Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 19:14:13 Player: Maddymakesgames Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1228) 1228 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4738 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 290/290 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Improved Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Shock Rifle Slug Cannon Great Axe > --- INVENTORY -------- (None) [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Terrain Scan Processor Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 2 | . . 1 . 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 56 | 7 1 9 18 2 15 . . 4 Power 12 | 2 . 1 6 . 2 . . 1 Engine 11 | 2 . 1 6 . 1 . . 1 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 5 6 . 4 . . . Treads . | . . . . . . . . . Leg 3 | 2 . 1 . . . . . . Wheel 6 | . . . 4 . 2 . . . Hover 2 | . . . . . 2 . . . Flight 6 | . . 4 2 . . . . . Utility 14 | 1 1 2 3 . 5 . . 2 Device 3 | . . . . . 2 . . 1 Storage 3 | 1 . . . . 1 . . 1 Processor 2 | . . 1 . . 1 . . . Hackware . | . . . . . . . . . Protection 6 | . 1 1 3 . 1 . . . Artifact . | . . . . . . . . . Weapon 13 | 2 . 1 3 2 4 . . 1 Energy Gun 4 | 1 . . 1 . 1 . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . 1 . 2 . . . . Ballistic Cannon 4 | . . . 2 . 2 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 38 | . . 4 11 . 16 . . 7 Power 8 | . . 1 3 . 3 . . 1 Propulsion 14 | . . 2 4 . 5 . . 3 Utility 7 | . . 1 1 . 4 . . 1 Weapon 9 | . . . 3 . 4 . . 2 Highest Loss Streak 7 | . . 2 6 . 7 . . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 67 | . 98 93 59 92 66 53 53 21 Engine 7 | . 14 10 9 15 6 7 7 4 Core 1 | . . . . . 2 . . . Leg 4 | . 28 23 . . . . . . Wheel 7 | . . . 6 30 10 7 7 1 Hover 5 | . . . . . 7 15 15 3 Flight 1 | . . 6 7 . . . . . Device 1 | . . . . . 2 . . . Storage 3 | . 14 11 . . 1 . . . Processor 7 | . . 1 9 7 9 7 7 1 Protection 8 | . 12 18 8 15 7 . . . Energy Gun 6 | . 14 11 4 7 5 . . . Ballistic Gun 6 | . 14 10 5 15 7 . . . Ballistic Cannon 1 | . . . 7 . 1 7 7 1 Slashing Weapon 1 | . . . . . . 7 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 31 | 13 14 23 27 29 31 16 16 16 Greatest Support 46 | 20 20 30 46 46 46 16 16 16 Greatest Overweight (x) 4 | . . 3 4 . 2 . . 4 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 5 10 5 5 10 Average Capacity 6 | 6 8 8 5 5 6 5 5 5 Most Carried 6 | 2 2 6 6 3 4 3 3 3 Average Carried 1 | . 1 3 2 2 1 3 3 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 6 | 1 1 6 3 2 3 3 3 2 Class Distribution -------------------- 43% | Scavenger-Mutant 28% | Scavenger-Tank 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 1270 | 199 81 135 304 . 463 49 . 39 Remotely . | . . . . . . . . . Salvage Created 1682 | . . 763 297 . 554 . . 68 Parts 77 | . . 50 11 . 16 . . . Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . 10 . . 2 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 29 | . . 14 4 . 10 . . 1 Melee 3 | . . . . . 2 . . 1 Guns 23 | . . 14 2 . 7 . . . Cannons 3 | . . . 2 . 1 . . . Classes Destroyed 11 | . . 8 2 . 1 . . . Worker 4 | . . 2 2 . . . . . Builder 2 | . . 2 . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 4 | . . 2 2 . . . . . Mechanic 1 | . . . 1 . . . . . Watcher 1 | . . 1 . . . . . . Swarmer 6 | . . 6 . . . . . . Grunt 15 | . . 5 3 . 6 . . 1 Sentry 5 | . . 3 . . 2 . . . Specialist 1 | . . . 1 . . . . . Programmer 2 | . . . . . 2 . . . Packrat 1 | . . . . . 1 . . . Best Kill Streak 13 | . . 13 3 . 3 . . 1 Combat Bots Only 6 | . . 6 2 . 3 . . 1 Max Kills in Single Turn 2 | . . 2 1 . 1 . . 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 469 | . . 104 119 . 155 . . 91 Missed 166 | . . 32 48 . 48 . . 38 Damage Taken 3940 | . . 772 960 . 1534 . . 674 Core 1107 | . . 148 239 . 344 . . 376 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 29 | . . 29 . . . . . . Regen/Repaired (Parts) 61 | . . 61 . . . . . . Core Remaining (%) 79 | 100 100 63 56 . . . . . Volleys Fired 186 | . 1 54 43 . 78 . . 10 Largest 3 | . 2 2 2 . 3 . . 1 Hottest 102 | . 70 70 79 . 102 . . 50 Shots Fired 374 | . 2 109 80 . 172 1 . 10 Gun 314 | . 2 109 46 . 154 . . 3 Cannon 60 | . . . 34 . 18 1 . 7 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 226 | . 1 54 67 . 96 1 . 7 Thermal 118 | . 1 55 13 . 49 . . . Explosive . | . . . . . . . . . Electromagnetic 30 | . . . . . 