Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.17 @ 22:44:45 Player: Lee Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (4508) 4508 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 11879 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 458 Friendly Fire -143 Cogmind --------- Core Integrity 746/1300 Matter 24/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Xenon Bombardment Thruster Transport Network Coupler Improved Targeting Computer Advanced Particle Charger Improved Transmission Jammer Advanced Shield Generator Point Defense System System Restoration Module Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Looter] Improved Targeting Computer > --- WEAPON ----------- Beamcaster Phase Cannon Barrage Gun Shock Bomb Launcher Advanced Datajack > --- INVENTORY -------- Improved Signal Interpreter Transport Network Coupler Improved Targeting Computer Advanced Particle Charger Improved Transmission Jammer Improved Medium Armor Plating Layered Heavy Armor Plating Improved Focal Shield Hardlight Generator Advanced Shield Generator Advanced Shield Generator Point Defense System System Restoration Module Drone Bay [Rating: 72] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Force Field Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 2 . . . . 2 2 2 Power 4 | . . . 1 . . . . . . . 1 1 1 Propulsion 4 | . . 2 . . . 2 . . . . . . . Utility 3 | . . . 1 . 1 . . . . . . . 1 Weapon 3 | . . . . . 1 . . . . . 1 1 . Parts Attached 87 | 6 3 8 2 17 3 7 4 4 . 12 6 11 4 Power 16 | 1 . 2 1 3 2 1 1 . . 3 1 1 . Engine 11 | 1 . 2 1 2 . . 1 . . 3 . 1 . Core 5 | . . . . 1 2 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 3 . 3 . 8 . 3 1 2 . 4 2 . 1 Treads 1 | 1 . . . . . . . . . . . . . Leg 25 | 2 . 3 . 8 . 3 1 2 . 4 2 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 23 | 1 2 1 1 2 1 2 2 . . 2 . 6 3 Device 12 | . 1 . . 2 1 1 1 . . 1 . 5 . Storage 2 | 1 1 . . . . . . . . . . . . Processor 3 | . . 1 . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . 1 . . 1 1 . . . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 21 | 1 1 2 . 4 . 1 . 2 . 3 3 4 . Energy Gun 6 | 1 1 1 . . . . . . . 1 1 1 . Energy Cannon 2 | . . . . 1 . . . . . . 1 . . Ballistic Gun 7 | . . . . 2 . 1 . 2 . 1 1 . . Ballistic Cannon 4 | . . 1 . 1 . . . . . 1 . 1 . Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 5 | . . 1 . 4 . . . . . . . . . Parts Lost 56 | . . 3 . 9 . 1 2 1 . 15 1 19 5 Power 7 | . . . . 2 . . . . . 2 . 3 . Propulsion 22 | . . 1 . 6 . 1 1 1 . 7 . 4 1 Utility 13 | . . 1 . 1 . . 1 . . 2 . 4 4 Weapon 14 | . . 1 . . . . . . . 4 1 8 . Highest Loss Streak 16 | . . 2 . 7 . 1 2 1 . 10 1 16 3 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 87 | . 95 99 99 98 92 95 95 97 100 63 82 70 14 Engine 10 | . 14 11 18 14 7 6 9 13 13 5 11 9 . Core 2 | . . . . 3 7 6 2 . . . 5 3 . Leg 30 | . 28 43 36 34 30 39 37 37 40 17 18 18 . Device 6 | . 12 7 . 5 15 6 6 6 6 5 5 4 2 Storage 7 | . 14 11 9 9 7 6 6 6 6 6 5 5 4 Processor 6 | . . 3 9 9 7 6 6 6 6 8 11 7 1 Protection 3 | . . . 8 3 . 6 4 6 6 3 . . 4 Energy Gun 2 | . 26 17 9 . . . . . . . 5 4 . Energy Cannon 3 | . . . . 3 7 6 6 6 6 . . 3 . Ballistic Gun 7 | . . . . 6 7 9 13 12 13 6 9 3 . Ballistic Cannon 3 | . . 4 9 7 . . . . . 5 5 3 . Peak Build Rating 72 | 5 10 17 24 33 39 48 52 58 59 59 63 72 22 Average Rating 38 | 2 8 13 23 28 38 42 50 55 58 35 50 55 19 On Entrance 33 | . 5 10 16 24 30 39 48 51 58 59 39 63 22 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 10 48 56 70 73 77 84 84 79 79 82 83 94 66 Greatest Support 90 | 20 20 40 40 40 40 65 75 90 90 90 90 90 6 Greatest Overweight (x) 22 | . 2 1 1 6 1 1 1 1 . 2 1 22 21 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 . . . . 