Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.07 @ 02:53:09 Player: IzRey Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (620) 620 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1885 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 182/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (1450) Ox28 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Autogun > --- INVENTORY (25) --- Light Nuclear Core Medium Matter Pod (100) Signal Interpreter Medium Laser Light Assault Rifle High-powered Shotgun Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Targeting Computer Trap Extractor > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Wheel Compact Wheel Compact Wheel Medium Matter Pod Signal Interpreter Signal Interpreter Medium Laser Assault Rifle Light Assault Rifle Autogun High-powered Shotgun High-powered Shotgun Mining Claw [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Trap Extractor Device Trap Extractor Storage Huge Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 31 | 4 4 19 4 Power 4 | . 1 3 . Engine 2 | . 1 1 . Core 2 | . . 2 . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 . 4 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 4 . Device 3 | 1 1 1 . Storage 3 | 1 1 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | . 1 8 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | . . 6 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . 1 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 10 6 Power 3 | . . 2 1 Propulsion 6 | . . 5 1 Utility 2 | . . 1 1 Weapon 5 | . . 2 3 Highest Loss Streak 6 | . . 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 93 84 Engine 8 | . 14 6 . Core 3 | . . 4 9 Wheel 22 | . 28 21 10 Device 13 | . 14 13 9 Storage 12 | . 14 11 11 Processor 10 | . . 14 22 Ballistic Gun 17 | . 18 16 20 Slashing Weapon 6 | . 9 5 . Naked Turns . | . . . . Heaviest Build 94 | 14 33 94 92 Greatest Support 32 | 32 32 32 10 Greatest Overweight (x) 9 | . 1 9 9 Average Overweight (x) 1 | . . 2 9 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 19 | 7 9 24 25 Most Carried 14 | 8 8 14 10 Average Carried 9 | 4 7 11 9 Final Capacity 25 | 8 15 25 25 Final Carried 9 | 7 8 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 701 | 260 50 391 . Remotely . | . . . . Salvage Created 833 | 103 60 507 163 Parts 75 | 6 10 43 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 26 | . 2 17 7 Guns 19 | . 2 17 . AOE 7 | . . . 7 Classes Destroyed 7 | 2 3 2 . Worker 2 | . 1 1 . Builder 2 | . 1 . 1 Tunneler 1 | 1 . . . Recycler 2 | 1 . . 1 Swarmer 15 | . 2 10 3 Grunt 6 | . . 2 4 Sentry 5 | . . 5 . Best Kill Streak 9 | 2 2 7 9 Combat Bots Only 7 | . 2 6 7 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1653 | . 30 1059 564 Core 427 | . 18 217 192 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 92 . . Volleys Fired 53 | 5 5 34 9 Largest 2 | 2 2 2 2 Hottest 55 | 40 40 45 55 Shots Fired 101 | 10 10 68 13 Gun 95 | 10 10 68 7 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 95 | 10 10 68 7 Thermal . | . . . . Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 19 | 4 2 19 8 Robot Miss Streak 5 | 2 5 3 2 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 70 | 7 5 49 9 Core Hits 50 | 3 4 27 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 36 | . 20 16 . Impact . | . . . . Slashing 36 | . 20 16 . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1531 | 71 127 603 730 Guns 785 | 71 34 603 77 Cannons . | . . . . Explosions 653 | . . . 653 Melee 93 | . 93 . . Ramming . | . . . . Kinetic 785 | 71 34 603 77 Thermal . | . . . . Explosive 653 | . . . 653 Electromagnetic . | . . . . Impact . | . . . . Slashing 93 | . 93 . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles . | . . . . Explosions 13 | . . . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 97 | . . . 97 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 35 | . . 25 35 Average Temperature 9 | . . 6 15 Received Heat Transfer 567 | . . 303 264 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 418 | 10 101 418 248 Initial 108 | . 6 21 108 Average 142 | 5 49 216 119 Maximum Alert Level 2 | . . 2 1 Low Security (%) 68 | 100 100 40 94 Level 1 26 | . . 50 5 Level 2 4 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 5 30 10 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 9 | . 4 5 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 9 20 . Successful 12 | . 4 8 . Failed 17 | . 5 12 . Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 17 | . 6 11 . Terminals 29 | . 