Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 11:10:52 Player: Perseus Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (491) 491 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1061 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 115/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Large Storage Unit Improved Terrain Scanner EM Pulse Gun Small Laser Shock Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Large Storage Unit Improved Terrain Scanner EM Pulse Gun Small Laser Small Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 9 10 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 3 5 Treads . | . . . Leg 9 | 2 2 5 Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 2 | . 2 . Processor 2 | 1 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power . | . . . Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 5 | . 2 3 Highest Loss Streak 4 | . 3 4 Average Slot Usage (%) 98 | . 98 98 Engine 14 | . 14 14 Leg 26 | . 26 26 Wheel 1 | . 1 1 Device 4 | . 6 . Storage 8 | . 6 14 Processor 14 | . 14 14 Energy Gun 2 | . . 10 Ballistic Gun 24 | . 27 16 Naked Turns . | . . . Heaviest Build 18 | 10 16 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 8 Average Capacity 5 | 4 5 8 Most Carried 8 | 4 8 8 Average Carried 4 | 1 4 7 Final Capacity 8 | 4 8 8 Final Carried 8 | 3 8 6 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 937 | 354 471 112 Remotely . | . . . Salvage Created 1018 | 238 663 117 Parts 74 | 22 41 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 11 5 Guns 16 | . 11 5 Classes Destroyed 10 | 3 7 . Worker 2 | 2 . . Builder 1 | . 1 . Tunneler 7 | 5 2 . Hauler 1 | . 1 . Recycler 3 | 1 2 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 7 | . 5 2 Best Kill Streak 6 | 5 6 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1308 | . 688 620 Core 259 | . 104 155 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 103 | 14 76 13 Largest 2 | 2 2 2 Hottest 85 | 40 60 85 Shots Fired 203 | 28 149 26 Gun 203 | 28 149 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 192 | 28 142 22 Thermal 11 | . 7 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | 4 19 5 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 113 | 14 85 14 Core Hits 50 | 8 33 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1519 | 220 1102 197 Guns 1519 | 220 1102 197 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1427 | 220 1057 150 Thermal 92 | . 45 47 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 96 | . 60 96 Average Temperature 27 | . 22 36 Received Heat Transfer 303 | . 228 75 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 211 | . 100 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 335 | 40 335 206 Initial 86 | . 26 86 Average 148 | 18 160 178 Maximum Alert Level 1 | . 1 1 Low Security (%) 72 | 100 77 44 Level 1 27 | . 22 55 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 21 14 Peak Tracking Total 11 | . 6 11 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1094 | 120 747 227 Spaces Moved 625 | 60 427 138 Core 15 | 15 . . Treads . | . . . Legs 545 | 45 363 137 Wheels 65 | . 64 1 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 115 | 102 115 119 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 54 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 804 | 90 535 179 Wait 6 | . 4 2 Move 623 | 59 426 138 Hop . | . . . Pick Up 30 | 10 14 6 Fast Attach . | . . . Attach 14 | 7 4 3 Detach . | . . . Swap 12 | . 5 7 Drop 16 | . 6 10 Fire 103 | 14 76 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 5) 498 | -10/Materials | Lost 3 parts (1u2w) 627 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Build established: Scavenger-Mutant 868 | -10/Materials | Entered Mines 879 | -10/Mines | Core integrity fell below 50% 926 | -10/Mines | Learned location of Zion (-7) 987 | -10/Mines | Found a hidden stash of uninstalled traps 1058 | -10/Mines | Assembled infested the area 1091 | -10/Mines | Core integrity fell below 20% 1095 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01080_ as-82516 destroyed. 01080_ as-51548 destroyed. 01081_ H7-KE1(g): "Some of my friends down here think you need a mining laser when you travel the depths." 01081_ The unstable cave ceiling collapses. 01087_ H7-KE1(g): "They are crazy." 01087_ The unstable cave ceiling collapses. 01088_ H7-KE1(g): "Everyone knows a good old rocket launcher goes a long way." 01088_ Aluminum Leg destroyed. 01089_ H7-KE1(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01089_ The unstable cave ceiling collapses. 01090_ H7-KE1(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01090_ H7-KE1(g) destroyed. 01092_ The unstable cave ceiling collapses. 01092_ Assault Rifle destroyed. 01092_ Lgt. Assault Rifle destroyed. 01093_ The unstable cave ceiling collapses. 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