Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 00:28:59 Player: Elias Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (607) 607 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4682 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 98/100 System Corruption 8% Temperature Cool (93) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Improved Heat Sink High-capacity Storage Unit Advanced Remote Shield Heavy Phase Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Armored Exoskeleton Gyrokinetic Inverter > --- UTILITY ---------- Improved Transmission Jammer > --- WEAPON ----------- (None) > --- INVENTORY -------- Cold Fusion Reactor Improved Heat Sink High-capacity Storage Unit Advanced Remote Shield Heavy Phase Cannon [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Medium Storage Unit Device Improved Transmission Jammer Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Slots Evolved 10 | . . . . . 10 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 6 . . Weapon 1 | . . . . . 1 . . Parts Attached 29 | 5 1 3 1 6 8 3 2 Power 6 | 1 . . 1 1 3 . . Engine 3 | 1 . . 1 1 . . . Core 2 | . . . . . 2 . . Reactor 1 | . . . . . 1 . . Propulsion 6 | 1 1 . . 2 1 1 . Treads 2 | 1 1 . . . . . . Leg 3 | . . . . 2 . 1 . Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 8 | 1 . 1 . 1 1 2 2 Device 3 | . . . . . 1 2 . Storage 3 | 1 . 1 . . . . 1 Processor 2 | . . . . 1 . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 . 2 . 2 3 . . Energy Gun 4 | 1 . 1 . 2 . . . Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 2 | 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 1 Parts Lost 16 | . . 1 5 . 9 . 1 Power 4 | . . . 2 . 2 . . Propulsion 4 | . . . 2 . 2 . . Utility 1 | . . . . . . . 1 Weapon 7 | . . 1 1 . 5 . . Highest Loss Streak 6 | . . 1 5 . 6 . 1 To Critical Strikes . | . . . . . . . . Average Backups 5 | 3 4 6 6 3 7 5 5 Power 1 | . 1 1 . . 2 1 1 Propulsion . | 2 2 2 2 . . . . Utility 2 | . . 2 3 2 3 3 3 Weapon 1 | . 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 5 | . . . . . 3 . 2 Power 2 | . . . . . 2 . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 1 . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 63 | . 85 84 78 84 34 13 12 Engine 5 | . 14 14 14 . . . . Treads 11 | . 28 28 24 . . . . Leg 8 | . . . . 27 8 2 2 Storage 10 | . 14 14 14 14 4 . . Processor 4 | . . . . 13 4 . 2 Energy Gun 9 | . 14 14 12 13 1 . . Ballistic Gun 9 | . 14 13 14 14 3 . . Peak Build Rating 32 | 5 6 8 8 12 28 32 32 Average Rating 10 | 4 6 7 7 8 14 24 20 On Entrance 9 | . 5 6 8 2 11 8 32 Naked Turns 41 | . . . . . 41 . . Heaviest Build 36 | 12 12 17 17 15 36 1 1 Greatest Support 40 | 20 40 40 40 20 20 3 3 Greatest Overweight (x) 3 | . . . 3 . 3 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 5 Average Capacity 8 | 7 8 9 10 10 9 5 5 Most Carried 10 | 5 5 9 7 5 10 5 5 Average Carried 6 | 3 4 6 6 3 7 4 5 Final Capacity 10 | 8 8 10 10 10 5 5 5 Final Carried 7 | 5 5 7 6 5 5 5 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Matter Collected 670 | 184 85 94 22 56 68 161 . Remotely . | . . . . . . . . Salvage Created 734 | . 153 256 155 . 170 . . Parts 53 | . 7 19 16 . 11 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Combat Hostiles Destroyed 18 | . . 7 5 . 6 . . Guns 13 | . . 6 5 . 2 . . Cannons 4 | . . . . . 4 . . AOE 1 | . . 1 . . . . . Classes Destroyed 8 | . 3 2 2 . 1 . . Builder 1 | . 1 . . . . . . Recycler 1 | . 1 . . . . . . Turret 1 | . . . 1 . . . . Watcher 2 | . 1 . . . 1 . . Swarmer 11 | . . 3 4 . 4 . . Grunt 4 | . . 4 . . . . . Sentry 1 | . . . 1 . . . . Programmer 2 | . . . . . 2 . . Best Kill Streak 6 | . 1 2 6 . 4 . . Combat Bots Only 5 | . . 