Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.17 @ 15:06:59 Player: btmk16 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (123) 615 Value Destroyed (3329) 3329 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (732) 732 TOTAL SCORE: 10036 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 125 Met Data Miner 300 Met Imprinter 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Microactuators Improved Light Armor Plating Makeshift Hacking Suite Improved Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Cooled Airjet Cooled Airjet Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Powered Hammer Phasing Sabre Makeshift Spear > --- INVENTORY -------- Microactuators Improved Light Armor Plating Makeshift Hacking Suite Improved Hacking Suite Heavy Rocket Launcher [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Thruster Utility Melee Analysis Suite Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . Utility 5 | . . . 2 . . 2 . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 142 | 7 11 7 22 . 18 23 . 4 . 3 20 3 14 1 9 Power 12 | 1 1 2 4 . . 1 . . . . 2 . 1 . . Engine 9 | 1 1 2 4 . . . . . . . 1 . . . . Core 3 | . . . . . . 1 . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 39 | 2 4 1 5 . 8 10 . 1 . . 5 . . . 3 Treads 19 | 2 4 1 5 . 7 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 16 | . . . . . 1 10 . 1 . . 4 . . . . Flight 4 | . . . . . . . . . . . 1 . . . 3 Utility 32 | 2 2 . 6 . 4 7 . . . 1 7 . 3 . . Device 11 | 1 1 . 2 . 1 1 . . . 1 2 . 2 . . Storage 3 | 1 1 . . . . 1 . . . . . . . . . Processor 6 | . . . . . 1 2 . . . . 3 . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 12 | . . . 4 . 2 3 . . . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 4 4 7 . 6 5 . 3 . 2 6 3 10 1 6 Energy Gun 12 | 1 . 1 7 . 3 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 3 2 . . 2 1 . . . . 2 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 18 | . 1 1 . . 1 2 . 1 . 2 1 1 5 . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . 1 . . . . Slashing Weapon 8 | . . . . . . . . . . . 2 1 2 1 2 Piercing Weapon 7 | . . . . . . 2 . 1 . . . 1 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 3 2 . 1 . . . . . . . Parts Lost 46 | . 1 2 6 . 14 4 . 2 . 1 3 1 . . 12 Power 4 | . . 1 2 . 1 . . . . . . . . . . Propulsion 21 | . . 1 2 . 4 4 . 1 . . 2 . . . 7 Utility 12 | . 1 . . . 5 . . 1 . 1 1 1 . . 2 Weapon 9 | . . . 2 . 4 . . . . . . . . . 3 Highest Loss Streak 9 | . 1 1 1 . 9 4 . 2 . 1 2 1 . . 8 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 96 100 94 62 84 76 69 70 92 99 100 100 80 Engine 6 | . 14 14 10 11 8 . . . . . 1 . . . . Core 2 | . . . . . . 3 7 7 7 7 4 6 6 6 4 Treads 14 | . 27 28 21 22 25 . . . . . . . . . . Hover 8 | . . . . . . 22 23 22 23 23 22 20 20 20 13 Flight 1 | . . . . . . . . . . . 2 6 6 6 4 Device 14 | . 14 14 20 22 11 1 7 7 7 7 15 12 13 13 12 Storage 7 | . 14 14 11 11 9 6 7 3 . . . . . . . Processor 10 | . . . . . 5 17 23 19 15 15 20 26 26 26 25 Protection 5 | . . . 9 11 8 3 7 7 7 5 5 6 6 6 4 Energy Gun 7 | . 14 1 14 22 21 . . . . . . . . . . Ballistic Gun 6 | . 13 26 7 . 3 1 . . . . 5 . . . . Impact Weapon 1 | . . . . . . . . . . . 1 6 6 6 4 Slashing Weapon 1 | . . . . . . . . . . . 3 5 5 6 5 Piercing Weapon 2 | . . . . . . 3 7 6 7 7 6 6 5 6 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 45 | 15 31 34 41 38 45 30 25 30 15 26 28 21 28 25 28 Greatest Support 63 | 40 46 46 46 43 63 40 25 25 16 16 33 25 25 25 25 Greatest Overweight (x) 6 | . . . 1 . 1 1 . 1 . 1 . . 