Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 14:49:56 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (135) 675 Value Destroyed (3665) 3665 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 7107 Bonus ------- High Alert Combat Kills 582 Follower Combat Kills 25 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Treads Armored Wheel > --- UTILITY (5) ------ Thermal Generator Large Storage Unit Medium Armor Plating Drone Bay (2/2) > --- WEAPON (3) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (15) --- Cooled Ion Engine Improved Treads High-capacity Battery (250) High-capacity Matter Pod (200) Medium Armor Plating Drone Bay (2/2) Heavy EM Shotgun Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Flak Cannon Flak Cannon Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Thermal Generator Large Storage Unit Medium Armor Plating Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Improved Treads High-capacity Battery High-capacity Matter Pod Light Armor Plating Medium Armor Plating Heavy EM Shotgun Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Flak Cannon Flak Cannon Mini Grenade Launcher Mace [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Thermal Generator Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 77 | 7 22 . 34 14 . Power 9 | 1 2 . 5 1 . Engine 9 | 1 2 . 5 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 6 . 2 2 . Treads 3 | . 1 . 1 1 . Leg 7 | 2 4 . 1 . . Wheel 2 | . 1 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 2 5 . 11 8 . Device 9 | 1 3 . 3 2 . Storage 4 | 1 2 . . 1 . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 11 | . . . 6 5 . Artifact . | . . . . . . Weapon 30 | 2 9 . 16 3 . Energy Gun 13 | 1 6 . 5 1 . Energy Cannon 5 | . . . 5 . . Ballistic Gun 6 | 1 2 . 2 1 . Ballistic Cannon 2 | . . . 2 . . Launcher 2 | . . . 2 . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 5 2 . Parts Lost 12 | . 2 . 8 2 . Power 2 | . 1 . 1 . . Propulsion 3 | . 1 . 2 . . Utility 6 | . . . 4 2 . Weapon 1 | . . . 1 . . Highest Loss Streak 2 | . 1 . 2 2 . To Critical Strikes . | . . . . . . Average Backups 14 | 5 13 15 14 14 . Power . | . . . 1 1 . Propulsion 3 | 3 4 4 2 1 . Utility 3 | . 4 4 2 3 . Weapon 7 | 1 4 7 7 8 . Tool/Special . | . . . . . . Unused Backups 26 | 1 10 . 4 4 7 Power 3 | 1 1 . . 1 . Propulsion 3 | . 2 . . . 1 Utility 6 | . 2 . . 2 2 Weapon 13 | . 5 . 4 . 4 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 97 | . 95 100 96 99 . Engine 11 | . 10 14 10 11 . Treads 3 | . . . 2 11 . Leg 16 | . 27 28 16 . . Wheel 3 | . . . 2 11 . Device 11 | . 14 14 9 11 . Storage 12 | . 14 14 11 11 . Processor 5 | . . . 10 6 . Protection 7 | . . . 10 14 . Energy Gun 15 | . 21 28 4 20 . Energy Cannon 5 | . . . 13 . . Ballistic Gun 1 | . 4 . . . . Ballistic Cannon 1 | . . . 3 . . Peak Build Rating 30 | 9 14 14 26 30 . Average Rating 17 | 5 11 14 18 24 . On Entrance 15 | . 9 14 14 24 30 Avg Prop Armor Cover (%) 8 | . . . 9 7 . Naked Turns . | . . . . . . Heaviest Build 57 | 14 33 33 50 57 . Greatest Support 26 | 20 26 26 26 16 . Greatest Overweight (x) 4 | 4 2 1 3 4 . Average Overweight (x) 1 | . . 1 1 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 . Average Capacity 14 | 7 14 15 15 15 . Most Carried 15 | 8 15 15 15 15 . Average Carried 14 | 5 13 15 14 14 . Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 2164 | 294 715 32 843 280 . Remotely . | . . . . . . Salvage Created 4801 | 152 708 138 2219 1584 . Parts 293 | 11 54 4 137 87 . Haulers Intercepted 11 | . 1 . 6 4 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored 1 | . . . 1 . . Broken 1 | . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 101 | . 15 4 57 25 . Guns 47 | . 13 4 13 17 . Cannons 25 | . . . 25 . . AOE 27 | . 2 . 19 6 . Classes Destroyed 13 | 2 4 . 6 1 . Worker 4 | . 1 . 3 . . Tunneler 3 | 3 . . . . . Hauler 11 | . 1 . 6 4 . Recycler 4 | 1 . . 3 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 10 | . 3 . 5 2 . Swarmer 21 | . . . 21 . . Grunt 53 | . 