Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.17 @ 21:59:23 Player: DE3000 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (124) 620 Value Destroyed (4428) 4428 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10128 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 420/550 Energy 286/360 System Corruption 25% Temperature Cool (11) Movement Walking (150) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Matter Compressor Advanced Visual Processing Unit Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine High-capacity Storage Unit Maneuvering Thrusters Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Matter Compressor Advanced Visual Processing Unit Improved Signal Interpreter Improved Kinecellerator Improved Maneuvering Thrusters Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Improved Deuterium Engine Fusion Reactor Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Maneuvering Thrusters Core Shielding Remote Datajack [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Heavy Machine Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . . Utility 6 | . . . . . . 2 . 2 . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 121 | 7 12 12 . 4 3 17 7 22 11 26 Power 24 | 2 2 2 . . . 2 2 6 . 8 Engine 18 | 2 2 1 . . . 1 1 6 . 5 Core 5 | . . 1 . . . 1 1 . . 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 38 | 2 3 6 . . 3 10 3 6 1 4 Treads 1 | . . . . . . . . . . 1 Leg 37 | 2 3 6 . . 3 10 3 6 1 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 3 1 . 4 . 2 . 4 1 10 Device 11 | . . . . . . . . 4 . 7 Storage 9 | 1 2 1 . 4 . . . . 1 . Processor 3 | . 1 . . . . 1 . . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 2 | . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 33 | 2 4 3 . . . 3 2 6 9 4 Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 24 | 2 4 3 . . . 3 2 6 2 2 Ballistic Cannon 3 | . . . . . . . . . 3 . Launcher 4 | . . . . . . . . . 4 . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 2 . . . 3 Parts Lost 33 | . . 1 . . . . . 2 8 22 Power 5 | . . . . . . . . 1 1 3 Propulsion 7 | . . . . . . . . . 2 5 Utility 11 | . . . . . . . . 1 1 9 Weapon 10 | . . 1 . . . . . . 4 5 Highest Loss Streak 6 | . . 1 . . . . . 1 4 6 Average Slot Usage (%) 95 | . 98 98 100 100 100 99 100 99 82 83 Engine 6 | . 13 5 . . . 5 7 9 6 7 Core 4 | . . 5 11 11 11 3 7 2 . 1 Leg 30 | . 27 44 44 44 44 35 30 26 21 13 Device 4 | . . . . . . . . 12 7 8 Storage 16 | . 14 15 22 22 22 18 15 13 18 16 Processor 6 | . 13 6 . . . 9 7 6 6 10 Hackware 4 | . . . . . . 9 7 6 6 4 Ballistic Gun 18 | . 28 20 22 22 22 18 23 19 8 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 12 22 43 43 59 43 46 58 69 69 81 Greatest Support 70 | 20 20 43 43 43 48 51 61 70 70 70 Greatest Overweight (x) 14 | 1 2 . . 1 . . 1 . 1 14 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 20 | 6 10 16 16 20 16 16 16 16 16 16 Average Capacity 14 | 5 6 12 16 16 16 16 16 16 16 15 Most Carried 17 | 1 7 15 15 17 16 16 16 16 16 12 Average Carried 12 | . 5 9 15 15 16 15 15 15 14 9 Final Capacity 16 | 6 10 16 16 16 16 16 16 16 16 4 Final Carried 16 | 1 6 15 15 16 16 16 16 16 12 4 Class Distribution -------------------- 55% | Mutant 31% | Skirmisher 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Matter Collected 4094 | 217 313 398 . 66 126 714 63 621 381 1195 Remotely . | . . . . . . . . . . . Salvage Created 4937 | . 390 719 . . 142 1272 53 955 453 953 Parts 270 | . 32 42 . . 6 65 4 56 22 43 Haulers Intercepted 2 | . . . . . . 1 . . 1 . Recyclers Shooed 6 | . 1 . . . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Combat Hostiles Destroyed 83 | . 12 14 . . 3 20 1 9 8 16 Guns 69 | . 12 14 . . 3 20 1 9 1 9 Cannons 9 | . . . . . . . . . 2 7 AOE 5 | . . . . . . . . . 5 . Classes Destroyed 15 | . 4 2 . . . 5 1 1 2 . Worker 10 | . . . . . . 