2 16 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 17 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 9 14 19 20 20 20 20 20 20 20 13 17 11 Average Carried 16 | 4 7 10 16 19 19 19 19 19 20 14 8 13 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 9 14 19 20 20 20 20 20 20 9 13 10 9 Class Distribution -------------------- 32% | Mutant 26% | Scavenger-Tank 16% | Commander-Mutant 16% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Matter Collected 2403 | 260 30 147 51 858 42 213 210 227 . 163 75 93 34 Remotely . | . . . . . . . . . . . . . . Salvage Created 5553 | 59 317 475 130 1512 . 460 516 732 . 280 75 997 . Parts 277 | 2 18 41 11 84 . 24 22 23 . 6 5 41 . Haulers Intercepted 10 | . 1 1 1 6 . . . . . . . 1 . Recyclers Shooed 3 | . . . . 2 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . 22 23 . 8 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 99 | . 3 13 4 28 . 6 10 10 . 5 1 19 . Guns 42 | . 3 8 2 4 . 5 6 3 . 5 1 5 . Cannons 46 | . . 3 2 24 . 1 4 6 . . . 6 . AOE 9 | . . 2 . . . . . . . . . 7 . Classes Destroyed 15 | 1 3 4 . 2 . 1 1 1 . . 1 1 . Worker 10 | . . 3 . 3 . 2 . . . . . 2 . Hauler 10 | . 1 1 1 6 . . . . . . . 1 . Recycler 4 | 1 1 . . 2 . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 3 | . . . . 3 . . . . . . . . . Drone 1 | . . . . 1 . . . . . . . . . Watcher 8 | . 2 3 . 2 . . . . . . 1 . . Swarmer 27 | . . 7 3 4 . . 3 1 . . . 9 . Grunt 44 | . 3 5 . 14 . 2 6 5 . 5 . 4 . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 4 | . . . . . . . 1 2 . . . 1 . Sentry 19 | . . 1 1 10 . 3 . 1 . . . 3 . Specialist 1 | . . . . . . 1 . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . Programmer 2 | . . . . . . . . . . . . 2 . Best Kill Streak 10 | 1 4 10 4 10 . 4 5 5 . 4 1 7 . Combat Bots Only 10 | . 2 9 3 10 . 4 4 5 . 4 1 7 . Max Kills in Single Turn 5 | 1 1 5 2 1 . 1 1 2 . 1 1 2 . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 1103 | . 9 112 15 164 4 140 61 50 . 193 6 212 137 Missed 326 | . 1 46 5 44 1 50 12 14 . 58 1 63 31 Damage Taken 9964 | . 77 522 82 1316 34 766 383 224 . 1795 142 2755 1868 Core 2216 | . 29 72 33 172 . 75 38 15 . 184 76 968 554 Absorbed by Shields 739 | . . . . . . 18 323 219 . 160 . 19 . Ignored by Resistances 3025 | . 23 172 26 384 9 239 195 128 . 551 38 751 509 Core Remaining (%) 75 | 100 88 82 . 62 100 . . . . 63 92 15 . Volleys Fired 291 | 2 20 37 7 97 3 19 23 23 . 20 4 36 . Largest 5 | 1 2 2 2 2 2 3 3 3 . 3 4 5 . Hottest 281 | 40 80 104 104 104 60 90 90 90 . 102 232 281 . Shots Fired 681 | 2 29 71 14 191 6 56 69 66 . 51 12 114 . Gun 372 | 2 29 51 7 65 3 37 46 43 . 38 8 43 . Cannon 282 | . . 20 7 126 3 19 23 23 . 13 4 44 . Launcher 27 | . . . . . . . . . . . . 27 . Special . | . . . . . . . . . . . . . . Kinetic 416 | . . 20 7 178 3 37 46 43 . 44 7 31 . Thermal 170 | . . 14 7 13 3 19 23 23 . 7 5 56 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 95 | 2 29 37 . . . . . . . . . 27 . Robot Hit Streak 65 | 2 11 14 4 65 3 18 18 21 . 12 6 30 . Robot Miss Streak 5 | . 2 3 3 3 3 1 1 2 . 4 2 5 . Penetration Max 1 | . . . . . . 1 . 1 . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 481 | 2 22 49 7 148 3 43 52 38 . 37 9 71 . Core Hits 257 | 2 12 25 5 66 1 15 20 22 . 19 9 61 . Critical Kills 2 | . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 4 | . . . . . . 2 1 1 . . . . . Critical Strikes 25 | . . 6 . 9 . 2 1 2 . . . 5 . Burn 8 | . . 2 . 2 . . . . . . . 4 . Meltdown 2 | . . . . . . . . 1 . . . 1 . Destroy 4 | . . . . . . 2 1 1 . . . . . Blast 10 | . . 3 . 7 . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12318 | 28 344 1204 145 3225 84 1143 1244 1029 . 774 196 2902 . Guns 4804 | 28 323 542 58 830 43 571 573 527 . 553 102 654 . Cannons 5866 | . . 319 87 2389 41 552 671 502 . 221 94 990 . Explosions 1622 | . 21 343 . . . . . . . . . 