Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.16 @ 00:34:20 Player: ThatBishHoly Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1838) 1838 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4128 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 104/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (4) ------ Improved Targeting Computer Advanced Targeting Computer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Signal Interpreter Beam Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Signal Interpreter Advanced Targeting Computer Transmission Jammer Medium Armor Plating Shield Generator Particle Gun Advanced Beam Rifle Beam Cannon Beam Cannon Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 54 | 6 8 18 7 15 Power 11 | 1 2 2 1 5 Engine 11 | 1 2 2 1 5 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 2 7 2 2 Treads 11 | 2 . 7 2 . Leg 3 | . 2 . . 1 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 3 1 5 Device 5 | . 1 1 1 2 Storage 2 | 1 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 16 | 2 2 6 3 3 Energy Gun 4 | . . . 2 2 Energy Cannon 3 | . . 3 . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 5 | . 2 2 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 21 | . . 3 3 15 Power 4 | . . 1 . 3 Propulsion 5 | . . . 2 3 Utility 6 | . . 1 1 4 Weapon 6 | . . 1 . 5 Highest Loss Streak 10 | . . 2 3 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 94 89 95 74 Engine 10 | . 12 9 8 11 Treads 18 | . 22 16 21 10 Leg 3 | . 3 5 . . Device 14 | . 13 11 21 14 Storage 11 | . 14 11 11 7 Processor 6 | . . 9 11 10 Protection 1 | . . 5 . 1 Energy Gun 3 | . . . 10 7 Energy Cannon 1 | . . 2 2 . Ballistic Gun 8 | . 21 2 . . Ballistic Cannon 10 | . 4 17 9 7 Naked Turns . | . . . . . Heaviest Build 41 | 12 22 23 22 41 Greatest Support 43 | 40 40 43 40 40 Greatest Overweight (x) 12 | . 1 1 5 12 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 9 Most Carried 10 | 5 7 10 8 10 Average Carried 5 | . 3 6 5 7 Final Capacity 10 | 8 10 10 10 5 Final Carried 7 | . 5 3 7 4 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1594 | 184 462 708 81 159 Remotely . | . . . . . Salvage Created 1867 | . 535 766 125 441 Parts 128 | . 45 57 7 19 Haulers Intercepted 4 | . 2 2 . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 52 | . 16 22 2 12 Guns 19 | . 16 1 1 1 Cannons 30 | . . 21 1 8 AOE 3 | . . . . 3 Classes Destroyed 9 | . 4 3 1 1 Worker 5 | . 1 1 . 3 Builder 1 | . . . 1 . Hauler 4 | . 2 2 . . Operator 2 | . . . . 2 Watcher 2 | . . 1 . 1 Swarmer 12 | . 9 3 . . Grunt 25 | . 7 12 . 6 Brawler 1 | . . 1 . . Sentry 14 | . . 6 2 6 Best Kill Streak 10 | . 4 4 1 10 Combat Bots Only 5 | . 4 4 1 5 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 483 | . 61 133 68 221 Missed 148 | . 21 37 20 70 Damage Taken 4319 | . 362 1189 690 2078 Core 967 | . 90 122 202 553 Absorbed by Shields 55 | . . . . 55 Core Remaining (%) 61 | 100 64 . 19 . Volleys Fired 193 | . 73 63 12 45 Largest 2 | . 2 2 2 2 Hottest 126 | . 70 95 120 126 Shots Fired 368 | . 143 118 24 83 Gun 184 | . 139 9 4 32 Cannon 172 | . 4 109 20 39 Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 300 | . 143 116 2 39 Thermal 54 | . . 2 20 32 Explosive 12 | . . . . 12 Electromagnetic 2 | . . . 2 . Robot Hit Streak 40 | . 10 17 24 40 Robot Miss Streak 4 | . 4 3 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 252 | . 82 81 16 73 Core Hits 104 | . 29 35 5 35 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4569 | . 1133 1534 333 1569 Guns 1659 | . 1059 149 39 412 Cannons 2421 | . 58 1381 280 702 Explosions 455 | . . . . 455 Melee . | . . . . . Ramming 34 | . 16 4 14 . Kinetic 3315 | . 1117 1496 . 702 Thermal 740 | . . 34 294 412 Explosive 455 | . . . . 455 Electromagnetic 25 | . . . 25 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . . . . 13 Projectiles 13 | . . . . 13 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . 6 . 5 Impact . | . . . . . Kinetic 11 | . . 6 . 5 Secondary . | . . . . . Self-Inflicted Damage 57 | . . . . 57 Shots 5 | . . . . 5 Rammed 7 | . 4 1 2 . Targets Rammed 8 | . 5 1 2 . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 288 | . . 93 288 75 Average Temperature 39 | . . 26 106 18 Received Heat Transfer 1650 | . 