Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 13:53:07 Player: Compilatron Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1295) 1295 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4281 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Large Storage Unit Layered Light Armor Plating Autogun Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Deuterium Engine Deuterium Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System High-capacity Matter Pod Visual Processing Unit Sensor Array Lightning Gun Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Datajack Plasma Cutter Power Maul [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Backup Plating I Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 1 . 2 . . Utility 2 | . . . 2 . . . Weapon 1 | . . 1 . . . . Parts Attached 35 | . 9 8 11 2 . 5 Power 4 | . 2 1 1 . . . Engine 4 | . 2 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | . 5 1 4 . . 3 Treads 7 | . 4 1 . . . 2 Leg 1 | . . . . . . 1 Wheel 1 | . 1 . . . . . Hover . | . . . . . . . Flight 4 | . . . 4 . . . Utility 10 | . 1 1 5 1 . 2 Device 5 | . 1 . 4 . . . Storage 1 | . . 1 . . . . Processor 3 | . . . 1 . . 2 Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 8 | . 1 5 1 1 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . 1 5 1 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 25 | . 4 . 12 3 . 6 Power 5 | . 2 . 2 . . 1 Propulsion 12 | . 1 . 5 1 . 5 Utility 3 | . . . 1 2 . . Weapon 5 | . 1 . 4 . . . Highest Loss Streak 7 | . 2 . 7 3 . 4 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 80 | . 97 99 86 81 23 32 Engine 8 | . 11 11 8 7 7 4 Treads 20 | . 20 32 20 . . 8 Leg 1 | . 5 . . . . 3 Hover 1 | . . . 1 7 7 1 Flight 2 | . . . 3 13 7 4 Device 9 | . 13 11 12 7 . . Storage 7 | . 14 11 7 . . . Processor 3 | . . . 7 . . 8 Protection 1 | . . . 2 21 . . Energy Gun 2 | . 8 . 1 7 . . Ballistic Gun 20 | . 19 33 21 15 . . Peak Build Rating 29 | . 10 18 29 23 17 22 Average Rating 16 | . 8 16 23 21 7 13 On Entrance 11 | 6 6 9 18 20 17 7 Naked Turns 22 | . . . 22 . . . Heaviest Build 60 | 14 15 55 60 13 1 1 Greatest Support 69 | 20 46 69 69 12 6 17 Greatest Overweight (x) 16 | . 1 . 16 2 . . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | . 8 20 20 5 5 5 Average Capacity 10 | . 8 10 17 5 5 5 Most Carried 20 | . 8 9 20 5 4 5 Average Carried 8 | . 7 7 14 4 4 4 Final Capacity 20 | 8 8 20 5 5 5 5 Final Carried 8 | 6 6 8 5 5 4 5 Class Distribution -------------------- 51% | Skirmisher 41% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1605 | 200 131 768 506 . . . Remotely . | . . . . . . . Salvage Created 1616 | . 225 880 511 . . . Parts 108 | . 12 70 26 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 40 | . 7 24 9 . . . Guns 40 | . 7 24 9 . . . Classes Destroyed 8 | . 2 5 1 . . . Worker 3 | . . 2 1 . . . Recycler 1 | . . 1 . . . . Watcher 5 | . . 4 1 . . . Swarmer 14 | . 3 11 . . . . Grunt 19 | . 4 9 6 . . . Brawler 1 | . . . 1 . . . Duelist 2 | . . 1 1 . . . Sentry 4 | . . 3 1 . . . Best Kill Streak 10 | . 3 10 5 . . . Combat Bots Only 7 | . 3 7 4 . . . Max Kills in Single Turn 2 | . 1 2 1 . . . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 584 | . 57 89 142 98 . 198 Missed 235 | . 17 24 59 44 . 91 Damage Taken 3898 | . 559 651 1218 436 . 1034 Core 1270 | . 60 46 446 41 . 677 Absorbed by Shields 39 | . . . . . . 39 Core Remaining (%) 70 | 100 76 88 18 . . . Volleys Fired 113 | . 29 51 33 . . . Largest 3 | . 2 3 3 . . . Hottest 70 | . 70 69 69 . . . Shots Fired 297 | . 58 152 87 . . . Gun 297 | . 58 152 87 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 284 | . 45 152 87 . . . Thermal 13 | . 13 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 5 9 13 . . . Robot Miss Streak 7 | . 7 4 3 . . . Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 7 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 183 | . 31 91 61 . . . Core Hits 80 | . 12 40 27 . . 1 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2832 | . 405 1407 999 . . 21 Guns 2811 | . 405 1407 999 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 21 | . . . . . . 21 Kinetic 2699 | . 293 1407 999 . . . Thermal 112 | . 112 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 3 3 . . 1 Average Corruption 2 | . 2 2 3 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . 15 5 . . 1 Message Errors 3 | . . 2 1 . . . Matter Fused 8 | . . 7 1 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 4 | . . 3 . . . 1 Data Loss (minor) 3 | . . 2 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . . . . . . 6 Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 5 | . . . . . . 5 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 187 | . 187 30 131 . . . Average Temperature 39 | . 78 9 24 . . . Received Heat Transfer 1444 | . 207 201 594 123 . 319 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 333 | . 333 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 461 | . 110 440 461 239 73 244 Initial 209 | . . 29 138 209 73 51 Average 142 | . 22 230 149 213 73 65 Maximum Alert Level 2 | . . 2 2 1 . 1 Low Security (%) 73 | . 100 50 85 . 100 97 Level 1 17 | . . 27 12 100 . 2 Level 2 8 | . . 22 2 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 3 4 1 . 6 Investigation 5 | . . . 1 . . 4 Extermination . | . . . . . . . Reinforcement 7 | . 