1 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 5 5 5 5 5 5 5 Average Capacity 11 | 7 12 15 15 15 15 12 10 7 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 15 7 7 5 5 5 5 5 5 5 Average Carried 10 | 3 11 14 14 15 14 11 7 6 5 4 4 5 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 10 10 5 5 5 5 5 5 5 5 Final Carried 15 | 6 14 14 15 15 12 7 7 5 5 5 5 5 5 5 5 Class Distribution -------------------- 37% | Scavenger-Mutant 26% | Mutant 15% | Scout 10% | Derelict-Scout 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 2546 | 288 184 218 433 10 157 178 79 38 . 181 123 138 348 44 127 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4343 | 145 365 272 1512 95 791 304 . 48 . 84 241 35 170 95 186 Parts 250 | 8 23 24 102 5 34 17 . 5 . 2 14 5 5 1 5 Haulers Intercepted 10 | . 1 . 5 . 1 1 . . . . 2 . . . . Recyclers Shooed 3 | . . . 1 . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 4 . 2 . 5 8 1 2 Prevented 1 | . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 92 | . 8 7 28 3 19 2 . 4 . 5 4 2 4 . 6 Melee 6 | . . . . . . 2 . . . . . . . . 4 Guns 62 | . 8 6 28 3 17 . . . . . . . . . . AOE 22 | . . 1 . . . . . 4 . 5 4 2 4 . 2 Classes Destroyed 15 | 2 5 2 . . 3 1 . . . 2 . . . . . Worker 3 | . . 1 1 . . . . . . . 1 . . . . Builder 2 | . 1 . . . . . . . . . 1 . . . . Tunneler 5 | 3 . 2 . . . . . . . . . . . . . Hauler 10 | . 1 . 5 . 1 1 . . . . 2 . . . . Recycler 6 | 1 . . 2 . 1 2 . . . . . . . . . Watcher 5 | . 1 . 4 . . . . . . . . . . . . Swarmer 35 | . 3 3 9 . 7 . . 4 . . 4 2 1 . 2 Grunt 33 | . 5 2 11 3 5 1 . . . . . . 3 . 3 Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Protector 2 | . . . . . . . . . . 2 . . . . . Sentry 14 | . . 2 8 . 4 . . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . 1 . . . . 1 . . . . 1 Programmer 2 | . . . . . . 1 . . . 1 . . . . . Best Kill Streak 6 | 4 3 3 6 2 5 2 . 4 . 5 5 2 3 . 2 Combat Bots Only 6 | . 3 2 6 2 4 1 . 4 . 5 4 2 3 . 2 Max Kills in Single Turn 4 | 1 1 1 1 1 2 1 . 2 . 4 3 2 2 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 4 | . . 1 . . . . . 2 . 4 3 2 2 . 1 Melee 1 | . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 762 | . 50 28 124 6 141 160 9 58 . 4 50 17 5 . 110 Missed 253 | . 15 7 38 2 27 77 3 33 . 1 23 6 2 . 19 Damage Taken 6882 | . 354 282 1143 40 1618 884 45 216 . 114 462 172 48 . 1504 Core 1475 | . 44 33 217 . 119 134 23 27 . 14 36 12 31 . 785 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 69 . 45 78 . . . . 71 . . . . . Volleys Fired 265 | 6 34 24 100 8 49 5 . 2 . 3 6 3 12 . 13 Largest 3 | 2 2 2 2 2 3 1 . 1 . 2 2 1 1 . 1 Hottest 182 | 70 70 70 130 119 182 33 . 39 . 72 56 39 39 . 39 Shots Fired 532 | 12 67 46 199 16 143 6 . 2 . 6 7 3 12 . 13 Gun 488 | 12 66 44 199 16 143 . . . . . 2 . . . 6 Cannon . | . . . . . . . . . . . . . . . . Launcher 44 | . 1 2 . . . 6 . 2 . 6 5 3 12 . 7 Special . | . . . . . . . . . . . . . . . . Kinetic 185 | 6 33 40 77 . 21 . . . . . 2 . . . 6 Thermal 303 | 6 33 4 122 16 122 . . . . . . . . . . Explosive 44 | . 1 2 . . . 6 . 2 . 6 5 3 12 . 7 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 7 11 26 8 4 17 . . 1 . 1 . . . . 2 Robot Miss Streak 6 | 1 3 2 6 1 3 1 . . . 5 3 4 5 . 5 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 1 4 . 5 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 . 2 . . . . . . . . . . Shots Hit Robots 374 | 7 44 36 136 10 102 11 . 1 . 1 3 . 1 2 20 Core Hits 196 | 5 17 14 62 3 36 6 . 4 . 18 11 2 9 . 9 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . . . 1 Critical Strikes 21 | 3 4 . 6 . 5 . . . . . . . . . 3 Burn 17 | 3 4 . 5 . 5 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 95 | . . . . . . 20 . 3 . . 15 . 7 20 30 Impact 6 | . . . . . . . . . . . . . 2 1 3 Slashing 46 | . . . . . . . . . . . 5 . 4 14 23 Piercing 43 | . . . . . . 20 . 3 . . 10 . 1 5 4 Sneak Attacks 7 | . . . . . . 4 . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 4 Damage Inflicted 9677 | 83 567 593 2122 173 1649 474 . 341 . 796 624 258 538 190 1269 Guns 5097 | 83 567 489 2122 173 1649 . . . . . . . . . 14 Cannons . | . . . . . . . . . . . . . . . . Explosions 2868 | . . 104 . . . . . 341 . 796 418 258 458 . 493 Melee 1712 | . . . . . . 474 . . . . 206 . 80 190 762 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1700 | 21 281 439 861 . 84 . . . . . . . . . 14 Thermal 3397 | 62 286 50 1261 173 1565 . . . . . . . . . . Explosive 2868 | . . 104 . . . . . 341 . 796 418 258 458 . 493 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 90 | . . . . . . . . . . . . . . . 90 Slashing 868 | . . . . . . . . . . . 72 . . 190 606 Piercing 754 | . . . . . . 474 . . . . 134 . 80 . 66 Highest Corruption 4 | . . . . . 3 4 4 4 4 4 . . . . . Average Corruption 3 | . . . . . 2 3 4 4 4 4 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . 2 . . . . Effects 22 | . . . . . 1 7 5 4 1 4 . . . . . Message Errors 5 | . . . . . 1 2 1 . . 1 . . . . . Matter Fused 6 | . . . . . . 1 3 1 . 1 . . . . . Heat Flow Errors 2 | . . . . . . 1 . 1 . . . . . . . Energy Discharges 5 | . . . . . . 2 1 . 1 1 . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 293 | . . . . . . . . 2 . . 32 10 . 158 91 Projectiles . | . . . . . . . . . . . . . . . . Explosions 23 | . . . . . . . . 2 . . . 10 . . 11 Melee 270 | . . . . . . . . . . . 32 . . 158 80 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . 12 . . . 14 . . . 57 49 . . . 27 Shots 7 | . . 2 . . . 1 . . . 2 1 . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 495 | 36 111 . 6 2 495 98 3 232 . 30 . . . . 41 Average Temperature 73 | 15 38 . 3 2 112 34 3 95 . 20 . . . . 22 Received Heat Transfer 1563 | . 138 108 336 24 468 282 12 57 . . 9 18 9 . 102 Effects 7 | . . . . . 7 . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 5 | . . . . . 5 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Melted 13 | 2 1 . 7 . 3 . . . . . . . . . . Heat Transferred 8900 | 407 1147 148 2980 370 3848 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 537 | 20 192 156 537 220 228 398 . . . . 377 . . . . Initial 201 | . 13 48 1 201 . 70 . . . . 82 . . . . Average 147 | 6 77 50 277 99 124 214 . . . . 224 . . . . Maximum Alert Level 2 | . . . 2 1 1 1 . . . . 1 . . . . Low Security (%) 69 | 100 100 100 25 62 90 51 . . . . 54 . . . . Level 1 26 | . . . 57 37 9 48 . . . . 45 . . . . Level 2 4 | . . . 17 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 3 . 5 3 . . . . 1 . . . . Investigation 2 | . 1 . 1 . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . Reinforcement 7 | . . . 2 . 2 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 8 | . 2 . 4 . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 208 | . 18 8 52 6 32 29 2 8 . 11 13 8 6 . 15 Peak Tracking Total 9 | . 5 3 6 3 7 9 1 4 . 7 6 5 3 . 5 Tactical Retreats 32 | . 1 1 4 1 1 9 . 2 . 1 7 2 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 12 | . 3 . 3 . 2 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 2 | . . . 2 . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 23 | . 5 . 1 1 1 5 1 . 4 . 3 . 1 1 . Terminals 13 | . 5 . 1 1 1 1 1 . . . 2 . 1 . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 65 | . 14 . 3 1 2 6 1 . 30 . 3 . 1 4 . Successful 52 | . 7 . 2 1 1 4 1 . 30 . 1 . 1 4 . Failed 13 | . 7 . 1 . 1 2 . . . . 2 . . . . Catastrophic 4 | . 1 . . . . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . 11 . . . 2 3 . . . . 2 . . . . Terminals 26 | . 14 . 3 1 2 2 1 . . . 