1258 . Melee . | . . . . . . . . . . . . . . Ramming 26 | . . . . 6 . 20 . . . . . . . Kinetic 6431 | . . 319 87 2978 43 571 573 527 . 677 125 531 . Thermal 4228 | . 21 487 58 241 41 552 671 502 . 97 71 1487 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 1633 | 28 323 398 . . . . . . . . . 884 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . . . . 1 . Average Corruption 1 | . . . . . 1 . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . 3 . . . . . . 1 . Message Errors 1 | . . . . . 1 . . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . . Heat Flow Errors 2 | . . . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 207 | . . 37 . 28 . 20 25 20 . . . 77 . Projectiles 104 | . . . . 28 . 20 25 20 . . . 11 . Explosions 103 | . . 37 . . . . . . . . . 66 . Melee . | . . . . . . . . . . . . . . Knockbacks 29 | . . . . 14 . . . . . 4 . 11 . Impact . | . . . . . . . . . . . . . . Kinetic 29 | . . . . 14 . . . . . 4 . 11 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . 15 . . . . . . . . . 32 . Shots 6 | . . 1 . . . . . . . . . 5 . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 5 | . . . . 2 . 1 . . . . . 1 1 Kicked 4 | . . . . 2 . 1 . . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 826 | . 51 189 135 171 110 191 250 385 . 376 102 826 . Average Temperature 124 | . 35 65 69 50 38 74 113 124 . 219 47 271 . Received Heat Transfer 2608 | . 57 180 36 801 . 228 186 94 . 795 . 231 . Effects 29 | . . . . . . . . 1 . 1 . 27 . Shutdowns 13 | . . . . . . . . 1 . . . 12 . Energy Bleed 2 | . . . . . . . . . . . . 2 . Interference 8 | . . . . . . . . . . . . 8 . Short Circuit 3 | . . . . . . . . . . 1 . 2 . Damage (major) 2 | . . . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . 1 1 . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . . 1 . Parts Melted 10 | . . 1 . . . 4 . 1 . . . 4 . Heat Transferred 6810 | . 50 818 148 620 50 850 1050 800 . 150 111 2163 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 1 . . . . . . . . . 6 . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Peak Influence 634 | 5 146 444 283 634 189 143 . . . . 37 523 190 Initial 175 | . 2 52 159 101 130 . . . . . 7 15 175 Average 237 | 2 108 209 224 387 151 32 . . . . 14 230 173 Maximum Alert Level 2 | . . 2 1 2 . . . . . . . 2 . Low Security (%) 54 | 100 100 44 25 15 100 100 . . . . 100 45 100 Level 1 21 | . . 34 74 31 . . . . . . . 39 . Level 2 24 | . . 21 . 52 . . . . . . . 15 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . . . 8 . 7 . . . . . 5 . Investigation 1 | . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . 1 . Reinforcement 8 | . . . . 4 . 3 . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison 9 | . . . . 3 . 3 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Distress Signals 10 | . 1 5 1 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 151 | . 7 17 5 45 1 14 11 12 . 6 1 25 7 Peak Tracking Total 9 | . 3 9 4 8 1 4 4 5 . 5 1 6 5 Tactical Retreats 13 | . . . . 2 . 2 . 1 . 1 . 5 2 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Traps Triggered 6 | . . . 1 3 . . . . . . 1 1 . Indirectly 1 | . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . 2 . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Machines Disabled 6 | . . 2 . 1 . . . . . . . 3 . Max in Single Turn 2 | . . 2 . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Machines Accessed 7 | . . . . 5 . 1 . 1 . . . . . Terminals 5 | . . . . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 13 | . . . . 11 . 1 . 1 . . . . . Successful 5 | . . . . 4 . . . 1 . . . . . Failed 8 | . . . . 7 . 1 . . . . . . . Catastrophic 2 | . . . . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 11 | . . . . 11 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 5 | . . . . 4 . . . 1 . . . . . Record 1 | . . . . 