Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 16:54:18 Player: s0lid Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (194) 970 Value Destroyed (7172) 7172 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3512) 3512 TOTAL SCORE: 17754 Bonus ------- High Alert Combat Kills 1626 Follower Combat Kills 1586 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 36/1465 System Corruption 13% Temperature Cool (0) Movement Treading (243) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY (10) ----- Advanced Cooling System High-capacity Storage Unit Energy Well Improved Energy Well Improved Energy Well Improved Targeting Computer Layered Medium Armor Plating Improved Remote Force Field Makeshift Hacking Suite > --- WEAPON (2) ------- Cooled Plasma Rifle Cooled Plasma Rifle > --- INVENTORY (20) --- Reinforced Fission Core Particle Reactor Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Coolant Injector Large Storage Unit Compact Battery (200) Enhanced Optical Array Improved Thermal Shield Advanced System Shield Improved Arc Projector Quantum Rifle KE Penetrator Railgun Heavy Mass Driver Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Power Amplifier Advanced Cooling System High-capacity Storage Unit Energy Well Improved Energy Well Improved Energy Well Improved Targeting Computer Layered Medium Armor Plating Improved Remote Force Field Makeshift Hacking Suite > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle > --- INVENTORY -------- Reinforced Fission Core Particle Reactor Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Coolant Injector Large Storage Unit Compact Battery Enhanced Optical Array Improved Thermal Shield Advanced System Shield Improved Arc Projector Quantum Rifle KE Penetrator Railgun Heavy Mass Driver Precision Rocket Launcher [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Heart of Steel Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . . . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 8 | . . 2 . 2 . . . . . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 243 | 7 3 19 2 39 5 9 36 3 2 . 6 9 90 10 3 Power 22 | 1 . 5 1 5 . 1 2 . . . . 1 5 1 . Engine 13 | 1 . 5 1 4 . 1 1 . . . . . . . . Core 7 | . . . . 1 . . . . . . . 1 4 1 . Reactor 2 | . . . . . . . 1 . . . . . 1 . . Propulsion 57 | 2 1 4 . 9 4 2 12 . . . 3 4 13 3 . Treads 4 | . . . . . . . . . . . . . 2 2 . Leg 43 | . . . . 8 4 2 12 . . . 2 4 11 . . Wheel 8 | 2 1 4 . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 1 | . . . . . . . . . . . 1 . . . . Utility 91 | 2 . 6 . 12 1 4 13 2 1 . 3 3 40 4 . Device 43 | 1 . 5 . 3 . 2 4 2 . . 2 . 22 2 . Storage 17 | 1 . . . 2 . . . . . . 1 1 11 1 . Processor 13 | . . 1 . 2 1 1 2 . 1 . . 1 4 . . Hackware 6 | . . . . 3 . . . . . . . . 3 . . Protection 12 | . . . . 2 . 1 7 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 73 | 2 2 4 1 13 . 2 9 1 1 . . 1 32 2 3 Energy Gun 24 | 2 . 2 . 2 . 2 7 . . . . 1 6 . 2 Energy Cannon 15 | . . . . 4 . . . . . . . . 11 . . Ballistic Gun 10 | . 1 2 . 1 . . 1 . 1 . . . 3 . 1 Ballistic Cannon 8 | . . . . . . . 1 . . . . . 7 . . Launcher 9 | . . . 1 1 . . . 1 . . . . 4 2 . Special Weapon 2 | . 1 . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . 2 . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . . . 1 1 . . . . 10 . . Parts Lost 59 | . . 4 . 17 1 1 6 . . . 2 . 21 6 1 Power 8 | . . 1 . 2 . 1 1 . . . . . 2 1 . Propulsion 18 | . . 2 . 5 . . 1 . . . 2 . 5 3 . Utility 21 | . . 1 . 4 1 . 3 . . . . . 10 1 1 Weapon 12 | . . . . 6 . . 