee 25 | . . . . 7 14 . . . . 2 . . 1 . 1 Projectile 49 | . . . . 3 7 1 . . 2 . 3 2 . . 31 AOE 341 | . . . . 24 72 . . . 31 . 22 89 . . 103 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 10716 | . 345 606 346 649 1948 696 560 94 1521 397 411 438 1069 469 1167 Wait 619 | . 20 24 17 114 99 18 . . 222 14 2 . 15 5 69 Move 8776 | . 290 558 281 415 1560 643 547 94 1021 317 363 362 1013 439 873 Hop . | . . . . . . . . . . . . . . . . Pick Up 204 | . 9 9 8 24 44 5 3 . 21 12 4 8 12 3 42 Fast Attach 34 | . 1 . . 3 9 2 2 . 1 4 . 2 1 7 2 Attach 126 | . 1 1 2 7 29 4 . . 16 7 5 6 7 1 40 Detach 8 | . . . . . 2 1 . . 1 . . . 2 . 2 Swap 105 | . 3 2 3 17 31 2 3 . 12 4 4 4 3 2 15 Drop 123 | . 3 1 6 22 29 7 5 . 11 9 . 2 8 11 9 Fire 467 | . 18 11 29 40 129 14 . . 76 15 16 30 . 1 88 Melee 90 | . . . . 7 14 . . . 22 15 . . 5 . 27 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 162 | . . . . . . . . . 118 . 17 24 3 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 9) 411 | -10/Materials | Entered Mines 454 | -10/Mines | Discovered new exit (range 12) 679 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 986 | -10/Mines | Discovered new exit (range 6) 1645 | -10/Mines | Identified exit to Materials 1648 | -10/Mines | Entered Materials 1648 | -9/Materials | Accompanied by 2 allies 1648 | -9/Materials | Evolved 2 slots: Utility x2 2209 | -9/Materials | Discovered new exit (range 4) 2264 | -9/Materials | Identified exit to Materials 2265 | -9/Materials | Entered another Materials area 2265 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2266 | -8/Materials | Identified exit to Storage 2642 | -8/Materials | Build established: Gunner 2679 | -8/Materials | Repaired Hrd. Medium Armor Plating 2718 | -8/Materials | Repaired Lgt. Nuclear Core 2769 | -8/Materials | Repaired Lgt. Angular Momentum Engine 2955 | -8/Materials | Repaired Hrd. Medium Armor Plating 3149 | -8/Materials | Discovered new exit (range 16) 3224 | -8/Materials | Entered Factory 3224 | -7/Factory | Evolved 2 slots: Propulsion x2 3920 | -7/Factory | Garrison activated, responded to threat 4340 | -7/Factory | Cargo convoy interrupted 4387 | -7/Factory | Destroyed 11 combat bots 4393 | -7/Factory | Lost 4 parts (1n1u2w) 4703 | -7/Factory | Garrison activated, responded to threat 4765 | -7/Factory | Core integrity fell below 50% 4821 | -7/Factory | Lost 11 parts (2p3n3u3w) 5113 | -7/Factory | Garrison activated, responded to threat 5452 | -7/Factory | Build established: Scavenger-Mutant 5509 | -7/Factory | Repaired Arm. Treads 5998 | -7/Factory | Identified exit to Lower Caves 6002 | -7/Factory | Repaired System Restoration Module? 6424 | -7/Factory | First assault squad dispatched 6444 | -7/Factory | Build established: Scavenger-Gunner 6465 | -7/Factory | Entered Lower Caves 6487 | -7/Lower Caves | Learned Factory machine intel 6566 | -7/Lower Caves | Encountered a Warlord checkpoint 7557 | -7/Lower Caves | Discovered new exit (range 6) 7613 | -7/Lower Caves | Entered another Lower Caves area 7675 | -7/Lower Caves | Discovered new exit (range 12) 8028 | -7/Lower Caves | Encountered a Warlord checkpoint 8060 | -7/Lower Caves | Learned Factory emergency access door positions 8090 | -7/Lower Caves | Discovered new exit (range 5) 8529 | -7/Lower Caves | Entered Data Miner 8529 | -7/Data Miner | Discovered new exit (range 6) 8561 | -7/Data Miner | Met Data Miner 8602 | -7/Data Miner | Learned location of Section 7 (-2) 8602 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8617 | -7/Data Miner | Build established: Derelict-Gunner 8633 | -7/Data Miner | Received God Mode back door access code from Data Miner 8685 | -7/Data Miner | Entered Proximity Caves 8813 | -6/Proximity Caves | Escorted by Enhanced Grunt 9073 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9111 | -6/Proximity Caves | Build established: Scavenger-Gunner 9504 | -6/Proximity Caves | Spotted B-75 Beast 9505 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 9519 | -6/Proximity Caves | Destroyed B-75 Beast 9688 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 9895 | -6/Proximity Caves | Core integrity fell below 20% 9954 | -6/Proximity Caves | Lost 8 parts (1p2n3u2w) 10151 | -6/Proximity Caves | Discovered new exit (range 8) 10326 | -6/Proximity Caves | Build established: Commander-Mutant 10878 | -6/Proximity Caves | Build established: Commander-Gunner 12142 | -6/Proximity Caves | Entered Factory 12142 | -6/Factory | Accompanied by 2 allies 12142 | -6/Factory | Evolved 2 slots: Utility x2 12144 | -6/Factory | Loaded intel: 298 machine locations 12610 | -6/Factory | Identified exit to Lower Caves 12697 | -6/Factory | Build established: Mutant 12906 | -6/Factory | Spotted B-75 Beast 12931 | -6/Factory | Fabricated Lgt. Regenerative Plating? 12984 | -6/Factory | Entered Lower Caves 12985 | -6/Lower Caves | Identified exit to Lower Caves 13038 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13113 | -6/Lower Caves | Destroyed 7 combat bots 13117 | -6/Lower Caves | Lost 5 parts (2n3u) 13373 | -6/Lower Caves | Build established: Scavenger-Tank 13897 | -6/Lower Caves | Entered another Lower Caves area 13897 | -6/Lower Caves | Accompanied by 2 allies 13897 | -6/Lower Caves | Discovered new exit (range 15) 14087 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14144 | -6/Lower Caves | Core integrity fell below 50% 14186 | -6/Lower Caves | Lost 5 parts (2n1u2w) 14440 | -6/Lower Caves | Build established: Mutant 14572 | -6/Lower Caves | Encountered a Warlord checkpoint 15646 | -6/Lower Caves | Discovered new exit (range 8) 15761 | -6/Lower Caves | Entered Zion 16048 | -6/Zion | Build established: Scavenger-Mutant 16433 | -6/Zion | System corruption cleaned by Quarantine Array 17528 | -6/Zion | Learned location of Warlord (-4) 17696 | -6/Zion | Learned 8 Factory zone layouts 17795 | -6/Zion | Given A8's code to call for help 17991 | -6/Zion | Build established: Mutant 18054 | -6/Zion | Imprinted 18057 | -6/Zion | Declared Zion's savior 18573 | -6/Zion | Gained Derelict followers 18631 | -6/Zion | Build established: Derelict-Mutant 19470 | -6/Zion | Gained Derelict followers 19652 | -6/Zion | Gained Derelict followers 19943 | -6/Zion | Discovered new exit (range 15) 20013 | -6/Zion | Found Prototype Hackware 20048 | -6/Zion | Build established: Derelict-Tank 20246 | -6/Zion | Entered Proximity Caves 20246 | -5/Proximity Caves | Accompanied by 17 allies 20259 | -5/Proximity Caves | Learned location of Armory (-3) 20782 | -5/Proximity Caves | Learned 12 Factory zone layouts 20808 | -5/Proximity Caves | Build established: Scavenger-Tank 21239 | -5/Proximity Caves | Spotted B-75 Beast 21265 | -5/Proximity Caves | Allies destroyed B-75 Beast 21479 | -5/Proximity Caves | Discovered new exit (range 9) 21505 | -5/Proximity Caves | Entered