1 . . . . . . . . . Open Door 4 | . . . . 3 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Total Allies 10 | . . . . 10 . . . . . . . . . Largest Group 10 | . . . . 10 6 4 . . . . . . . Highest-Rated Group 173 | . . . . 173 109 64 . . . . . . . Highest-Rated Ally 29 | . . . . 29 29 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 120 | . . . . 48 18 54 . . . . . . . Total Damage 1433 | . . . . 518 192 723 . . . . . . . Kills 17 | . . . . 10 2 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 . 2 . . . Drone Launches 11 | . . . . 2 4 3 . . . . . 2 . Drone Recoveries 7 | . . . . . 1 4 . . . . . 2 . Decoded 0b10 Intel 54 | . . . . . . . . . . . 22 32 . Items 54 | . . . . . . . . . . . 22 32 . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Turns Passed 9110 | 79 364 308 194 2149 466 569 1534 1158 103 1007 293 565 321 Spaces Moved 4241 | 47 139 94 87 908 233 257 757 779 86 496 151 177 30 Core 38 | 4 . . . . . . . . . . . 12 22 Treads 15 | 15 . . . . . . . . . . . . . Legs 4180 | 28 139 94 87 908 233 257 757 779 86 496 151 165 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . 8 Fastest Speed 50 | 50 120 190 190 190 190 190 190 120 120 120 120 190 600 Average Speed 187 | 126 217 190 190 194 190 190 190 138 120 186 176 248 956 Slowest Speed 1150 | 160 260 190 190 540 190 190 190 190 120 260 190 1150 1100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 28 18 13 85 9 7 85 82 10 67 5 6 1 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 9 | . . . . . . . 2 4 1 2 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 95 | . 3 18 1 11 1 4 5 9 . 4 . 39 . Melee . | . . . . . . . . . . . . . . Projectile 43 | . . . 1 11 1 4 5 9 . 4 . 8 . AOE 52 | . 3 18 . . . . . . . . . 31 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Total 4880 | 63 174 152 102 1107 252 302 814 818 87 544 170 237 58 Wait 127 | . . . . 36 11 13 24 6 . 15 . 2 20 Move 4228 | 46 138 93 86 907 232 256 756 778 85 495 150 176 30 Hop . | . . . . . . . . . . . . . . Pick Up 94 | 8 9 12 7 21 2 4 2 5 1 1 10 9 3 Fast Attach 11 | 4 . . . 2 . 3 1 1 . . . . . Attach 60 | 2 2 5 2 8 2 3 . 3 . 12 6 11 4 Detach . | . . . . . . . . . . . . . . Swap 16 | . 1 3 . 7 1 1 3 . . . . . . Drop 38 | 1 4 2 . 17 1 2 5 2 1 1 . 2 . Fire 291 | 2 20 37 7 97 3 19 23 23 . 20 4 36 . Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick 4 | . . . . 2 . 1 . . . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x2 708 | -9/Materials | Destroyed 9 combat bots 721 | -9/Materials | Discovered new exit (range 14) 752 | -9/Materials | Entered another Materials area 752 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 915 | -8/Materials | Discovered new exit (range 10) 946 | -8/Materials | Entered Storage 1644 | -8/Storage | Garrison activated, responded to threat 1717 | -8/Storage | Lost 7 parts (1p5n1u) 1733 | -8/Storage | Destroyed 10 combat bots 1912 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2226 | -8/Storage | Build established: Commander-Mutant 3083 | -8/Storage | Discovered new exit (range 7) 3095 | -8/Storage | Entered Factory 3095 | -7/Factory | Accompanied by 6 allies 3095 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3175 | -7/Factory | P-60 Hacker assimilated allied Soldier 3a 3507 | -7/Factory | Discovered new exit (range 19) 3561 | -7/Factory | Entered another Factory area 3561 | -6/Factory | Accompanied by 7 allies 3561 | -6/Factory | Evolved 2 slots: Propulsion x2 3793 | -6/Factory | Build established: Scavenger-Mutant 3896 | -6/Factory | Garrison activated, responded to threat 4042 | -6/Factory | Discovered new exit (range 11) 4130 | -6/Factory | Entered Lower Caves 4360 | -6/Lower Caves | Build established: Scavenger-Tank 5410 | -6/Lower Caves | Build established: Scavenger-Gunner 5655 | -6/Lower Caves | Discovered