1 . . . . . 4 1 . Highest Loss Streak 9 | . . 2 . 9 1 1 2 . . . 1 . 8 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 97 100 89 98 99 99 93 84 84 82 86 91 75 93 Engine 3 | . 14 10 11 6 7 7 4 7 7 7 7 2 . . . Core 2 | . . . . 1 . . . . . . . 4 4 4 5 Treads 1 | . . . . . . . . . . . . . . 7 17 Leg 19 | . . . . 14 30 30 29 30 30 30 27 26 21 . . Wheel 2 | . 28 21 22 2 . . . . . . . . . . . Device 10 | . 14 28 33 16 . 3 7 7 7 7 7 6 9 12 16 Storage 10 | . 14 11 11 9 7 7 7 7 7 7 7 10 10 22 23 Processor 10 | . . 3 . 3 7 9 4 15 15 15 15 15 19 5 5 Hackware 8 | . . . . 12 23 23 17 4 . . . . 10 5 5 Protection 2 | . . . . 6 5 1 6 4 . . . 6 . . 5 Energy Gun 4 | . 22 11 2 2 . 11 9 6 . . . 4 1 5 10 Energy Cannon 1 | . . . . 4 . . . . . . . . 4 . . Ballistic Gun 2 | . 1 10 11 . . . 1 7 7 7 7 6 . . . Ballistic Cannon 1 | . . . . . . . 3 . . . . . 2 . . Launcher 1 | . . . 8 . . . . . 7 7 7 2 . 4 . Peak Build Rating 95 | 7 8 17 16 36 43 48 53 62 63 63 63 80 92 93 95 Average Rating 61 | 5 7 14 15 26 41 46 47 53 61 63 61 76 83 79 94 On Entrance 43 | . 7 8 16 15 36 42 47 49 61 63 63 62 80 61 93 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 106 | 11 11 21 18 37 26 34 45 41 43 43 43 58 98 106 106 Greatest Support 85 | 20 20 32 32 32 64 64 74 74 74 74 74 80 80 85 85 Greatest Overweight (x) 27 | . . 1 . 2 . . . . . . 1 . 27 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . 2 1 Largest Inventory Capacity 20 | 8 8 8 8 15 10 10 10 10 10 10 10 10 20 20 20 Average Capacity 13 | 7 8 8 8 10 10 10 10 10 10 10 10 10 16 20 20 Most Carried 20 | 7 8 8 8 11 10 10 10 10 10 10 10 10 20 20 20 Average Carried 12 | 2 7 7 8 9 9 9 9 9 10 10 9 9 14 18 19 Final Capacity 20 | 8 8 8 8 10 10 10 10 10 10 10 10 10 20 20 20 Final Carried 20 | 7 8 8 8 10 10 10 10 10 10 10 10 10 15 19 20 Class Distribution -------------------- 43% | Mutant 30% | Hacker-Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Matter Collected 6656 | 270 . 386 20 412 45 85 945 360 786 . 72 213 2652 290 120 Remotely 24 | . . . . . . . . . . . . . 24 . . Salvage Created 8421 | 97 32 808 46 530 104 . 1481 77 84 . 173 75 3995 726 193 Parts 372 | 7 6 50 6 29 4 . 62 5 1 . 9 4 151 31 7 Haulers Intercepted 9 | . . 1 . 1 . . 2 . . . . . 5 . . Recyclers Shooed 6 | . . 1 . . . . . . . . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . 5 18 . 6 . . 10 6 Prevented 27 | . . . . . . . . . . . . . . 27 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Combat Hostiles Destroyed 142 | . 3 20 4 13 2 . 29 4 2 . 7 1 37 13 7 Melee 4 | . . . . 2 2 . . . . . . . . . . Guns 68 | . 3 20 . 4 . . 20 1 2 . 1 1 10 1 5 Cannons 32 | . . . . 4 . . 9 . . . . . 19 . . AOE 31 | . . . 4 2 . . . 3 . . 6 . 8 6 2 Classes Destroyed 20 | 2 1 6 . 3 1 . 3 . . . . . 4 . . Worker 13 | . . 1 1 . . . . . . . . . 11 . . Builder 3 | . . 1 . . . . . . . . . . 2 . . Tunneler 2 | 1 . . . . . . . . . . . . 1 . . Hauler 9 | . . 1 . 1 . . 2 . . . . . 5 . . Recycler 17 | 1 . 2 . . . . 4 . . . . . 10 . . Carrier 1 | . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . Watcher 5 | . . 1 . 1 . . . . . . . . 3 . . Swarmer 37 | . 3 9 4 2 . . 3 3 1 . 3 . . 5 4 Grunt 59 | . . 8 . 7 1 . 11 . . . 4 . 19 6 3 Brawler 3 | . . . . 1 . . 1 . . . . . 1 . . Duelist 4 | . . . . . 1 . . . . . . . 3 . . Protector 2 | . . . . 1 . . . . . . . . 1 . . Sentry 17 | . . 3 . 2 . . 6 1 1 . . 1 2 1 . Specialist 2 | . . . . . . . 2 . . . . . . . . Hunter 5 | . . . . . . . 2 . . . . . 3 . . Programmer 10 | . . . . . . . 4 . . . . . 6 . . Heavy 1 | . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . 1 1 . Best Kill Streak 12 | 2 3 10 5 3 1 . 3 3 2 . 4 1 7 12 4 Combat Bots Only 12 | . 3 10 4 3 1 . 3 3 2 . 4 1 6 12 4 Max Kills in Single Turn 4 | 1 1 2 2 2 1 . 1 2 1 . 3 1 4 3 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . Exploded 3 | . . . 2 2 . . . 2 . . 3 . 2 2 1 Melee 1 | . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Hostile Shots Fired 1113 | . 35 101 3 143 24 . 303 32 6 . 29 27 236 120 54 Missed 351 | . 9 23 . 34 2 . 115 13 2 . 12 15 69 44 13 Damage Taken 11880 | . 194 794 72 1888 450 173 2340 157 61 . 361 78 3854 991 467 Core 2176 | . 53 205 48 327 117 7 292 5 . . 109 6 703 220 84 Absorbed by Shields 825 | . . . . . . . . . . . . . 262 302 261 Ignored by Resistances 91 | . . . . . . . . . . . . . 91 . . Regen/Repaired (Parts) 598 | . . 100 . 27 . 94 176 . . . . . 201 . . Core Remaining (%) 62 | 100 78 . 36 40 . . . . . . 24 99 . . . Volleys Fired 497 | 4 17 62 3 45 . 5 120 5 4 . 9 7 185 19 12 Largest 2 | 2 2 2 1 2 . 2 2 2 1 . 2 2 2 2 2 Hottest 186 | 80 100 88 33 160 . 156 156 109 28 . 72 53 186 70 144 Shots Fired 812 | 8 28 114 3 63 . 10 213 8 5 . 14 10 287 29 20 Gun 424 | 8 22 114 1 17 . 10 139 6 4 . 3 10 58 14 18 Cannon 339 | . . . . 39 . . 74 . . . . . 226 . . Launcher 43 | . . . 2 7 . . . 2 1 . 11 . 3 15 2 Special 6 | . 6 . . . . . . . . . . . . . . Kinetic 279 | . . 62 1 . . . 107 3 4 . 3 7 92 . . Thermal 458 | 8 28 52 . 56 . 10 106 3 . . . 3 160 14 18 Explosive 29 | . . . 2 7 . . . 2 1 . 11 . 3 1 2 Electromagnetic 46 | . . . . . . . . . . . . . 32 14 . Robot Hit Streak 18 | 4 4 12 11 10 . 4 9 15 3 . 2 5 18 13 7 Robot Miss Streak 7 | 1 6 7 . 5 . 2 5 3 6 . 2 1 4 1 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 8 | . 1 4 . . . . . . . . . . 1 . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 . 1 Shots Hit Robots 578 | 5 10 89 1 54 6 6 141 7 3 . 3 8 214 19 12 Core Hits 376 | 3 3 56 5 42 3 2 80 8 5 . 10 3 127 19 10 Critical Kills 9 | . . . . 1 . . . . . . 1 1 6 . . Critical Parts Destroyed 7 | . . . . . . . . . . . . 2 5 . . Critical Strikes 34 | . . 2 . 2 2 . 9 . . . 1 3 15 . . Burn 9 | . . 2 . . . . 7 . . . . . . . . Meltdown 6 | . . . . 1 . . . . . . . . 5 . . Destroy 10 | . . . . . . . . . . . 1 3 6 . . Blast 6 | . . . . . . . 2 . . . . . 4 . . Impale 3 | . . . . 1 2 . . . . . . . . . . Melee Attacks 19 | . . . . 9 10 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Slashing 3 | . . . . 3 . . . . . . . . . . . Piercing 15 | . . . . 5 10 . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19951 | 56 108 1300 170 1553 153 180 3321 410 43 . 736 79 9613 1447 782 Guns 5917 | 56 108 1300 14 223 . 180 2040 136 43 . 7 79 1090 254 387 Cannons 7639 | . . . . 760 . . 1267 . . . . . 5612 . . Explosions 5960 | . . . 156 321 . . . 274 . . 729 . 2892 1193 395 Melee 402 | . . . . 249 153 . . . . . . . . . . Ramming 33 | . . . . . . . 14 . . . . . 19 . . Kinetic 4375 | . . 639 14 . . . 1836 67 43 . 7 42 1727 . . Thermal 10784 | 56 108 661 . 983 . 180 1471 69 . . . 37 6578 254 387 Explosive 2750 | . . . 156 321 . . . 274 . . 729 . 813 62 395 Electromagnetic 1607 | . . . . . . . . . . . . . 476 1131 . Impact . | . . . . . . . . . . . . . . . . Slashing 95 | . . . . 95 . . . . . . . . . . . Piercing 307 | . . . . 154 153 . . . . . . . . . . Highest Corruption 13 | . . . . . . . 4 4 4 4 4 . 13 13 13 Average Corruption 5 | . . . . . . . 1 4 4 4 4 . 5 13 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . . . . . . . . Effects 233 | . . . . . . . 31 7 21 . 24 . 