1 3 . 1 . 2 Assault 1 | . . . 1 . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 11 33 39 4 6 18 Peak Tracking Total 11 | . 4 4 11 5 6 6 Tactical Retreats 13 | . . 1 7 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . 2 2 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 24 | . 5 4 6 . . 9 Terminals 13 | . 4 4 2 . . 3 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . . 2 . . 2 Recycling Units 4 | . 1 . 2 . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 55 | . 11 7 16 . . 21 Successful 13 | . 4 . 6 . . 3 Failed 42 | . 7 7 10 . . 18 Catastrophic 8 | . 1 1 . . . 6 Database Lockouts . | . . . . . . . Manual 21 | . 6 6 3 . . 6 Terminals 24 | . 9 7 3 . . 5 Fabricators 5 | . . . . . . 5 Repair Stations 12 | . . . 4 . . 8 Recycling Units 13 | . 2 . 9 . . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 3 | . . . 2 . . 1 Alert Level 1 | . . . 1 . . . Locate Traps 2 | . . . 1 . . 1 Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . Refit 2 | . . . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 . 2 . . 1 Terminals 2 | . 2 . . . . . Botnet 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . 2 . . 1 Reject 4 | . 1 . 2 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 4 4 5 . . 8 Full Trace Events 5 | . . . 1 . . 4 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 42 | . . . . . . 42 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3538 | . 558 1236 778 183 43 740 Spaces Moved 2785 | 1 334 615 625 147 99 964 Core 353 | . . . 44 . . 309 Treads 1055 | . 165 615 275 . . . Legs 181 | 1 83 . . . . 97 Wheels 86 | . 86 . . . . . Hover 11 | . . . 10 . . 1 Flight 1099 | . . . 296 147 99 557 Fastest Speed 34 | 120 95 160 34 117 40 40 Average Speed 105 | 120 133 160 94 121 40 73 Slowest Speed 850 | 120 160 160 850 200 40 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 17 | . . . 10 . . 7 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 1 61 54 50 6 80 28 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3128 | . 391 759 737 152 104 985 Wait 123 | . 5 64 50 . . 4 Move 2747 | . 333 614 605 147 98 950 Hop 16 | . . . 9 . . 7 Pick Up 49 | . 9 11 25 2 . 2 Fast Attach 7 | . 2 . . . . 5 Attach 17 | . 5 2 9 1 . . Detach . | . . . . . . . Swap 11 | . 2 6 2 1 . . Drop 29 | . 6 11 4 1 6 1 Fire 113 | . 29 51 33 . . . Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 3 | . . . . . . 3 Crush . | . . . . . . . Escape Stasis 11 | . . . . . . 11 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 9) 546 | -10/Materials | Discovered new exit (range 4) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 848 | -9/Materials | Build established: Skirmisher 1054 | -9/Materials | Discovered new exit (range 16) 1278 | -9/Materials | Destroyed 7 combat bots 1412 | -9/Materials | Discovered new exit (range 10) 1795 | -9/Materials | Entered another Materials area 1795 | -8/Materials | Evolved 2 slots: Utility x2 2189 | -8/Materials | Garrison activated, responded to threat 2346 | -8/Materials | Garrison activated, responded to threat 2423 | -8/Materials | Released all parts (3) 2436 | -8/Materials | Core integrity fell below 50% 2454 | -8/Materials | Lost 7 parts (1p3n3w) 2521 | -8/Materials | Lost 3 parts (1p2n) 2542 | -8/Materials | Core integrity fell below 20% 2562 | -8/Materials | Discovered new exit (range 15) 2573 | -8/Materials | Entered Factory 2573 | -7/Factory | Evolved 2 slots: Propulsion x2 2756 | -7/Factory | Sucked down chute 2756 | -7/Factory | Entered Waste 2763 | -7/Waste | Spotted C-40 Crusher 2765 | -7/Waste | Spotted C-40 Crusher 2766 | -7/Waste | Spotted C-40 Crusher 2768 | -7/Waste | Lost 3 parts (1n2u) 2783 | -7/Waste | Spotted C-40 Crusher 2787 | -7/Waste | Spotted C-40 Crusher 2791 | -7/Waste | Spotted C-40 Crusher 2792 | -7/Waste | Discovered new exit (range 14) 2799 | -7/Waste | Entered Factory 3025 | -7/Factory | Discovered new exit (range 3) 3071 | -7/Factory | Build established: Mutant 3291 | -7/Factory | Lost 4 parts (1p3n) 3373 | -7/Factory | Core integrity fell below 50% 3444 | -7/Factory | Core integrity fell below 20% 3517 | -7/Factory | Fabricated Force Booster? 3539 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03444_ K-01 Serf cleans the Fusion Modulator. 03449_ Slug penetrates Wall. 03462_ K-01 Serf cleans the Matter Pump. 03475_ Connecting with Fabricator... >>Build Building Force Booster... ETC: 42 Feedback: System corruption (+1%). 03475_ ALERT: Suspicious activity at Fabricator F001. Dispatching Investigation squad. 03475_ K-01 Serf cleans the Matter Pump. 03480_ Connecting with Recycling Unit... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. 03508_ Slammed into G-50 Soldier. 03514_ Critical hit (Burn: +37). 03517_ >> FABRICATOR: Completed Force Booster? 03521_ System corrupted: Energy discharge (-24). 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[ ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 310 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Force Booster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactRingNanosword Manual? 0 Play Time 00:33:00 Cumulative 46.7 hours Start 2024.08.12 @ 13:22:52 End 2024.08.12 @ 13:53:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 42 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01e07136-9092-44d5-b1f3-f0992a1ca79c