new exit (range 8) 5664 | -6/Lower Caves | Entered another Lower Caves area 5930 | -6/Lower Caves | Build established: Scavenger-Tank 5960 | -6/Lower Caves | Encountered a Warlord checkpoint 6303 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6467 | -6/Lower Caves | Learned location of 1 exit from Factory 6737 | -6/Lower Caves | Learned Factory security intel 6809 | -6/Lower Caves | Discovered new exit (range 11) 6822 | -6/Lower Caves | Entered Zion 6878 | -6/Zion | Discovered new exit (range 8) 6925 | -6/Zion | Entered Proximity Caves 7058 | -5/Proximity Caves | Lost 10 parts (2p5n3w) 7075 | -5/Proximity Caves | Identified exit to Factory 7231 | -5/Proximity Caves | Learned location of 1 exit from Factory 7260 | -5/Proximity Caves | Build established: Mutant 7566 | -5/Proximity Caves | Spotted B-75 Beast 7615 | -5/Proximity Caves | Lost 4 parts (2n2u) 7932 | -5/Proximity Caves | Entered Factory 7932 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7933 | -5/Factory | Identified exit to Factory 8212 | -5/Factory | Discovered exit to Factory (range 5) 8222 | -5/Factory | Build established: Scavenger-Gunner 8225 | -5/Factory | Entered another Factory area 8225 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8464 | -4/Factory | Garrison activated, responded to threat 8563 | -4/Factory | Discovered new exit (range 5) 8655 | -4/Factory | Destroyed 7 combat bots 8670 | -4/Factory | Core integrity fell below 50% 8690 | -4/Factory | Core integrity fell below 20% 8705 | -4/Factory | Lost 16 parts (2p4n4u6w) 8790 | -4/Factory | Entered Research 8790 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8956 | -3/Research | Build established: Mutant 9111 | -3/Research | Self-destructed Last Messages --------------- 08975_ ALERT: All DSF locations entering lockdown mode. 08982_ S-43 Plague destroyed. 08983_ Drone Bay destroyed. 09001_ S-43 Plague destroyed. 09009_ Acquired Xenon Bombardment Thruster. 09010_ Acquired 34 matter. 09012_ Lyr. Heavy Armor Plating destroyed. 09031_ Acquired Lgt. Antimatter Reactor. 09039_ Acquired Xenon Bombardment Thruster. 09040_ Slammed into S-43 Plague. 09046_ R-10 Processor collects Lgt. Antimatter Reactor. 09050_ R-10 Processor collects Xenon Bombardment Thruster. 09066_ Imp. Medium Armor Plating destroyed. 09082_ Xenon Bombardment Thruster destroyed. 09087_ Imp. Medium Armor Plating destroyed. 09092_ ALERT: Security rotation in progress. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??###############????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# """ #????????????????????????????????? | | ??# "T" #??????????????????#?????????????? | | ??# #????????????????? ????????????? | | ??# #??????????????? ?????????????? | | ??#######+#############+####### ????????????? | | ?????# ^^ ????????????? | | ?????# ???????????? | | ?????# ^^ ???????????? | | ?????# ???????????? | | ?????########### %###+########?????????????????? | | ???????????????# # s@ #?????????????????? | | ???????????????# # s #?????????????????? | | ???????????????# # s #?????????????????? | | ???????????????# # + ???????????????? | | ???????????????# # ""T"" # ????????????? | | ???????????????# # """"" #?#####???????????? | | ???????????????# ############?????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????+ #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 39 Energy Capacity 545 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Decoder Ring Challenges ------------ None Game ------ Seed FusionArmoredTube Manual? 0 Play Time 00:58:04 Cumulative 35.6 hours Start 2025.03.17 @ 01:42:43 End 2025.03.17 @ 22:44:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 7 Adventurer 60 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff11065f-c601-46a4-b803-06ac27cd8d75