Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 22:16:32 Player: polar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1623) 1623 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 4304 Bonus ------- Follower Combat Kills 383 Registered with UFD 300 Friendly Fire -2 Cogmind --------- Core Integrity 109/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Plasma Cutter Heavy Hammer > --- INVENTORY (15) --- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Weight Redist. System Machine Analyzer Melee Analysis Suite Melee Analysis Suite Beamcaster Advanced Beam Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Beamcaster > --- INVENTORY -------- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Weight Redist. System Machine Analyzer Melee Analysis Suite Melee Analysis Suite Advanced Beam Cannon Rocket Launcher Rocket Launcher Plasma Cutter Heavy Hammer [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 46 | 7 2 19 13 4 1 Power 5 | 1 . 1 3 . . Engine 5 | 1 . 1 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 . 7 5 1 1 Treads 9 | . . 4 3 1 1 Leg . | . . . . . . Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight 4 | . . 2 2 . . Utility 12 | 2 1 6 2 1 . Device 4 | 1 1 2 . . . Storage 3 | 1 . 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . 3 2 . . Artifact . | . . . . . . Weapon 13 | 2 1 5 3 2 . Energy Gun 7 | 2 . 1 3 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 2 | . 1 . . 1 . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 5 . . Parts Lost 7 | . . 6 1 . . Power 1 | . . 1 . . . Propulsion 3 | . . 3 . . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Highest Loss Streak 6 | . . 6 1 . . To Critical Strikes . | . . . . . . Average Backups 14 | 2 6 10 14 16 16 Power . | 1 1 . . 1 1 Propulsion 3 | . . . 3 5 6 Utility 5 | . 2 6 6 5 5 Weapon 3 | . 2 3 3 4 4 Tool/Special . | . . . . . . Unused Backups 28 | . 1 3 5 . 19 Power 2 | . 1 . . . 1 Propulsion 6 | . . . 2 . 4 Utility 17 | . . 2 3 . 12 Weapon 3 | . . 1 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 100 74 94 100 100 Engine 8 | . 14 3 6 11 11 Treads 21 | . . 10 22 22 32 Wheel 2 | . 28 6 . . . Flight 5 | . . 1 11 11 . Device 4 | . 14 11 8 . . Storage 11 | . 14 11 11 11 11 Protection 16 | . . 8 13 22 22 Energy Gun 8 | . 25 10 10 11 . Special Weapon 3 | . 2 . . . 11 Impact Weapon 9 | . . 7 10 10 11 Peak Build Rating 25 | 9 9 17 24 25 24 Average Rating 18 | 6 8 12 19 22 20 On Entrance 13 | . 9 8 15 22 24 Naked Turns . | . . . . . . Heaviest Build 104 | 15 15 32 44 104 102 Greatest Support 63 | 26 26 43 46 40 63 Greatest Overweight (x) 3 | . . 3 1 2 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 25 | 8 8 15 15 25 25 Average Capacity 15 | 7 8 11 15 18 16 Most Carried 25 | 5 8 15 15 25 25 Average Carried 14 | 2 6 10 14 16 16 Final Capacity 25 | 8 8 15 15 25 15 Final Carried 25 | 5 8 15 15 25 15 Class Distribution -------------------- 62% | Mutant 37% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1217 | 270 . 313 336 260 38 Remotely . | . . . . . . Salvage Created 2485 | 86 49 709 821 820 . Parts 101 | 6 1 39 40 15 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 38 | . 1 17 14 6 . Melee 8 | . . 4 3 1 . Guns 6 | . . 1 1 4 . Cannons 6 | . . 5 1 . . AOE 11 | . . 5 6 . . Classes Destroyed 13 | 2 1 3 4 3 . Worker 3 | . . . 3 . . Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Recycler 8 | 1 . 1 3 3 . Mechanic 3 | . . . 3 . . Watcher 6 | . . 5 1 . . Swarmer 6 | . . 3 3 . . Grunt 17 | . 1 7 9 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 11 | . . 7 1 3 . Hunter 1 | . . . . 1 . Best Kill Streak 8 | 1 1 4 8 2 . Combat Bots Only 4 | . 1 4 4 2 . Max Kills in Single Turn 3 | 1 1 2 3 1 . Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee 1 | . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 235 | . 10 109 79 37 . Missed 70 | . 4 31 23 12 . Hits 165 | . 6 78 56 25 . Melee 1 | . . . . 1 . Projectile 164 | . 6 78 56 24 . Critical Strikes 4 | . . 4 . . . Damage Taken 2099 | . 78 988 658 375 . Core 291 | . . 133 86 72 . Absorbed by Shields . | . . . . . . Ignored by Resistances 62 | . . 62 . . . Regen/Repaired (Parts) 115 | . . 98 17 . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 88 | 5 12 34 23 14 . Largest 2 | 2 2 2 2 2 . Hottest 131 | 100 100 118 113 131 . Shots Fired 135 | 10 19 57 24 25 . