Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.27 @ 16:11:48 Player: Cyurio Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (133) 665 Value Destroyed (5742) 5742 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3312) 3312 TOTAL SCORE: 16559 Bonus ------- High Alert Combat Kills 701 Follower Combat Kills 417 Entered Garrisons 400 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 494 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Spiked Medium Treads Armored Medium Treads Armored Medium Treads Enhanced Gauss Cannon Scythe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Encrypted Comm Array 0b10 Decoder Chip [Skirmisher] Target Analyzer Force Booster Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Vortex Rifle Vortex Rifle Vortex Rail > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Fission Core Spiked Medium Treads Armored Medium Treads Armored Medium Treads Aluminum Leg Compact Wheel Armored Wheel Medium Matter Pod Improved Shield Generator Advanced Shield Generator Vortex Rail Minigun Enhanced Gauss Cannon Heavy Mace Scythe Scythe Longsword +1 [Rating: 92] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Vortex Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . . . . 4 . . 2 . . . . . . 2 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . . . 2 . . 2 . . . . . . 1 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 148 | 1 7 . . 1 16 16 23 2 32 4 6 2 1 8 10 6 3 4 6 Power 20 | . 1 . . . 3 3 4 . 3 1 . . . 1 3 1 . . . Engine 6 | . 1 . . . . 3 1 . . 1 . . . . . . . . . Core 14 | . . . . . 3 . 3 . 3 . . . . 1 3 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 33 | . 4 . . . 2 3 6 . 9 . . . 1 3 . 1 . 2 2 Treads 20 | . . . . . . . 6 . 7 . . . 1 3 . 1 . . 2 Leg 5 | . 2 . . . . 3 . . . . . . . . . . . . . Wheel 8 | . 2 . . . 2 . . . 2 . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 38 | . 2 . . . 4 3 6 2 5 1 3 1 . 1 5 3 1 . 1 Device 12 | . . . . . 2 1 1 1 1 . . . . 1 2 2 . . 1 Storage 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . Processor 8 | . 1 . . . . 1 2 . 1 . . 1 . . 1 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 15 | . . . . . 2 1 2 1 3 1 3 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 57 | 1 . . . 1 7 7 7 . 15 2 3 1 . 3 2 1 2 2 3 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 35 | 1 . . . . 3 5 6 . 12 2 2 1 . 3 . . . . . Ballistic Cannon 6 | . . . . 1 2 . . . . . . . . . . 1 . 2 . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 2 . 1 . 3 . 1 . . . 2 . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . . 1 . . . 3 Parts Lost 77 | . 1 . . . 7 10 8 . 16 1 6 . 7 6 2 1 . 1 11 Power 15 | . 1 . . . 2 3 2 . 2 1 . . 1 1 . . . . 2 Propulsion 21 | . . . . . 1 2 4 . 6 . . . 2 1 1 . . 1 3 Utility 20 | . . . . . 2 2 . . 4 . 4 . 2 2 1 . . . 3 Weapon 21 | . . . . . 2 3 2 . 4 . 2 . 2 2 . 1 . . 3 Highest Loss Streak 11 | . 1 . . . 2 4 3 . 10 1 4 . 7 6 1 1 . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 100 100 96 91 98 100 88 91 84 91 85 73 80 81 93 93 90 Engine 3 | . 13 14 14 14 6 7 2 . . 3 7 7 6 . . . . . . Core 5 | . . . . . 1 . 6 7 6 3 . . . 4 11 11 11 11 10 Treads 11 | . . . . . . . 24 23 20 15 15 15 13 14 8 5 11 7 12 Leg 2 | . 26 . . . . 19 1 . . . . . . . . . . . . Wheel 4 | . 1 28 28 28 24 4 . . . . . . . . . . . 5 3 Device 10 | . . . . . 4 4 2 7 7 7 7 7 7 12 15 23 23 23 21 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 11 5 5 5 4 Processor 15 | . 12 14 14 14 9 17 18 15 15 23 9 14 15 12 13 17 17 17 16 Protection 6 | . . . . . 13 4 6 15 6 7 12 15 12 . 2 . 4 5 4 Ballistic Gun 14 | . 28 28 28 24 17 12 26 23 16 21 22 23 20 21 13 8 . . . Ballistic Cannon 2 | . . . . 4 7 . . . . . . . . . . . . 6 9 Slashing Weapon 2 | . . . . . 1 6 . . 4 1 . . . . 2 5 16 7 . Naked Turns 44 | . . . . . . . . . . . . . . . . . . . 44 Heaviest Build 114 | 12 27 27 27 33 43 45 62 66 75 67 80 65 65 62 114 84 79 92 92 Greatest Support 103 | 20 20 20 20 20 30 45 76 76 95 95 95 95 95 103 103 102 102 102 83 Greatest Overweight (x) 6 | . 1 1 1 1 3 2 1 . 6 . . . 2 . 1 1 . 3 3 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 9 10 11 12 15 15 20 19 20 20 20 20 20 17 17 17 17 19 20 Average Carried 15 | 6 7 9 10 11 13 12 14 18 17 19 19 20 19 13 13 16 17 15 17 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 9 10 11 12 14 15 20 18 20 20 20 20 18 13 17 17 17 15 5 Class Distribution -------------------- 28% | Mutant 15% | Scavenger-Mutant 15% | Scavenger-Tank 14% | Tank 13% | Skirmisher 8% | Derelict-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Tank | -5/Upper Caves Derelict-Tank | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Matter Collected 4551 | 200 136 . . . 567 264 778 . 839 132 470 10 53 172 446 72 41 275 96 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6045 | . 340 . . . 594 500 1148 . 1879 176 563 . . 293 248 . 90 104 110 Parts 262 | . 20 . . . 19 28 58 . 70 9 14 . . 11 16 . 3 6 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . 16 . . 13 . . 2 9 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 126 | . 12 . . . 13 18 20 . 27 5 11 . . 6 5 . 1 3 5 Melee 31 | . . . . . 6 14 . . 7 . . . . . 3 . 1 . . Guns 85 | . 12 . . . 3 2 20 . 20 5 11 . . 6 2 . . . 4 Cannons 7 | . . . . . 4 . . . . . . . . . . . . 3 . AOE 2 | . . . . . . 1 . . . . . . . . . . . . 1 Classes Destroyed 10 | . 2 . . . 4 . 2 . 2 . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . Recycler 3 | . . . . . 1 . 2 . . . . . . . . . . . . Watcher 3 | . . . . . . . 3 . . . . . . . . . . . . Swarmer 34 | . 6 . . . . 9 3 . 11 2 1 . . . . . . . 2 Grunt 57 | . 6 . . . 9 8 13 . 7 . 4 . . 4 2 . . 3 1 Brawler 6 | . . . . . 1 1 . . . . 3 . . 1 . . . . . Duelist 4 | . . . . . . . . . 2 . 2 . . . . . . . . Sentry 12 | . . . . . 2 . 3 . 4 1 1 . . . . . 1 . . Hunter 7 | . . . . . 1 . 1 . 2 1 . . . . . . . . 2 Programmer 6 | . . . . . . . . . 1 1 . . . 1 3 . . . . Best Kill Streak 8 | . 3 . . . 3 4 8 . 8 2 6 . . 5 3 . 1 2 4 Combat Bots Only 8 | . 3 . . . 3 4 4 . 8 2 6 . . 5 3 . 1 2 4 Max Kills in Single Turn 2 | . 1 . . . 1 1 2 . 2 1 2 . . 1 1 . 1 1 1 Gunslinging 1 | . . . . . . . . . 1 . 1 . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . 1 Melee 1 | . . . . . 1 1 . . 1 . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Damage Taken 13977 | . 440 . . . 838 1105 1439 . 3160 334 1153 . 891 771 590 35 55 341 2825 Core 2284 | . 120 . . . 109 225 180 . 214 27 88 . 120 20 172 . . 61 948 Absorbed by Shields 277 | . . . . . 56 76 . . . . . . . . . 12 21 112 . Reduced by Siege Mode 54 | . . . . . . . . . . . 43 . . . . . . 11 . Redirected to Shielding 210 | . . . . . 93 16 . . . . . . . . 101 . . . . Regen/Repaired (Parts) 179 | . . . . . . . 111 . . . . . . . . . . . 68 Core Remaining (%) 54 | 100 . . . 52 . . 6 . . . . . . 33 79 . . . . Volleys Fired 307 | . 44 . . . 36 17 65 . 54 15 25 . . 23 6 1 . 9 12 Largest 3 | . 2 . . . 3 3 3 . 3 3 3 . . 3 2 2 . 2 2 Hottest 117 | . 40 . . . 91 63 78 . 81 88 88 . . 80 53 82 . 117 100 Shots Fired 792 | . 88 . . . 104 32 190 . 136 45 75 1 1 67 12 2 . 18 21 Gun 723 | . 88 . . . 68 25 190 . 136 45 75 1 1 67 12 1 . . 14 Cannon 62 | . . . . . 36 . . . . . . . . . . 1 . 18 7 Launcher 7 | . . . . . . 7 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 771 | . 88 . . . 104 25 190 . 136 45 75 1 1 67 12 2 . 18 7 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 7 | . . . . . . 7 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Entropic 14 | . . . . . . . . . . . . . . . . . . . 14 Robot Hit Streak 23 | . 8 . . . 10 4 17 . 23 19 16 . 3 7 4 6 . 7 5 Robot Miss Streak 8 | . 3 . . . 4 2 3 . 1 5 3 . . 8 4 . . 4 3 Penetration Max 2 | . . . . . 1 . 2 . 1 . 1 . . . . . . . 1 Secondary Targets 20 | . . . . . . . 2 . 9 . 6 . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . 1 . . 1 . . . . . Shots Hit Robots 644 | . 55 . . . 84 40 137 . 145 30 60 . 1 49 15 3 3 10 12 Core Hits 287 | . 23 . . . 31 29 56 . 65 9 20 . . 23 12 1 2 5 11 Critical Kills 4 | . . . . . 1 . 2 . 1 . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . 5 . 2 . 1 . 1 . . . . . . . 2 Critical Strikes 31 | . . . . . 10 2 4 . 5 . 1 . . . 1 . 1 3 4 Destroy 13 | . . . . . 6 . 4 . 2 . 1 . . . . . . . . Blast 5 | . . . . . . . . . . . . . . . . . . 3 2 Sever 11 | . . . . . 4 2 . . 3 . . . . . 1 . 1 . . Detonate 2 | . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 163 | . . . . . 28 39 2 . 58 . 3 . . . 19 10 4 . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . Slashing 162 | . . . . . 28 38 2 . 58 . 3 . . . 19 10 4 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . Damage Inflicted 16510 | . 461 . . . 1802 1946 2404 . 4842 609 1313 . 25 900 526 118 157 530 877 Guns 8452 | . 461 . . . 374 91 2300 . 1802 609 1222 . 25 900 173 16 . . 479 Cannons 1164 | . . . . . 511 . . . . . . . . . . 36 . 530 87 Explosions 795 | . . . . . . 384 100 . . . . . . . . . . . 311 Melee 6060 | . . . . . 917 1471 . . 3040 . 91 . . . 318 66 157 . . Ramming 39 | . . . . . . . 4 . . . . . . . 35 . . . . Kinetic 9137 | . 461 . . . 885 91 2300 . 1802 609 1222 . 25 900 173 52 . 530 87 Thermal 311 | . . . . . . . . . . . . . . . . . . . 311 Explosive 484 | . . . . . . 384 100 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 63 | . . . . . . 63 . . . . . . . . . . . . . Slashing 5997 | . . . . . 917 1408 . . 3040 . 91 . . . 318 66 157 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 479 | . . . . . . . . . . . . . . . . . . . 479 Highest Corruption 12 | . . . . . . 1 1 . 1 1 10 10 10 12 6 . . . 1 Average Corruption 3 | . . . . . . 1 1 . 1 1 8 10 10 10 5 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . 13 Effects 113 | . . . . . . 4 10 . 9 3 23 18 12 16 18 . . . . Message Errors 20 | . . . . . . 1 1 . 2 . 7 3 2 1 3 . . . . Matter Fused 36 | . . . . . . 3 4 . 5 2 6 3 5 5 3 . . . . Heat Flow Errors 15 | . . . . . . . 2 . . . 4 3 . 2 4 . . . . Energy Discharges 14 | . . . . . . . . . . . 4 4 1 1 4 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . . . . 1 . . 1 1 2 2 2 3 . . . . Data Loss (major) 2 | . . . . . . . . . 1 . 1 . . . . . . . . Misfires 4 | . . . . . . . 1 . 1 . . 1 1 . . . . . . Alerts 6 | . . . . . . . . . . . . 2 1 2 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . 1 . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 218 | . . . . . 12 102 28 . 41 . . . . . 4 31 . . . Projectiles 4 | . . . . . 4 . . . . . . . . . . . . . . Explosions 62 | . . . . . . 34 28 . . . . . . . . . . . . Melee 152 | . . . . . 8 68 . . 41 . . . . . 4 31 . . . Knockbacks 6 | . . . . . 3 . . . . . . . . . . . . 