67 63 20 Message Errors 61 | . . . . . . . 8 2 8 . 5 . 15 20 3 Matter Fused 53 | . . . . . . . 7 2 4 . 9 . 16 10 5 Heat Flow Errors 25 | . . . . . . . 1 . 6 . 1 . 9 6 2 Energy Discharges 32 | . . . . . . . 6 . 1 . 2 . 8 12 3 Parts Rejected 4 | . . . . . . . 2 . . . . . 2 . . Data Loss (minor) 18 | . . . . . . . 2 1 . . 3 . 3 7 2 Data Loss (major) 13 | . . . . . . . 2 2 1 . . . 3 3 2 Misfires 12 | . . . . . . . 2 . 1 . 4 . 2 3 . Alerts 7 | . . . . . . . 1 . . . . . 4 2 . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . . 5 . 2 Overload Shots 32 | . . . . . . . . . . . . . 25 . 7 Effects 1 | . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 528 | . . . . 33 . . 42 1 . . 23 . 419 10 . Projectiles 152 | . . . . . . . 42 . . . . . 110 . . Explosions 356 | . . . . 13 . . . 1 . . 23 . 309 10 . Melee 20 | . . . . 20 . . . . . . . . . . . Knockbacks 28 | . . . . . . . 18 . . . . . 10 . . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 25 | . . . . . . . 15 . . . . . 10 . . Secondary 2 | . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 555 | . . . 49 67 . . . . . . 67 . 372 . . Shots 12 | . . . 1 2 . . . . . . 2 . 7 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . 3 . . . . . 2 . . Kicked 5 | . . . . . . . 3 . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 432 | 56 126 345 . 355 . 346 432 38 206 . 218 . 410 222 192 Average Temperature 96 | 30 55 103 . 94 . 166 97 20 90 . 116 . 100 101 66 Received Heat Transfer 3308 | . . 192 . 882 144 . 876 30 9 . 24 12 808 205 126 Effects 9 | . . . . . . . 3 . . . . . 6 . . Shutdowns 3 | . . . . . . . 1 . . . . . 2 . . Energy Bleed 3 | . . . . . . . 1 . . . . . 2 . . Interference 1 | . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . 6 . Combat Hostiles 6 | . . . . . . . . . . . . . . 6 . Parts Fried 12 | . . . . . . . . . . . . . 5 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 1 . . . . . . . . 5 . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 33 | . 1 1 . 1 . . 6 . . . . . 23 . 1 Heat Transferred 16219 | 125 250 1252 . 1602 . 296 3071 111 . . . 74 8258 500 680 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Peak Influence 1949 | 10 125 600 384 563 234 156 895 . . . . 295 1949 . . Initial 234 | . 6 52 234 149 179 81 109 . . . . . 144 . . Average 512 | 5 69 306 247 370 194 115 578 . . . . 98 699 . . Maximum Alert Level 5 | . . 2 1 2 1 . 3 . . . . 1 5 . . Low Security (%) 33 | 100 100 26 . 3 86 100 5 . . . . 88 37 . . Level 1 23 | . . 34 100 75 13 . 21 . . . . 11 16 . . Level 2 16 | . . 38 . 20 . . 32 . . . . . 7 . . Level 3 12 | . . . . . . . 41 . . . . . 4 . . Level 4 8 | . . . . . . . . . . . . . 21 . . Level 5 5 | . . . . . . . . . . . . . 12 . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 2 . 4 1 . 13 . . . . 1 22 . . Investigation 3 | . . . . . . . 2 . . . . . 1 . . Extermination 10 | . . . . . . . 4 . . . . . 6 . . Reinforcement 17 | . 2 2 . 1 1 . 5 . . . . . 6 . . Assault 5 | . . . . 1 . . 1 . . . . . 3 . . Garrison 10 | . . . . 2 . . 1 . . . . 1 6 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Distress Signals 7 | . . 1 . 1 . . 1 . . . . . 4 . . Communications Jammed 1 | . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . Times Spotted 254 | . 6 35 4 18 4 5 50 4 11 . 8 4 80 17 8 Peak Tracking Total 13 | . 4 7 4 6 3 3 4 3 4 . 4 2 7 13 5 Tactical Retreats 17 | . . 5 . 1 . . 4 . . . 1 . 5 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Traps Triggered 10 | . . . . . 1 . 4 . . . . . 