Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 09:01:42 Player: Wyvric Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (474) 2370 Value Destroyed (26117) 26117 Prototype IDs (366) 7320 Alien Tech Used (12) 2400 Bonus (34592) 34592 TOTAL SCORE: 82099 Bonus ------- High Alert Combat Kills 940 Follower Combat Kills 206 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 6322 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -176 Cogmind --------- Core Integrity 303/1600 Matter 66/300 Energy 1277/2178 System Corruption 0% Temperature Cool (4) Movement Treading (172) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Antimatter-Point Reactor > --- PROPULSION (8) --- Treaded Biometal-Centrium Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Huge Storage Unit Heavy Reactive Plating Heavy Regenerative Plating AEGIS Remote Shield Experimental System Purifier > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY (25) --- Reinforced Quantum Reactor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Experimental Cooling System Advanced Coolant Injector Advanced Coolant Injector Experimental Matter Compressor (0) Advanced Weapon Cycler Heavy Armor Plating Advanced Shield Generator Advanced Force Field Long-range Tractor Beam Subatomic Replicator Spacefold Activator Compact Tesla Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Antimatter-Point Reactor > --- PROPULSION ------- Treaded Biometal-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Huge Storage Unit Core Analyzer Advanced Weapon Cycler Heavy Regenerative Plating Advanced Remote Force Field AEGIS Remote Shield > --- WEAPON ----------- Hvy. KE Hardcell Construct/C > --- INVENTORY -------- Particle Reactor Advanced Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Quantum Shading Machine Experimental Transmission Jammer Advanced Reaction Control System Heavy Armor Plating AEGIS Remote Shield Advanced Point Defense System Long-range Tractor Beam Subatomic Replicator Spacefold Activator Quantum Rifle Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Compact Tesla Bomb Launcher Gamma Bomb Array [Rating: 238] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Heavy Regenerative Plating Artifact Phase Armor Weapon Constructs Energy Gun Cooled Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Fusion Bomb Launcher Special Weapon Plasma Flamer Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . 4 2 . . 4 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . 1 2 . . . . . . . 1 . . . . 2 . . . . . . Utility 8 | . . . . 1 . . . 3 . . . . 1 . . . . . . 2 . . 1 . Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 313 | 7 9 3 12 23 7 21 6 12 3 2 12 7 4 10 11 3 3 20 27 8 13 19 27 44 Power 18 | 1 1 . 1 2 1 2 . . . . . 1 . . . . . 1 2 . . . . 6 Engine 9 | 1 1 . 1 2 1 2 . . . . . . . . . . . . 1 . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 6 Propulsion 35 | 2 . . 2 8 3 12 . . . . . . . . . . . 2 . . 4 2 . . Treads 10 | 2 . . . 3 3 . . . . . . . . . . . . 2 . . . . . . Leg 12 | . . . . . . 10 . . . . . . . . . . . . . . 1 1 . . Wheel 7 | . . . 2 4 . . . . . . . . . . . . . . . . . 1 . . Hover 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . Flight 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Utility 179 | 1 3 2 4 4 2 2 2 12 2 1 9 4 4 5 7 3 3 12 20 7 8 12 20 30 Device 103 | . 1 2 1 3 1 1 2 6 1 1 5 3 3 5 5 2 1 8 8 3 5 7 10 19 Storage 11 | 1 2 . 1 . . . . 1 . . . . . . . . . . 3 2 . . 1 . Processor 26 | . . . . . . . . 1 . . 1 . . . 1 . . 2 8 1 2 1 4 5 Hackware 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . Protection 33 | . . . 2 1 1 1 . 2 1 . 3 1 . . 1 1 2 2 1 1 . 2 5 6 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon 81 | 3 5 1 5 9 1 5 4 . 1 1 3 2 . 5 4 . . 5 5 1 1 5 7 8 Energy Gun 21 | . . . 3 6 . 2 1 . . . . 2 . 2 1 . . . 2 . . . 1 1 Energy Cannon 18 | . . . 2 2 . 2 . . . 1 1 . . 1 1 . . . . . . 3 3 2 Ballistic Gun 14 | 3 1 1 . 1 1 1 3 . . . . . . 1 . . . . . . . . 1 1 Ballistic Cannon 9 | . . . . . . . . . 1 . 1 . . 1 . . . 1 1 1 . . 1 2 Launcher 10 | . 4 . . . . . . . . . . . . . . . . 1 1 . . 2 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 1 . 2 . 8 1 . 1 . 2 3 . . . 3 . 3 15 . 3 2 1 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 System Corruption 25 | . . . . . . . . . . . . . . . . . . . . . . . . 25 Parts Lost 85 | . 1 1 4 8 . . . . 1 . 5 7 5 3 3 . 8 17 1 4 2 4 . 11 Power 10 | . . . . 1 . . . . . . . 1 . . . . 2 4 . 1 . . . 1 Propulsion 5 | . . . 1 3 . . . . . . . . . . . . . 1 . . . . . . Utility 48 | . . . 1 1 . . . . 1 . 5 6 4 3 2 . 4 7 . 2 2 2 . 8 Weapon 22 | . 1 1 2 3 . . . . . . . . 1 . 1 . 2 5 1 1 . 2 . 2 Highest Loss Streak 5 | . 1 1 3 3 . . . . 1 . 1 3 4 2 1 . 4 5 1 1 2 2 . 4 To Critical Strikes 5 | . . . 2 . . . . . . . . 1 . . . . . 1 . 1 . . . . Average Backups 20 | 4 22 24 12 23 24 24 19 24 24 24 22 13 7 16 15 16 22 18 5 14 21 20 22 21 Power 1 | . 4 5 1 2 1 . 1 1 1 1 1 1 . 1 1 1 2 . . 1 1 2 1 1 Propulsion 3 | 2 5 6 1 4 5 5 3 2 1 2 5 7 4 4 4 3 6 6 . 2 4 . . . Utility 8 | . 2 4 2 10 11 6 3 11 13 12 11 4 2 5 7 9 10 8 2 6 8 10 10 13 Weapon 6 | . 9 8 6 6 6 12 10 9 8 8 5 . . 5 2 1 1 1 2 4 5 5 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 203 | . 1 . 7 5 7 3 13 17 3 4 13 12 . 10 15 1 9 21 3 4 15 5 9 26 Power 18 | . . . 1 1 1 1 1 1 . . 1 2 . 1 2 . . 1 . . 2 1 2 . Propulsion 67 | . 1 . 4 . . 1 4 2 . 1 5 9 . 4 4 1 5 11 1 . 7 1 1 5 Utility 40 | . . . 1 4 6 1 . 1 . . 3 1 . . 4 . . 6 1 . 1 . 2 9 Weapon 75 | . . . 1 . . . 8 12 3 3 4 . . 5 5 . 4 2 1 4 5 3 4 11 Tool/Special 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 60 | . 94 100 90 96 99 99 55 47 47 47 46 48 40 46 46 48 46 44 40 50 48 47 49 46 Engine 3 | . 14 14 14 9 7 7 6 3 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 4 5 4 4 5 5 5 3 4 4 4 3 4 Treads 6 | . 28 28 2 16 37 4 . 2 5 4 . 2 . 4 1 . . 2 1 . . . . 2 Leg 2 | . . . . . . 33 7 2 . . 5 2 . . 3 5 5 2 . . . . . . Wheel 2 | . . . 25 9 . . 5 . . . . . . . . . . . . . . . 1 . Device 14 | . 8 14 5 8 7 7 7 12 16 16 14 18 18 22 21 18 19 15 9 15 17 14 16 16 Storage 6 | . 14 14 6 9 7 7 7 5 5 5 5 4 3 5 5 5 5 3 1 4 4 4 3 3 Processor 2 | . . . . . . . . 4 5 5 2 . . . 2 5 2 1 12 9 6 7 4 2 Protection 2 | . . . 7 8 7 7 . 3 . . 3 1 . . . . 1 . . 2 . . 1 4 Energy Gun 3 | . . . 1 28 24 28 6 . . . . 4 . . . . . . 2 1 . 1 1 . Energy Cannon 3 | . . . 20 4 . . 3 2 . 2 . 2 2 4 5 5 3 2 . . . 2 2 3 Ballistic Gun 4 | . 27 28 4 2 5 1 6 . . . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . 2 5 5 5 3 2 3 . . 