1 2 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 3 . . . . . . . . . . . . 1 2 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . . 90 87 . . . . . . . . . . . . Shots 2 | . . . . . . 1 1 . . . . . . . . . . . . Rammed 3 | . . . . . . . 1 . . . . . . . 2 . . . . Targets Rammed 3 | . . . . . . . 1 . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 491 | . 12 . . . 239 28 186 . 370 63 491 157 10 251 208 34 . 466 165 Average Temperature 99 | . 6 . . . 83 10 51 . 126 21 171 66 10 134 56 20 . 248 66 Received Heat Transfer 3016 | . 159 . . . 281 243 630 . 555 42 360 . . 315 81 6 12 143 189 Effects 11 | . . . . . . . . . 2 . 3 . . . . . . 6 . Shutdowns 4 | . . . . . . . . . 1 . 2 . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . . . . . 1 . . . . . . 1 . Total Turns 47 | . . . . . . . . . . . 39 . . . . . . 8 . Longest Duration 39 | . . . . . . . . . . . 39 . . . . . . 8 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . 2 . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 127 | . . . . . . . . . . . . . . . . . . . 127 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Peak Influence 1478 | . 376 68 . . 286 842 647 159 1478 925 . . . . 117 61 . . . Initial 775 | . . 68 . . . 185 410 159 121 775 . . . . 50 36 . . . Average 382 | . 178 68 . . 64 471 416 159 815 816 . . . . 59 28 . . . Maximum Alert Level 4 | . 1 . . . 1 3 2 . 4 3 . . . . . . . . . Low Security (%) 42 | 100 47 100 . 100 92 10 . 100 8 . . . . . 100 100 . . . Level 1 16 | . 52 . . . 7 40 35 . 8 . . . . . . . . . . Level 2 17 | . . . . . . 25 64 . 16 . . . . . . . . . . Level 3 16 | . . . . . . 24 . . 36 100 . . . . . . . . . Level 4 6 | . . . . . . . . . 30 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . . . 2 . 3 . . 3 . . . . 4 1 . . . Investigation 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . 1 . . . . 1 1 . . . Reinforcement 9 | . 2 . . . 1 . 3 . . 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Distress Signals 15 | . 1 . . . 5 . 6 . . 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 15 . . . 26 26 36 . 46 8 17 . 4 6 8 7 1 5 28 Peak Tracking Total 17 | . 4 . . . 7 6 6 . 9 2 9 . 3 4 4 5 1 5 17 Tactical Retreats 28 | . 2 . . . 2 2 2 . 10 . 5 . 1 . 1 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Traps Triggered 8 | . . . . . . 6 . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . . . . . 2 4 . . . 20 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Disabled 14 | . . . . . . 3 6 . 5 . . . . . . . . . . Max in Single Turn 2 | . . . . . . 2 2 . 1 . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Accessed 39 | . 1 . 2 . 5 3 6 1 3 4 . . . 1 2 1 . . 10 Terminals 23 | . . . . . 4 3 5 . 3 4 . . . 1 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . Total Hacks 76 | . 2 . 5 . 12 6 14 2 7 7 . . . 1 3 3 . . 14 Successful 47 | . 2 . 5 . 5 1 9 1 1 5 . . . 1 1 2 . . 14 Failed 29 | . . . . . 7 5 5 1 6 2 . . . . 2 1 . . . Catastrophic 8 | . . . . . 1 2 3 . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 33 | . 2 . 1 . 11 . 9 . . 5 . . . . 3 2 . . . Terminals 47 | . . . . . 11 6 9 . 7 7 . . . 1 3 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 5 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . . . . . . . . . Terminal Hacks 31 | . . . 5 . . 1 4 . 1 2 . . . 1 1 2 . . 14 Record 17 | . . . 4 . . . . . . . . . . 1 . . . . 12 Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 2 Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . . . 2 . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . 4 . 1 . . 3 . . . . . . . . . Terminals 8 | . . . . . 4 . 1 . . 3 . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . 1 . . . . . . . . . Botnet 6 | . . . . . 3 . 1 . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . 4 3 5 1 2 2 . . . . 2 1 . . . Full Trace Events 6 | . . . . . 1 3 . . 2 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . . Time 76 | . . . . . . . 76 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . . . . . . . . . . Machine Destruction 5 | . . . . . . . . . 5 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 4 . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Total Allies 11 | . . . . 3 . . . . 5 1 2 . . . . . . . . Largest Group 4 | . . . . 3 3 . . . 4 2 2 1 1 . . . . . . Highest-Rated Group 172 | . . . . 40 40 . . . 172 86 50 30 30 . . . . . . Highest-Rated Ally 43 | . . . . 16 16 . . . 43 43 30 30 30 . . . . . . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . 3 2 . . . Infantry 2 | . . . . . . . . . . . . . . . 1 1 . . . Pyro 2 | . . . . . . . . . . . . . . . 1 1 . . . Chimera 1 | . . . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . 12 . . . 23 9 8 . 10 . . . . . . Total Damage 1636 | . . . . . 137 . . . 677 181 307 . 334 . . . . . . Kills 16 | . . . . . 2 . . . 8 3 1 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . . 1 1 . 3 . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . . 14 8 . . . Patrols 10 | . . . . . . . . . . . . . . . 4 6 . . . Investigations 1 | . . . . . . . . . . . . . . . 1 . . . . Reinforcements 2 | . . . . . . . . . . . . . . . 2 . . . . Guards 9 | . . . . . . . . . . . . . . . 7 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Turns Passed 13341 | 2 434 48 211 212 1091 885 1466 60 1828 538 623 498 327 383 1167 660 432 533 1943 Spaces Moved 6766 | 1 232 50 221 206 516 576 488 35 866 277 306 301 197 187 495 294 255 328 935 Core 87 | . . . . . . . . . . . . . . . . . . . 87 Treads 4285 | . . . . . . . 432 35 862 277 306 301 197 187 495 294 255 144 500 Legs 680 | 1 213 . . . . 410 56 . . . . . . . . . . . . Wheels 1714 | . 19 50 221 206 516 166 . . 4 . . . . . . . . 184 348 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 95 95 95 95 95 120 163 125 165 165 165 160 160 160 160 165 140 50 Average Speed 157 | 120 117 95 95 95 95 112 174 163 166 165 165 165 166 160 206 207 165 150 192 Slowest Speed 330 | 120 120 95 95 95 125 120 250 163 245 165 165 165 330 160 240 240 165 165 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 32 18 61 42 37 72 46 1 98 8 50 59 17 48 18 8 47 48 93 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 . . . . . . . 1 . . 1 . . 1 . . Known Exits Taken 11 | . . . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . 1 1 1 1 . . . 1 . Spaces Dug 43 | . . . . . 8 . 4 . 9 . 1 . . . 12 9 . . . Terrain Destroyed 237 | . . . . . 21 102 54 . 11 . 2 . . . 12 9 . 12 14 Melee 40 | . . . . . 7 . 2 . 9 . 1 . . . 12 9 . . . Projectile 70 | . . . . . 14 . 33 . 2 . 1 . . . . . . 12 8 AOE 127 | . . . . . . 102 19 . . . . . . . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Total 8709 | 1 320 50 221 221 1025 744 965 37 1100 330 371 302 197 229 604 331 262 344 1055 Wait 1146 | . 33 . . 14 401 62 365 . 43 30 19 . . 10 63 19 2 . 85 Move 6745 | . 231 49 220 205 516 573 487 35 863 276 305 300 196 186 494 293 254 327 935 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 81 | . 3 1 1 1 17 6 12 . 13 2 3 . . 2 7 1 . 1 11 Fast Attach 34 | . 1 . . . 6 4 6 . 5 . 2 1 . 1 5 2 1 . . Attach 59 | . 1 . . . 6 6 6 2 14 1 3 . 