5 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 2 2 . Objects Rigged 4 | . . . . . . . . . . . . . 4 . . Exploded 2 | . . . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Machines Disabled 49 | . . . 3 3 . . 5 . . . . . 33 5 . Max in Single Turn 9 | . . . 2 1 . . 1 . . . . . 9 2 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Machines Accessed 32 | . 2 2 . 1 1 . 10 1 . 4 . 1 10 . . Terminals 15 | . 2 1 . . 1 . 4 . . . . 1 6 . . Fabricators 3 | . . . . . . . 2 . . . . . 1 . . Repair Stations 5 | . . 1 . 1 . . 2 . . . . . 1 . . Recycling Units 3 | . . . . . . . 1 . . . . . 2 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 108 | . 8 6 . 2 1 . 25 1 . 28 . 2 35 . . Successful 75 | . 4 6 . 2 . . 15 1 . 28 . 1 18 . . Failed 33 | . 4 . . . 1 . 10 . . . . 1 17 . . Catastrophic 6 | . 2 . . . 1 . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 16 | . 3 . . . . . 1 . . . . 2 10 . . Terminals 45 | . 8 2 . . 1 . 13 . . . . 2 19 . . Fabricators 5 | . . . . . . . 3 . . . . . 2 . . Repair Stations 18 | . . 4 . 2 . . 6 . . . . . 6 . . Recycling Units 9 | . . . . . . . 1 . . . . . 8 . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 43 | . 4 2 . . . . 5 1 . 28 . . 3 . . Record 12 | . . 1 . . . . . . . 11 . . . . . Part Schematic 11 | . . . . . . . 2 . . 9 . . . . . Robot Schematic 6 | . . . . . . . 1 . . 5 . . . . . Prototype ID Bank 6 | . 1 . . . . . 2 . . 3 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . 2 . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . 1 . . . . . 1 . . Repair Station Hacks 17 | . . 4 . 2 . . 5 . . . . . 6 . . Scan Component 9 | . . 2 . 1 . . 3 . . . . . 3 . . Repair 8 | . . 2 . 1 . . 2 . . . . . 3 . . Recycling Unit Hacks 5 | . . . . . . . 1 . . . . . 4 . . Process 1 | . . . . . . . . . . . . . 1 . . Report Inventory 3 | . . . . . . . 1 . . . . . 2 . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 1 . . . . 1 3 . . Terminals 5 | . . . . . . . 1 . . . . 1 3 . . Botnet 3 | . . . . . . . 1 . . . . 1 1 . . Detonate 1 | . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 1 . . 1 . 7 . . . . 1 8 . . Full Trace Events 2 | . . . . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 1 . . 5 . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . Total Robot Build Rating 15 | . . . . . . . . . . . . . 15 . . Part Schematics Acquired 12 | . . . . . . . 3 . . 9 . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . . . Parts Repaired 7 | . . 2 . 1 . . 1 . . . . . 3 . . Time 342 | . . 64 . 50 . . 84 . . . . . 144 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 202 | . . . . . . . . . . . . . 202 . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Total Allies 23 | . . . . . . 18 . . . . 1 . 4 . . Largest Group 18 | . . . . . . 18 7 . . . 1 1 4 . . Highest-Rated Group 444 | . . . . . . 444 187 . . . 96 96 186 . . Highest-Rated Ally 99 | . . . . . . 35 35 . . . 96 96 99 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 260 | . . . . . . 106 64 . . . . 11 79 . . Total Damage 9556 | . . . . . . 4487 1194 . . . . 556 3319 . . Kills 64 | . . . . . . 17 11 . . . . 7 29 . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 2 . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Turns Passed 13041 | 70 313 635 127 770 204 337 2150 502 839 107 1060 387 3540 1602 398 Spaces Moved 7184 | 52 225 331 113 362 131 238 1241 362 594 83 779 287 1835 416 135 Core 12 | 1 . . . . . . . . . . . . 11 . . Treads 577 | . . . . . . . . . . . . . 26 416 135 Legs 5798 | . . . . 