Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.12 @ 15:37:57 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (154) 770 Value Destroyed (5351) 5351 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 11517 Bonus ------- High Alert Combat Kills 396 Met Imprinter 300 Cogmind --------- Core Integrity 827/850 Matter 25/300 Energy 290/290 System Corruption 5% Temperature Cool (0) Movement Walking (270) Ox5 Location -6/Waste Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Medium Insulated Plating Hacking Suite > --- WEAPON (3) ------- Pulse Rifle Gauss Rifle Long-range Missile Launcher > --- INVENTORY (18) --- Light Antimatter Reactor Light Treads Improved Medium Treads High-capacity Storage Unit Large Matter Pod (150) Improved Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating Hacking Suite System Backup Module Lightning Gun Proton Cannon Gauss Rifle Heavy Machine Gun CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Improved Medium Treads Carbon-fiber Leg Makeshift Leg Wheel Advanced Heat Sink High-capacity Storage Unit Compact Battery Large Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Insulated Plating Hacking Suite Hacking Suite Makeshift System Shield System Backup Module Lightning Gun Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Long-range Missile Launcher [Rating: 61] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 5 | . . . . . 3 1 . . . . 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 231 | 3 12 1 1 7 54 66 2 4 6 29 43 3 Power 15 | . 3 1 . . 3 4 . . . 2 2 . Engine 12 | . 3 1 . . 3 2 . . . 1 2 . Core 3 | . . . . . . 2 . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 51 | 2 3 . . 3 15 14 . . . 6 8 . Treads 28 | 1 2 . . 2 8 13 . . . 1 1 . Leg 11 | . . . . . 2 . . . . 3 6 . Wheel 12 | 1 1 . . 1 5 1 . . . 2 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 90 | 1 3 . 1 . 18 22 1 2 4 15 21 2 Device 45 | 1 2 . . . 5 11 1 1 2 10 11 1 Storage 8 | . 1 . 1 . 4 1 . . . . 1 . Processor 1 | . . . . . . 1 . . . . . . Hackware 2 | . . . . . . . . . . . 2 . Protection 34 | . . . . . 9 9 . 1 2 5 7 1 Artifact . | . . . . . . . . . . . . . Weapon 75 | . 3 . . 4 18 26 1 2 2 6 12 1 Energy Gun 26 | . . . . . 10 12 . . . 1 3 . Energy Cannon 9 | . . . . . 1 5 . . . 1 2 . Ballistic Gun 19 | . 3 . . 3 3 3 . . 1 1 5 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 12 | . . . . 1 2 4 . 1 . 3 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . Slashing Weapon 4 | . . . . . 2 2 . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 3 . . 1 . . . Parts Lost 38 | . 1 . . 4 12 13 . . . 5 2 1 Power 3 | . . . . . 1 2 . . . . . . Propulsion 20 | . . . . 2 5 8 . . . 4 1 . Utility 7 | . 1 . . . 2 2 . . . . 1 1 Weapon 8 | . . . . 2 4 1 . . . 1 . . Highest Loss Streak 4 | . 1 . . 3 4 4 . . . 3 1 1 Average Slot Usage (%) 98 | . 98 100 100 98 98 97 100 100 100 99 99 96 Engine 5 | . 14 14 14 14 9 4 . . . 2 4 6 Core 3 | . . . . . . 2 7 7 7 4 1 . Treads 16 | . 14 14 14 13 8 22 23 23 23 10 5 . Leg 2 | . . . . . 2 . . . . 11 13 23 Wheel 9 | . 14 14 14 13 15 6 7 7 7 6 6 . Device 10 | . 12 14 12 . 6 7 15 14 14 13 8 6 Storage 21 | . 14 14 15 28 24 23 23 23 23 23 20 20 Processor 3 | . . . . . . 1 7 7 7 7 6 6 Protection 4 | . . . . . 13 10 . . . 1 4 6 Energy Gun 2 | . . . . . 11 4 . . . . 1 6 Energy Cannon 4 | . . . . . 1 4 7 7 7 7 5 . Ballistic Gun 7 | . 28 28 28 26 3 3 . . . 4 8 7 Piercing Weapon 1 | . . . . . . . . . 6 . 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 132 | 14 44 48 79 79 121 125 100 122 127 132 132 118 Greatest Support 80 | 20 16 16 16 16 40 80 16 16 16 40 75 75 Greatest Overweight (x) 13 | . 2 2 4 4 10 7 6 7 7 11 13 1 Average Overweight (x) 4 | . . 