15 4 23 11 . Brawler 2 | . . . 2 . . Duelist 3 | . . . 1 2 . Protector 1 | . . . 1 . . Sentry 21 | . . . 9 12 . Best Kill Streak 6 | 1 3 2 6 4 . Combat Bots Only 5 | . 3 2 5 4 . Max Kills in Single Turn 4 | 1 1 1 4 2 . Gunslinging . | . . . . . . Exploded 3 | . 1 . 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 278 | . 43 17 165 53 . Missed 83 | . 9 6 51 17 . Hits 195 | . 34 11 114 36 . Melee 1 | . . . . 1 . Projectile 194 | . 34 11 114 35 . Critical Strikes 4 | . . . 1 3 . Damage Taken 2547 | . 543 155 1300 549 . Core 487 | . 140 50 235 62 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 522 | . . . . 522 . Core Remaining (%) 49 | 100 . 24 . 25 . Volleys Fired 236 | 8 46 14 113 55 . Largest 2 | 2 2 2 2 2 . Hottest 130 | 60 130 130 130 100 . Shots Fired 462 | 16 88 28 221 109 . Gun 292 | 16 84 28 55 109 . Cannon 154 | . . . 154 . . Launcher 12 | . . . 12 . . Special 4 | . 4 . . . . Kinetic 82 | 8 35 . 39 . . Thermal 105 | 8 30 28 39 . . Explosive 12 | . . . 12 . . Electromagnetic 263 | . 23 . 131 109 . Robot Hit Streak 22 | 6 10 10 22 22 . Robot Miss Streak 7 | 2 6 2 7 3 . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 2 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 316 | 12 49 21 143 91 . Core Hits 200 | 5 29 8 105 53 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 1 1 . . Burn 1 | . . 1 . . . Destroy 1 | . 1 . . . . Corrupt 2 | . 1 . 1 . . Melee Attacks 11 | . . . . 11 . Impact 11 | . . . . 11 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8467 | 136 806 319 4948 2258 . Guns 3534 | 136 685 319 604 1790 . Cannons 2367 | . . . 2367 . . Explosions 2507 | . 121 . 1976 410 . Melee 58 | . . . . 58 . Ramming 1 | . . . 1 . . Kinetic 833 | 71 244 . 518 . . Thermal 1869 | 65 364 319 711 410 . Explosive 1711 | . . . 1711 . . Electromagnetic 3995 | . 198 . 2007 1790 . Impact 58 | . . . . 58 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 54 | . . . 42 12 . Projectiles 42 | . . . 42 . . Explosions 12 | . . . . 12 . Melee . | . . . . . . Knockbacks 8 | . . . 8 . . Impact . | . . . . . . Kinetic 6 | . . . 6 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 251 | . 105 . 107 39 . Shots 7 | . 2 . 3 2 . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 258 | . 159 48 220 258 . Average Temperature 44 | . 37 19 35 64 . Received Heat Transfer 906 | . 249 87 369 201 . Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 23 | . . . 12 11 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 3355 | 150 655 851 1249 450 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 14 | . 2 . 6 6 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 3 | . . . 3 3 . Low Security (%) 48 | 100 100 100 29 . . Level 1 11 | . . . 28 . . Level 2 27 | . . . 10 97 . Level 3 13 | . . . 31 2 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Peak Influence 1079 | 5 169 64 1079 704 . Initial 447 | . 3 . . 447 278 Average 325 | 2 46 7 462 554 . Influence Increases 3433 | 20 535 130 1855 893 . Destroy 0b10 Robot/C 2020 | . 300 80 1120 520 . Destroy 0b10 Robot/NC 175 | 20 25 . 95 35 . Destroy Leader 542 | . 88 20 252 182 . Allied During Kill 1 | . . . . 1 . Successful Hack 115 | . 15 . 49 51 . Select Force Hacks 60 | . 60 . . . . Disable Machine 120 | . . . 75 45 . Destroy Structure 145 | . 17 . 99 29 . Lose Combat Pursuer 255 | . 30 30 165 30 . Influence Decreases 3155 | 15 540 130 795 1293 382 Entered New Map 997 | . 2 . . 613 382 Time Decay 2039 | 15 519 130 715 660 . Lost Part 119 | . 19 . 80 20 . Squads Dispatched 22 | . 7 . 8 7 . Investigation 10 | . 5 . 1 4 . Extermination . | . . . . . . Reinforcement 6 | . 2 . 4 . . Assault 5 | . . . 3 2 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 5 | . 1 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 23 6 74 33 . Peak Tracking Total 5 | . 3 3 5 4 . Tactical Retreats 15 | . 2 2 9 2 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 8 | . . . 5 3 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 35 | . 9 . 