1 7 4 3 . 3 2 Detach 6 | . . . . . . . 1 . . . . . . . 2 1 . 2 . Swap 55 | 1 5 . . 1 4 6 11 . 13 3 1 1 . . 1 1 2 1 4 Drop 42 | . 2 . . . 11 . 9 . 9 3 . . . . 1 . . 1 6 Fire 307 | . 44 . . . 36 17 65 . 54 15 25 . . 23 6 1 . 9 12 Melee 161 | . . . . . 28 38 2 . 58 . 3 . . . 19 10 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 1 . . . . . . . 2 . . . . Escape Stasis 32 | . . . . . . 32 . . . . . . . . . . . . . Rewire 38 | . . . . . . . . . 28 . 10 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 10) 437 | -10/Materials | Entered Mines 462 | -10/Mines | Met a Derelict bent on vengeance 470 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 481 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 481 | -10/Mines | Discovered new exit (range 5) 485 | -10/Mines | Entered Exiles 508 | -10/Exiles | Met 8R-AWN 525 | -10/Exiles | Met EX-HEX 552 | -10/Exiles | Met EX-BIN 565 | -10/Exiles | Aligned with FarCom system 566 | -10/Exiles | Given EX-Vault access code 589 | -10/Exiles | Opened EX-Vault 597 | -10/Exiles | Found Longsword +1 617 | -10/Exiles | Warned to stay clear of 0b10 Research branches 647 | -10/Exiles | Met EX-DEC 651 | -10/Exiles | Learned location of Zion (-7) 682 | -10/Exiles | Discovered new exit (range 14) 696 | -10/Exiles | Left Exiles lab with Longsword +1 696 | -10/Exiles | Entered Mines 703 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 721 | -9/Mines | Learned Materials machine intel 890 | -9/Mines | Discovered new exit (range 10) 903 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 908 | -9/Mines | Entered Materials 908 | -8/Materials | Accompanied by 3 allies 908 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 909 | -8/Materials | Loaded intel: 56 machine locations 1512 | -8/Materials | Build established: Tank 1984 | -8/Materials | Discovered new exit (range 16) 1998 | -8/Materials | Identified exit to Garrison 1999 | -8/Materials | Entered Garrison 2050 | -8/Garrison | Lost 4 parts (1p1n1u1w) 2080 | -8/Garrison | Triggered checkpoint 2095 | -8/Garrison | Build established: Mutant 2214 | -8/Garrison | Triggered checkpoint 2260 | -8/Garrison | Discovered new exit (range 12) 2538 | -8/Garrison | Triggered checkpoint 2549 | -8/Garrison | Core integrity fell below 50% 2557 | -8/Garrison | Triggered checkpoint 2669 | -8/Garrison | Discovered new exit (range 16) 2669 | -8/Garrison | Discovered new exit (range 24) 2669 | -8/Garrison | Discovered new exit (range 61) 2697 | -8/Garrison | Phase Generator disabled 2703 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2884 | -8/Garrison | Entered Materials 3019 | -8/Materials | Lost 3 parts (3n) 3144 | -8/Materials | Build established: Skirmisher 3229 | -8/Materials | Repaired Hardlight Generator 3272 | -8/Materials | Repaired Hvy. Armor Plating 3611 | -8/Materials | Lost 3 parts (1p2w) 3673 | -8/Materials | Core integrity fell below 20% 4307 | -8/Materials | Discovered new exit (range 16) 4350 | -8/Materials | Entered Factory 4350 | -7/Factory | Evolved 2 slots: Utility x2 4410 | -7/Factory | Identified exit to Garrison 4410 | -7/Factory | Entered Garrison 4556 | -7/Garrison | Triggered checkpoint 4583 | -7/Garrison | Garrison Relay disabled 4762 | -7/Garrison | Destroyed 8 combat bots 4854 | -7/Garrison | Triggered checkpoint 4861 | -7/Garrison | Build established: Tank 4950 | -7/Garrison | Lost 10 parts (1p5n1u3w) 4992 | -7/Garrison | Triggered checkpoint 5020 | -7/Garrison | Discovered new exit (range 8) 5032 