285 131 238 1241 362 594 83 779 287 1798 . . Wheels 797 | 51 225 331 113 77 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 100 100 120 125 116 130 130 130 125 120 120 243 243 Average Speed 141 | 79 80 91 100 134 123 125 126 130 130 130 132 121 133 355 243 Slowest Speed 1400 | 80 80 100 100 260 125 125 130 130 130 130 200 125 1400 410 243 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 39 35 26 21 5 94 35 61 71 69 92 8 43 65 32 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . 1 . 1 . . . 1 . Known Exits Taken 3 | . 1 1 . . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 . . 1 1 . . 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . . 1 . . . . 2 3 . 1 . . 1 . Spaces Dug 6 | . 6 . . . . . . . . . . . . . . Terrain Destroyed 581 | . 6 . 10 62 . . 10 27 17 . 161 . 235 15 38 Melee . | . . . . . . . . . . . . . . . . Projectile 61 | . 6 . . 6 . . 10 . . . . . 37 . 2 AOE 519 | . . . 10 56 . . . 27 17 . 161 . 197 15 36 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Total 9254 | 69 319 550 124 569 160 269 1611 387 658 82 800 316 2647 511 182 Wait 1035 | . 63 120 6 78 1 7 170 8 55 . . 6 433 57 31 Move 7170 | 51 224 330 112 361 131 237 1240 361 593 82 778 286 1834 415 135 Hop . | . . . . . . . . . . . . . . . . Pick Up 125 | 7 6 7 . 16 6 4 16 3 1 . 1 2 45 10 1 Fast Attach 92 | 7 . 7 . 21 1 3 14 1 . . 5 1 28 4 . Attach 54 | . . 3 . 10 2 1 6 . . . 1 2 23 6 . Detach 20 | . . . . 5 1 1 1 1 . . 1 . 10 . . Swap 97 | . 3 9 2 8 2 5 16 2 2 . . 6 39 . 3 Drop 138 | . 6 12 1 17 6 6 25 5 2 . 4 6 48 . . Fire 497 | 4 17 62 3 45 . 5 120 5 4 . 9 7 185 19 12 Melee 18 | . . . . 8 10 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . 3 . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 1 . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Materials 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Utility x2 621 | -9/Materials | Destroyed 8 combat bots 729 | -9/Materials | Identified exit to Mines 884 | -9/Materials | Repaired Imp. Ion Engine 918 | -9/Materials | Repaired Hvy. Assault Rifle 1001 | -9/Materials | Core integrity fell below 50% 1019 | -9/Materials | Entered Mines 1021 | -9/Mines | Destroyed 10 combat bots 1035 | -9/Mines | Met a Derelict bent on vengeance 1132 | -9/Mines | Discovered new exit (range 7) 1146 | -9/Mines | Entered Materials 1146 | -8/Materials | Evolved 2 slots: Utility x2 1289 | -8/Materials | Garrison activated, responded to threat 1515 | -8/Materials | Lost 4 parts (1p2n1u) 1558 | -8/Materials | Core integrity fell below 50% 1625 | -8/Materials | Lost 9 parts (1p3n2u3w) 1799 | -8/Materials | Repaired Lgt. Angular Momentum Engine 1882 | -8/Materials | Discovered new exit (range 11) 1916 | -8/Materials | Entered Factory 1916 | -7/Factory | Evolved 2 slots: Propulsion x2 2120 | -7/Factory | Sucked down chute 2120 | -7/Factory | Entered Waste 2164 | -7/Waste | Warlord forces began an assault 2264 | -7/Waste | Spotted C-40 Crusher 2274 | -7/Waste | Spotted C-40 Crusher 2280 | -7/Waste | Allies destroyed C-40 Crusher 2281 | -7/Waste | Spotted C-40 Crusher 2287 | -7/Waste | Allies destroyed C-40 Crusher 2288 | -7/Waste | Allies destroyed C-40 Crusher 2303 | -7/Waste | Spotted C-40 Crusher 2308 | -7/Waste | Allies destroyed C-40 Crusher 2316 | -7/Waste | Lost 9 allies 2331 | -7/Waste | Spotted C-40 Crusher 2339 | -7/Waste | Spotted C-40 Crusher 2340 | -7/Waste | Allies destroyed C-40 Crusher 2350 | -7/Waste | Allies destroyed C-40 Crusher 2420 | -7/Waste | Discovered new exit (range 13) 2457 | -7/Waste | Entered Factory 2457 | -7/Factory | Accompanied by 7 allies 2484 | -7/Factory | Build established: Hacker-Mutant 2512 | -7/Factory | Discovered new exit (range 10) 2950 | -7/Factory | Garrison activated, responded to threat 3219 | -7/Factory | Fabricated Fusion Compressor? 