10 16 . Terminals 24 | . 6 . 7 11 . Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 2 . Recycling Units 6 | . 2 . 2 2 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 113 | . 35 . 34 44 . Successful 61 | . 14 . 19 28 . Failed 52 | . 21 . 15 16 . Catastrophic 7 | . 2 . 2 3 . Database Lockouts . | . . . . . . Manual 69 | . 22 . 23 24 . Terminals 72 | . 25 . 24 23 . Fabricators . | . . . . . . Repair Stations 14 | . 3 . . 11 . Recycling Units 23 | . 7 . 7 9 . Scanalyzers 3 | . . . 3 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 14 | . 6 . 3 5 . Robot Schematic 1 | . . . . 1 . Robot Analysis 6 | . 4 . 1 1 . Open Door 3 | . . . . 3 . Terminal Index 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 1 . . 8 . Scan Component 5 | . 1 . . 4 . Repair 4 | . . . . 4 . Recycling Unit Hacks 5 | . 2 . 2 1 . Retrieve Components 5 | . 2 . 2 1 . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 30 | . 5 . 12 13 . Terminals 22 | . 3 . 9 10 . Track 2 | . . . 1 1 . Botnet 5 | . . . 2 3 . Operators 2 | . . . 1 1 . Skim 13 | . 3 . 5 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 2 . 3 3 . Reject 2 | . . . 1 1 . Mask 4 | . . . 2 2 . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 31 | . 9 . 10 12 . Full Trace Events 9 | . 4 . 1 4 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 4 | . . . . 4 . Time 149 | . . . . 149 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 32 | . 11 . 12 9 . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 13 | . . . . 13 . Highest-Rated Ally 13 | . . . . 13 . Total Orders 2 | . . . . 2 . RETURN 2 | . . . . 2 . Ally Attacks 2 | . . . . 2 . Total Damage 28 | . . . . 28 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 808 | 11 797 . . . . Terrain 808 | 11 797 . . . . Robot Analysis Total 6 | . 4 . 1 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 14 | . . . . 14 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 10419 | 137 2463 1249 4086 2484 . Spaces Moved 5073 | 75 1221 612 1808 1357 . Core 10 | 10 . . . . . Treads 1 | . 1 . . . . Legs 3168 | 65 1220 612 1271 . . Wheels 1894 | . . . 537 1357 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 130 130 . Average Speed 168 | 125 181 190 173 144 . Slowest Speed 260 | 250 260 190 260 150 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 5 98 94 97 97 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 7 | . 2 1 4 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . 4 . . 5 . Terrain Destroyed 161 | . 17 . 119 25 . Melee 5 | . . . . 5 . Projectile 4 | . 4 . . . . AOE 152 | . 13 . 119 20 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 6428 | 99 1380 671 2531 1747 . Wait 836 | . 35 46 497 258 . Move 5068 | 74 1220 611 1807 1356 . Hop . | . . . . . . Pick Up 74 | 9 23 . 29 13 . Fast Attach 29 | 7 6 . 8 8 . Attach 20 | . 4 . 12 4 . Detach 2 | . . . 2 . . Swap 69 | . 19 . 34 16 . Drop 71 | 1 27 . 28 15 . Fire 236 | 8 46 14 113 55 . Melee 11 | . . . . 11 . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous 7 | . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / [*Rec]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 8) 572 | -10/Materials | Discovered new exit (range 9) 1160 | -10/Materials | Core integrity fell below 50% 1219 | -10/Materials | Discovered new exit (range 10) 1262 | -10/Materials | Build established: Scavenger-Mutant 1899 | -10/Materials | Discovered new exit (range 5) 1949 | -10/Materials | Discovered new exit (range 12) 2392 | -10/Materials | Build established: Mutant 2601 | -10/Materials | Entered Mines 2727 | -10/Mines | Discovered new exit (range 6) 2809 | -10/Mines | Learned location of Storage (-9) 3501 | -10/Mines | Discovered new exit (range 10) 3850 | -10/Mines | Entered Materials 3850 | -9/Materials | Evolved 2 slots: Utility x2 3863 | -9/Materials | Discovered new exit (range 15) 3941 | -9/Materials | Identified exit to Storage 4520 | -9/Materials | Discovered exit to Storage (range 4) 4710 | -9/Materials | Discovered new exit (range 16) 4887 | -9/Materials | Discovered new exit (range 16) 5770 | -9/Materials | Discovered new exit (range 16) 6240 | -9/Materials | Discovered new exit (range 16) 6250 | -9/Materials | First assault squad dispatched 6288 | -9/Materials | Learned location of 2 exits from Materials 6348 | -9/Materials | Learned location of Zion (-6) 6397 | -9/Materials | Learned Storage terminal intel 6459 | -9/Materials | Loaded intel: 7 trap records 6500 | -9/Materials | Learned Storage stockpile data 6528 | -9/Materials | Learned Storage trap positions 6803 | -9/Materials | Core integrity fell below 50% 7517 | -9/Materials | Sterilization system engaged 7517 | -9/Materials | Non-combat units ordered to evacuate 7617 | -9/Materials | Combat units ordered to evacuate 7817 | -9/Materials | Ambient heat levels rising (+10) 7936 | -9/Materials | Entered Storage 7937 | -9/Storage | Loaded intel: 14 trap records 7939 | -9/Storage | Loaded intel: 13 terminal locations 8197 | -9/Storage | Garrison activated, responded to threat 8225 | -9/Storage | Used back door to open Recycling access 8225 | -9/Storage | Discovered new exit (range 5) 8444 | -9/Storage | Repaired Flak Cannon 8901 | -9/Storage | Repaired Hvy. EM Shotgun 9134 | -9/Storage | Repaired Lrg. Storage Unit 9411 | -9/Storage | Discovered new exit (range 15) 9579 | -9/Storage | Repaired Cld. Ion Engine 9631 | -9/Storage | Learned Materials garrison access intel 9642 | -9/Storage | Learned Materials stockpile data 9643 | -9/Storage | Learned Storage emergency access door positions 9654 | -9/Storage | Learned 8 Materials zone layouts 9673 | -9/Storage | Learned location of 2 exits from Materials 9936 | -9/Storage | First assault squad dispatched 10420 | -9/Storage | Entered Materials 10420 | -8/Materials | Accompanied by 12 allies 10420 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10420 | -8/Materials | Self-destructed Last Messages --------------- 10151_ K-01 Serf collects debris. 10160_ K-01 Serf cleans the Terminal. 10220_ Dropped Cld. Ion Engine. 10220_ Acquired Drone Bay. 10223_ Dropped Med. Armor Plating. 10224_ Drone released from Drone Bay. 10249_ Acquired Med. Armor Plating. 10252_ Dropped Lgt. Armor Plating. 10254_ Acquired Drone Bay. 10264_ Drone retrieved by Drone Bay (no repairs). 10305_ Acquired 27 matter. 10315_ K-01 Serf cleans the Transfer Shaft. 10316_ Acquired 3 matter. 10319_ K-01 Serf cleans the Transfer Shaft. 10336_ ALERT: Unidentified disturbance in Zone 1O, assault force dispatched. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ???????????????????###########??????????????? | | ???????????????????# """ #??????????????? | | ???????????????????# """ #??????????????? | | ???????????????????# """ = =#??????????????? | | ???????????????????# #??????????????? | | ???????????????????# +??????????????? | | ???????????????????# !g #?????????? ?? | | ???????????????????# "T" #??????? ""??? | | ???????????????????# n""" #???? ""??? | | ??????????????????######/####### """?? | | ??????????????????#nnn w | | ??????????????????# @ n n | | ??????????????????#n n n | | ????????????????######n########## ###+##??? | | ????????????????# #??????#???????? | | ????????????????# """n""" ] #??????????????? | | ????????????????# """ """ #??????????????? | | ????????????????# """ """ #??????????????? | | ????????????????# #??????????????? | | ????????????????##############??????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Flak Cannon | 13% | -9/Storage Hvy. EM Shotgun | 21% | -9/Storage Lrg. Storage Unit | 26% | -9/Storage Cld. Ion Engine | 33% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxRefineryBlasthammer Manual? 0 Play Time 01:07:35 Cumulative 726.3 hours Start 2025.11.25 @ 13:31:13 End 2025.11.25 @ 14:49:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 509 Rogue 509 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 67 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 850471c1-5d51-4fe6-942d-c905777435ff