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5055 | -7/Garrison | Rescued a captive Derelict 5057 | -7/Garrison | Rescued a captive Derelict 5128 | -7/Garrison | Triggered checkpoint 5196 | -7/Garrison | Build established: Mutant 5502 | -7/Garrison | Discovered new exit (range 10) 5518 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5578 | -7/Garrison | Triggered checkpoint 5658 | -7/Garrison | Triggered checkpoint 5683 | -7/Garrison | Lost 4 parts (1p1n1u1w) 5826 | -7/Garrison | Triggered checkpoint 6003 | -7/Garrison | Build established: Commander-Mutant 6067 | -7/Garrison | Discovered new exit (range 9) 6184 | -7/Garrison | Triggered checkpoint 6236 | -7/Garrison | Identified exit to Factory 6238 | -7/Garrison | Entered Factory 6238 | -7/Factory | Accompanied by 2 allies 6531 | -7/Factory | Identified exit to Lower Caves 6631 | -7/Factory | Build established: Scavenger-Tank 6706 | -7/Factory | Garrison activated, responded to threat 6776 | -7/Factory | Entered Lower Caves 6796 | -7/Lower Caves | Spotted B-75 Beast 6875 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6887 | -7/Lower Caves | System corruption reached 10% 6990 | -7/Lower Caves | Met a Warlord Commander 6991 | -7/Lower Caves | Learned location of Warlord (-5) 7000 | -7/Lower Caves | Found Encrypted Comm Array 7067 | -7/Lower Caves | Identified exit to Lower Caves 7131 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7213 | -7/Lower Caves | Lost 4 parts (2u2w) 7364 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7399 | -7/Lower Caves | Entered another Lower Caves area 7399 | -7/Lower Caves | Accompanied by 1 ally 7400 | -7/Lower Caves | Encountered a Warlord checkpoint 7861 | -7/Lower Caves | Discovered new exit (range 16) 7886 | -7/Lower Caves | Identified exit to Factory 7896 | -7/Lower Caves | Identified exit to Zion 7897 | -7/Lower Caves | Entered Zion 7897 | -7/Zion | Accompanied by 1 ally 7929 | -7/Zion | Given the Hacking Drone Bay 8145 | -7/Zion | Attacked by Zionites 8147 | -7/Zion | Spotted GH-9Z2(B) 8150 | -7/Zion | Spotted 4C-XK6(B) 8168 | -7/Zion | Core integrity fell below 50% 8210 | -7/Zion | Discovered new exit (range 10) 8218 | -7/Zion | Lost 7 parts (1p2n2u2w) 8222 | -7/Zion | Identified exit to Proximity Caves 8224 | -7/Zion | Entered Proximity Caves 8325 | -6/Proximity Caves | Learned Factory garrison access intel 8541 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 8607 | -6/Proximity Caves | Entered Factory 8607 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8608 | -6/Factory | Loaded intel: 4 garrison access locations 8829 | -6/Factory | Build established: Scavenger-Mutant 9315 | -6/Factory | Build established: Mutant 9441 | -6/Factory | Joined by Warlord Chimera squad 9699 | -6/Factory | Joined by Warlord Pyro squad 9724 | -6/Factory | Discovered new exit (range 5) 9729 | -6/Factory | Identified exit to Factory 9753 | -6/Factory | Joined by Warlord Infantry squad 9774 | -6/Factory | Entered another Factory area 9774 | -5/Factory | Evolved 2 slots: Utility x2 9999 | -5/Factory | Joined by Warlord Infantry squad 10065 | -5/Factory | Build established: Scavenger-Mutant 10101 | -5/Factory | Identified exit to Upper Caves 10308 | -5/Factory | Joined by Warlord Pyro squad 10434 | -5/Factory | Entered Upper Caves 10443 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10855 | -5/Upper Caves | Discovered new exit (range 8) 10865 | -5/Upper Caves | Identified exit to Upper Caves 10866 | -5/Upper Caves | Entered another Upper