Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.17 @ 14:37:48 Player: VieRo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (889) 889 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3514 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 73/100 System Corruption 0% Temperature Cool (18) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Makeshift Leg > --- UTILITY (4) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (5) ---- Spiked Treads Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Humpback Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Battle Cannon Flak Cannon Slug Cannon > --- INVENTORY -------- Subdweller Power Source Spiked Treads Spiked Treads Aluminum Leg Makeshift Leg High-capacity Storage Unit Small Matter Pod Flak Gun Flamer Scrap Shield Fragment [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 2 | . . . 2 . Parts Attached 38 | 6 8 11 10 3 Power 8 | 2 . 2 3 1 Engine 6 | 2 . 2 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 8 | 2 2 2 2 . Treads . | . . . . . Leg 3 | . 2 1 . . Wheel 5 | 2 . 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 4 1 1 1 Device 2 | . 2 . . . Storage 3 | . 2 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 15 | 2 2 6 4 1 Energy Gun 4 | 2 1 1 . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 3 | . . 1 1 1 Ballistic Cannon 3 | . . 2 1 . Launcher 1 | . . 1 . . Special Weapon 2 | . 1 . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 19 | . 1 6 5 7 Power 3 | . . 2 . 1 Propulsion 6 | . 1 1 3 1 Utility 2 | . . . . 2 Weapon 8 | . . 3 2 3 Highest Loss Streak 7 | . 1 4 3 7 To Critical Strikes . | . . . . . Average Backups 5 | 1 5 5 9 9 Power . | . . . 1 1 Propulsion 2 | 1 1 1 3 3 Utility 1 | . 1 1 2 1 Weapon 1 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 94 84 82 37 Engine 8 | . 14 7 6 . Leg 13 | . 13 16 . . Wheel 7 | . 14 3 22 4 Device 5 | . 10 5 . . Storage 13 | . 12 14 9 5 Protection 6 | . . 8 8 4 Energy Gun 13 | . 26 12 . . Energy Cannon 3 | . . 4 3 . Ballistic Cannon 9 | . . 9 26 8 Peak Build Rating 29 | 5 7 18 29 25 Average Rating 12 | 3 6 12 25 16 On Entrance 9 | . 5 7 18 19 Naked Turns . | . . . . . Heaviest Build 238 | 9 50 62 238 225 Greatest Support 46 | 20 20 30 46 30 Greatest Overweight (x) 69 | . 2 5 23 69 Average Overweight (x) 2 | . 1 1 6 21 Largest Inventory Capacity 35 | 5 20 20 35 35 Average Capacity 21 | 5 18 20 34 26 Most Carried 12 | 3 8 11 12 12 Average Carried 6 | 1 5 5 10 9 Final Capacity 35 | 5 20 20 35 5 Final Carried 12 | 3 5 11 12 1 Class Distribution -------------------- 87% | Mutant 9% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Tank | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1331 | 257 128 558 388 . Remotely . | . . . . . Salvage Created 917 | 44 345 242 286 . Parts 76 | 2 27 17 30 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 32 | 1 11 9 11 . Guns 14 | 1 10 2 1 . Cannons 15 | . . 5 10 . AOE 3 | . 1 2 . . Classes Destroyed 10 | 1 4 2 3 . Worker 2 | . . . 2 . Builder 2 | . . . 2 . Tunneler 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 16 | . 9 1 6 . Grunt 7 | 1 2 . 4 . Sentry 2 | . . 1 1 . Subdweller 7 | . . 7 . . Best Kill Streak 5 | 1 5 3 5 . Combat Bots Only 3 | 1 3 3 3 . Max Kills in Single Turn 3 | 1 2 3 2 . Gunslinging 1 | . 1 . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 401 | 3 35 60 165 138 Missed 113 | 1 13 22 41 36 Hits 288 | 2 22 38 124 102 Projectile 288 | 2 22 38 124 102 Critical Strikes 8 | . . 1 3 4 Damage Taken 3140 | 19 136 657 997 1331 Core 912 | 2 17 136 48 709 Absorbed by Shields . | . . . . . Ignored by Resistances 917 | 6 47 183 309 372 Regen/Repaired (Parts) 63 | . . . 63 . Core Remaining (%) 76 | 99 . 38 91 . Volleys Fired 115 | 2 34 47 29 3 Largest 4 | 2 2 2 4 2 Hottest 210 | 90 100 150 210 100 Shots Fired 265 | 4 61 91 104 5 Gun 105 | 4 56 36 9 . Cannon 144 | . . 47 93 4 Launcher 5 | . . 