2 2 4 3 5 6 6 6 7 3 1 Largest Inventory Capacity 26 | 6 12 12 20 20 26 26 26 26 26 26 26 26 Average Capacity 23 | 6 7 12 13 20 24 26 26 26 26 26 26 25 Most Carried 26 | 6 12 12 14 15 26 26 26 26 26 26 26 26 Average Carried 22 | 5 6 12 12 13 23 25 25 26 25 25 25 25 Final Capacity 26 | 6 12 12 20 20 26 26 26 26 26 26 26 18 Final Carried 26 | 6 12 12 14 12 26 26 26 26 26 26 26 18 Class Distribution -------------------- 49% | Hauler-Mutant 24% | Hauler-Assassin 14% | Mutant 5% | Hauler-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Assassin | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Matter Collected 3962 | 260 447 50 . 407 588 1169 45 50 15 390 541 . Remotely 341 | 22 269 50 . . . . . . . . . . Salvage Created 6761 | 111 428 . . 432 1780 2571 . 60 . 712 444 223 Parts 296 | 8 25 . . 19 89 101 . 4 . 24 26 . Haulers Intercepted 5 | . 2 . . . 3 . . . . . . . Recyclers Shooed 4 | . . . . . 3 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 1 7 . . Prevented 14 | . . . . . . . . . . 14 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 137 | . 9 . . 22 35 48 . 2 . 12 8 1 Guns 70 | . 9 . . 17 22 17 . . . 2 2 1 Cannons 18 | . . . . . . 12 . . . 1 5 . AOE 40 | . . . . 5 11 15 . 2 . 7 . . Classes Destroyed 18 | 2 5 . . 1 3 5 . . . . 1 1 Worker 1 | . . . . . 1 . . . . . . . Builder 4 | . 1 . . . 2 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 5 | . 2 . . . 3 . . . . . . . Recycler 4 | 1 . . . 1 2 . . . . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 29 | . 3 . . 7 7 7 . 2 . 3 . . Grunt 63 | . 6 . . 3 19 26 . . . 6 3 . Brawler 3 | . . . . . . 2 . . . 1 . . Duelist 5 | . . . . . 2 3 . . . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 10 | . . . . . 7 3 . . . . . . Hunter 4 | . . . . . . 1 . . . 2 1 . Programmer 8 | . . . . . . 5 . . . . 3 . Behemoth 1 | . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . 1 Assembled 12 | . . . . 12 . . . . . . . . Best Kill Streak 12 | 1 3 . . 5 12 6 . 2 . 7 3 1 Combat Bots Only 8 | . 3 . . 5 8 6 . 2 . 7 3 1 Max Kills in Single Turn 5 | 1 1 . . 4 5 3 . 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . 4 5 3 . 1 . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Damage Taken 8349 | . 342 1 . 845 2007 3485 . 27 . 1064 462 116 Core 828 | . 69 . . 103 283 256 . 9 . 85 23 . Absorbed by Shields 4 | . . . . . . 4 . . . . . . Core Remaining (%) 57 | 100 . . . 31 48 . . . . 50 . . Volleys Fired 388 | 5 37 . . 46 106 137 . 2 . 29 17 9 Largest 3 | 2 2 . . 2 2 2 . 1 . 2 3 3 Hottest 152 | 40 40 . . 53 118 118 . 36 . 120 152 134 Shots Fired 736 | 10 74 . . 92 199 239 . 2 . 43 51 26 Gun 585 | 10 74 . . 90 185 161 . . . 14 34 17 Cannon 117 | . . . . . 11 70 . . . 19 17 . Launcher 34 | . . . . 2 3 8 . 2 . 10 . 9 Special . | . . . . . . . . . . . . . Kinetic 319 | 10 74 . . 90 32 78 . . . . 26 9 Thermal 79 | . . . . . 5 36 . . . 19 11 8 Explosive 17 | . . . . 2 3 . . . . 3 . 9 Electromagnetic 321 | . . . . . 159 125 . 2 . 21 14 . Robot Hit Streak 48 | 5 20 . . 24 21 48 . . . 14 18 7 Robot Miss Streak 5 | 1 4 . . 5 3 3 . . . 3 2 2 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 8 | . 1 . . 2 4 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . Shots Hit Robots 537 | 6 53 . . 56 149 188 . . . 31 35 19 Core Hits 285 | 2 23 . . 39 77 99 . 2 . 23 16 4 Critical Hits 6 | . 1 . . 1 1 3 . . . . . . Critical Kills 3 | . 1 . . . . 2 . . . . . . Critical Parts Destroyed 3 | . . . . 1 1 1 . . . . . . Melee Attacks 39 | . . . . . 4 20 6 . . . 9 . Impact 5 | . . . . . . . 5 . . . . . Slashing 25 | . . . . . 4 20 1 . . . . . Piercing 9 | . . . . . . . . . . . 9 . Sneak Attacks 3 | . . . . . 1 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15208 | 69 635 2 . 1161 3897 5199 . 72 . 1671 995 1507 Guns 6694 | 69 635 . . 757 2043 2180 . . . 232 525 253 Cannons 2424 | . . . . . 145 1465 . . . 379 435 . Explosions 5696 | . . . . 