3 1 . 4 2 2 1 2 Peak Build Rating 238 | 6 12 17 18 38 44 63 72 108 114 116 139 140 126 137 139 143 144 154 167 178 221 231 225 238 Average Rating 108 | 4 10 11 13 32 41 60 54 91 106 111 122 131 105 126 126 136 131 129 121 169 198 210 205 222 On Entrance 101 | . 6 11 12 15 37 43 63 72 108 112 107 126 126 104 126 137 143 130 77 167 169 218 209 217 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 278 | 14 93 92 102 127 111 117 115 131 136 130 183 185 190 208 190 158 151 158 51 139 195 194 208 278 Greatest Support 301 | 40 40 40 40 60 102 102 96 50 50 58 88 88 88 88 140 131 131 179 266 301 268 272 272 277 Greatest Overweight (x) 10 | . 2 2 6 10 1 1 5 2 2 2 2 2 2 2 2 1 1 4 5 . 1 . . 1 Average Overweight (x) 1 | . 1 2 2 3 1 1 1 1 2 2 1 1 1 2 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 25 25 25 25 25 Average Capacity 23 | 6 23 25 14 25 25 25 25 25 25 25 25 24 18 25 25 25 25 22 7 17 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 22 10 23 25 25 25 25 10 25 25 25 25 25 Average Carried 21 | 4 22 24 12 23 24 24 19 24 24 24 23 15 7 16 22 23 22 20 6 14 24 22 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 25 25 25 25 25 5 10 25 25 25 25 25 Final Carried 25 | 8 24 25 23 25 25 25 24 24 25 22 22 5 10 22 25 22 20 5 10 24 19 20 22 20 Scrap Engine Consumption 480 | . . . . . . . 98 36 4 12 28 17 8 26 23 1 27 29 25 14 27 26 41 38 Constructs Created 9 | . . . . . . . 3 . . . . . . . . . . 2 3 . . 1 . . Constructs Modified 216 | . . . . . . . 34 22 2 7 14 6 9 11 14 . 9 9 7 13 12 10 18 19 Class Distribution -------------------- 45% | Construct 17% | Alien-Construct 15% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Mutant | -3/Research Construct | -3/Testing Infiltrator-Construct | -2/Research Infiltrator-Construct | -2/Quarantine Alien-Construct | -2/Section 7 Alien-Construct | -1/Access Alien-Construct | -1/Command Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 17094 | 230 547 98 228 448 101 366 674 727 483 325 5367 569 225 533 281 80 283 271 330 544 353 524 1006 2501 Remotely 3987 | . . . . . . . . 199 . . 2662 67 153 . . . . . . . . . 307 599 Salvage Created 31719 | 50 614 171 209 999 392 1551 2912 2241 531 640 5982 356 377 958 745 343 1337 1708 521 734 409 483 1219 6237 Parts 1326 | 6 40 11 13 57 27 59 104 108 16 17 257 13 14 31 15 4 59 91 28 32 35 35 33 221 Haulers Intercepted 9 | . 2 . . 2 . 2 1 . . . . . . . . . . . . 2 . . . . Recyclers Shooed 11 | 1 . . . . . . 6 . . . . . . . . . . . . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . 2 . . . . . 14 14 . 13 . 3 4 1 47 . . . . . . . Prevented 35 | . . . . . . . . . . . . . . 12 3 . 20 . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 368 | . 15 3 6 17 12 20 18 30 5 10 86 8 7 12 7 . 20 16 5 11 4 4 9 43 Melee 27 | . . . . . . . . . . . . . . . 2 . . 14 5 2 4 . . . Guns 64 | . 7 3 1 11 9 17 9 . . . . 4 . 3 . . . . . . . . . . Cannons 217 | . . . 3 6 . . 9 28 5 10 86 4 1 1 4 . 16 2 . 9 . 4 . 29 AOE 29 | . 8 . 2 . 3 . . 2 . . . . 5 . . . . . . . . . 4 5 Classes Destroyed 27 | 2 5 1 2 3 1 1 2 1 1 . 4 . . 1 . . . . 1 . . . 1 1 Worker 27 | 1 3 . . 1 . 3 1 3 . . . . . . . . . 1 3 1 2 1 1 6 Builder 20 | . 1 . . 1 . 1 5 7 . . . . . . . . . 1 . . 1 2 1 . Tunneler 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . 2 . 2 1 . . . . . . . . . . . . 2 . . . . Recycler 32 | . . 1 . 1 . 3 10 2 . . . . . . . . . 5 1 . 1 2 3 3 Minesweeper 4 | . . . . . . . . . 2 1 . . . . 1 . . . . . . . . . Mechanic 4 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 51 | . 3 3 . 3 6 . 1 1 1 1 6 4 . . . . 4 3 1 4 . . 5 5 Saboteur 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 101 | . 12 . . 8 4 7 1 11 3 7 12 3 4 1 5 . 8 . . 2 . . . 13 Brawler 15 | . . . . . . 1 4 3 . 1 4 . . . . . 1 . . . . . . 1 Duelist 11 | . . . . . . . 2 2 . . 3 . . . . . 4 . . . . . . . Protector 4 | . . . . . . . 2 . . . 1 . . . . . 1 . . . . . . . Sentry 37 | . . . . 4 . 10 3 4 1 1 . 1 1 1 . . 1 3 1 2 . 1 . 3 Hunter 19 | . . . . 2 . 1 1 1 . . 4 . . 3 2 . . . . 1 . . 2 2 Programmer 58 | . . . . . 2 1 . 7 . . 10 . 2 2 . . 1 10 2 2 4 3 . 12 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Executioner 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . . 6 . . . 5 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Thug 14 | . . . . . . . . . . . 13 . . 1 . . . . . . . . . . Savage 5 | . . . . . . . . . . . 2 . . 3 . . . . . . . . . . Butcher 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Bouncer 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Mutant 11 | . . . . . . . . . . . 10 . . 1 . . . . . . . . . . Commander 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Knight 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 19 | 1 6 3 2 5 3 8 6 12 3 4 19 4 3 2 2 . 6 4 3 5 3 3 5 12 Combat Bots Only 19 | . 4 3 2 3 3 4 3 5 3 4 19 4 3 2 2 . 6 3 2 4 2 3 5 10 Max Kills in Single Turn 4 | 1 4 1 2 2 3 2 1 2 1 1 2 1 3 1 1 . 1 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 2 . 3 . . 2 . . . . 3 . . . . . . . . . 2 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 1 1 1 . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Fake God Mode (-5/Warlord) Warlord (-5/Warlord) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3955 | . 68 17 20 96 49 194 49 167 28 20 520 298 190 94 83 . 170 484 112 238 244 346 66 402 Missed 1281 | . 17 5 6 21 16 93 16 42 7 7 158 80 59 30 19 . 40 147 38 117 92 136 31 104 Intercepted 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Hits 2674 | . 51 12 14 75 33 101 33 125 21 13 362 218 131 64 64 . 130 337 74 121 152 210 35 298 Melee 39 | . . . . . . . 2 9 . . 11 2 . 3 . . 8 . . . . . . 4 Projectile 2635 | . 51 12 14 75 33 101 31 116 21 13 351 216 131 61 64 . 122 337 74 121 152 210 35 294 AOE 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . 7 Critical Strikes 170 | . . . 3 7 1 . 1 12 1 . 20 11 6 5 9 . 8 22 3 5 6 17 . 33 Part Disruptions 14 | . . . . . . . . . . . 6 . . . . . . 1 . . 2 . . 5 Damage Taken 56857 | . 593 101 329 1117 517 951 405 2752 433 231 6958 3548 3045 1259 1232 . 2794 6731 1752 3114 3347 5356 1050 9242 Core 5263 | . 80 16 101 100 16 111 43 224 51 . 411 278 382 107 126 . 118 490 161 158 47 946 377 920 Absorbed by Shields 6686 | . . . . . . . . . . 5 223 978 . . . . 84 90 . . . . 143 5163 Reduced by Siege Mode 190 | . . . . . . . . . . . . . . . . . . . . . . . . 190 Ignored by Resistances 181 | . . . . . . . . . . . . . . . . . 169 12 . . . . . . Regen/Repaired (Parts) 25334 | . . . . . . . 79 943 84 904 3023 3064 452 1488 1577 100 728 2223 721 1514 2584 1322 2231 2297 Core Remaining (%) 43 | 100 . . 21 81 . . 75 . . . . 3 . . . . 36 . 44 . . 14 . 18 Volleys Fired 1296 | 3 52 10 17 57 23 57 117 111 26 18 222 42 13 63 21 . 86 16 1 38 14 6 38 245 Largest 4 | 2 2 2 2 4 4 4 4 1 1 2 1 1 1 2 1 . 1 1 1 2 1 1 3 3 Hottest 450 | 40 40 40 160 320 85 120 200 190 57 237 128 150 288 412 258 . 113 75 62 126 68 300 326 450 Shots Fired 1858 | 6 92 20 29 183 66 208 217 111 25 19 218 44 13 71 21 . 86 17 1 44 14 6 43 304 Gun 712 | 6 80 20 9 133 65 206 132 . . . . 31 . 18 . . . . 1 . 10 . 1 . Cannon 1033 | . . . 16 50 . 2 85 111 25 19 218 13 13 53 18 . 86 15 . 44 4 6 32 223 Launcher 110 | . 12 . 4 . 1 . . . . . . . . . . . . 2 . . . . 10 81 Special 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Kinetic 818 | 6 80 20 8 35 18 3 118 67 25 18 161 13 . 14 8 . 64 2 1 44 14 . 1 98 Thermal 842 | . . . 17 148 47 205 99 44 . 1 57 31 4 15 9 . . 11 . . . 6 32 116 Explosive 74 | . 12 . 4 . 1 . . . . . . . . . . . . 2 . . . . . 55 Electromagnetic 124 | . . . . . . . . . . . . . 9 42 4 . 22 2 . . . . 10 35 Robot Hit Streak 39 | 2 12 6 13 11 17 30 39 12 7 11 12 11 2 11 6 . 10 5 1 4 7 13 3 12 Robot Miss Streak 8 | 1 2 3 3 4 3 3 4 3 6 1 6 8 3 4 2 . 4 1 . 4 . . 2 5 Penetration Max 1 | . . . . . . . . . 1 1 1 . . . . . 1 . . . 1 . . . Secondary Targets 6 | . 2 . . . 1 2 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1259 | 3 62 13 18 98 35 135 139 75 16 18 158 26 3 49 36 10 58 58 26 35 21 14 16 137 Core Hits 683 | 3 34 6 10 45 18 59 66 62 9 13 103 17 7 17 13 2 25 32 11 15 9 5 13 89 Critical Kills 9 | . . . . . . . . . . . 5 . 1 . . . . . . . . 2 . 1 Critical Parts Destroyed 8 | . . . . . . . 1 . . . 4 1 . 1 . . . . . . . 1 . . Critical Strikes 91 | . . . . 7 . 13 1 5 2 3 20 2 1 1 5 . 1 6 6 7 3 5 . 3 Burn 22 | . . . . 7 . 13 . . . . . 1 . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 18 | . . . . . . . 1 . . . 10 1 1 1 . . . . . . . 4 . . Blast 23 | . . . . . . . . 5 2 3 10 . . . . . . . . 1 . . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Sever 19 | . . . . . . . . . . . . . . . 4 . . . 5 6 3 1 . . Impale 7 | . . . . . . . . . . . . . . . . . . 6 1 . . . . . Melee Attacks 260 | . . . . . . . . . . . . . . . 23 10 . 109 39 27 29 18 5 . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . . . . . . . . . . . 23 10 . 1 35 27 29 18 . . Piercing 112 | . . . . . . . . . . . . . . . . . . 108 4 . . . . . Sneak Attacks 22 | . . . . . . . . . . . . . . . . . . 6 4 3 . 6 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Follow-up Attacks 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . Damage Inflicted 85149 | 47 1455 173 643 1960 887 2770 4315 7466 1306 1889 20868 1794 1229 1494 2304 842 3599 3346 1964 2825 1444 2165 1304 17060 Guns 8060 | 47 694 173 67 1166 709 2735 1348 . . . . 540 . 319 . . . . 27 . 235 . . . Cannons 60539 | . . . 247 794 . 26 2967 7240 1306 1889 20824 990 317 1122 1256 . 3599 268 . 1341 43 1005 429 14876 Explosions 5594 | . 761 . 329 . 178 . . 192 . . . . 912 53 . . . 364 . . . . 621 2184 Melee 10555 | . . . . . . . . . . . . . . . 1009 842 . 2703 1937 1484 1166 1160 254 . Ramming 362 | . . . . . . 9 . 34 . . 44 264 . . . . . 11 . . . . . . Kinetic 44589 | 47 694 173 67 273 108 . 2557 5616 1306 1855 14237 990 . 166 637 . 2955 . 27 1341 278 . 254 11008 Thermal 23379 | . . . 247 1687 601 2761 1758 1816 . 34 6587 540 927 326 585 . . 268 . . . 1005 429 3808 Explosive 1714 | . 761 . 329 . 178 . . . . . . . 69 . . . . 364 . . . . . 13 Electromagnetic 4804 | . . . . . . . . . . . . . 233 1002 73 . 644 . . . . . 621 2231 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7353 | . . . . . . . . . . . . . . . 1009 842 . . 1692 1484 1166 1160 . . Piercing 2948 | . . . . . . . . . . . . . . . . . . 2703 245 . . . . . Highest Corruption 69 | . . . . . 1 1 1 7 7 7 19 19 . 1 1 1 3 41 52 4 6 7 2 69 Average Corruption 10 | . . . . . 1 1 1 2 7 7 9 19 . 1 1 1 1 34 45 2 4 6 2 33 Corruption Purged 88 | . . . . . . . 1 . . . . . . . . . . . . . 10 . . 77 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 546 | . . . . . 4 13 1 16 50 48 30 43 . 16 25 1 22 44 38 8 21 14 11 141 Message Errors 133 | . . . . . . 4 . 4 14 13 4 8 . 7 7 . 6 14 11 1 6 5 2 27 Matter Fused 129 | . . . . . 1 3 1 3 12 10 8 6 . 4 8 . 7 9 7 2 4 3 5 36 Heat Flow Errors 57 | . . . . . . 1 . 3 7 5 5 7 . . 3 . 1 2 4 1 3 2 . 13 Energy Discharges 61 | . . . . . 2 2 . 2 5 8 2 4 . 2 3 1 4 1 2 2 2 1 2 16 Parts Rejected 17 | . . . . . . 1 . . 1 1 2 1 . 1 . . . 3 1 . 1 1 . 4 Parts Fused 9 | . . . . . . . . . 1 1 . 1 . 1 . . 1 2 . . 2 . . . Data Loss (minor) 52 | . . . . . . . . 2 8 4 4 3 . . . . 2 4 6 1 2 2 1 13 Data Loss (major) 26 | . . . . . . . . 1 1 3 1 5 . 1 4 . 1 3 1 . . . . 5 Misfires 7 | . . . . . 1 . . . . . . 3 . . . . . 1 . . . . 1 1 Alerts 12 | . . . . . . . . 1 . 3 . 2 . . . . . . 1 . 1 . . 4 Misdirections 16 | . . . . . . . . . . . . 2 . . . . . 5 5 . . . . 4 Weapon Failures 27 | . . . . . . 2 . . 1 . 4 1 . . . . . . . 1 . . . 18 Overload Shots 31 | . . . . 2 5 10 1 . . . . 13 . . . . . . . . . . . . Effects 5 | . . . . . . 2 . . . . . 3 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Heat Surge 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Overflow Damage 8445 | . 41 . 23 15 . . 315 729 175 110 2382 172 170 45 350 249 393 278 122 250 193 588 30 1815 Projectiles 6707 | . . . 23 15 . . 315 729 175 110 2382 172 . 45 143 . 393 . . 214 . 165 18 1808 Explosions 240 | . 41 . . . . . . . . . . . 170 . . . . 10 . . . . 12 7 Melee 1498 | . . . . . . . . . . . . . . . 207 249 . 268 122 36 193 423 . . Knockbacks 137 | . . . . . . . 7 38 2 7 26 4 . . 5 . 25 . . 3 . . . 20 Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 126 | . . . . . . . 7 31 2 7 26 3 . . 4 . 24 . . 3 . . . 19 Secondary 10 | . . . . . . . . 7 . . . . . . 1 . 1 . . . . . . 1 Self-Inflicted Damage 1050 | . 11 . 28 . . . . 120 . . 148 . 315 . . . . . . . . . 39 389 Shots 23 | . 1 . 2 . . . . 3 . . 2 . 3 . . . . . . . . . 2 10 Rammed 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Targets Rammed 35 | . . . . . . 1 . 4 . . 3 26 . . . . . 1 . . . . . . Kicked 31 | . . . . . . 1 . 1 . . 3 26 . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 557 | . 6 . 72 422 . 236 272 364 263 288 348 513 518 557 381 . 255 188 241 250 188 284 172 501 Average Temperature 115 | . 4 . 29 135 . 94 71 104 55 92 100 162 171 154 129 . 102 44 119 120 88 129 54 135 Received Heat Transfer 7064 | . 318 . 93 648 90 276 48 673 144 54 597 879 718 282 460 . 