5 . . Special 11 | . 5 3 2 1 Kinetic 146 | . . 49 93 4 Thermal 62 | 2 34 14 11 1 Explosive . | . . . . . Electromagnetic 57 | 2 27 28 . . Robot Hit Streak 14 | 2 10 14 6 4 Robot Miss Streak 21 | 1 2 1 21 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 116 | 2 35 25 50 4 Core Hits 80 | 2 21 12 40 5 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . 4 1 1 . Burn 4 | . 4 . . . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2745 | 32 621 735 1250 107 Guns 753 | 27 464 141 121 . Cannons 1483 | . . 301 1107 75 Explosions 436 | . 143 293 . . Melee . | . . . . . Ramming 61 | 5 14 . 22 20 Kinetic 1722 | . . 580 1067 75 Thermal 636 | 12 368 83 161 12 Explosive . | . . . . . Electromagnetic 326 | 15 239 72 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Message Errors 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 18 | . . 11 7 . Projectiles 7 | . . . 7 . Explosions 11 | . . 11 . . Melee . | . . . . . Knockbacks 26 | . 2 . 23 1 Impact 3 | . 2 . 1 . Kinetic 20 | . . . 19 1 Secondary 3 | . . . 3 . Self-Inflicted Damage 47 | 2 . 29 10 6 Shots 1 | . . 1 . . Rammed 7 | 1 . . 2 4 Targets Rammed 19 | 1 7 . 2 9 Kicked 12 | . 7 . . 5 Crushed . | . . . . . Highest Temperature 530 | 72 228 165 530 27 Average Temperature 135 | 40 60 48 201 12 Received Heat Transfer 1751 | 12 18 407 324 990 Effects 9 | . . . 9 . Shutdowns 3 | . . . 3 . Energy Bleed 3 | . . . 3 . Matter Decay 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 1562 | 37 1112 111 222 80 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 133 | 20 90 . 133 . Initial 5 | . 5 . . . Average 22 | 2 18 . 38 . Influence Increases 728 | 20 343 40 325 . Destroy 0b10 Robot/C 500 | 20 220 40 220 . Destroy 0b10 Robot/NC 45 | . 20 . 25 . Destroy Leader 86 | . 46 . 40 . Successful Hack 33 | . 25 . 8 . Disable Machine 9 | . . . 9 . Destroy Structure 40 | . 17 . 23 . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 728 | 10 353 40 325 . Entered New Map 5 | . 5 . . . Time Decay 659 | 10 338 30 281 . Lost Part 64 | . 10 10 44 . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | 1 14 10 18 4 Peak Tracking Total 8 | 1 4 3 8 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 15 | . 8 2 5 . Terminals 10 | . 7 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 25 3 17 . Successful 26 | . 16 3 7 . Failed 19 | . 9 . 10 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 31 | . 20 . 11 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 8 | . 5 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 12 3 3 . Record 1 | . . 1 . . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Machine Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Security Status 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Zone Layout 2 | . 2 . . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 6 | . 4 . 2 . Recycle Component 2 | . 1 . 1 . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 44 | . . . 44 . Parts Recycled 2 | . 1 . 1 . Recycled Matter 347 | . 347 . . . Retrieved Matter 375 | . 375 . . . Retrieved Components 4 | . . . 4 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 3302 | . 1008 2294 . . Structural 3237 | . 943 2294 . . Seismic 65 | . 65 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 8046 | 124 1360 5595 805 162 Spaces Moved 3751 | 149 826 2383 368 25 Core 55 | 53 . . . 2 Treads . | . . . . . Legs 2017 | . 238 1777 . 2 Wheels 1679 | 96 588 606 368 21 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 107 148 50 Average Speed 199 | 69 147 226 174 495 Slowest Speed 3500 | 80 260 350 425 3500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 6 88 80 20 1 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 12 | . . 12 . . Spaces Dug 10 | . 4 6 . . Terrain Destroyed 108 | . 17 70 21 . Melee . | . . . . . Projectile 34 | . 4 9 21 . AOE 74 | . 13 61 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4014 | 163 886 2468 454 43 Wait 36 | . . . 