404 1596 1310 . 72 . 1060 . 1254 Melee 392 | . . . . . 113 244 . . . . 35 . Ramming 2 | . . 2 . . . . . . . . . . Kinetic 3262 | 69 635 . . 757 266 899 . . . . 485 151 Thermal 3532 | . . . . . 1138 1426 . . . 609 257 102 Explosive 2457 | . . . . 404 513 . . . . 286 . 1254 Electromagnetic 5563 | . . . . . 1867 2630 . 72 . 776 218 . Impact . | . . . . . . . . . . . . . Slashing 357 | . . . . . 113 244 . . . . . . Piercing 35 | . . . . . . . . . . . 35 . Highest Corruption 6 | . 2 2 2 6 . 4 3 . . . 2 5 Average Corruption 2 | . 2 2 2 3 . 3 2 . . . 1 4 Corruption Purged 5 | . . . . . . 1 3 . . . 1 . Effects 80 | . 2 5 3 10 . 53 3 . . . 2 2 Message Errors 18 | . 1 2 . 1 . 14 . . . . . . Matter Fused 15 | . . . . . . 14 1 . . . . . Heat Flow Errors 15 | . 1 2 2 . . 10 . . . . . . Energy Discharges 10 | . . 1 . 1 . 5 1 . . . 2 . Parts Rejected 2 | . . . . . . 1 . . . . . 1 Data Loss (minor) 9 | . . . 1 4 . 3 1 . . . . . Targeting Errors 10 | . . . . 4 . 5 . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 426 | . . . . . 297 87 . . . 42 . . Projectiles 11 | . . . . . . . . . . 11 . . Explosions 257 | . . . . . 224 2 . . . 31 . . Melee 158 | . . . . . 73 85 . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 577 | . . 1 . 9 91 306 . . . 96 . 74 Shots 17 | . . . . 1 2 8 . . . 4 . 2 Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 324 | . 115 201 248 45 315 324 . . . 321 285 36 Average Temperature 84 | . 29 91 111 12 108 85 . . . 116 105 15 Received Heat Transfer 2270 | . 99 . . 116 720 1026 . . . 234 75 . Effects 8 | . . . . . 1 7 . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . Interference 6 | . . . . . . 6 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 2 3 . . . 2 . . Combat Hostiles 7 | . . . . . 2 3 . . . 2 . . Parts Fried 34 | . . . . . 10 18 . 1 . 4 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 4 | . . . . . 1 1 . . . 1 1 . Heat Transferred 3972 | . . . . . 911 1825 . . . 718 296 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . 3 10 . 1 . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Peak Influence 827 | 10 177 . . 260 639 827 . . . . 107 46 Initial 252 | . 6 . . . 95 252 . . . . . . Average 264 | 5 57 . . 204 344 438 . . . . 19 14 Maximum Alert Level 3 | . . . . 1 2 3 . . . . . . Low Security (%) 44 | 100 100 100 . 27 17 12 . . . . 100 100 Level 1 31 | . . . . 72 48 46 . . . . . . Level 2 14 | . . . . . 33 19 . . . . . . Level 3 9 | . . . . . . 22 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 . . 7 10 . . . . 3 . Investigation 5 | . . 1 . . 2 2 . . . . . . Extermination 5 | . . . . . . 3 . . . . 2 . Reinforcement 8 | . 1 . . . 4 3 . . . . . . Assault 3 | . . . . . 1 1 . . . . 1 . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Distress Signals 4 | . . . . . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 227 | . 21 . . 41 57 78 . 3 . 15 8 4 Peak Tracking Total 16 | . 6 . . 16 11 6 . 3 . 6 3 3 Tactical Retreats 33 | . 3 . . 6 7 13 . 1 . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Traps Triggered 8 | . 1 . . . 2 4 . . . . 1 . Indirectly 2 | . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Machines Disabled 5 | . . . . . 3 1 . . . . 1 . Max in Single Turn 2 | . . . . . 2 1 . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Machines Accessed 37 | . 6 1 1 1 10 10 1 2 1 . 4 . Terminals 24 | . 6 . . 1 8 6 . . . . 3 . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Total Hacks 99 | . 18 1 1 2 29 25 1 7 3 . 12 . Successful 60 | . 9 1 1 1 18 10 1 7 3 . 9 . Failed 39 | . 9 . . 1 11 15 . . . . 3 . Catastrophic 11 | . 3 . . . 3 4 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 43 | . 13 . . . 16 9 . . . . 5 . Terminals 67 | . 18 . . 2 24 13 . . . . 10 . Fabricators 6 | . . . . . . 