Factory 21505 | -5/Factory | Accompanied by 4 allies 21505 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21506 | -5/Factory | Identified exit to Extension 21635 | -5/Factory | Repaired Imp. Medium Treads 22283 | -5/Factory | Enhanced Grunt warped into view, answering call for help 22290 | -5/Factory | Enhanced Grunt warped into view, answering call for help 22573 | -5/Factory | Lost 7 parts (2n3u2w) 22580 | -5/Factory | Destroyed 11 combat bots 22705 | -5/Factory | First assault squad dispatched 22723 | -5/Factory | Incoming assault squad redirected 22755 | -5/Factory | Lost 14 parts (2p3n6u3w) 22761 | -5/Factory | Core integrity fell below 50% 22773 | -5/Factory | Identified Exp. System Shield 22876 | -5/Factory | Terminal network hard line cut 23031 | -5/Factory | Incoming assault squad redirected 23187 | -5/Factory | Repaired Energy Well? 23231 | -5/Factory | System corruption reached 10% 23492 | -5/Factory | Lost 4 parts (1p1n2u) 23620 | -5/Factory | Incoming assault squad redirected 23831 | -5/Factory | Core integrity fell below 20% 23867 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 23845_ Hvy. Flak Cannon destroyed. 23846_ U-05 Engineer lays Concrete. 23848_ Hvy. Flak Cannon destroyed. 23849_ U-05 Engineer lays Concrete. 23850_ U-05 Engineer builds a Wall. 23851_ K-01 Serf collects debris. 23854_ Repair Station disabled. 23855_ K-01 Serf collects debris. 23855_ U-05 Engineer lays Concrete. 23856_ Acquired 30 matter. 23856_ U-05 Engineer lays Concrete. 23857_ U-05 Engineer builds a Wall. 23857_ Mic. Fission Core destroyed. 23858_ K-01 Serf collects debris. 23862_ U-05 Engineer lays Concrete. 23865_ K-01 Serf collects debris. 23866_ U-05 Engineer lays Concrete. 23866_ P-70 Sage resets K-01 Serf, system corruption cleaned. 23867_ K0Z%%QOKHD9GREJWQZQ|U 9YAF56R#R V6A>S3 23867_ Hvy. Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????# """ # " " " # ???? | | ????########### # ???? | | ########??????######### ???? | | # #?############## ???? | | #""" #?# # ???? | | #"R #?# """ """ # ???? | | #""" ### """ """ # ???? | | # " ### """ """ + ???? | | # u ### # ???? | | # #########+###### ???? | | ; ] =! # #?# #???# ???? | | ; ] @|k# ### ##### ???? | | ; ] *%+% ???? | | ; |# ######### ???? | | ;! p [p# #???????# ???? | | ######### #############???? | | # # # ???? | | # / + ???? | | # # # """"""""" ???? | | # """ # # ???? | | # """ # # """"""""" ???? | | # """ # # ???? | | # # # """"""""" ???? | | # """ # + ???? | | # """ # # """"""""" ???? | | # """ # # ## | | # # # """"""""" ## | | # # # ## | | #####+### ############### | | ????# ### ## #??# | | ????# ## # #??# | | ??### ## # #??# | | ??# " + #??# | | ??### ## # #??# | | ????# ## # #??# | | ????# ######## #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 30 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 975 Resistance: KI 20 Resistance: TH 25 Resistance: EX 50 Weapon Cycling 20 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 10 Energy Filtering 30 Kinecelleration 40 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Hvy. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonMasterMagmablaster Manual? 0 Play Time 03:13:12 Cumulative 146.5 hours Start 2023.10.21 @ 16:47:06 End 2023.10.21 @ 20:05:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 97 Adventurer 0 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a06e320-0261-4213-9c0d-c3c2975d54a8