36 . Move 3748 | 148 826 2382 367 25 Hop . | . . . . . Pick Up 23 | 6 3 10 4 . Fast Attach 11 | 2 3 1 4 1 Attach 24 | 3 4 10 3 4 Detach 12 | . 4 5 3 . Swap 25 | 1 6 12 5 1 Drop 1 | . . . 1 . Fire 115 | 2 34 47 29 3 Melee . | . . . . . Ram 7 | 1 . . 2 4 Kick 11 | . 6 . . 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 99 | -11/Scrapyard | Discovered new exit (range 8) 125 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 15) 357 | -10/Materials | Discovered new exit (range 9) 694 | -10/Materials | Discovered new exit (range 11) 707 | -10/Materials | Discovered new exit (range 20) 804 | -10/Materials | Discovered new exit (range 9) 1485 | -10/Materials | Entered Subcaves 1486 | -10/Subcaves | Continued accompanying wandering Federalists (6) 2920 | -10/Subcaves | Core integrity fell below 50% 2963 | -10/Subcaves | Lost 4 parts (1p1n2w) 3354 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3384 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3556 | -10/Subcaves | Learned location of Zion (-6) 3922 | -10/Subcaves | Met a Zionite searching for "candidates" 4103 | -10/Subcaves | Released subatomizers from SUBCON Basin 4332 | -10/Subcaves | Discovered new exit (range 13) 6989 | -10/Subcaves | Discovered new exit (range 6) 7080 | -10/Subcaves | Entered Materials 7080 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 7407 | -8/Materials | Build established: Hauler-Tank 7459 | -8/Materials | Repaired Mak. Leg 7756 | -8/Materials | Discovered new exit (range 7) 7866 | -8/Materials | Lost 3 parts (3n) 7885 | -8/Materials | Entered Factory 7885 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8018 | -7/Factory | Core integrity fell below 50% 8034 | -7/Factory | Core integrity fell below 20% 8047 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07967_ Acquired Prototype Power Core. 07967_ Identified Enh. Nuclear Core. 07969_ Slug Cannon destroyed. 07969_ M-28 Smith repairs G-50 Soldier. 07973_ Flak Cannon destroyed. 07980_ Slammed into G-50 Soldier. 07984_ Slammed into G-47 Trooper. 07989_ Critical hit (Burn: +37). 07989_ Mak. Light Armor Plating destroyed. 07992_ Slammed into G-47 Trooper. 07993_ Wheel destroyed. 08000_ Humpback destroyed. 08004_ Enh. Nuclear Core destroyed. 08004_ M-28 Smith repairs G-47 Trooper. 08019_ Critical hit (Burn: +37). 08031_ M-28 Smith repairs G-47 Trooper. 08033_ Flamer destroyed. 08038_ Kicked G-50 Soldier. 08041_ Kicked G-50 Soldier out of the way. 08045_ Kicked G-47 Trooper out of the way. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????""???????? | | ?????????????????###+####+#####?"""??????? | | ?????????????????# ^ /# """??????? | | ?????????????????# ^ %# ???????? | | ?????????????????# ""G"" == + ?????????? | | ?????????????????+ " " == #??????????? | | ?????????????????# #??????????? | | ?????????????????# @ =g #??????????? | | ?????????????????# !g !g&#??????????? | | ?????????????????# ! ]!*#??????????? | | ?????????????????# ########??????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# ###???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# ###???????????????? | | ?????????????????# #?????????????????? | | ???????????????? #?????????????????? | | ??????????????? #?????????????????? | | ?????????????? #?????????????????? | | ?????????????" #?????????????????? | | ????????????"" #?????????????????? | | ????????????"" #######??????????????????? | | ?????????????" ?????????????????????????? | | ????????????? ??????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Leg | 30% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Oops Tank Challenges ------------ None Game ------ Seed CoilLegKinecellerator Manual? 0 Play Time 00:41:45 Cumulative 6.0 hours Start 2025.07.17 @ 13:53:24 End 2025.07.17 @ 14:37:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38d6588f-3f7a-4c94-882b-d32c19899a44