Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 13:32:56 Player: sirpanda Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (853) 853 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4033 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 58/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Cooled VTOL Module IFF Parser Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag Array Cooled VTOL Module > --- UTILITY ---------- Propulsion Shielding Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Device] > --- WEAPON ----------- (None) > --- INVENTORY -------- Gravmag System Gauss Rifle Flak Gun Flak Gun Chainsword [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Authchip [Device] Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 8 | . . . . 6 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 6 | . . . . 5 1 Weapon . | . . . . . . Parts Attached 31 | 6 2 1 . 11 11 Power 3 | 1 . . . 1 1 Engine 2 | 1 . . . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . . . 3 3 Treads 2 | 2 . . . . . Leg 2 | . . . . 2 . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 3 | . . . . 1 2 Utility 10 | 1 1 . . 2 6 Device 1 | . 1 . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 2 | . . . . 2 . Protection 6 | . . . . . 6 Artifact . | . . . . . . Weapon 10 | 2 1 1 . 5 1 Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | . . . . 2 . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . 2 . System Corruption 8 | . . . . 8 . Parts Lost 30 | . . 1 . 11 18 Power 4 | . . . . 1 3 Propulsion 9 | . . . . 5 4 Utility 10 | . . . . 2 8 Weapon 7 | . . 1 . 3 3 Highest Loss Streak 7 | . . 1 . 3 7 To Critical Strikes . | . . . . . . Average Backups 4 | . 3 3 4 5 4 Power . | . 1 1 1 1 . Propulsion . | . . . . . 1 Utility . | . . . . . 1 Weapon 2 | . 1 2 3 3 1 Tool/Special . | . . . . . . Unused Backups 7 | . . . 1 2 4 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 3 | . . . 1 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 72 | . 85 100 100 55 33 Engine 9 | . 14 14 14 6 . Treads 16 | . 28 28 28 4 . Hover 1 | . . . . 1 3 Device 7 | . . 14 14 5 . Storage 9 | . 14 14 14 5 . Hackware 5 | . . . . 12 6 Protection 2 | . . . . . 15 Energy Gun 8 | . 17 14 14 . 2 Ballistic Gun 1 | . . . . 3 . Launcher 8 | . 10 14 14 5 . Peak Build Rating 42 | 6 7 7 8 20 42 Average Rating 11 | 4 6 6 7 16 18 On Entrance 5 | . 6 7 7 8 5 Avg Prop Armor Cover (%) 3 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 35 | 14 16 16 16 23 35 Greatest Support 40 | 40 40 40 40 40 20 Greatest Overweight (x) 7 | 3 . . . 7 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 1 5 4 7 8 5 Average Carried 4 | . 3 3 4 5 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 7 | 1 4 3 7 5 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -7 -6 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 623 | 250 19 . 133 148 73 Remotely . | . . . . . . Salvage Created 486 | . 32 24 . 289 141 Parts 42 | . 6 4 . 20 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . 3 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 23 | . 4 4 . 9 6 Melee 4 | . . . . . 4 Guns 4 | . . . . 2 2 AOE 15 | . 4 4 . 7 . Classes Destroyed 7 | . 3 1 . 3 . Worker 4 | . . . . 4 . Recycler 1 | . . . . 1 . Turret 2 | . . 2 . . . Watcher 2 | . 1 . . 1 . Swarmer 13 | . 3 4 . . 6 Grunt 9 | . 1 . . 8 . Programmer 1 | . . . . 1 . Best Kill Streak 6 | . 4 6 . 4 4 Combat Bots Only 4 | . 4 4 . 3 4 Max Kills in Single Turn 3 | . 2 2 . 3 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -7 -6 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 627 | . 12 50 . 156 409 Missed 262 | . 3 19 . 68 172 Hits 365 | . 9 31 . 88 237 Projectile 365 | . 9 31 . 88 237 Critical Strikes 2 | . . . . 1 1 Damage Taken 4070 | . 