6 . . . . . . Repair Stations 4 | . . . . . 2 . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . Garrison Access 6 | . . . . . . 6 . . . . . . Terminal Hacks 38 | . 6 1 1 1 10 3 1 7 3 . 5 . Record 7 | . . . 1 . . . . 6 . . . . Part Schematic 8 | . 1 . . . 3 . . . 3 . 1 . Prototype ID Bank 5 | . 3 . . . 1 . . . . . 1 . Open Door 3 | . . 1 . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 1 . . . . 2 . Locate Traps 3 | . . . . . 2 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . Build 2 | . . . . . . 2 . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . 2 . Scan Component 2 | . . . . . 1 . . . . . 1 . Repair 2 | . . . . . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 10 | . 3 . . . 3 2 . . . . 2 . Terminals 10 | . 3 . . . 3 2 . . . . 2 . Track 2 | . 1 . . . 1 . . . . . . . Botnet 8 | . 2 . . . 2 2 . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 5 . . 1 9 9 . . . . 3 . Full Trace Events 3 | . . . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . 4 . . . 3 . 1 . Parts Built 3 | . . . . . . 3 . . . . . . Matter 292 | . . . . . . 292 . . . . . . Time 72 | . . . . . . 72 . . . . . . Total Part Build Rating 9 | . . . . . . 9 . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . Time 52 | . . . . . 26 . . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Total Allies 4 | . . . . . . . . 2 2 . . . Largest Group 2 | . . . . . . . . 2 2 2 . . Highest-Rated Group 62 | . . . . . . . . 62 51 51 . . Highest-Rated Ally 31 | . . . . . . . . 31 31 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . 8 . . Total Damage 145 | . . . . . . . . . . 145 . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 3 . . . . 2 3 2 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Turns Passed 12975 | 61 879 631 385 384 1640 3249 1019 806 1785 877 1195 64 Spaces Moved 7268 | 39 655 503 313 173 820 1453 613 484 1106 447 644 18 Core . | . . . . . . . . . . . . . Treads 210 | . . . . . 33 171 . . . 6 . . Legs 278 | 6 . . . . 7 . . . . . 247 18 Wheels 6780 | 33 655 503 313 173 780 1282 613 484 1106 441 397 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 100 | 100 100 120 120 140 120 160 160 160 160 160 130 155 Average Speed 147 | 103 104 120 122 140 129 166 160 160 160 168 151 155 Slowest Speed 280 | 120 120 120 140 140 280 260 160 170 170 260 210 155 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 93 98 78 24 63 40 67 63 87 68 14 30 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 7 | . . 1 1 . . . 1 1 3 . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 12 | . . 2 . . . . 3 1 3 3 . . Spaces Dug 55 | . . . . . 17 18 6 8 . . 6 . Terrain Destroyed 308 | . . . . 21 63 69 6 8 . 52 7 82 Melee 33 | . . . . . 3 18 6 . . . 6 . Projectile 2 | . . . . . . . . . . 1 1 . AOE 273 | . . . . 21 60 51 . 8 . 51 . 82 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Total 8763 | 49 783 530 315 239 1196 2011 645 511 1124 525 805 30 Wait 584 | . 53 23 . 12 133 252 20 22 . 1 68 . Move 7257 | 38 654 502 312 172 819 1452 612 483 1105 446 644 18 Hop . | . . . . . . . . . . . . . Pick Up 127 | 1 11 1 2 2 45 39 2 . 5 10 9 . Fast Attach 34 | 2 4 1 . 1 7 6 1 . 3 3 6 . Attach 45 | 1 . . . 4 14 17 . . 1 4 4 . Detach . | . . . . . . . . . . . . . Swap 152 | . 8 . 1 2 33 43 1 4 2 22 33 3 Drop 123 | 2 16 2 . . 30 37 3 . 8 10 15 . Fire 388 | 5 37 . . 46 106 137 . 2 . 29 17 9 Melee 39 | . . . . . 4 20 6 . . . 9 . Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . Rewire 5 | . . . . . 5 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Ext) -6/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 62 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 728 | -10/Materials | Discovered new exit (range 5) 799 | -10/Materials | Discovered new exit (range 14) 941 | -10/Materials | Entered Mines 947 | -10/Mines | Met a Derelict bent on vengeance 952 | -10/Mines | Learned location of 1 exit from Materials 1033 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1095 | -10/Mines | Learned Materials emergency access door positions 1099 | -10/Mines | Met a Derelict shopkeep closing up shop 1148 | -10/Mines | Discovered new exit (range 6) 1250 | -10/Mines | Found a hidden stash of uninstalled traps 1270 | -10/Mines | Learned Materials stockpile data 1289 | -10/Mines | Learned location of Storage (-7) 1290 | -10/Mines | Discovered new exit (range 7) 1567 | -10/Mines | Discovered new exit (range 5) 1572 | -10/Mines | Entered Exiles 1602 | -10/Exiles | Met 8R-AWN 1620 | -10/Exiles | Met EX-HEX 1655 | -10/Exiles | Met EX-BIN 1671 | -10/Exiles | Met EX-DEC 1676 | -10/Exiles | Learned location of Zion (-7) 1739 | -10/Exiles | Visited The Gauntlet 1946 | -10/Exiles | Discovered new exit (range 10) 1957 | -10/Exiles | Entered Mines 2005 | -9/Mines | Discovered new exit (range 13) 2159 | -9/Mines | Assembled infested the area 2164 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2175 | -9/Mines | Core integrity fell below 50% 2260 | -9/Mines | Lost 3 parts (2n1w) 2263 | -9/Mines | Build established: Hauler-Mutant 2341 | -9/Mines | Entered Materials 2341 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2342 | -8/Materials | Identified exit to Factory 2642 | -8/Materials | Lost 4 parts (1p2n1w) 2655 | -8/Materials | Destroyed 8 combat bots 3683 | -8/Materials | Discovered exit to Factory (range 15) 3790 | -8/Materials | Core integrity fell below 50% 3926 | -8/Materials | Repaired Hcp. Storage Unit 3941 | -8/Materials | First assault squad dispatched 3976 | -8/Materials | Discovered exit to Factory (range 3) 3981 | -8/Materials | Entered Factory 3981 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4562 | -7/Factory | Fabricated Hacking Suite (x1) 5067 | -7/Factory | Discovered new exit (range 12) 5324 | -7/Factory | Discovered new exit (range 15) 5632 | -7/Factory | Garrison activated, responded to threat 5782 | -7/Factory | Fabricated Adv. Signal Interpreter? 5842 | -7/Factory | Lost 4 parts (1p3n) 5981 | -7/Factory | First assault squad dispatched 6076 | -7/Factory | Discovered new exit (range 12) 6269 | -7/Factory | Lost 3 parts (3n) 6531 | -7/Factory | Identified exit to Factory 6890 | -7/Factory | Identified exit to Storage 7108 | -7/Factory | Identified exit to Lower Caves 7230 | -7/Factory | Entered Lower Caves 7583 | -7/Lower Caves | Learned location of 1 exit from Factory 7761 | -7/Lower Caves | Build established: Hauler-Assassin 7996 | -7/Lower Caves | Discovered new exit (range 9) 8082 | -7/Lower Caves | Identified exit to Lower Caves 8249 | -7/Lower Caves | Entered another Lower Caves area 8291 | -7/Lower Caves | Discovered exit to Factory (range 4) 8679 | -7/Lower Caves | Build established: Hauler-Mutant 8832 | -7/Lower Caves | Learned 12 Factory zone layouts 8852 | -7/Lower Caves | Learned Factory terminal intel 8935 | -7/Lower Caves | Discovered new exit (range 9) 8949 | -7/Lower Caves | Identified exit to Zion 8978 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 8999 | -7/Lower Caves | A Commander dispatched an escort 9017 | -7/Lower Caves | Learned location of Extension (-6) 9017 | -7/Lower Caves | Learned Research security intel 9055 | -7/Lower Caves | Entered Zion 9055 | -7/Zion | Accompanied by 1 ally 9056 | -7/Zion | Commander's escort returned to base 9086 | -7/Zion | Build established: Hauler-Assassin 9188 | -7/Zion | Discovered new exit (range 15) 9205 | -7/Zion | Found CR-A16's Pointy Stick 9262 | -7/Zion | Given the Hacking Drone Bay 9419 | -7/Zion | Gained Derelict followers 9518 | -7/Zion | Learned location of Warlord (-4) 10040 | -7/Zion | Identified exit