96 468 225 861 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 1887 | . . 74 629 1184 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 328 | . 328 291 100 307 Initial 65 | . . 65 65 . Average 121 | . 162 148 32 128 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 83 | 100 74 83 100 73 Level 1 16 | . 25 16 . 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 3 4 . 7 Investigation 6 | . 3 3 . . Extermination . | . . . . . Reinforcement 5 | . . 1 . 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 2 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 32 26 2 21 Peak Tracking Total 6 | . 4 6 2 5 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 6 5 . 1 Terminals 12 | . 6 5 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 21 18 . 2 Successful 25 | . 12 12 . 1 Failed 16 | . 9 6 . 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 21 | . 12 7 . 2 Terminals 41 | . 21 18 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 7 8 . . Prototype ID Bank 3 | . 1 2 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 2 . . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 3 | . 1 2 . . Disarm Traps 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 5 4 . 1 Terminals 10 | . 5 4 . 1 Botnet 7 | . 3 3 . 1 Operators 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 6 4 . 1 Full Trace Events 8 | . 5 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4759 | 58 1569 1535 1135 462 Spaces Moved 2398 | 43 782 773 655 145 Core 40 | 19 . . 7 14 Treads 2039 | 24 665 585 648 117 Legs 311 | . 117 188 . 6 Wheels 8 | . . . . 8 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 160 80 Average Speed 165 | 111 164 165 161 208 Slowest Speed 650 | 160 190 190 300 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 81 50 99 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . 1 37 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 37 | . . . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2816 | 53 920 914 706 223 Wait 89 | . 36 27 21 5 Move 2394 | 42 781 772 654 145 Hop . | . . . . . Pick Up 52 | 5 13 17 9 8 Fast Attach 4 | 1 . . . 3 Attach 29 | 5 5 4 4 11 Detach 1 | . . . . 1 Swap 21 | . 3 14 3 1 Drop 25 | . 4 16 1 4 Fire 193 | . 73 63 12 45 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . 5 1 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 9) 1138 | -10/Materials | Discovered new exit (range 16) 1628 | -10/Materials | Entered another Materials area 1628 | -9/Materials | Evolved 2 slots: Utility x2 1628 | -9/Materials | Discovered new exit (range 14) 1719 | -9/Materials | Build established: Scavenger-Mutant 1913 | -9/Materials | Discovered new exit (range 7) 2295 | -9/Materials | Build established: Mutant 2302 | -9/Materials | Discovered new exit (range 15) 3163 | -9/Materials | Entered Mines 3191 | -9/Mines | Core integrity fell below 50% 3274 | -9/Mines | Core integrity fell below 20% 3292 | -9/Mines | Lost 3 parts (2n1u) 3626 | -9/Mines | Build established: Scavenger-Mutant 3944 | -9/Mines | Discovered new exit (range 16) 4058 | -9/Mines | Discovered new exit (range 11) 4298 | -9/Mines | Entered Materials 4298 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4525 | -8/Materials | Garrison activated, responded to threat 4572 | -8/Materials | Met 7R-MNS 4664 | -8/Materials | Core integrity fell below 50% 4682 | -8/Materials | Lost 4 parts (1n2u1w) 4733 | -8/Materials | Core integrity fell below 20% 4760 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04733_ K-01 Serf collects debris. 04737_ The unstable cave ceiling collapses. 04741_ K-01 Serf collects debris. 04742_ Critical hit (Destroy). 04743_ Adv. Beam Rifle destroyed. 04743_ U-05 Engineer builds a Door. 04744_ Acquired Lgt. Ion Engine. 04746_ K-01 Serf collects debris. 04747_ Acquired Wheel. 04748_ U-05 Engineer lays Concrete. 04749_ K-01 Serf collects debris. 04749_ U-05 Engineer lays Concrete. 04749_ Particle Gun destroyed. 04750_ U-05 Engineer lays Concrete. 04751_ Lgt. Ion Engine destroyed. 04751_ U-05 Engineer builds a Wall. 04755_ Acquired 16 matter. 04755_ Wheel destroyed. 04757_ Acquired 23 matter. 04758_ The unstable cave ceiling collapses. 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