2 . 1 . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 44 | . 4 . 2 1 . 1 1 . 30 . . . 1 4 . Record 14 | . . . 1 . . . 1 . 11 . . . 1 . . Part Schematic 15 | . . . . . . . . . 11 . . . . 4 . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 1 1 . . . . . . . . . Terminals 5 | . 3 . . . 1 1 . . . . . . . . . Botnet 5 | . 3 . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . 3 . 1 . 1 2 . . . . 2 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 11 . . . . 4 . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . 7 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 7 | . . 2 . 4 . . . . . 1 . . . . . Largest Group 4 | . . 2 2 4 . . . . . 1 . . . . . Highest-Rated Group 96 | . . 47 47 71 . . . . . 96 . . . . . Highest-Rated Ally 96 | . . 31 31 31 . . . . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . 12 25 . . . . . 10 . . . . . Total Damage 956 | . . . 146 198 . . . . . 612 . . . . . Kills 9 | . . . 3 2 . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . 2 1 . 2 . 3 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 11198 | 116 1026 1495 1743 1035 1013 694 141 256 38 182 455 260 1207 690 847 Spaces Moved 9795 | 54 540 839 806 620 489 1037 314 522 82 332 808 535 682 1451 684 Core 246 | 3 . . . . . . . . . . . . . . 243 Treads 3349 | 51 540 839 806 620 489 4 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 6185 | . . . . . . 1033 314 522 82 332 808 535 682 1451 426 Flight 15 | . . . . . . . . . . . . . . . 15 Fastest Speed 32 | 50 160 160 160 160 160 42 45 45 46 46 38 45 45 45 32 Average Speed 85 | 153 160 160 160 160 160 48 45 45 46 46 42 45 45 45 63 Slowest Speed 350 | 160 160 160 240 160 240 160 45 106 46 106 46 45 105 45 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 80 99 91 99 42 33 49 70 69 57 19 71 60 88 67 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 6 | . . . . . . . 1 . 1 . . 1 . 3 . Known Exits Taken 7 | . . . 1 . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 . . 1 1 1 1 . . . . . Scrap Searched 27 | . . 2 . 3 . . 2 1 . 4 . 3 9 3 . Spaces Dug 94 | . 5 . . . . 8 . 19 . . 26 15 3 . 18 Terrain Destroyed 479 | . 5 15 . . . 42 . 26 . 48 45 46 167 . 85 Melee 32 | . . . . . . 8 . 3 . . 12 . 3 . 6 Projectile . | . . . . . . . . . . . . . . . . AOE 447 | . 5 15 . . . 34 . 23 . 48 33 46 164 . 79 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 11974 | 72 633 949 1073 647 615 1189 313 531 81 354 892 550 1557 1466 1052 Wait 1561 | . 39 69 112 20 43 73 . . . 15 25 9 840 . 316 Move 9780 | 53 539 838 805 619 488 1036 313 521 81 331 807 534 681 1450 684 Hop . | . . . . . . . . . . . . . . . . Pick Up 53 | 6 7 5 11 . 6 13 . . . . 3 . 2 . . Fast Attach 58 | 7 4 1 7 . 6 9 . . . 1 17 . 1 . 5 Attach 33 | . 1 2 4 . 8 9 . 1 . 2 2 . 2 . 2 Detach 18 | . . . 1 . 1 6 . . . 2 5 . 1 . 2 Swap 52 | . 6 4 11 . 5 5 . 3 . . 1 3 11 1 2 Drop 73 | . 3 6 20 . 9 13 . 1 . . 11 1 3 1 5 Fire 265 | 6 34 24 100 8 49 5 . 2 . 3 6 3 12 . 13 Melee 79 | . . . . . . 20 . 3 . . 15 . 4 14 23 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 8) 295 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 10) 926 | -10/Materials | Discovered new exit (range 3) 1143 | -10/Materials | Entered Mines 1545 | -10/Mines | Build established: Scavenger-Mutant 1984 | -10/Mines | Discovered new exit (range 9) 2018 | -10/Mines | Discovered new exit (range 5) 2090 | -10/Mines | Found a hidden stash of uninstalled traps 2102 | -10/Mines | Learned 2 Materials zone layouts 2399 | -10/Mines | Discovered new exit (range 6) 2638 | -10/Mines | Entered Materials 2638 | -9/Materials | Accompanied by 2 allies 2638 | -9/Materials | Evolved 2 slots: Utility x2 2639 | -9/Materials | Identified exit to Mines 2643 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3198 | -9/Materials | Discovered new exit (range 9) 3492 | -9/Materials | Discovered new exit (range 9) 3783 | -9/Materials | Discovered new exit (range 15) 4020 | -9/Materials | Core integrity fell below 50% 4381 | -9/Materials | Entered Mines 4440 | -9/Mines | Discovered new exit (range 9) 4492 | -9/Mines | Learned Materials stockpile data 4517 | -9/Mines | Learned location of 1 exit from Materials 4528 | -9/Mines | Received a Mining Laser from a helpful Derelict 4592 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4710 | -9/Mines | Lost 3 allies 4731 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4918 | -9/Mines | Discovered new exit (range 9) 4997 | -9/Mines | Discovered new exit (range 9) 5005 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5103 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5416 | -9/Mines | Entered Materials 5416 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5417 | -8/Materials | Identified exit to Factory 5855 | -8/Materials | Discovered exit to Factory (range 8) 6038 | -8/Materials | Build established: Scavenger-Gunner 6210 | -8/Materials | Garrison activated, responded to threat 6429 | -8/Materials | Entered Factory 6429 | -7/Factory | Evolved 2 slots: Utility x2 6439 | -7/Factory | Lost 9 parts (1p3n2u3w) 6644 | -7/Factory | Fabricated Mic. Nuclear Core? 6677 | -7/Factory | Build established: Mutant 6931 | -7/Factory | Identified exit to Storage 6931 | -7/Factory | Identified exit to Lower Caves 7123 | -7/Factory | Entered Lower Caves 7142 | -7/Lower Caves | Learned location of Extension (-4) 7148 | -7/Lower Caves | Lost 4 parts (4n) 7226 | -7/Lower Caves | Learned Factory stockpile data 7260 | -7/Lower Caves | Discovered new exit (range 12) 7264 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7264 | -7/Lower Caves | Entered another Lower Caves area 7339 | -7/Lower Caves | Learned 8 Factory zone layouts 7394 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7511 | -7/Lower Caves | Discovered new exit (range 7) 7520 | -7/Lower Caves | Entered Data Miner 7520 | -7/Data Miner | Discovered new exit (range 6) 7529 | -7/Data Miner | Met Data Miner 7538 | -7/Data Miner | Learned location of Section 7 (-2) 7538 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7546 | -7/Data Miner | Received God Mode back door access code from Data Miner 7558 | -7/Data Miner | Entered Proximity Caves 7601 | -6/Proximity Caves | Escorted by Enhanced Grunt 7601 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7652 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 7661 | -6/Proximity Caves | Learned Factory security intel 7666 | -6/Proximity Caves | Learned location of 1 exit from Factory 7701 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 7723 | -6/Proximity Caves | Discovered new exit (range 15) 7740 | -6/Proximity Caves | Entered Factory 7740 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7741 | -6/Factory | Identified exit to Factory 7742 | -6/Factory | Identified exit to Lower Caves 8189 | -6/Factory | Build established: Scout 8195 | -6/Factory | Entered Lower Caves 8332 | -6/Lower Caves | Learned 8 Factory zone layouts 8333 | -6/Lower Caves | Learned 12 Factory zone layouts 8419 | -6/Lower Caves | Discovered new exit (range 11) 8455 | -6/Lower Caves | Identified exit to Lower Caves 8455 | -6/Lower Caves | Entered another Lower Caves area 9263 | -6/Lower Caves | Encountered a Warlord checkpoint 9291 | -6/Lower Caves | Discovered new exit (range 5) 9293 | -6/Lower Caves | Identified exit to Zion 9662 | -6/Lower Caves | Entered Zion 9685 | -6/Zion | Discovered new exit (range 16) 9756 | -6/Zion | Given A8's code to call for help 9764 | -6/Zion | Received a hallucinogenic algorithm 9812 | -6/Zion | Learned location of Armory (-4) 9893 | -6/Zion | Met Imprinter 9977 | -6/Zion | Visited the Megawrench Repair Shop 10021 | -6/Zion | Build established: Derelict-Scout 10351 | -6/Zion | Identified exit to Proximity Caves 10352 | -6/Zion | Entered Proximity Caves 10762 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10940 | -5/Proximity Caves | Lost 4 parts (4n) 10970 | -5/Proximity Caves | Spotted B-75 Beast 11123 | -5/Proximity Caves | Learned Factory garrison access intel 11150 | -5/Proximity Caves | Core integrity fell below 50% 11186 | -5/Proximity Caves | Core integrity fell below 20% 11199 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11139_ Hvy. Rocket Launcher destroyed. 11145_ S-27 Virus destroyed. 11147_ Adv. Terrain Scanner destroyed. 11149_ Acquired VTOL Module. 11152_ Acquired 24 matter. 11157_ Destroyed VTOL Module. 11157_ S-27 Virus destroyed. 11158_ VTOL Module destroyed. 11160_ Acquired 23 matter. 11160_ Acquired VTOL Module. 11162_ S-27 Virus Autogun severed. 11165_ VTOL Module destroyed. 11167_ Lgt. Nuclear Core fries itself beyond repair. 11167_ VTOL Module destroyed. 11169_ Phasing Sabre destroyed. 11179_ Melee Analysis Suite destroyed. 11180_ Acquired Autogun. 11192_ Autogun destroyed. 11194_ Penetrated by Slug. 11199_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## ##??#????????????????????????????????????????? | | ?####??#?????????????????????????????????????????? | | ##?#?????????????????????????????????####????????? | | ##???????????#??????????????######### ## ??????? | | #???????????????????????????# ??????? | | ####???????????????????????## ???????? | | #???????????????????##### ????????? | | #??????????????####### ## #???????????? | | #??????????????## ## #????????????? | | #??????????????## #?????????????? | | #######????????# ### ##?????????????? | | ##???????## ##?# ##??????????????? | | ##??####### #### #???????????????? | | #### ## #???????????????? | | ##?????###??????? | | ### ### ###### ##?????? | | #?# ######?### ## #?????? | | #?## ####????????#ss### #?????? | | ???# ##?????????### #?### ## ##?????? | | ???# #####?????????## #?######## ####??????? | | ??# ##?????????????# ## ###??# ##?????????? | | ??# #??????????????# ##?###??????????? | | ??# ??????????????# #??????????????? | | ??# ??????????????## #??????????????? | | ?? ??????????????## s ######??????????????? | | ? ## ???????????????##@ ##???????????????????? | | #?? ???????????????# #????????????????????? | | ???????????????????? h#????????????????????? | | ???????????????????? h ???????????????????? | | ???#??????????????????? ??????????????????? | | ??????????????????????? ######?????????????????? | | ?????????????????????? ##??????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Block 4 Armor Coverage 300 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 5 Melee Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Slug Cannon | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Mic. Nuclear Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalAntigravMallet Manual? 0 Play Time 01:31:31 Cumulative 682.2 hours Start 2024.07.17 @ 12:32:41 End 2024.07.17 @ 15:06:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 681 Rogue 680 Adventurer 0 Explorer 1 Win Type - Total 33 Types 24/0/6/3/0/0/0/0/0 Lore% 68 Gallery% 86 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48b5ae4e-bf32-40dc-8381-07776b886ff6