Caves area 10880 | -5/Upper Caves | Learned Factory interactive machine intel 11299 | -5/Upper Caves | Learned 4 Factory zone layouts 11392 | -5/Upper Caves | Discovered new exit (range 5) 11397 | -5/Upper Caves | Identified exit to Warlord 11399 | -5/Upper Caves | Entered Warlord 11455 | -5/Warlord | Discovered new exit (range 9) 11466 | -5/Warlord | Build established: Tank 11467 | -5/Warlord | Identified exit to Proximity Caves 11904 | -5/Warlord | Learned Research trap positions 11904 | -5/Warlord | Learned Research stockpile data 11907 | -5/Warlord | Learned Testing security intel 11907 | -5/Warlord | Learned Factory terminal intel 11907 | -5/Warlord | Learned Factory garrison access intel 12261 | -5/Warlord | Build established: Derelict-Tank 12290 | -5/Warlord | Met Warlord 12315 | -5/Warlord | Warlord's base attacked by MAIN.C 12665 | -5/Warlord | Warlord forces counterattacked 12838 | -5/Warlord | Found Prototype Device 12841 | -5/Warlord | Found Prototype Device 12990 | -5/Warlord | Warlord base infiltrated, sounded retreat 13026 | -5/Warlord | Found Prototype Energy Gun 13029 | -5/Warlord | Found Prototype Energy Gun 13040 | -5/Warlord | Found Prototype Energy Gun 13044 | -5/Warlord | Found Prototype Energy Gun 13050 | -5/Warlord | Identified Vortex Rifle (x2) 13052 | -5/Warlord | Identified Minesniffer Drone Bay (x2) 13190 | -5/Warlord | Identified Vortex Rail (x2) 13257 | -5/Warlord | Spotted Executioner 13259 | -5/Warlord | Spotted Striker 13297 | -5/Warlord | Core integrity fell below 50% 13298 | -5/Warlord | Released all parts (5) 13327 | -5/Warlord | Core integrity fell below 20% 13329 | -5/Warlord | Lost 11 parts (2p3n3u3w) 13336 | -5/Warlord | Spotted Striker 13339 | -5/Warlord | Spotted Executioner 13342 | -5/Warlord | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13296_ Enh. Nuclear Core destroyed. 13296_ Penetrated by Slug. 13296_ Encrypted Comm Array destroyed. 13298_ Spk. Medium Treads destroyed. 13298_ Released Hcp. Storage Unit. 13298_ Released 0b10 Decoder Chip [Skirmisher]. 13298_ Released Imp. Signal Interpreter. 13298_ Released Graphene Brace. 13298_ Released Target Analyzer. 13305_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 13315_ ANNOUNCEMENT: Detected 1 Programmer squad, 1 Hunter squad, 1 Grunt squad, 1 Swarmer squad, with prototype support. 13319_ Connecting with WAR.Sys... 13323_ Striker triggered Dirty Bomb Trap. 13323_ An explosion rips through the floor. 13326_ Slug penetrates Wall. 13326_ Penetrated by Slug. 13330_ Slug penetrates Wall. 13332_ Penetrated by Slug. 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"#?? | | ???????????????????# #????? ###?? | | ???????????????????# ##?????? #???? | | ???????????????????# #??????? ##??? | | ??????????????????## ##????## #??? | | ?????????????????## ##??## #??? | | ?????????????????# ##?# #??? | | ?????????????##### ## ### #??? | | ????????????## # #### ## #??? | | ????????????# #?## ## #??? | | ????????????# ##?# ## ##??? | | ????????????# ## #?## #???? | | ????????????###### #??### ##???? | | ??????????????### ##????###""#????? | | ??????????????# " "##???????? #????? | | ??????????????# "=%" #?????????#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 7 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed ReinforcedFlightUnit Manual? 0 Play Time 01:28:09 Cumulative 83.2 hours Start 2022.07.27 @ 14:39:17 End 2022.07.27 @ 16:11:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a8592fe-ee6f-416b-b6f7-3a7a4b7edd59