27 . . 3 Robot Hit Streak 13 | . 2 9 6 . 13 . . 4 Robot Miss Streak 11 | . . 4 4 . 11 . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 5 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 212 | . 2 68 50 . 83 . . 9 Core Hits 103 | . 1 39 19 . 41 . . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . Critical Strikes 8 | . . 3 2 . 3 . . . Burn 3 | . . 3 . . . . . . Destroy 3 | . . . . . 3 . . . Blast 2 | . . . 2 . . . . . Melee Attacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Slashing 5 | . . . . . . . . 5 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3346 | . 20 830 753 . 1496 . . 247 Guns 2307 | . 20 830 267 . 1144 . . 46 Cannons 819 | . . . 486 . 278 . . 55 Explosions . | . . . . . . . . . Melee 146 | . . . . . . . . 146 Ramming 74 | . . . . . 74 . . . Kinetic 2167 | . 8 309 660 . 1135 . . 55 Thermal 889 | . 12 521 93 . 263 . . . Explosive . | . . . . . . . . . Electromagnetic 70 | . . . . . 24 . . 46 Impact . | . . . . . . . . . Slashing 146 | . . . . . . . . 146 Piercing . | . . . . . . . . . Highest Corruption 8 | . . 1 . . 8 8 8 8 Average Corruption 6 | . . 1 . . 7 8 8 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 69 | . . 4 . . 47 8 1 9 Message Errors 16 | . . . . . 12 1 1 2 Matter Fused 17 | . . 2 . . 10 3 . 2 Heat Flow Errors 5 | . . . . . 2 . . 3 Energy Discharges 14 | . . 1 . . 10 2 . 1 Data Loss (minor) 7 | . . . . . 7 . . . Data Loss (major) 3 | . . . . . 2 1 . . Misfires 4 | . . 1 . . 2 1 . . Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 5 | . . . . . 5 . . . Projectiles 5 | . . . . . 5 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . 6 . 1 . . 1 Impact 1 | . . . . . 1 . . . Kinetic 7 | . . . 6 . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 32 | . . . . . 32 . . . Shots . | . . . . . . . . . Rammed 23 | . . . . . 23 . . . Targets Rammed 24 | . . 1 . . 23 . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 345 | . 30 278 202 . 345 . . 144 Average Temperature 94 | . 18 78 96 . 108 . . 59 Received Heat Transfer 1284 | . . 237 324 . 489 . . 234 Effects 2 | . . . . . 2 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . Heat Transferred 2673 | . 37 1776 260 . 600 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Peak Influence 218 | . 15 218 143 64 . . . . Initial 91 | . . 5 91 64 . . . . Average 90 | . . 117 109 64 . . . . Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 85 | 100 100 72 100 100 . . . . Level 1 14 | . . 27 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . 2 3 . . . . . Investigation 3 | . . 2 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 4 | . . 3 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 51 | . . 24 7 . 16 . . 4 Peak Tracking Total 6 | . 1 6 3 . 5 . . 3 Tactical Retreats 8 | . . 1 . . 7 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 1 | . . 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 7 | . 1 3 1 . 2 . . . Terminals 3 | . 1 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 20 | . 2 12 2 . 4 . . . Successful 12 | . 1 6 1 . 4 . . . Failed 8 | . 1 6 1 . . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 11 | . 2 9 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 9 | . 1 4 . . 4 . . . Record 6 | . 1 2 . . 3 . . . Open Door 1 | . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 3 1 . . . . . Full Trace Events 2 | . . 2 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 4468 | 74 177 633 289 12 2690 312 58 223 Spaces Moved 3772 | 53 144 348 173 11 2558 313 59 113 Core 201 | 7 . . 25 . 88 . . 81 Treads . | . . . . . . . . . Legs 447 | 46 144 257 . . . . . . Wheels 2699 | . . . 59 11 2225 313 59 32 Hover 245 | . . . . . 245 . . . Flight 180 | . . 91 89 . . . . . Fastest Speed 31 | 50 120 114 31 85 50 100 100 100 Average Speed 101 | 110 120 131 81 85 94 100 100 162 Slowest Speed 300 | 120 120 300 250 85 150 100 100 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 26 22 16 . 98 55 8 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . 3 6 . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 6 | . . . 2 . 1 . . 3 Melee . | . . . . . . . . . Projectile 6 | . . . 2 . 1 . . 3 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 4101 | 68 146 426 251 13 2692 312 58 135 Wait . | . . . . . . . . . Move 3764 | 52 143 347 172 10 2557 312 58 113 Hop . | . . . . . . . . . Pick Up 48 | 8 1 13 12 . 