to Deep Caves 10132 | -7/Zion | Learned location of Testing (-2) 10759 | -7/Zion | Found Prototype Device 10759 | -7/Zion | Identified Hacking Drone Bay 10838 | -7/Zion | Identified exit to Proximity Caves 10840 | -7/Zion | Entered Proximity Caves 10840 | -6/Proximity Caves | Accompanied by 2 allies 11116 | -6/Proximity Caves | Destroyed 7 combat bots 11120 | -6/Proximity Caves | Lost 3 parts (2n1w) 11356 | -6/Proximity Caves | Build established: Hauler-Mutant 11717 | -6/Proximity Caves | Entered Factory 11717 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11718 | -6/Factory | Identified exit to Extension 11719 | -6/Factory | Identified exit to Factory 11720 | -6/Factory | Loaded intel: 22 terminal locations 11941 | -6/Factory | Discovered exit to Factory (range 2) 12366 | -6/Factory | Spotted B-75 Beast 12375 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 12378 | -6/Factory | Destroyed B-75 Beast 12632 | -6/Factory | Repaired Hcp. Storage Unit? 12664 | -6/Factory | Build established: Scavenger-Mutant 12912 | -6/Factory | Sucked down chute 12912 | -6/Factory | Entered Waste 12927 | -6/Waste | EMP discharged 12942 | -6/Waste | Spotted C-40 Crusher 12948 | -6/Waste | Spotted C-40 Crusher 12958 | -6/Waste | Destroyed C-40 Crusher 12965 | -6/Waste | Spotted C-40 Crusher 12972 | -6/Waste | Spotted C-40 Crusher 12975 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12976 | -6/Waste | Self-destructed Last Messages --------------- 12912_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 12917_ ALERT: Foreign system detected. Charging EMP. 12927_ System corrupted (+4). 12927_ Prototype Device fried beyond repair. 12945_ Slug penetrates Wall. 12948_ Slug penetrates C-40 Crusher. 12949_ System corrupted: Mak. Leg rejected. 12950_ The unstable cave ceiling collapses. 12952_ Slug penetrates C-40 Crusher. 12958_ C-40 Crusher destroyed. 12962_ System corrupted: Gauss Rifle targeting data glitched. 12962_ Slug penetrates C-40 Crusher. 12967_ 160 Matter crushed. 12969_ The unstable cave ceiling collapses. 12969_ Slug penetrates C-40 Crusher. 12975_ Hcp. Storage Unit crushed. 12975_ Flexi-carbon Leg crushed. 12976_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ????????? ?????????????????? | | ????????????????# #??????? ?????????????????? | | ????????????????# #???????[]??#???????????????? | | ??????????????### ####???# ? #???????????????? | | ??????????????# ??? ? #???????????????? | | ??????????????# ??? ? #???????????????? | | ??????????????? ???? ? #???????????????? | | ???????????????? ????? #???????????????? | | ????????????????# #??### # ######??????????? | | ??############??# #??# ?????????? | | ??# #??# / [#??# # ?????????? | | ??# #??# #?##= ????????? | | ??# #### ###!!! ????????? | | ??# ! !@CC CC ????????? | | ??# =[CC CC ????????? | | ??# ????????? | | ??# ! CC ?????????? | | ??# #### CC### # ?????????? | | ??# #??# #?## ## ??????????? | | ??# #??# #??####? ## ###??????????? | | ??############??# #???????? #??#????????????? | | ????????????????# #????????? #???????????????? | | ???????????????? ????????? ???????????????? | | ??????????????? ????????? ??????????????? | | ??????????????# ????????? ?????????????? | | ??????????????# ????????? ??????????????? | | ??????????????### #####???????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Resistance: EM 20 Evasion (%) 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Med. Reactive Plating | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroEnergyHumpback Manual? 0 Play Time 03:10:35 Cumulative 907.7 hours Start 2020.09.09 @ 06:45:02 End 2020.09.12 @ 15:37:57 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/3/5/3/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fe40484-d9c5-47d6-a9fd-b3bb3fbce36b