2 1 3 2 2 Builder 5 | . . . . . . . . 1 3 1 Hauler 2 | . . . . . . 1 . . 1 . Recycler 5 | . 1 . . . . . . 2 2 . Mechanic 1 | . . . . . . . . . 1 . Operator 4 | . . 2 . . . 1 . 1 . . Watcher 14 | . 2 1 . . . 4 . 2 3 2 Swarmer 9 | . 9 . . . . . . . . . Grunt 38 | . 3 10 . . 3 9 . 3 4 6 Brawler 2 | . . . . . . 1 . . . 1 Duelist 2 | . . . . . . 1 . 1 . . Sentry 16 | . . 4 . . . 8 . 1 2 1 Hunter 2 | . . . . . . 1 . . . 1 Programmer 11 | . . . . . . . 1 4 . 6 Behemoth 3 | . . . . . . . . . 2 1 Best Kill Streak 12 | . 3 4 . . 3 4 1 5 12 4 Combat Bots Only 5 | . 3 3 . . 3 3 1 3 5 3 Max Kills in Single Turn 4 | . 2 1 . . 1 2 1 4 4 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Damage Taken 7510 | . 305 508 . . 150 691 87 893 1302 3574 Core 1499 | . 71 50 . . 27 67 11 125 141 1007 Absorbed by Shields 147 | . . . . . . . . . . 147 Core Remaining (%) 84 | 100 71 . . . 80 87 98 . 68 . Volleys Fired 359 | . 35 49 . 1 12 80 8 45 34 95 Largest 3 | . 2 2 . 2 2 2 3 3 3 3 Hottest 111 | . 40 46 . 46 46 48 78 90 90 111 Shots Fired 735 | . 70 83 . 2 24 160 24 133 60 179 Gun 645 | . 70 83 . 2 24 160 24 133 31 118 Cannon 75 | . . . . . . . . . 16 59 Launcher 13 | . . . . . . . . . 13 . Special 2 | . . . . . . . . . . 2 Kinetic 704 | . 70 83 . 2 24 160 24 133 47 161 Thermal 16 | . . . . . . . . . . 16 Explosive 13 | . . . . . . . . . 13 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 33 | . 26 21 . . 9 31 8 15 17 33 Robot Miss Streak 3 | . 2 3 . . 1 2 3 3 2 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 7 | . 4 . . . . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . Shots Hit Robots 562 | . 56 65 . . 20 131 15 75 41 159 Core Hits 254 | . 20 28 . . 8 52 4 45 52 45 Critical Hits 5 | . . . . . . 2 . . . 3 Critical Kills 2 | . . . . . . 1 . . . 1 Critical Parts Destroyed 3 | . . . . . . 1 . . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13874 | . 574 902 . . 274 2102 203 1994 3317 4508 Guns 8945 | . 574 902 . . 274 2095 198 1641 566 2695 Cannons 2165 | . . . . . . . . . 389 1776 Explosions 2664 | . . . . . . . . 302 2362 . Melee . | . . . . . . . . . . . Ramming 100 | . . . . . . 7 5 51 . 37 Kinetic 10544 | . 574 902 . . 274 2095 198 1641 955 3905 Thermal 566 | . . . . . . . . . . 566 Explosive 2362 | . . . . . . . . . 2362 . Electromagnetic 302 | . . . . . . . . 302 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . . . . . 1 . 3 3 25 Average Corruption 3 | . . . . . . 1 . 2 3 7 Corruption Purged . | . . . . . . . . . . . Effects 90 | . . . . . . 2 . 23 18 47 Message Errors 17 | . . . . . . . . 6 3 8 Matter Fused 12 | . . . . . . . . 3 5 4 Heat Flow Errors 8 | . . . . . . . . 2 2 4 Energy Discharges 11 | . . . . . . . . 5 2 4 Data Loss (minor) 11 | . . . . . . 1 . 3 1 6 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Targeting Errors 22 | . . . . . . 1 . 2 5 14 Weapon Failures 4 | . . . . . . . . 2 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 269 | . . . . . . . . . 200 69 Projectiles 121 | . . . . . . . . . 52 69 Explosions 148 | . . . . . . . . . 148 . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . . 1 . . 2 7 Impact 1 | . . . . . . 1 . . . . Kinetic 9 | . . . . . . . . . 2 7 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . . . 57 . 3 Shots 2 | . . . . . . . . 2 . . Rammed 10 | . . . . . . . . . . 10 Targets Rammed 19 | . . 1 . . . 2 1 3 . 12 Kicked 9 | . . 1 . . . 2 1 3 . 2 Crushed . | . . . . . . . . . . . Highest Temperature 498 | . 12 20 . 4 31 18 66 309 224 498 Average Temperature 60 | . 6 6 . 3 12 8 27 81 38 89 Received Heat Transfer 1848 | . 60 294 . . 99 297 18 369 273 438 Effects 9 | . . . . . . . . 1 . 8 Energy Bleed 1 | . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 6 | . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 555 | . . . . . . . . . . 555 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Peak Influence 400 | . 156 235 16 . 88 258 65 400 195 151 Average Influence 74 | . 60 93 16 . 21 112 40 102 75 52 Maximum Alert Level 2 | . . 1 . . . 1 . 2 . . Low Security (%) 99 | 100 100 92 100 . 100 83 100 73 100 100 Level 1 . | . . 7 . . . 16 . 17 . . Level 2 . | . . . . . . . . 9 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 1 5 . . . 2 . 6 1 10 Investigation 5 | . 1 2 . . . 1 . 1 . . Extermination 6 | . . . . . . . . 2 . 4 Reinforcement 10 | . . 3 . . . . . 3 1 3 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . 3 Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 1 2 Haulers Reinforced 1 | . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Distress Signals 6 | . . 4 . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 18 21 . . 3 32 4 16 15 25 Peak Tracking Total 6 | . 4 3 . . 3 4 3 4 6 4 Tactical Retreats 8 | . 2 1 . . . 2 . 1 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Traps Triggered 19 | . 4 2 . . . 3 1 3 . 6 Indirectly 1 | . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Machines Disabled 12 | . . . . . 2 . . 8 2 . Max in Single Turn 2 | . . . . . 1 . . 2 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Machines Accessed 32 | . 6 2 . 4 . 8 1 5 2 4 Terminals 17 | . 4 1 . . . 4 . 3 2 3 Fabricators 3 | . . . . . . . 1 1 . 1 Repair Stations 3 | . . . . . . 2 . 1 . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 3 | . . 1 . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 139 | . 18 15 . 48 . 25 3 14 6 10 Successful 129 | . 16 15 . 48 . 21 3 12 5 9 Failed 10 | . 2 . . . . 4 . 2 1 1 Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . 2 . . 1 . 2 . . 1 . Terminals 50 | . 13 3 . . . 13 . 8 6 7 Fabricators 9 | . . . . . . . 3 3 . 3 Repair Stations 7 | . . . . . . 4 . 3 . . Recycling Units 5 | . 5 . . . . . . . . . Scanalyzers 20 | . . 12 . . . 8 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 91 | . 11 3 . 48 . 10 . 8 5 6 Record 57 | . 4 2 . 48 . 1 . 2 . . Part Schematic 2 | . . . . . . . . . 2 . Prototype ID Bank 4 | . 1 . . . . 1 . 1 . 1 Open Door 1 | . . . . . . . . . 1 . Level Access Points 3 | . 1 . . . . 1 . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 3 | . 1 . . . . 1 . 1 . . Repair Station Index 1 | . . . . . . . . 1 . . Alert Level 4 | . 1 . . . . 2 . . . 1 Unreport Threat 2 | . 1 . . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 . . Dispatch Records 3 | . 1 . . . . 1 . . . 1 Maintenance Status 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . 1 . Recall Extermination 2 | . . . . . . . . 1 . 1 Recall Reinforcements 1 | . . . . . . . . 1 . . Registered Components 1 | . . . . . . 1 . . . . Zone Layout 3 | . 1 1 . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . 3 2 . 3 Network Status 1 | . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . 1 1 . 1 Build 4 | . . . . . . . 1 1 . 2 Repair Station Hacks 5 | . . . . . . 3 . 2 . . Scan Component 3 | . . . . . . 2 . 1 . . Repair 2 | . . . . . . 1 . 1 . . Recycling Unit Hacks 5 | . 5 . . . . . . . . . Process 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 20 | . . 12 . . . 8 . . . . Insert Component 9 | . . 5 . . . 4 . . . . Analyze 11 | . . 7 . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 16 | . 1 2 . . . 7 1 3 . 2 Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . 5 . . . 4 . . 2 . Parts Built 6 | . . . . . . . 2 2 . 2 Matter 694 | . . . . . . . 146 146 . 402 Time 310 | . . . . . . . 73 36 . 201 Total Part Build Rating 28 | . . . . . . . 6 6 . 16 Parts Repaired 2 | . . . . . . 1 . 1 . . Time 82 | . . . . . . 32 . 50 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 89 | . 89 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . Parts Scanalyzed 9 | . . 5 . . . 4 . . . . Part Schematics Acquired 9 | . . 5 . . . 4 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Turns Passed 10469 | 74 1107 903 49 1264 670 1494 664 1781 710 1753 Spaces Moved 6549 | 46 738 576 40 1040 513 877 444 1126 408 741 Core 12 | 4 2 . . . . . . . . 6 Treads 94 | . . . . . . . . . . 94 Legs 6443 | 42 736 576 40 1040 513 877 444 1126 408 641 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 120 120 120 122 150 Average Speed 127 | 117 125 120 120 120 120 120 123 121 144 160 Slowest Speed 750 | 150 150 120 120 150 120 120 150 122 155 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 91 62 13 93 93 54 12 27 29 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 23 | . . . . . . . . . 19 4 Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . . . . 3 4 AOE 16 | . . . . . . . . . 16 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Total 8079 | 62 854 717 41 1053 549 1193 550 1450 474 1136 Wait 893 | 9 51 55 2 . 19 195 77 234 20 231 Move 6539 | 45 737 575 39 1039 512 876 443 1125 407 741 Hop . | . . . . . . . . . . . Pick Up 58 | 1 10 14 . 4 . 8 6 7 . 8 Fast Attach 30 | 6 6 5 . . . 1 . 4 2 6 Attach 22 | . . . . . . 2 2 3 2 13 Detach . | . . . . . . . . . . . Swap 69 | 1 6 7 . 4 3 14 5 15 7 7 Drop 68 | . 9 11 . 5 3 15 8 12 2 3 Fire 359 | . 35 49 . 1 12 80 8 45 34 95 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 11 | . . 1 . . . 2 1 3 . 4 Crush 8 | . . . . . . . . . . 8 Escape Stasis 20 | . . . . . . . . . . 20 Rewire 2 | . . . . . . . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 8) 1182 | -10/Materials | Entered another Materials area 1182 | -9/Materials | Evolved 2 slots: Propulsion x2 1394 | -9/Materials | Discovered new exit (range 6) 1437 | -9/Materials | Met 8R-AWN 1893 | -9/Materials | Discovered new exit (range 16) 2085 | -9/Materials | Entered Mines 2087 | -9/Mines | Followed 8R-AWN into the Mines 2106 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2128 | -9/Mines | Discovered new exit (range 5) 2134 | -9/Mines | Entered Exiles 2183 | -9/Exiles | Welcomed by 8R-AWN 2234 | -9/Exiles | Met EX-HEX 2334 | -9/Exiles | Met EX-DEC 2367 | -9/Exiles | Visited The Gauntlet 2555 | -9/Exiles | Met EX-BIN 2725 | -9/Exiles | Learned location of Zion (-7) 2795 | -9/Exiles | Discovered new exit (range 14) 2900 | -9/Exiles | Aligned with FarCom system 2902 | -9/Exiles | Given EX-Vault access code 3184 | -9/Exiles | Learned about 8R-AWN's background 3212 | -9/Exiles | Discovered new exit (range 14) 3398 | -9/Exiles | Entered Mines 3997 | -8/Mines | Discovered new exit (range 5) 4068 | -8/Mines | Entered Materials 4068 | -8/Materials | Evolved 2 slots: Utility x2 4085 | -8/Materials | Identified exit to Factory 4633 | -8/Materials | Build established: Scavenger-Mutant 4775 | -8/Materials | Repaired Imp. Aluminum Leg 5488 | -8/Materials | Garrison activated, responded to threat 5562 | -8/Materials | Entered Factory 5562 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5731 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 5930 | -7/Factory | Build established: Skirmisher 5994 | -7/Factory | Discovered new exit (range 16) 6224 | -7/Factory | Identified exit to Factory 6226 | -7/Factory | Entered another Factory area 6226 | -6/Factory | Evolved 2 slots: Utility x2 6590 | -6/Factory | Discovered new exit (range 19) 7270 | -6/Factory | Fabricated Carbon-fiber Leg (x2) 7443 | -6/Factory | Repaired Hvy. Machine Gun 7636 | -6/Factory | Local fabrication network quarantined 7868 | -6/Factory | Discovered new exit (range 10) 8005 | -6/Factory | Identified exit to Extension 8007 | -6/Factory | Entered Extension 8102 | -6/Extension | Spotted B-75 Beast 8178 | -6/Extension | Destroyed B-75 Beast 8202 | -6/Extension | Lost 4 parts (2n2w) 8458 | -6/Extension | Identified exit to Factory 8482 | -6/Extension | Build