13 . . 1 Fast Attach . | . . . . . . . . . Attach 54 | 6 1 8 18 2 15 . . 4 Detach 12 | . . 1 4 1 4 . . 2 Swap 2 | 1 . 1 . . . . . . Drop 4 | 1 . 1 2 . . . . . Fire 186 | . 1 54 43 . 78 . . 10 Melee 5 | . . . . . . . . 5 Ram 23 | . . . . . 23 . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 794 | -9/Materials | Discovered new exit (range 15) 853 | -9/Materials | Repaired Lgt. Assault Rifle 885 | -9/Materials | Entered another Materials area 885 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 929 | -8/Materials | Discovered new exit (range 13) 999 | -8/Materials | Lost 6 parts (1p4n1w) 1130 | -8/Materials | Lost 5 parts (2p1u2w) 1174 | -8/Materials | Entered Factory 1174 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1177 | -7/Factory | Discovered new exit (range 10) 1186 | -7/Factory | Entered Lower Caves 1292 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1396 | -7/Lower Caves | Lost 3 parts (1p2n) 1476 | -7/Lower Caves | Build established: Scavenger-Tank 1844 | -7/Lower Caves | Discovered new exit (range 7) 2286 | -7/Lower Caves | Learned 8 Factory zone layouts 2509 | -7/Lower Caves | Lost 7 parts (2p2n2u1w) 2564 | -7/Lower Caves | Lost 3 parts (3w) 2616 | -7/Lower Caves | Learned Armory security intel 2864 | -7/Lower Caves | Build established: Scavenger-Mutant 3876 | -7/Lower Caves | Entered another Lower Caves area 4166 | -7/Lower Caves | Discovered new exit (range 16) 4188 | -7/Lower Caves | Entered Zion 4234 | -7/Zion | Discovered new exit (range 12) 4246 | -7/Zion | Entered Proximity Caves 4276 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4279 | -6/Proximity Caves | Core integrity fell below 50% 4316 | -6/Proximity Caves | Learned location of 1 exit from Factory 4318 | -6/Proximity Caves | Core integrity fell below 20% 4337 | -6/Proximity Caves | Lost 7 parts (1p3n1u2w) 4453 | -6/Proximity Caves | Spotted B-75 Beast 4469 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- System corrupted: Matter fused (-5). Acquired 10 matter. Imp. Light Armor Plating fries itself beyond repair. Acquired derelict log, extracted data. Data stored: Factory exits (x1). Imp. Deuterium Engine self-destruct mechanism malfunctions. Lgt. Treads fries itself beyond repair. G-50 Soldier destroyed. System corrupted: Matter fused (-6). Acquired 6 matter. Acquired Imp. Deuterium Engine. System corrupted: Heat flow error (+178). N|FJQFQA8FEHMEBX/ TI G>Z7AVIZGDKXV&XC< System corrupted: Heat flow error (+109). MA7/48<&S1K7JT7#A0TI3QM33 System corrupted: Energy discharge (-116). System corrupted: Heat flow error (+171). Acquired 6 matter. 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BB ?????????????? | | #?????# ????????### ??????????????? | | #####?# #???????## ???????????????? | | ### #??????### ????????????????? | | ## #???#?#?### ;?????????????????? | | # #????# ### ##????????????????? | | ## ##????# #????????????????? | | ?## #????## #????????????????? | | ??# % ##?### #?????????????????? | | ??# % %"### #; #?????????????????? | | #?# "# ## ;; ##?????????????????? | | ## ### % ## ;#?????????????????????? | | ### ## @ #?????????????????????? | | ## ## ### ##?????????????????????? | | ## #???### #??????????????????????? | | ## #???## ##?????????????????????? | | ## ###?# ##????????????????????? | | ## ### ### ##???????????????????? | | ### ### ##??????????????????? | | ### ## #### #??????????????????? | | ### ##### ### #??????????????????? | | #?# #??## ## #####??????????????????? | | ##?# #### ## ##?????????????????????? | | #?# ## ## #?????????????????????? | | ## ## ##????????????????????? | | #?# #????????????????????? | | ##### #??# #???????????????????? | | ##???#?????## #??????????????????? | | #???????????## ## ## ##??????????????????? | | ?????????????## #####?# ##???????????????????? | | ??????????????#####?????? ##????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 450 Core Shielding 20 Evasion (%) 63 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control Fist Fight Loot Pinata Made in Tau Ceti IV One Hack Too Far Tourist Challenges ------------ None Game ------ Seed DataResetProtomatter Manual? 0 Play Time 00:34:46 Cumulative 2.0 hours Start 2024.05.23 @ 18:39:08 End 2024.05.23 @ 19:14:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c9a9d02-3ea8-43ad-bffb-dc9eac6a77db