182 238 . 1022 2628 Core 1291 | . 35 24 . 380 852 Absorbed by Shields . | . . . . . . Redirected to Shielding 98 | . . . . . 98 Regen/Repaired (Parts) 38 | . . . . 38 . Core Remaining (%) 73 | 100 . . 76 45 . Volleys Fired 72 | . 8 7 . 41 16 Largest 2 | . 2 2 . 2 2 Hottest 93 | . 90 80 . 93 60 Shots Fired 123 | . 15 14 . 62 32 Gun 82 | . 9 7 . 34 32 Cannon 9 | . . . . 9 . Launcher 32 | . 6 7 . 19 . Special . | . . . . . . Kinetic 33 | . . . . 33 . Thermal 57 | . 8 7 . 10 32 Explosive 32 | . 6 7 . 19 . Electromagnetic 1 | . 1 . . . . Robot Hit Streak 12 | . 5 3 . 7 12 Robot Miss Streak 4 | . 2 2 . 4 3 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 87 | . 8 8 . 39 32 Core Hits 60 | . 6 10 . 35 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 18 | . . . . . 18 Impact . | . . . . . . Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3282 | . 475 354 . 1931 522 Guns 829 | . 49 38 . 531 211 Cannons 81 | . . . . 81 . Explosions 2051 | . 416 316 . 1319 . Melee 311 | . . . . . 311 Ramming 10 | . 10 . . . . Kinetic 519 | . . . . 519 . Thermal 487 | . 49 38 . 189 211 Explosive 1955 | . 416 316 . 1223 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 311 | . . . . . 311 Piercing . | . . . . . . Highest Corruption 16 | . . . . 16 5 Average Corruption 10 | . . . . 10 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . . 35 2 Message Errors 8 | . . . . 8 . Matter Fused 7 | . . . . 6 1 Heat Flow Errors 8 | . . . . 8 . Energy Discharges 3 | . . . . 2 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Misdirections 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 131 | . 29 28 . 50 24 Projectiles . | . . . . . . Explosions 107 | . 29 28 . 50 . Melee 24 | . . . . . 24 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 138 | . 101 24 . 13 . Shots 7 | . 5 1 . 1 . Rammed 3 | . 3 . . . . Targets Rammed 3 | . 3 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 253 | . 108 22 . 253 10 Average Temperature 65 | . 43 12 . 78 5 Received Heat Transfer 1020 | . 24 150 . 348 498 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1358 | . 148 111 . 248 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 . 100 100 89 Level 1 1 | . . . . . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 293 | . 130 . 48 166 293 Initial 48 | . . . 48 . 34 Average 36 | . 47 . 3 58 66 Influence Increases 1200 | . 148 120 17 429 486 Destroy 0b10 Robot/C 500 | . 80 120 . 180 120 Destroy 0b10 Robot/NC 35 | . 5 . . 30 . Destroy Leader 84 | . 22 . . 42 20 Successful Hack 20 | . . . 17 3 . Disable Machine 60 | . 30 . . 30 . Destroy Structure 66 | . 11 . . 54 1 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 420 | . . . . 90 330 Influence Decreases 925 | . 148 20 117 359 281 Entered New Map 88 | . . . 52 . 36 Time Decay 592 | . 148 10 65 259 110 Lost Part 245 | . . 10 . 100 135 Squads Dispatched 11 | . 1 . . 6 4 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 . . 4 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 9 4 . 21 30 Peak Tracking Total 8 | . 5 4 . 8 7 Tactical Retreats 10 | . . . . 3 7 Traps | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -7 -6 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 7 | . 2 3 . 2 . Max in Single Turn 2 | . 2 2 . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 13 | . 3 . 7 1 2 Terminals 8 | . 3 . 5 . . Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 3 | . . . 2 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 5 . 14 4 5 Successful 13 | . . . 6 3 4 Failed 15 | . 5 . 8 1 1 Catastrophic 4 | . 3 . 1 . . Database Lockouts . | . . . . . . Manual 19 | . 9 . 10 . . Terminals 16 | . 5 . 11 . . Fabricators . | . . . . . . Repair Stations 5 | . . . . 4 1 Recycling Units 7 | . . . 3 . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 3 1 Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Refit 2 | . . . . 1 1 Recycling Unit Hacks 5 | . . . 2 . 3 Process 1 | . . . . . 1 Report Inventory 2 | . . . 2 . . Retrieve Matter 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 4 1 1 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter 4 | . . . . . 4 Retrieved Matter 4 | . . . . . 4 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -7 -6 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Active Infowar (turns) 1674 | . 22 38 924 690 . Seismic 1674 | . 22 38 924 690 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -7 -6 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 2689 | 90 395 38 924 815 427 Spaces Moved 1912 | 53 226 11 570 556 496 Core 200 | 15 . . . 123 62 Treads 1024 | 38 226 11 570 179 . Legs 98 | . . . . 98 . Wheels . | . . . . . . Hover 173 | . . . . 11 162 Flight 417 | . . . . 145 272 Fastest Speed 32 | 50 160 160 160 35 32 Average Speed 120 | 152 160 160 160 118 54 Slowest Speed 400 | 200 160 160 160 400 110 Overloaded Moves 110 | . . . . . 110 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 24 | 3 43 2 72 16 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 91 | . 10 14 . 65 2 Melee 2 | . . . . . 2 Projectile 1 | . . . . 1 . AOE 88 | . 10 14 . 64 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Total 2143 | 59 242 18 583 649 592 Wait 65 | . . . . 26 39 Move 1907 | 52 225 10 569 555 496 Hop . | . . . . . . Pick Up 22 | 1 4 . 6 6 5 Fast Attach 20 | 6 . . . 4 10 Attach 9 | . 1 1 . 6 1 Detach 2 | . . . . 2 . Swap 3 | . 1 . . 2 . Drop 15 | . . . 2 7 6 Fire 72 | . 8 7 . 41 16 Melee 18 | . . . . . 18 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire 7 | . . . 6 . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 6) 486 | -10/Materials | Entered Subcaves 486 | -10/Subcaves | Discovered new exit (range 11) 490 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 524 | -10/Subcaves | Entered Recycling 741 | -9/Recycling | Identified exit to Factory 1448 | -9/Recycling | Entered Factory 1448 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x5 1720 | -7/Factory | Repaired Ion Engine 1805 | -7/Factory | System corruption reached 10% 2169 | -7/Factory | Lost 3 parts (1n1u1w) 2229 | -7/Factory | Lost 3 parts (1p1n1u) 2246 | -7/Factory | Core integrity fell below 50% 2255 | -7/Factory | Discovered new exit (range 16) 2263 | -7/Factory | Discovered new exit (range 13) 2263 | -7/Factory | Entered another Factory area 2263 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2313 | -6/Factory | Garrison activated, responded to threat 2350 | -6/Factory | Lost 5 parts (2p2n1u) 2548 | -6/Factory | Core integrity fell below 50% 2585 | -6/Factory | Core integrity fell below 20% 2594 | -6/Factory | Lost 7 parts (1p1n5u) 2655 | -6/Factory | Crushed by falling debris 2661 | -6/Factory | Crushed by falling debris 2691 | -6/Factory | Crushed by falling debris 2691 | -6/Factory | Smashed by cave-in Last Messages --------------- Acquired VTOL Module. U-05 Engineer works on Assembly Bed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. The unstable cave ceiling collapses. Crushed by falling debris. Chainsword destroyed. System corrupted by crushing effect (+2). The unstable cave ceiling collapses. Crushed by falling debris. VTOL Module destroyed. System corrupted by crushing effect (+1). Propulsion Shielding destroyed. System corrupted by crushing effect (+2). System corrupted: Energy discharge (-24). System corrupted: Matter fused (-8). The unstable cave ceiling collapses. Crushed by falling debris. Authchip [Device] destroyed. System corrupted by crushing effect (+1). 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