established: Mutant 8632 | -6/Extension | Disrupted transfer network 8641 | -6/Extension | Spotted B-75 Beast 8681 | -6/Extension | Destroyed B-75 Beast 8696 | -6/Extension | Lost 3 parts (1u2w) 8717 | -6/Extension | Entered Factory 8717 | -5/Factory | Evolved 2 slots: Utility x2 9144 | -5/Factory | Identified exit to Upper Caves 9330 | -5/Factory | Build established: Skirmisher 9482 | -5/Factory | Spotted B-75 Beast 9563 | -5/Factory | Destroyed B-75 Beast 9590 | -5/Factory | Lost 5 parts (2n2u1w) 9989 | -5/Factory | Garrison activated, responded to threat 10082 | -5/Factory | Fabricated Imp. Overload Regulator (x2) 10204 | -5/Factory | Build established: Mutant 10324 | -5/Factory | System corruption reached 10% 10363 | -5/Factory | Lost 3 parts (1p1u1w) 10413 | -5/Factory | Core integrity fell below 50% 10454 | -5/Factory | Core integrity fell below 20% 10470 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10461_ Penetrated by Slug. 10462_ U-05 Engineer builds a Wall. 10463_ K-01 Serf collects debris. 10464_ Slammed into Y-64 Sentinel. 10465_ Acquired 60 matter. 10465_ Penetrated by Slug. 10466_ Acquired 60 matter. 10466_ Slug penetrates Wall. 10466_ Penetrated by Slug. 10466_ A-15 Conveyor destroyed. 10467_ K-01 Serf collects debris. 10467_ Penetrated by Slug. 10469_ Slammed into U-05 Engineer. 10469_ Destabilizing: System corrupted (+1). 10469_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10470_ Penetrated by Slug. 10470_ Lrg. Storage Unit destroyed. 10470_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????? #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# +????????? | | ????????????????????????????# ?????????? | | ????????????????????????????# ?????????? | | ????????????????????????????# #?????????? | | ??????????????????????????#+# #?????????? | | ??????????????????####????# #?????????? | | ??????????????????? ???# #?????????? | | ????????????????????? g ### #####+#???? | | ?????????????????????g? #???? | | ????????????????????g????# #???? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ?????????????????????????# ##??? | | ?????????????????????????# #??? | | ???????????????#######???# #??? | | ???????????????# #?### #### ### #??? | | ???????????????# #?# * #?##/###+#### | | ???????????????# #?# #?# # | | ???????????????# #?# #?# # | | ???????????????# #?#[== #?# # | | ???????????????# ###=%!= #?# # | | ???????+ !! ## ###!=[=!### # | | ???????# # *=Y%==! # # | | ######## ! # !!=!@%= # # | | #??????# !!k|=!= # # | | = = """#??????# !%u!* + # | | """#??????# u!*! # # | | ! """#??????# *! # # | | #??##??# h!! u # # | | ######/#?# #??# u A # # | | ###??# ######## u # # | | #??# # # | | #??# # # | | #### % #####+##### | | + #???# #???? | | # #???# #???? | | # !!! ##### #???? | | # ^!!! #???? | | # !!! #???? | | ### """"""""" h ^ #???? | | ? """"""""" #???? | | """"""""" #+##### #???? | | """"""""" # ??# #???? | | """"""""" # ??# #???? | | """"""""" # ?# #???? | | ^ # ! ??# #???? | | ^ """"""""" ###? ??# #???? | | """"""""" #??? ???# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 480 Matter Stores 481 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Kinecellerator | -8/Materials | Scanalyzed Imp. Component Analysis Suite | -6/Extension | Hacked Proton Cannon | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -6/Factory Imp. Overload Regulator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dynamic Key Hey, That's Mine! I Spy Just What I Needed Oops Please Form A Line Serviceable Loadout System Compromised Tourist Challenges ------------ None Game ------ Seed TransdimensionalCannonBeam Manual? 0 Play Time 02:16:20 Cumulative 7.6 hours Start 2019.11.16 @ 14:06:33 End 2019.11.17 @ 21:59:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 448a6935-ac41-4467-b1ce-35a2def33076