Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 19:36:37 Player: Fyre Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2458) 2458 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 5480 Bonus ------- High Alert Combat Kills 97 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 185/185 System Corruption 16% Temperature Cool (66) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Improved Hover Unit > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Targeting Computer Weapon Cycler Improved Shield Generator Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun Proton Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Improved Signal Interpreter Targeting Computer Weapon Cycler Reflective Plating Improved Shield Generator Improved Shield Generator Heavy EM Shotgun Improved EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Flak Gun Proton Missile Launcher Improved Datajack Katana [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 83 | 6 2 8 31 36 Power 20 | 1 . 3 7 9 Engine 12 | 1 . 3 5 3 Core 8 | . . . 2 6 Reactor . | . . . . . Propulsion 21 | 2 . 2 6 11 Treads 9 | . . . 6 3 Leg 10 | 2 . 2 . 6 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 13 | 1 2 . 6 4 Device 3 | . 1 . 1 1 Storage 4 | 1 1 . 2 . Processor 3 | . . . 2 1 Hackware 1 | . . . . 1 Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 29 | 2 . 3 12 12 Energy Gun 9 | . . 3 4 2 Energy Cannon 9 | . . . 5 4 Ballistic Gun 7 | 2 . . 2 3 Ballistic Cannon . | . . . . . Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Corrupted Parts 3 | . . . 1 2 System Corruption 16 | . . . 2 14 Parts Lost 50 | . . 2 16 32 Power 15 | . . 1 6 8 Propulsion 15 | . . 1 3 11 Utility 5 | . . . 2 3 Weapon 15 | . . . 5 10 Highest Loss Streak 18 | . . 1 15 18 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 92 89 88 Engine 9 | . 14 10 11 4 Core 4 | . . . 5 7 Treads 13 | . . . 22 14 Leg 17 | . 28 38 7 13 Device 6 | . 11 11 7 3 Storage 9 | . 14 11 9 7 Processor 2 | . . . . 7 Energy Gun 6 | . . 16 8 . Energy Cannon 5 | . . . 10 6 Ballistic Gun 7 | . 28 4 2 8 Launcher 3 | . . . 4 4 Naked Turns . | . . . . . Heaviest Build 49 | 13 29 34 44 49 Greatest Support 102 | 20 20 40 82 102 Greatest Overweight (x) 14 | . 1 1 14 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 4 8 15 15 15 Average Carried 11 | 1 6 8 12 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 8 15 15 5 Class Distribution -------------------- 45% | Scavenger-Gunner 36% | Mutant 9% | Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1974 | 242 108 117 505 1002 Remotely . | . . . . . Salvage Created 3559 | 70 171 241 1492 1585 Parts 171 | 4 4 15 83 65 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 8 | . 2 . . 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 51 | . 2 4 24 21 Guns 29 | . 2 4 12 11 Cannons 12 | . . . 4 8 AOE 7 | . . . 6 1 Classes Destroyed 14 | 2 1 2 8 1 Worker 6 | . . . 5 1 Builder 5 | . . . 3 2 Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 11 | 1 1 . 2 7 Mechanic 1 | . . . 1 . Operator 3 | . . . 2 1 Watcher 6 | . . 1 3 2 Swarmer 12 | . . . 6 6 Grunt 27 | . 2 2 12 11 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 8 | . . 2 4 2 Programmer 2 | . . . . 2 Best Kill Streak 12 | 2 2 1 12 5 Combat Bots Only 7 | . 2 1 7 4 Max Kills in Single Turn 4 | 1 1 1 4 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 395 | . 12 25 128 230 Missed 96 | . 3 7 25 61 Damage Taken 5494 | . 119 374 1857 3144 Core 1129 | . 11 28 379 711 Absorbed by Shields . | . . . . . Ignored by Resistances 48 | . . . . 48 Core Remaining (%) 79 | 100 95 93 31 . Volleys Fired 204 | 6 12 18 72 96 Largest 3 | 2 2 2 3 3 Hottest 204 | 40 40 90 204 187 Shots Fired 435 | 12 24 36 167 196 Gun 302 | 12 24 36 102 128 Cannon 112 | . . . 50 62 Launcher 21 | . . . 15 6 Special . | . . . . . Kinetic 184 | 12 24 26 14 108 Thermal 135 | . . . 105 30 Explosive . | . . . . . Electromagnetic 116 | . . 10 48 58 Robot Hit Streak 12 | 5 7 6 9 12 Robot Miss Streak 14 | 2 1 2 7 14 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 299 | 7 19 23 108 142 Core Hits 225 | 4 8 13 60 140 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 4 1 Burn 3 | . . . 3 . Meltdown 1 | . . . 1 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7018 | 77 194 265 3394 3088 Guns 3723 | 77 191 265 1318 1872 Cannons 1481 | . . . 617 864 Explosions 1811 | . . . 1459 352 Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 2170 | 77 191 155 179 1568 Thermal 2085 | . . . 1696 389 Explosive 427 | . . . 427 . Electromagnetic 2333 | . . 110 1092 1131 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . 1 10 16 Average Corruption 4 | . . 1 6 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . . . 22 11 Message Errors 6 | . . . 3 3 Matter Fused 7 | . . . 5 2 Heat Flow Errors 4 | . . . 3 1 Energy Discharges 4 | . . . 3 1 Parts Rejected 3 | . . . 2 1 Data Loss (minor) 7 | . . . 5 2 Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 158 | . . . 146 12 Projectiles 5 | . . . . 5 Explosions 153 | . . . 146 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 445 | . . . 309 136 Shots 17 | . . . 11 6 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 668 | . 15 84 668 653 Average Temperature 197 | . 7 23 213 200 Received Heat Transfer 1671 | . 66 165 540 900 Effects 84 | . . . 42 42 Shutdowns 23 | . . . 15 8 Energy Bleed 8 | . . . 5 3 Interference 16 | . . . 8 8 Matter Decay 8 | . . . 4 4 Short Circuit 4 | . . . 2 2 Damage (minor) 8 | . . . 5 3 Damage (major) 14 | . . . 2 12 Damage (core) 3 | . . . 1 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 12 | . . . 9 3 Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 7 | . . . 7 . Heat Transferred 3891 | . . . 3175 716 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 5 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 539 | 10 73 130 539 477 Initial 193 | . 6 30 17 193 Average 181 | 2 54 80 272 192 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 60 | 100 100 100 19 64 Level 1 31 | . . . 72 19 Level 2 8 | . . . 8 16 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . . 7 5 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 5 | . . . 3 2 Assault . | . . . . . Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 2 8 37 39 Peak Tracking Total 7 | . 2 2 5 7 Tactical Retreats 11 | . . 1 3 7 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . 1 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . . 5 4 Max in Single Turn 2 | . . . 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 2 1 4 5 Terminals 10 | . 2 1 3 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 27 | . 4 3 9 11 Successful 18 | . 4 1 6 7 Failed 8 | . . 2 3 3 Catastrophic 2 | . . 1 . 1 Database Lockouts 1 | . . . . 1 Manual 5 | . . . . 5 Terminals 24 | . 4 3 7 10 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 15 | . 4 1 4 6 Record 4 | . . . . 4 Robot Analysis 1 | . . . . 1 Prototype ID Bank 3 | . 1 . 1 1 Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 1 . . Security Status 1 | . . . 1 . Patrol Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Registered Components 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 9 | . 1 1 3 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 117 | . . . . 117 Total Part Build Rating 14 | . . . . 14 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3622 | 94 387 592 1214 1335 Spaces Moved 1548 | 58 181 243 517 549 Core 17 | 11 . . 5 1 Treads 635 | . . . 396 239 Legs 881 | 47 181 243 116 294 Wheels . | . . . . . Hover 15 | . . . . 15 Flight . | . . . . . Fastest Speed 50 | 50 120 120 156 120 Average Speed 169 | 106 172 164 175 172 Slowest Speed 750 | 120 190 190 750 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 30 20 41 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 137 | . . . 94 43 Melee . | . . . . . Projectile . | . . . . . AOE 137 | . . . 94 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2184 | 79 235 408 690 772 Wait 229 | . 32 115 24 58 Move 1544 | 57 180 242 516 549 Hop . | . . . . . Pick Up 87 | 10 6 15 32 24 Fast Attach . | . . . . . Attach 79 | 6 2 8 29 34 Detach 16 | . 1 5 6 4 Swap 4 | . . . 2 2 Drop 20 | . 1 5 9 5 Fire 204 | 6 12 18 72 96 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 13) 95 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 14) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x2 994 | -9/Materials | Discovered new exit (range 15) 1074 | -9/Materials | Entered another Materials area 1074 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1372 | -8/Materials | Build established: Skirmisher 1417 | -8/Materials | Garrison activated, responded to threat 1501 | -8/Materials | Destroyed 7 combat bots 1514 | -8/Materials | Core integrity fell below 50% 1541 | -8/Materials | Lost 15 parts (6p3n2u4w) 1821 | -8/Materials | Build established: Scavenger-Gunner 1856 | -8/Materials | Garrison activated, responded to threat 2234 | -8/Materials | System corruption reached 10% 2250 | -8/Materials | Discovered new exit (range 8) 2287 | -8/Materials | Identified exit to Factory 2288 | -8/Materials | Entered Factory 2288 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2435 | -7/Factory | Discovered new exit (range 15) 2742 | -7/Factory | Lost 5 parts (4n1w) 3034 | -7/Factory | Central database locked down 3078 | -7/Factory | Discovered new exit (range 11) 3115 | -7/Factory | Fabricated Phase Gun? 3241 | -7/Factory | Lost 3 parts (1p1n1u) 3473 | -7/Factory | Core integrity fell below 50% 3481 | -7/Factory | Core integrity fell below 20% 3521 | -7/Factory | System corruption reached 10% 3586 | -7/Factory | Lost 18 parts (4p4n2u8w) 3623 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03579_ Acquired 126 matter. 03581_ K-01 Serf collects debris. 03598_ L31KBN86:NWV UJJ|1QSH 03598_ K-01 Serf collects debris. 03604_ G-47 Trooper destroyed. 03604_ R-06 Scavenger collects Tractor Beam. 03606_ K-01 Serf collects debris. 03607_ Acquired Lgt. Nuclear Core. 03608_ Acquired 5 matter. 03608_ R-06 Scavenger collects Structural Scanner. 03610_ K-01 Serf collects debris. 03610_ R-06 Scavenger collects Aluminum Leg. 03611_ R-06 Scavenger collects Wheel. 03614_ Acquired Aluminum Leg. 03614_ K-01 Serf collects debris. 03614_ R-06 Scavenger collects Particle Gun. 03615_ R-06 Scavenger collects Imp. Heat Sink. 03618_ R-06 Scavenger sends out distress signal. 03619_ Flak Gun destroyed. 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Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveGravitonMaul Manual? 0 Play Time 00:46:30 Cumulative 10.2 hours Start 2024.06.14 @ 09:17:45 End 2024.06.14 @ 19:36:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 7 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b182c993-4549-47e2-b861-f9da9d153486