3762 | -7/Factory | Core integrity fell below 50% 3877 | -7/Factory | Repaired Imp. Titanium Leg 4057 | -7/Factory | First assault squad dispatched 4203 | -7/Factory | Found Powered Armor 4243 | -7/Factory | Build established: Mutant 4607 | -7/Factory | Entered Lower Caves 4622 | -7/Lower Caves | Learned location of Zion (-6) 4671 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4906 | -7/Lower Caves | Found Prototype Device 4906 | -7/Lower Caves | Identified Heart of Steel 5104 | -7/Lower Caves | Discovered new exit (range 5) 5109 | -7/Lower Caves | Entered another Lower Caves area 5193 | -7/Lower Caves | Learned 4 Factory zone layouts 5258 | -7/Lower Caves | Activated DRS Beacon 5636 | -7/Lower Caves | Learned Factory emergency access door positions 5695 | -7/Lower Caves | Discovered new exit (range 5) 5738 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5948 | -7/Lower Caves | Entered Data Miner 5948 | -7/Data Miner | Discovered new exit (range 6) 5973 | -7/Data Miner | Met Data Miner 5998 | -7/Data Miner | Learned location of Section 7 (-2) 5998 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6023 | -7/Data Miner | Received God Mode back door access code from Data Miner 6055 | -7/Data Miner | Entered Proximity Caves 6169 | -6/Proximity Caves | Spotted B-75 Beast 6356 | -6/Proximity Caves | Learned Factory emergency access door positions 7105 | -6/Proximity Caves | Discovered new exit (range 9) 7115 | -6/Proximity Caves | Escorted by Enhanced Grunt 7115 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7115 | -6/Proximity Caves | Entered Factory 7115 | -6/Factory | Accompanied by 1 ally 7115 | -6/Factory | Evolved 2 slots: Utility x2 7208 | -6/Factory | Discovered new exit (range 14) 7393 | -6/Factory | Discovered new exit (range 16) 7463 | -6/Factory | Garrison activated, responded to threat 7502 | -6/Factory | Entered another Factory area 7502 | -5/Factory | Accompanied by 1 ally 7502 | -5/Factory | Evolved 2 slots: Utility x2 7606 | -5/Factory | Spotted B-75 Beast 7648 | -5/Factory | Destroyed B-75 Beast 7922 | -5/Factory | Repaired Transmission Jammer 7979 | -5/Factory | Repaired Hvy. Beamcaster 8026 | -5/Factory | Repaired Imp. Titanium Leg 8235 | -5/Factory | Cargo convoy interrupted 8446 | -5/Factory | Build established: Hacker-Mutant 8871 | -5/Factory | Heart of Steel transformed into Warbot 9087 | -5/Factory | Fabricated G-50 Soldier (x3) 9346 | -5/Factory | Garrison activated, responded to threat 9602 | -5/Factory | First assault squad dispatched 9762 | -5/Factory | Lost 3 parts (3u) 9932 | -5/Factory | Incoming assault squad redirected 9997 | -5/Factory | Garrison activated, responded to threat 10034 | -5/Factory | Build established: Scavenger-Mutant 10155 | -5/Factory | Found Prototype Launcher 10155 | -5/Factory | Identified Tesla Bomb Launcher 10163 | -5/Factory | Found Tesla Bomb Launcher 10363 | -5/Factory | System corruption reached 10% 10633 | -5/Factory | Build established: Hacker-Mutant 10683 | -5/Factory | Discovered new exit (range 12) 10711 | -5/Factory | Incoming assault squad redirected 10758 | -5/Factory | Core integrity fell below 50% 10796 | -5/Factory | Lost 8 parts (3n4u1w) 10921 | -5/Factory | Lost 4 parts (1p1n1u1w) 11042 | -5/Factory | Entered Upper