388 153 63 297 234 279 27 343 Effects 33 | . . . . 5 . . . . . . 1 10 7 5 1 . 1 . . . . . . 3 Shutdowns 3 | . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . Energy Bleed 8 | . . . . 2 . . . . . . 1 . 2 2 . . 1 . . . . . . . Interference 8 | . . . . . . . . . . . . 3 3 . . . . . . . . . . 2 Matter Decay 7 | . . . . 1 . . . . . . . 2 1 3 . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 66 | . . . . . . . . . . . . . . . . . . . . . . . . 66 Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . . . . 46 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Robots Corrupted 26 | . . . . . . . . . . . . . 1 8 . . 4 . . . . . 3 10 Combat Hostiles 25 | . . . . . . . . . . . . . 1 8 . . 4 . . . . . 3 9 Parts Fried 30 | . . . . . . . . . . . . . 2 4 . . 3 . . . . . 4 17 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 5 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . Parts Melted 56 | . . . 1 8 4 25 4 . . . 1 . 1 4 2 . . . . . . 2 1 3 Heat Transferred 20523 | . . . 333 3420 1073 6290 2315 621 . 37 1347 933 487 550 637 . . 111 . . . 74 370 1925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 3 | . . . . . . 1 1 3 . . . . 1 . . . . . . 1 . . . 3 Low Security (%) 67 | 100 100 100 . 100 100 67 65 . . . . . 54 . . . . 100 100 96 100 100 100 11 Level 1 9 | . . . . . . 32 34 22 . . . . 45 . . . . . . 3 . . . 2 Level 2 6 | . . . . . . . . 54 . . . . . . . . . . . . . . . 15 Level 3 16 | . . . . . . . . 23 . . . . . . . . . . . . . . . 70 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 892 | 5 153 62 . 142 92 394 278 892 . . . . 310 . . . . 138 82 208 161 97 139 732 Initial 466 | . 3 16 . . 34 9 142 466 . . . . 19 . . . . 102 24 39 96 18 30 . Average 126 | . 56 2 . 27 28 165 114 585 . . . . 139 . . . . 58 30 83 90 16 55 353 Influence Increases 11458 | 10 589 80 . 612 353 704 749 1618 110 225 1005 230 483 195 230 15 573 575 243 451 342 265 326 1475 Destroy 0b10 Robot/C 6260 | . 300 60 . 340 240 400 240 600 100 200 920 160 140 140 140 . 460 320 100 220 80 80 180 840 Destroy 0b10 Robot/NC 685 | 10 35 10 . 40 . 50 190 60 10 5 10 5 . . 10 15 5 35 20 15 20 25 25 90 Destroy Leader 1008 | . 86 10 . 96 50 144 . 120 . 20 . 20 30 40 20 . 40 80 20 42 20 20 10 140 Allied During Kill 26 | . . . . . . . . . . . . . . . . . 23 . 3 . . . . . Successful Hack 359 | . 43 . . 23 21 23 90 21 . . . . 63 . . . . . . 24 24 27 . . Select Force Hacks 240 | . 30 . . . . . 210 . . . . . . . . . . . . . . . . . Disable Machine 750 | . 15 . . 60 . 30 . 165 . . . . 120 . . . . 15 30 30 90 30 15 150 Destroy Structure 1015 | . 65 . . 23 12 12 19 212 . . . . 100 . . . . 110 10 90 33 68 51 210 Advance Influence 350 | . . . . . . . . 350 . . . . . . . . . . . . . . . . Partial Spotted 120 | . . . . . . 15 . . . . . . . . . . . . 15 15 45 . 15 15 Lose Combat Pursuer 645 | . 15 . . 30 30 30 . 90 . . 75 45 30 15 60 . 45 15 45 15 30 15 30 30 Influence Decreases 10545 | 5 552 122 . 536 408 358 838 1030 914 269 154 1067 298 412 230 15 420 685 216 350 481 246 377 562 Entered New Map 1996 | . 2 26 . . 42 12 225 162 321 13 18 869 13 82 . . . 51 19 31 75 14 21 . Time Decay 7511 | 5 540 96 . 429 366 346 613 568 583 256 96 158 235 310 210 15 310 474 187 297 386 219 356 456 Lost Part 627 | . 10 . . 66 . . . . 10 . 30 40 50 . 20 . 70 160 10 22 20 13 . 106 Lost Ally 70 | . . . . . . . . . . . 10 . . 20 . . 40 . . . . . . . Purge Threat 341 | . . . . 41 . . . 300 . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 4 . . 4 4 2 . 9 . . . 1 2 . . . 1 10 4 6 4 3 3 8 Investigation 6 | . 2 . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . Extermination 32 | . . . . . 2 1 . 4 . . . . 1 . . . . 4 2 4 3 2 3 6 Reinforcement 20 | . 2 . . 3 1 1 . 4 . . . . . . . . . 3 1 2 1 1 . 1 Assault 6 | . . . . . . . . 1 . . . 1 . . . . 1 2 . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 42 | . 1 . . 1 2 4 1 3 . . 2 . . . . . . . 3 . 1 . . 24 Communications Jammed 58 | . . . . . . . . 9 . . . . . . . . . . . 30 9 10 . . Distress Signals 56 | . . . . . . . . 9 . . . . . . . . . . . 29 8 10 . . Times Spotted 669 | . 28 3 5 29 23 26 9 56 5 9 115 23 16 13 11 . 28 33 16 55 53 39 15 59 Peak Tracking Total 16 | . 4 3 2 5 4 4 3 7 2 3 16 11 5 4 4 . 9 7 8 10 13 8 3 6 Tactical Retreats 66 | . 1 . . 2 2 2 . 6 . . 4 2 4 1 3 . 2 2 2 11 7 9 4 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 22 | . 1 . . 1 . . . 5 . . 6 . 1 . . . . 2 1 . . 1 . 4 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Most Traps Carried 11 | . . . . . . . . . 6 6 6 . . . 11 11 3 . . . . . . . Objects Rigged 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 61 | . 1 . . 4 . 2 . 11 1 . 6 . 8 1 . . 2 1 2 2 6 3 1 10 Max in Single Turn 6 | . 1 . . 2 . 1 . 4 1 . 2 . 6 1 . . 1 1 1 1 1 2 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 89 | . 6 1 . 7 3 4 13 6 1 . 1 . 6 1 1 6 . 4 4 5 7 8 2 3 Terminals 54 | . 5 . . 5 2 4 5 5 . . . . 3 . . . . 2 2 5 5 7 1 3 Fabricators 4 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Recycling Units 10 | . 1 . . . . . 7 1 . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Total Hacks 242 | . 24 1 . 28 9 12 43 12 1 . 6 . 14 1 1 42 . 5 4 6 9 17 3 4 Successful 146 | . 15 1 . 21 5 5 25 5 1 . 6 . 8 1 1 42 . 1 . 1 1 7 . . Failed 95 | . 8 . . 7 4 7 18 7 . . . . 6 . . . . 4 4 5 8 10 3 4 Catastrophic 13 | . 1 . . . . . 1 2 . . . . . . . . . . 2 1 2 2 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 19 . . 16 7 8 30 9 . . . . 6 . . . . 2 1 2 3 12 2 4 Terminals 133 | . 22 . . 22 6 12 14 10 . . . . 8 . . . . 2 2 6 7 16 2 4 Fabricators 7 | . . . . . 3 . . . . . . . 2 . . . . . 1 . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Recycling Units 32 | . 2 . . . . . 27 2 . . . . . . . . . 1 . . . . . . Scanalyzers 9 | . . . . 6 . . . . . . . . 2 . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . Terminal Hacks 74 | . 4 1 . 6 . 1 3 3 1 . 6 . 3 1 1 42 . . . . . 2 . . Record 35 | . . . . . . . . . . . . . . . 1 34 . . . . . . . . Robot Analysis 7 | . 1 . . 2 . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 12 | . . . . 1 . . . . . . 6 . 1 . . 4 . . . . . . . . Open Door 5 | . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . 6 . . . . . . . . 1 . . . . . . . . . . . Insert Component 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 56 | . 11 . . 9 3 4 19 1 . . . . 3 . . . . . . 1 1 4 . . Terminals 40 | . 10 . . 9 2 4 6 1 . . . . 2 . . . . . . 1 1 4 . . Track 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 3 . . 3 . 2 2 . . . . . . . . . . . . 1 . 2 . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Disrupt 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 19 | . 5 . . 5 2 2 4 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 14 | . 1 . . . . . 13 . . . . . . . . . . . . . . . . . Monitor 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . . . . . 7 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 5 . . 5 3 3 9 4 . . . . 5 . . . . 4 4 5 7 6 2 3 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . 31 . . . . . . . 64 . . . . . . . . . . . Total Part Build Rating 20 | . . . . . 4 . . . . . . . 16 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . 10 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 1 . . . 5 . . . . . 2 . 1 . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 17 | . . . . . . . 1 . . . 5 . . . . . 2 . 1 . . . . 8 Largest Group 8 | . . . . . . . 1 . . . 5 . . . . . 2 . 1 . . . . 8 Highest-Rated Group 242 | . . . . . . . 40 . . . 242 . . . . . 128 . 160 . . . . 112 Highest-Rated Ally 160 | . . . . . . . 40 . . . 64 . . . . . 64 . 160 . . . . 15 Total Orders 19 | . . . . . . . . . . . . . 7 12 . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . 3 4 . . . . . . . . . . RETURN 10 | . . . . . . . . . . . . . 2 8 . . . . . . . . . . Ally Attacks 54 | . . . . . . . . . . . 36 . . . . . 18 . . . . . . . Total Damage 1421 | . . . . . . . . . . . 833 . . . . . 588 . . . . . . . Kills 9 | . . . . . . . . . . . 5 . . . . . 4 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 13727 | . . 2 776 196 . . . 932 1809 1593 298 . 161 66 1563 200 1471 460 32 778 888 935 1184 383 Optics 766 | . . . . . . . . . . . . . . . . . . . . 690 76 . . . Sensors 6561 | . . . . . . . . 802 1471 1562 298 . . . . . . 4 28 447 213 805 931 . IFF 3645 | . . . . . . . . . . . . . . . 1563 200 1471 411 . . . . . . Structural 659 | . . . 463 196 . . . . . . . . . . . . . . . . . . . . Seismic 315 | . . 2 313 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 541 | . . . . . . . . . . . . . . . . . . . . . . . 541 . Jamming 6244 | . . . . . . . . 310 1809 866 . . . . . . . . 2 732 780 762 600 383 ECM 2276 | . . . . . . . . . . . . . 161 66 . . . 45 2 383 417 538 664 . Robot Analysis Total 7 | . 1 . . 2 . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . 2 1 . . . . . 1 1 . . . 2 2 . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . 3 9 . . . . . . . . . . Drone Recoveries 10 | . . . . . . . . . . . . . 3 7 . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 42863 | 115 2593 2118 2065 2051 1219 902 4626 1701 1809 1593 1436 941 569 2498 2864 348 2020 1228 596 778 918 956 1200 5719 Spaces Moved 18747 | 59 652 650 1239 635 458 293 1397 751 1019 743 533 443 359 841 1235 168 1054 543 475 696 751 723 520 2510 Core 144 | 5 . . . . . . . . . . . . . . . . . 27 112 . . . . . Treads 7481 | 54 652 650 53 218 458 34 . 333 1019 734 . 201 . 819 158 . . 174 90 . . . . 1834 Legs 5181 | . . . . . . 259 437 418 . 9 533 197 . . 1077 168 1054 323 64 77 1 170 . 394 Wheels 2646 | . . . 1186 417 . . 917 . . . . . . . . . . . . . . . 126 . Hover 1383 | . . . . . . . . . . . . . . . . . . 19 54 42 750 218 18 282 Flight 1862 | . . . . . . . 43 . . . . 45 359 22 . . . . 155 577 . 305 356 . Fastest Speed 45 | 50 160 320 105 129 237 198 123 145 168 168 124 64 64 159 136 179 156 50 50 49 45 71 56 56 Average Speed 158 | 150 292 320 150 181 238 202 180 167 168 168 159 129 127 159 172 179 158 152 73 69 50 109 84 145 Slowest Speed 480 | 160 320 320 480 320 240 237 370 173 168 168 168 147 159 159 179 179 179 465 300 71 105 128 128 230 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 1 . . . . . . . 11 . 1 . . Potential Cave-ins 166 | . . . . . . . . . . . 4 . . . . . . . . . . 5 . 157 Cave-ins Triggered 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Spacefolds 19 | . . . . . . . . . . . . . . . . . . . . . . 12 7 . Exploration Rate (%) 58 | 6 95 96 42 58 19 59 99 25 92 89 76 57 15 85 95 62 85 17 58 29 70 49 12 61 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 16 | . 2 2 1 . . . 7 . . . . . . . 1 3 . . . . . . . . Known Exits Taken 18 | . 1 . . 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 . . . . . . . 1 . . . 1 1 . . . . . . . . Scrap Searched 28 | . . 2 11 . . . . . 5 1 . 1 . 1 5 . 2 . . . . . . . Spaces Dug 484 | . 20 . . 2 5 9 1 18 10 . 31 . 3 1 . . . 27 5 12 9 9 12 310 Terrain Destroyed 2240 | . 86 . 25 19 11 10 14 121 60 16 176 17 56 15 3 . 28 62 5 28 11 49 17 1411 Melee 43 | . . . . . . . . . . . . . . . . . . 18 5 5 6 9 . . Projectile 564 | . . . 3 19 5 10 14 75 60 16 154 17 8 8 3 . 28 11 . 23 5 40 17 48 AOE 1633 | . 86 . 22 . 6 . . 46 . . 22 . 48 7 . . . 33 . . . . . 1363 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 29936 | 76 1244 668 1416 1405 551 470 3356 1082 1087 1070 930 761 458 1968 1926 205 1357 746 644 870 1231 840 1237 4338 Wait 7959 | . 503 3 73 626 39 52 1717 125 22 295 38 212 71 993 587 1 141 35 42 74 365 25 566 1354 Move 18653 | 58 651 649 1238 634 457 292 1396 750 1018 742 532 440 358 840 1234 167 1053 542 474 677 750 702 506 2493 Hop 9 | . . . . . . . . . . . . 1 . . . . . . . 7 . 1 . . Pick Up 488 | 8 20 2 31 28 12 16 39 29 5 3 25 8 8 31 22 8 16 20 15 22 21 19 29 51 Fast Attach 174 | 6 2 . 5 10 . 6 . 1 4 2 4 2 2 5 5 2 3 13 25 2 8 18 16 33 Attach 142 | . 1 1 4 15 2 3 7 4 1 . 6 9 2 7 6 2 7 9 5 5 5 9 14 18 Detach 66 | . . . 1 1 . . 10 1 . . 2 1 . 6 3 1 3 5 6 3 3 7 6 7 Swap 252 | 1 10 3 8 9 6 17 3 30 7 3 38 3 2 4 4 2 3 5 2 9 3 16 14 50 Drop 515 | . 5 . 35 25 12 26 48 27 4 7 23 16 2 19 21 12 17 15 30 6 33 19 43 70 Fire 1296 | 3 52 10 17 57 23 57 117 111 26 18 222 42 13 63 21 . 86 16 1 38 14 6 38 245 Melee 236 | . . . . . . . . . . . . . . . 23 10 . 85 39 27 29 18 5 . Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Kick 31 | . . . . . . 1 . 1 . . 3 26 . . . . . . . . . . . . Crush 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 Rewire 87 | . . . . . . . 19 . . . 37 . . . . . 25 . 5 . . . . 