2 5 . 4 . . Max Kills in Single Turn 2 | . 1 1 1 . 2 . . Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Hostile Shots Fired 336 | . 1 45 127 . 114 . 49 Missed 133 | . . 19 56 . 40 . 18 Hits 203 | . 1 26 71 . 74 . 31 Melee 5 | . . . . . . . 5 Projectile 198 | . 1 26 71 . 74 . 26 Critical Strikes 8 | . . 1 2 . 3 . 2 Damage Taken 2851 | . 15 313 579 . 1274 . 670 Core 1220 | . . 46 166 . 516 . 492 Absorbed by Shields 29 | . . . . . 29 . . Core Remaining (%) 57 | 100 . . . 15 . . . Volleys Fired 74 | . 3 24 23 . 24 . . Largest 3 | . 2 2 2 . 3 . . Hottest 160 | . 60 60 85 . 160 . . Shots Fired 145 | . 6 47 46 . 46 . . Gun 119 | . 6 47 46 . 20 . . Cannon 26 | . . . . . 26 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 76 | . 3 23 23 . 27 . . Thermal 42 | . . . 23 . 19 . . Explosive . | . . . . . . . . Electromagnetic 27 | . 3 24 . . . . . Robot Hit Streak 8 | . 3 8 4 . 7 . . Robot Miss Streak 5 | . . 4 5 . 3 . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 83 | . 3 29 22 . 29 . . Core Hits 43 | . 3 10 12 2 16 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 2 | . 1 . 1 . . . . Destroy 1 | . . . 1 . . . . Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1400 | . 57 382 287 7 667 . . Guns 826 | . 52 351 287 . 136 . . Cannons 531 | . . . . . 531 . . Explosions 31 | . . 31 . . . . . Melee . | . . . . . . . . Ramming 12 | . 5 . . 7 . . . Kinetic 720 | . . 192 84 . 444 . . Thermal 457 | . . 31 203 . 223 . . Explosive . | . . . . . . . . Electromagnetic 211 | . 52 159 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 2 2 8 Average Corruption 3 | . . . . . 1 2 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . 1 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 12 | . . 11 . . 1 . . Projectiles 1 | . . . . . 1 . . Explosions 11 | . . 11 . . . . . Melee . | . . . . . . . . Knockbacks 9 | . . . . . 9 . . Impact . | . . . . . . . . Kinetic 8 | . . . . . 8 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 36 | . . 36 . . . . . Shots 1 | . . 1 . . . . . Rammed 2 | . 2 . . . . . . Targets Rammed 4 | . 2 . . 2 . . . Kicked 2 | . . . . 2 . . . Crushed . | . . . . . . . . Highest Temperature 219 | . . 51 27 . 18 219 133 Average Temperature 21 | . . 25 5 . 6 119 113 Received Heat Transfer 426 | . 9 120 234 . 54 . 9 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1006 | . . 50 481 . 475 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 72 | . 7 60 . 38 72 . 50 Initial 38 | . . . . 38 . . . Average 13 | . 1 26 . 4 15 . 20 Influence Increases 646 | . 17 220 180 . 169 . 60 Destroy 0b10 Robot/C 380 | . . 140 120 . 120 . . Destroy 0b10 Robot/NC 20 | . 15 . . . 5 . . Destroy Leader 54 | . 2 30 . . 22 . . Successful Hack 5 | . . . . . 5 . . Destroy Structure 7 | . . 5 . . 2 . . Lose Combat Pursuer 180 | . . 45 60 . 15 . 60 Influence Decreases 636 | . 17 220 100 80 169 . 50 Entered New Map 42 | . . . . 42 . . . Time Decay 500 | . 17 210 50 38 135 . 50 Lost Part 94 | . . 10 50 . 34 . . Squads Dispatched 3 | . . . . . 2 . 1 Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 3 10 10 . 12 . 12 Peak Tracking Total 8 | . 2 3 5 . 5 . 8 Tactical Retreats 7 | . . 2 3 . 1 . 1 Traps | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . 1 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Machines Accessed 7 | . . . . 5 2 . . Terminals 4 | . . . . 3 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . . . . 8 6 . . Successful 5 | . . . . 3 2 . . Failed 9 | . . . . 5 4 . . Catastrophic 3 | . . . . 1 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . . . . 4 3 . . Fabricators 3 | . . . . . 3 . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . 1 2 . . Branch Access Points 1 | . . . . 1 . . . Reprogram Traps 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . 3 1 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Active Infowar (turns) 904 | . . . . 438 458 8 . Optics 896 | . . . . 438 458 . . Jamming 8 | . . . . . . 8 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Turns Passed 2132 | 89 171 576 127 440 528 59 142 Spaces Moved 1518 | 53 99 288 38 345 317 109 269 Core 474 | 9 . . 3 . 84 109 269 Treads 466 | 44 99 288 35 . . . . Legs 577 | . . . . 345 232 . . Wheels . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 50 50 50 Average Speed 117 | 141 160 160 163 120 132 50 50 Slowest Speed 330 | 160 160 160 200 120 330 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 24 76 5 68 10 74 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 5 | . . 5 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 5 | . . 5 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Total 1736 | 67 105 357 62 370 387 112 276 Wait 69 | . . 36 1 14 14 . 4 Move 1512 | 52 98 287 37 344 317 108 269 Hop . | . . . . . . . . Pick Up 27 | 10 1 5 . 3 8 . . Fast Attach 8 | . . . . . 4 2 2 Attach 20 | 5 1 2 1 5 5 1 . Detach 3 | . . . . 1 1 1 . Swap 2 | . . 1 . 1 . . . Drop 6 | . . 2 . . 3 . 1 Fire 74 | . 3 24 23 . 24 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . 2 . . . Crush 2 | . 2 . . . . . . Escape Stasis 11 | . . . . . 11 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 7) 261 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 634 | -10/Mines | Learned location of Storage (-7) 741 | -10/Mines | Learned location of Recycling (-7) 774 | -10/Mines | Discovered new exit (range 13) 822 | -10/Mines | Discovered new exit (range 6) 837 | -10/Mines | Entered Subcaves 838 | -10/Subcaves | Approached by a straggling Scientist 923 | -10/Subcaves | Discovered new exit (range 13) 942 | -10/Subcaves | Core integrity fell below 50% 962 | -10/Subcaves | Core integrity fell below 20% 964 | -10/Subcaves | Entered Recycling 965 | -7/Recycling | Met a Zionite searching for Scraptown 991 | -7/Recycling | Lost 5 parts (2p2n1w) 1316 | -7/Recycling | Discovered new exit (range 17) 1404 | -7/Recycling | Entered Factory 1404 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 1862 | -5/Factory | Released all parts (3) 1893 | -5/Factory | Lost 6 parts (2p1n3w) 1932 | -5/Factory | Sucked down chute 1932 | -5/Factory | Entered Waste 1932 | -5/Waste | The area was eerily silent 1933 | -5/Waste | Core integrity fell below 50% 1984 | -5/Waste | Discovered new exit (range 16) 1991 | -5/Waste | Entered Factory 2066 | -5/Factory | Found Prototype Processor 2066 | -5/Factory | Identified Exp. Targeting Computer 2131 | -5/Factory | Core integrity fell below 20% 2133 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 02007_ K-01 Serf cleans the Fusion Modulator. 02009_ System corrupted: Matter fused (-10). 02009_ U-05 Engineer lays Concrete. 02012_ T-07 Excavator is excavating. 02014_ U-05 Engineer lays Concrete. 02022_ ALERT: All DSF locations entering lockdown mode. 02031_ Imp. Transmission Jammer destroyed. 02055_ System corrupted: Med. Armored Exoskeleton rejected. 02063_ Acquired Sml. Battery. 02064_ Dropped Sml. Battery. 02066_ Acquired Prototype Processor. 02066_ Identified Exp. Targeting Computer. 02088_ Subcomponent Replicator disabled. 02107_ K-01 Serf collects debris. 02119_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02130_ Penetrated by Slug. 02131_ System corrupted: Heat flow error (+173). 02131_ Gyrokinetic Inverter severed. 02131_ U-05 Engineer builds a Wall. 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