Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.28 @ 21:44:00 Player: Spark Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (491) 491 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2066 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 215/300 Energy 149/290 System Corruption 0% Temperature Critical (862) Movement Treading (150) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Overtuned Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Makeshift Salvage Targeting Computer > --- WEAPON (2) ------- Overtuned Pulse Rifle > --- INVENTORY (10) --- Improved Deuterium Engine Overtuned Treads Targeting Computer Targeting Computer Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Treads Overtuned Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Overtuned Pulse Rifle Dirty Datajack > --- INVENTORY -------- Improved Deuterium Engine Light Treads Improved Treads Improved Heat Sink Makeshift Salvage Targeting Computer Targeting Computer Targeting Computer Scrap Shield Assault Rifle [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Makeshift Salvage Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 20 | 8 . . 12 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 5 | 2 . . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 3 . . 4 Device 3 | 1 . . 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | 1 . . 1 Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 7 | 2 2 3 8 Power . | . 1 1 1 Propulsion . | . . . . Utility 3 | 1 1 1 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 100 100 78 Engine 12 | . 12 12 12 Treads 25 | . 25 25 25 Device 11 | . 12 12 11 Storage 12 | . 12 12 12 Protection 11 | . 12 12 11 Energy Gun 4 | . 12 12 2 Ballistic Gun 4 | . 12 12 1 Peak Build Rating 24 | 7 8 10 24 Average Rating 9 | 5 8 8 9 On Entrance 6 | . 7 8 9 Naked Turns . | . . . . Heaviest Build 43 | 20 23 23 43 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 9 10 10 10 Most Carried 10 | 5 2 10 10 Average Carried 8 | 2 2 5 9 Final Capacity 10 | 10 10 10 10 Final Carried 6 | 3 2 6 5 Class Distribution -------------------- 98% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 550 | 185 73 56 236 Remotely . | . . . . Salvage Created 661 | . . 107 554 Parts 36 | . . 8 28 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 11 | . . 2 9 Guns 10 | . . 2 8 AOE 1 | . . . 1 Classes Destroyed 5 | . . 1 4 Subdweller 2 | . . 2 . Federalist 1 | . . . 1 Explorer 1 | . . . 1 Ranger 1 | . . . 1 Scrapper 6 | . . . 6 Best Kill Streak 3 | . . 2 3 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 2 | . . 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 99 | . . 7 92 Missed 16 | . . 2 14 Hits 83 | . . 5 78 Projectile 83 | . . 5 78 AOE 2 | . . 2 . Critical Strikes 4 | . . . 4 Damage Taken 1088 | . . 112 976 Core 257 | . . 11 246 Absorbed by Shields . | . . . . Ignored by Resistances 614 | . . 65 549 Core Remaining (%) 100 | 100 . . . Volleys Fired 34 | . . 8 26 Largest 2 | . . 2 2 Hottest 160 | . . 60 160 Shots Fired 60 | . . 16 44 Gun 60 | . . 16 44 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 26 | . . 8 18 Thermal 19 | . . . 19 Explosive . | . . . . Electromagnetic 15 | . . 8 7 Robot Hit Streak 31 | . . 15 31 Robot Miss Streak 1 | . . . 1 Penetration Max . | . . . . Secondary Targets 6 | . . 1 5 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 57 | . . 15 42 Core Hits 24 | . . 7 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 876 | . . 165 711 Guns 826 | . . 165 661 Cannons . | . . . . Explosions 50 | . . . 50 Melee . | . . . . Ramming . | . . . . Kinetic 241 | . . 78 163 Thermal 454 | . . . 454 Explosive . | . . . . Electromagnetic 181 | . . 87 94 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 947 | . . . 947 Average Temperature 309 | . . . 309 Received Heat Transfer 862 | . . . 862 Effects 20 | . . . 20 Shutdowns 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 4 | . . . 4 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . . 7 Heat Transferred 866 | . . . 866 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence . | . . . . Initial . | . . . . Average . | . . . . Influence Increases . | . . . . Influence Decreases . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . . 4 10 Peak Tracking Total 6 | . . 2 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 3 | . . . 