1 Trap 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Miscellaneous 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Central database locked down 676 | -10/Materials | Identified exit to Materials 1403 | -10/Materials | Discovered new exit (range 3) 1429 | -10/Materials | Discovered new exit (range 8) 1678 | -10/Materials | Learned 2 Storage zone layouts 1804 | -10/Materials | Learned Storage stockpile data 1891 | -10/Materials | Learned location of Subcaves (-10) 1917 | -10/Materials | Learned location of 2 exits from Materials 1953 | -10/Materials | Learned 4 Recycling zone layouts 2000 | -10/Materials | Identified exit to Mines 2057 | -10/Materials | Learned location of 1 exit from Recycling 2709 | -10/Materials | Entered Mines 2777 | -10/Mines | Learned location of Zion (-6) 2796 | -10/Mines | Discovered new exit (range 6) 3103 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3103 | -10/Mines | Discovered new exit (range 5) 3741 | -10/Mines | Found the Drone Emporium 3753 | -10/Mines | Found Prototype Device 3754 | -10/Mines | Identified Thief Drone Bay 3917 | -10/Mines | Learned Materials stockpile data 4035 | -10/Mines | Discovered exit to Materials (range 5) 4397 | -10/Mines | Discovered exit to Materials (range 8) 4827 | -10/Mines | Entered Subcaves 4864 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5137 | -10/Subcaves | Core integrity fell below 50% 5176 | -10/Subcaves | Lost 3 parts (1u2w) 5235 | -10/Subcaves | Learned location of 1 exit from Materials 5369 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5654 | -10/Subcaves | Build established: Subdweller-Mutant 6016 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 6110 | -10/Subcaves | Met a Zionite searching for "candidates" 6112 | -10/Subcaves | Discovered new exit (range 12) 6712 | -10/Subcaves | Build established: Mutant 6892 | -10/Subcaves | Entered Materials 6892 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 6893 | -8/Materials | Identified exit to Factory 6989 | -8/Materials | Lost 3 parts (1p1n1u) 7409 | -8/Materials | Lost 3 parts (1n2w) 7550 | -8/Materials | Build established: Scavenger-Tank 8123 | -8/Materials | Learned Storage trap positions 8200 | -8/Materials | Learned location of 3 exits from Factory 8322 | -8/Materials | Learned location of 1 exit from Storage 8370 | -8/Materials | Learned location of 1 exit from Storage 8457 | -8/Materials | Learned location of 1 exit from Extension 8584 | -8/Materials | Learned Storage stockpile data 8943 | -8/Materials | Entered Factory 8943 | -7/Factory | Evolved 2 slots: Propulsion x2 8944 | -7/Factory | Identified exit to Factory 8944 | -7/Factory | Identified exit to Storage 8945 | -7/Factory | Identified exit to Lower Caves 9996 | -7/Factory | Fabricated Spread Laser (x2) 10162 | -7/Factory | Entered Storage 10163 | -7/Storage | Identified exit to Recycling 10165 | -7/Storage | Loaded intel: 22 trap records 10564 | -7/Storage | Build established: Tank 11052 | -7/Storage | Used back door to open Recycling access 11064 | -7/Storage | Entered Recycling 11065 | -7/Recycling | Met a Zionite searching for Scraptown 11065 | -7/Recycling | Identified exit to Factory 11255 | -7/Recycling | Entered Scraplab 11265 | -7/Recycling | Found Prototype Device 11272 | -7/Recycling | Identified Scrap Engine 11606 | -7/Recycling | Build established: Gunner 12116 | -7/Recycling | Build established: Construct 15690 | -7/Recycling | Entered Factory 15690 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 15691 | -5/Factory | Identified exit to Extension 15736 | -5/Factory | Found Imp. Powered Armor 15739 | -5/Factory | Found Imp. Powered Armor 15741 | -5/Factory | Found Imp. Powered Armor 15744 | -5/Factory | Found Imp. Powered Armor 15751 | -5/Factory | Found Imp. Powered Armor 15834 | -5/Factory | Found Imp. Powered Armor 16749 | -5/Factory | Discovered new exit (range 15) 16772 | -5/Factory | Identified exit to Factory 16890 | -5/Factory | First assault squad dispatched 16901 | -5/Factory | Identified exit to Upper Caves 17290 | -5/Factory | Discovered exit to Factory (range 7) 17391 | -5/Factory | Entered Upper Caves 18952 | -5/Upper Caves | Learned location of 1 exit from Factory 19023 | -5/Upper Caves | Discovered new exit (range 10) 19070 | -5/Upper Caves | Found Alien Artifact 19070 | -5/Upper Caves | Identified Core Expander 19070 | -5/Upper Caves | Installed Core Expander, added new Power slot 19087 | -5/Upper Caves | Identified exit to Upper Caves 19121 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19200 | -5/Upper Caves | Entered another Upper Caves area 19202 | -5/Upper Caves | Discovered exit to Factory (range 11) 19372 | -5/Upper Caves | Found DCF Scrap (11 items) 19402 | -5/Upper Caves | Learned Factory emergency access door positions 20526 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20598 | -5/Upper Caves | Discovered new exit (range 15) 20620 | -5/Upper Caves | Identified exit to Warlord 20793 | -5/Upper Caves | Entered Warlord 20851 | -5/Warlord | System corruption cleaned by Quarantine Array 21094 | -5/Warlord | Attacked by Warlord forces 21199 | -5/Warlord | Spotted X0-4C1(g) 21202 | -5/Warlord | Destroyed X0-4C1(g) 21263 | -5/Warlord | Warlord's base attacked by MAIN.C 21301 | -5/Warlord | Spotted 92-0RQ(K) 21304 | -5/Warlord | Destroyed 92-0RQ(K) 21390 | -5/Warlord | Destroyed Fake God Mode 21473 | -5/Warlord | Destroyed 15 combat bots 21500 | -5/Warlord | Spotted I4-5ZK(K) 21500 | -5/Warlord | Destroyed I4-5ZK(K) 21542 | -5/Warlord | Destroyed Warlord 21613 | -5/Warlord | Warlord forces counterattacked 21704 | -5/Warlord | Found Prototype Processor 21729 | -5/Warlord | Found Prototype Device 21733 | -5/Warlord | Identified Exp. Core Analyzer 21738 | -5/Warlord | Found Prototype Reactor 21820 | -5/Warlord | Spotted Striker 21828 | -5/Warlord | Destroyed Striker 21847 | -5/Warlord | System corruption reached 10% 21862 | -5/Warlord | Lost 5 allies 21879 | -5/Warlord | Spotted Executioner 21905 | -5/Warlord | Destroyed Executioner 21938 | -5/Warlord | Warlord base infiltrated, sounded retreat 21945 | -5/Warlord | Destroyed 13 combat bots 21961 | -5/Warlord | Spotted Striker 21969 | -5/Warlord | Destroyed Striker 21981 | -5/Warlord | Spotted Executioner 21982 | -5/Warlord | Destroyed Executioner 21995 | -5/Warlord | Core integrity fell below 50% 22030 | -5/Warlord | Spotted Executioner 22033 | -5/Warlord | Destroyed Executioner 22062 | -5/Warlord | Destroyed 19 combat bots 22126 | -5/Warlord | Spotted Striker 22152 | -5/Warlord | Destroyed Striker 22175 | -5/Warlord | Discovered new exit (range 9) 22188 | -5/Warlord | Spotted Executioner 22193 | -5/Warlord | Destroyed Executioner 22202 | -5/Warlord | Spotted Striker 22219 | -5/Warlord | Spotted Striker 22229 | -5/Warlord | Entered Proximity Caves 22231 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22371 | -4/Proximity Caves | Core integrity fell below 20% 22493 | -4/Proximity Caves | Lost 3 parts (1p2u) 22512 | -4/Proximity Caves | Identified Exp. Phase