Caves 11069 | -5/Upper Caves | Identified exit to Upper Caves 11091 | -5/Upper Caves | Attracted the attention of an 0b10 base 11107 | -5/Upper Caves | Core integrity fell below 20% 11139 | -5/Upper Caves | Destroyed 12 combat bots 11140 | -5/Upper Caves | Lost 4 parts (1p2n1u) 11264 | -5/Upper Caves | Build established: Scavenger-Mutant 12001 | -5/Upper Caves | Learned location of Armory (-4) 12173 | -5/Upper Caves | Spotted B-75 Beast 12314 | -5/Upper Caves | Destroyed B-75 Beast 12644 | -5/Upper Caves | Entered another Upper Caves area 13042 | -5/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12874_ System corrupted: Matter fused (-10). 12891_ System corrupted: Component data lost. 12911_ System corrupted: Matter fused (-7). 12951_ System corrupted: Heat flow error (+161). 12999_ System corrupted: Energy discharge (-468). 13012_ Critical hit (Burn: +18). 13017_ CQB57XK2&WB%HBNQNM 2 EKEWCPOZGD:WWWX 13020_ System corrupted: Cld. Plasma Rifle failed to cycle. 13023_ G-50 Soldier destroyed. 13028_ Hvy. Laser fries itself beyond repair. 13029_ Power Amplifier destroyed. 13029_ Critical hit (Burn: +19). 13029_ G-50 Soldier destroyed. 13029_ Switching to secondary target: G-67 Veteran. 13032_ Carbon-fiber Leg fries itself beyond repair. 13035_ Acquired 117 matter. 13037_ UYNK8LRXET>BR/W03K7RB,PB|5C 13037_ System corrupted: Cld. Plasma Rifle failed to cycle. 13039_ Carbon-fiber Leg fries itself beyond repair. 13042_ Hvy. Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#??????????########??????????????? | | ???????????????## ????????? ??????????????? | | ???????????????# ???????? ?? ??????????? | | ???????????????? ####???# " "" ??????????? | | ????????????????? ???# """""" ? ????? | | ??????????????????? #??# " " ????? | | ????????????????????# ### ????? | | ?????????????????????# ## """" "" ?????? | | ??????????????????????# #? """"" #??????# | | ???????????#??????????## ### " #??????# | | ??????????## ?????###;@ # #??????# | | ??????????# ## % gg #?????## | | ???????????# #????#### | | ?????????????# ####### #####?#### | | ?????????????# # #?????## ##???## | | ?????????????#??## ??????# ###?# | | ?????????????????# ??????## #??# | | ?????????????????# ???????## ##??##### | | ????????????????# ????????## ######### | | ????????????????# ????????## ## | | ????????????????####### ?????????## | | ??????????????????????? ??????????## ### | | ??????????????????????? ???????????## #?# | | ??????????????????????? #???????????###?## ## | | ??????????????????????? #????????????????##### | | ??????????????????????? #????????????????????## | | ??????????????????????? #?????????????????????# | | ??????????????????????? ?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? # | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 21 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Base Temperature (-) 100 Corruption Block 1 Armor Coverage 400 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 6 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 21 Item Schematics ----------------- Beamcaster | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Power Sword | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Fusion Compressor | x2 | -7/Factory | Preloaded G-50 Soldier | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapCatalystKit Manual? 0 Play Time 02:16:38 Cumulative 176.5 hours Start 2024.08.30 @ 20:41:47 End 2024.08.31 @ 16:54:18 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fddc21c4-d93c-463c-9f2c-8427374c93b5