3 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 5 | . . . 5 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . . . 28 Successful 28 | . . . 28 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 28 | . . . 28 Record 27 | . . . 27 Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 4 | . . . 4 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1954 | 35 138 355 1426 Sensors 1954 | 35 138 355 1426 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 2102 | 88 138 355 1521 Spaces Moved 1210 | 51 86 190 883 Core 14 | 10 . . 4 Treads 1196 | 41 86 190 879 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 140 Average Speed 160 | 138 160 160 161 Slowest Speed 500 | 160 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 21 15 58 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | 1 1 . . Unknown Exits Taken 1 | . . 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 1329 | 69 87 228 945 Wait 18 | . 1 16 1 Move 1207 | 50 85 189 883 Hop . | . . . . Pick Up 26 | 10 . 9 7 Fast Attach 1 | . . . 1 Attach 17 | 8 1 . 8 Detach 4 | 1 . . 3 Swap 9 | . . . 9 Drop 13 | . . 6 7 Fire 34 | . . 8 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -10/Subcaves -9/Scraptown History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 16) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Utility x1 90 | -10/Materials | Met a group of wandering Federalists 199 | -10/Materials | Identified exit to Materials 199 | -10/Materials | Discovered exit to Materials (range 8) 221 | -10/Materials | Identified exit to Subcaves 221 | -10/Materials | Discovered exit to Subcaves (range 6) 227 | -10/Materials | Entered Subcaves 228 | -10/Subcaves | Continued accompanying wandering Federalists (5) 228 | -10/Subcaves | Approached by a straggling Scientist 266 | -10/Subcaves | Learned Materials emergency access door positions 300 | -10/Subcaves | Build established: Hacker-Mutant 336 | -10/Subcaves | Lost 3 allies 392 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 582 | -10/Subcaves | Entered Scraptown 846 | -9/Scraptown | Visited Red Mages 904 | -9/Scraptown | Visited The Evicted 976 | -9/Scraptown | Visited UFD Registry 976 | -9/Scraptown | Registered with UFD as "Databay" 987 | -9/Scraptown | Visited SPCMW 1027 | -9/Scraptown | Visited Cyclists 1045 | -9/Scraptown | Entered Cyclist Reading Room 1295 | -9/Scraptown | Visited Observation Area 1362 | -9/Scraptown | Visited Science Guys 1475 | -9/Scraptown | Visited Supply Room 1536 | -9/Scraptown | Visited Analyses Database 1605 | -9/Scraptown | Met Optimus 1605 | -9/Scraptown | Accepted into 0bPrime 1768 | -9/Scraptown | Civil war broke out across Scraptown 2019 | -9/Scraptown | Visited Scrap Suit Storage 2040 | -9/Scraptown | Found Scrap Suit 2080 | -9/Scraptown | Core integrity fell below 50% 2099 | -9/Scraptown | Core integrity fell below 20% 2104 | -9/Scraptown | Core destroyed Last Messages --------------- Switching to secondary target: VE-MW9(j). Overheating: Matter decay (-47). VE-MW9(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. VE-MW9(j) heat spikes uncontrollably. VE-MW9(j) overheating. VE-MW9(j) heat spikes uncontrollably. VE-MW9(j) overheating. Ovr. Pulse Rifle suddenly begins malfunctioning. Overheating: Core damaged (-30). VE-MW9(j) destroyed. Power failure, Imp. Deuterium Engine shutdown. Overheating: Ovr. Pulse Rifle damaged (-12). Ovr. Pulse Rifle destroyed. Overheating: Ovr. Pulse Rifle damaged (-9). Overheating: Med. Storage Unit damaged (-65). Acquired 67 matter. Ovr. Pulse Rifle suddenly begins malfunctioning. E7-V9D(j) suffers critical hit (Burn). E7-V9D(j) overheating. Overheating: Core damaged (-32). 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"## " "#???????????? | | = ## """"#???????????? | | % ########???????????? | | """"""" """""" """ """" ##??????????????????? | | ####### ########### ###### #???????????????????? | | # "#??# "# #???????????????????? | | #" #??# " "# #???????????????????? | | "#&" "" ""#??#" "" =# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed HardlightCargoMantle Manual? 0 Play Time 00:27:11 Cumulative 7.2 hours Start 2025.08.28 @ 21:11:15 End 2025.08.28 @ 21:44:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9641b55e-1cf8-441b-a582-7cf8b0ecf834