Shifter 22735 | -4/Proximity Caves | Found DCF Scrap (11 items) 23160 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23164 | -4/Proximity Caves | Discovered exit to Factory (range 11) 23170 | -4/Proximity Caves | Entered Factory 23170 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23171 | -4/Factory | Identified exit to Research 23241 | -4/Factory | Fabricated Hyp. Railgun (x2) 23461 | -4/Factory | Lost 4 parts (3u1w) 23524 | -4/Factory | Identified exit to Upper Caves 23524 | -4/Factory | Identified exit to Armory 23712 | -4/Factory | Discovered exit to Research (range 17) 23739 | -4/Factory | Entered Upper Caves 23876 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 24049 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24396 | -4/Upper Caves | Identified exit to Upper Caves 25685 | -4/Upper Caves | Ambushed by wild Derelicts 26237 | -4/Upper Caves | Entered another Upper Caves area 26849 | -4/Upper Caves | Discovered exit to Research (range 13) 26903 | -4/Upper Caves | Core integrity fell below 50% 27131 | -4/Upper Caves | Learned location of Armory (-4) 27216 | -4/Upper Caves | Learned Research non-interactive machine intel 27425 | -4/Upper Caves | Encountered a Warlord checkpoint 27873 | -4/Upper Caves | Entered a destroyed Warlord outpost 28999 | -4/Upper Caves | Discovered new exit (range 8) 29075 | -4/Upper Caves | Build established: Derelict-Construct 29101 | -4/Upper Caves | Entered Zhirov 29101 | -4/Zhirov | Discovered new exit (range 3) 29134 | -4/Zhirov | Met Zhirov 29166 | -4/Zhirov | Learned location of Quarantine (-2) 29166 | -4/Zhirov | Learned location of Testing (-3) 29166 | -4/Zhirov | Learned location of Command (-1) 29204 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29231 | -4/Zhirov | Found Alien Artifact 29231 | -4/Zhirov | Identified Integrated Dissipator 29231 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29256 | -4/Zhirov | Found Alien Artifact 29375 | -4/Zhirov | Build established: Construct 29449 | -4/Zhirov | Entered Proximity Caves 30041 | -3/Proximity Caves | Build established: Derelict-Construct 30348 | -3/Proximity Caves | Found Alien Artifact 30425 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 30505 | -3/Proximity Caves | Lost 4 parts (1p2u1w) 30732 | -3/Proximity Caves | Build established: Construct 31105 | -3/Proximity Caves | Discovered exit to Research (range 14) 31366 | -3/Proximity Caves | Spotted B-86 Titan 31469 | -3/Proximity Caves | Entered Research 31469 | -3/Research | Evolved 2 slots: Propulsion x2 31470 | -3/Research | Identified exit to Testing 31471 | -3/Research | Loaded intel: 81 non-interactive machine locations 31908 | -3/Research | System corruption reached 10% 31995 | -3/Research | System corruption reached 30% 32037 | -3/Research | Lost 5 parts (2p1n1u1w) 32516 | -3/Research | Found Prototype Launcher 32516 | -3/Research | Identified Adv. Micro-nuke Launcher 32538 | -3/Research | Identified Transdimensional Reconstructor 32538 | -3/Research | Warped through subspace 32561 | -3/Research | Lost 3 parts (3u) 32671 | -3/Research | Identified exit to Garrison 32689 | -3/Research | Found Gamma Bomb Array 32697 | -3/Research | Entered Testing 32739 | -3/Testing | Rewired PY-3U0N2V8OUR 32745 | -3/Testing | Build established: Mutant 32895 | -3/Testing | Found Fusion Bomb Launcher 33090 | -3/Testing | Found Prototype Processor 33090 | -3/Testing | Identified Exp. Melee Analysis Suite 33093 | -3/Testing | Found Exp. Melee Analysis Suite 33095 | -3/Testing | Found Exp. Melee Analysis Suite 33098 | -3/Testing | Found Exp. Melee Analysis Suite 33099 | -3/Testing | Found Exp. Melee Analysis Suite 33160 | -3/Testing | Found Prototype Leg 33187 | -3/Testing | Spotted Alpha 7 33190 | -3/Testing | Core integrity fell below 50% 33198 | -3/Testing | Garrison activated, responded to threat 33205 | -3/Testing | Destroyed Alpha 7 33211 | -3/Testing | Found Prototype Device 33212 | -3/Testing | Identified Exp. ECM Suite 33217 | -3/Testing | Found Prototype Processor 33217 | -3/Testing | Identified Exp. Targeting Computer 33220 | -3/Testing | Found Prototype Processor 33220 | -3/Testing | Identified Exp. Target Analyzer 33268 | -3/Testing | Spotted PH-4ZUOXL15FA 33288 | -3/Testing | Discovered new exit (range 6) 33293 | -3/Testing | Identified exit to Research 33293 | -3/Testing | Entered Research 33293 | -2/Research | Evolved 2 slots: Utility x2 33339 | -2/Research | Build established: Construct 33419 | -2/Research | Spotted B-90 Cyclops 33809 | -2/Research | Build established: Infiltrator-Construct 34028 | -2/Research | Discovered new exit (range 22) 34071 | -2/Research | Identified exit to Quarantine 34071 | -2/Research | Entered Quarantine 34080 | -2/Quarantine | Found Alien Artifact 34088 | -2/Quarantine | Found Alien Artifact 34120 | -2/Quarantine | Found Alien Energy Cannon 34148 | -2/Quarantine | Identified Phase Armor 34163 | -2/Quarantine | Found Alien Artifact 34212 | -2/Quarantine | Found Alien Artifact 34243 | -2/Quarantine | Found Alien Slashing Weapon 34247 | -2/Quarantine | Identified Sigix Broadsword 34263 | -2/Quarantine | Found Alien Impact Weapon 34266 | -2/Quarantine | Discovered new exit (range 8) 34432 | -2/Quarantine | Spotted Alpha 7 34455 | -2/Quarantine | Found Prototype Device 34455 | -2/Quarantine | Identified Exp. Transmission Jammer 34553 | -2/Quarantine | Spotted Fortress 34586 | -2/Quarantine | Discovered new exit (range 6) 34586 | -2/Quarantine | Discovered new exit (range 7) 34588 | -2/Quarantine | Identified exit to Protoforge 34798 | -2/Quarantine | Identified exit to Section 7 34989 | -2/Quarantine | Entered Section 7 34989 | -2/Section 7 | Identified Core Reset Matrix 34989 | -2/Section 7 | Identified Core Stripper 34989 | -2/Section 7 | Identified Core Cannon 34989 | -2/Section 7 | Identified Terrabomb 34989 | -2/Section 7 | Identified Subatomic Replicator 34989 | -2/Section 7 | Used Core Reset Matrix 34993 | -2/Section 7 | Detected hypermatrix surge 34993 | -2/Section 7 | Sensed 19 artifacts in vicinity 35239 | -2/Section 7 | Discovered new exit (range 8) 35262 | -2/Section 7 | Build established: Alien-Construct 35281 | -2/Section 7 | Spotted B-90 Cyclops 35289 | -2/Section 7 | Used Terrabomb 35512 | -2/Section 7 | Found Spacefold Activator 35546 | -2/Section 7 | Spotted Alpha 7 35546 | -2/Section 7 | Spotted Alpha 7 35569 | -2/Section 7 | Spotted B-99 Colossus 35607 | -2/Section 7 | Found Integrated Dissipator 35607 