9 20 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 6 . Robot Schematic 1 | . . 1 . Robot Analysis 1 | . . 1 . Branch Access Points 1 | . . 1 . Locate Traps 3 | . 1 2 . Reinforcement Status 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 2 . Terminals 4 | . 2 2 . Botnet 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 4 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . 1 . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 1662 | 54 558 859 191 Spaces Moved 1009 | 27 417 488 77 Core . | . . . . Treads . | . . . . Legs . | . . . . Wheels 1009 | 27 417 488 77 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 115 215 Average Speed 125 | 100 103 132 215 Slowest Speed 215 | 100 115 215 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 66 48 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 33 | . 11 8 14 Terrain Destroyed 74 | . 11 8 55 Melee 19 | . 11 8 . Projectile . | . . . . AOE 55 | . . . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 1243 | 46 496 609 92 Wait 81 | 3 42 35 1 Move 1006 | 26 416 487 77 Hop . | . . . . Pick Up 21 | 3 4 13 1 Fast Attach 5 | 2 1 2 . Attach 15 | 2 . 10 3 Detach 3 | 2 . 1 . Swap 11 | . 3 7 1 Drop 12 | 3 5 4 . Fire 53 | 5 5 34 9 Melee 36 | . 20 16 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 1) 55 | -11/Junkyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 11) 277 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 588 | -10/Materials | Discovered new exit (range 10) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Utility x2 819 | -9/Materials | Discovered new exit (range 9) 868 | -9/Materials | Discovered new exit (range 16) 972 | -9/Materials | Identified exit to Materials 1073 | -9/Materials | Lost 4 parts (1p2n1w) 1248 | -9/Materials | Lost 3 parts (2n1w) 1375 | -9/Materials | Core integrity fell below 50% 1423 | -9/Materials | Identified exit to Mines 1472 | -9/Materials | Entered Mines 1518 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1652 | -9/Mines | Core integrity fell below 20% 1663 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01642_ Destroyed Lgt. Ion Engine. 01642_ S-10 Pest destroyed. 01644_ Hpw. Shotgun destroyed. 01645_ S-10 Pest destroyed. 01647_ Mni. Grenade Launcher destroyed. 01647_ Trap Extractor destroyed. 01649_ Lgt. Nuclear Core destroyed. 01650_ G-34 Mercenary destroyed. 01652_ The unstable cave ceiling collapses. 01652_ G-34 Mercenary destroyed. 01652_ Wheel destroyed. 01652_ Destroyed Wheel. 01653_ Critical hit (Burn: +37). 01654_ G-34 Mercenary destroyed. 01654_ R-06 Scavenger destroyed. 01654_ Rocket Launcher destroyed. 01654_ Destroyed Rocket Launcher. 01659_ The unstable cave ceiling collapses. 01660_ R-06 Scavenger collects Ion Engine. 01661_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????# #### #### #?? | | ??????????# ## #??? | | ??????????# ### ##??? | | ??????????## ##?## ##???? | | ???????????##### #???#####????? | | ???????????????### #????????????? | | ?????????????????## #????????????? | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ??????????????????## ##????????????? | | ???????????????????## ##?????????????? | | ????????????????????# #??????????????? | | ????????????????????## ##??????????????? | | ?????????????????????### #???????????????? | | ????????????????????#### #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ####???????????????? | | ????????????????????# ############???????? | | ????????????????????# #???????? | | ???????????????????##!########## #???????? | | ?????????????????### % ##????# #???????? | | ????????????# ### = ###?## ####????? | | ????????????# %[ ### #????? | | ????????????# %% # #????? | | ????????????# g =% #????? | | ????????? r @ """ ##????? | | ????????? g """ ##?????? | | ?????????????# ## """ ##??????? | | ???????????# ? ?## ##g ???????? | | ??????????? ???? ??##?## ##??????? | | ???????????? ??????? ?????? *% ##???????? | | ????????????????????#?????? #???????? | | ???????????????????????????? ##???????? | | ???????????????????????????? #????????? | | ???????????????????????????? ##????????? | | ????????????????????????????#!##?????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ???????????? | | ?????????????????????????????#???????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackRemotePurifier Manual? 0 Play Time 00:24:08 Cumulative 528.9 hours Start 2023.12.07 @ 02:29:55 End 2023.12.07 @ 02:53:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 49 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ffa3612-04d8-4072-98f1-97936a7a1f35