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35610 | -2/Section 7 | Found Integrated Dissipator 35610 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35612 | -2/Section 7 | Found Integrated Dissipator 35612 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35718 | -2/Section 7 | Found LRC Inertial Stabilizer 35718 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 35721 | -2/Section 7 | Found LRC Energy Well 35721 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 35849 | -2/Section 7 | Core integrity fell below 50% 35857 | -2/Section 7 | Spotted Executioner 35857 | -2/Section 7 | Spotted Executioner 35888 | -2/Section 7 | Found Prototype Launcher 35922 | -2/Section 7 | Core integrity fell below 20% 35929 | -2/Section 7 | Identified exit to Access 35930 | -2/Section 7 | Identified Com. Tesla Bomb Launcher 35945 | -2/Section 7 | Entered Access 35945 | -1/Access | Evolved 2 slots: Power x1, Utility x1 36438 | -1/Access | Spotted B-99 Colossus 36439 | -1/Access | Destroyed B-99 Colossus 36447 | -1/Access | Discovered new exit (range 6) 36504 | -1/Access | Spotted B-99 Colossus 36527 | -1/Access | Destroyed B-99 Colossus 36537 | -1/Access | Found Unknown Protection 36538 | -1/Access | Identified Hvy. Reflective Plating 36549 | -1/Access | Found Prototype Ballistic Gun 36550 | -1/Access | Identified Multirail 36573 | -1/Access | Found Unknown Protection 36573 | -1/Access | Identified Hvy. Insulated Plating 37059 | -1/Access | Identified exit to Command 37145 | -1/Access | Entered Command 37442 | -1/Command | System corruption reached 10% 37770 | -1/Command | Spotted M Guard 37770 | -1/Command | Spotted M Guard 37770 | -1/Command | Spotted Combat Programmer 37771 | -1/Command | Spotted Combat Programmer 37817 | -1/Command | Destroyed Combat Programmer 37820 | -1/Command | System corruption reached 30% 37831 | -1/Command | Destroyed Combat Programmer 37853 | -1/Command | Destroyed M Guard 37864 | -1/Command | Destroyed M Guard 37864 | -1/Command | All MAIN.C guards destroyed 37874 | -1/Command | Lost 4 parts (3u1w) 37886 | -1/Command | Found Corrupted Prototype Protection 37886 | -1/Command | Identified Hvy. Regenerative Plating 37891 | -1/Command | Found Corrupted Prototype Device 37902 | -1/Command | Found Corrupted Prototype Device 37949 | -1/Command | Core integrity fell below 50% 37974 | -1/Command | Destroyed 10 combat bots 38384 | -1/Command | Identified AEGIS Remote Shield (x2) 38596 | -1/Command | Build established: Generator-Construct 38628 | -1/Command | Found Unknown Protection 38645 | -1/Command | First assault squad dispatched 38896 | -1/Command | Met MAIN.C 38900 | -1/Command | 0b10 Conduit disabled 38935 | -1/Command | Destroyed MAIN.C Shell 38937 | -1/Command | MAIN.C activated Command garrisons 38964 | -1/Command | Destroyed MAIN.C 38985 | -1/Command | Identified Hvy. Reactive Plating 38985 | -1/Command | Discovered new exit (range 37) 38985 | -1/Command | Discovered new exit (range 104) 38985 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39039 | -1/Command | Spotted B-99 Colossus 39045 | -1/Command | Destroyed B-99 Colossus 39121 | -1/Command | Build established: Alien-Construct 39148 | -1/Command | Found Exp. System Purifier 40991 | -1/Command | Found Fusion Bomb Launcher 40996 | -1/Command | Found Fusion Bomb Launcher 40999 | -1/Command | Found Fusion Bomb Launcher 42479 | -1/Command | Crushed by falling debris 42490 | -1/Command | Crushed by falling debris 42494 | -1/Command | Crushed by falling debris 42589 | -1/Command | Crushed by falling debris 42594 | -1/Command | Crushed by falling debris 42606 | -1/Command | Crushed by falling debris 42615 | -1/Command | Crushed by falling debris 42619 | -1/Command | Crushed by falling debris 42626 | -1/Command | Crushed by falling debris 42626 | -1/Command | Emitted hypermatrix ping 42631 | -1/Command | Assembled emerged from beneath the floor 42648 | -1/Command | Crushed by falling debris 42657 | -1/Command | Crushed by falling debris 42664 | -1/Command | Crushed by falling debris 42666 | -1/Command | Crushed by falling debris 42671 | -1/Command | Crushed by falling debris 42676 | -1/Command | Crushed by falling debris 42682 | -1/Command | Crushed by falling debris 42683 | -1/Command | Core integrity fell below 20% 42728 | -1/Command | Crushed by falling debris 42802 | -1/Command | Crushed by falling debris 42864 | *** | Heading to fleet! Last Messages --------------- 42676_ Crushed by falling debris. 42678_ The unstable cave ceiling collapses. 42682_ Crushed by falling debris. 42686_ The unstable cave ceiling collapses. 42728_ Crushed by falling debris. 42728_ Hvy. Armor Plating destroyed. 42728_ System corrupted by crushing effect (+1). 42731_ Exp. System Purifier purges 1% system corruption (0%). 42802_ The unstable cave ceiling collapses. 42802_ Crushed by falling debris. 42802_ Enh. Nova Cannon destroyed. 42802_ System corrupted by crushing effect (+3). 42814_ Exp. System Purifier purges 1% system corruption (2%). 42839_ System corrupted: Matter fused (-10). 42842_ Exp. System Purifier purges 1% system corruption (1%). 42844_ Exp. System Purifier purges 1% system corruption (0%). 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""" #?#?#"" """ | | %[ % *% #?#?#" | | #### #?#?# | | ???###########" ! %*% ^ *#?#?#[=! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 228 Coolant Potential 100 Energy Generation 110 Energy Capacity 2268 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 5 Jamming Range 22 EM Shielding 4 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 10 Resistance: EX 25 Core Shielding 20 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 36 Launcher Accuracy 40 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 9 Energy Filtering 50 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Spread Laser | x2 | -7/Factory Hyp. Railgun | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Phase Armor Sigix Broadsword Core Reset Matrix Terrabomb Spacefold Activator Core Cannon LRC Inertial Stabilizer LRC Energy Well Core Stripper Achievements -------------- Traitor Challenges ------------ None Game ------ Seed WeldingPointTether Manual? 0 Play Time 05:47:59 Cumulative 703.1 hours Start 2025.06.07 @ 03:06:22 End 2025.06.07 @ 09:01:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type 2 Total 43 Types 12/6/9/2/1/1/8/2/1/1 Lore% 69 Gallery% 85 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf4003e0-92d5-4216-96ec-6efd00c95da8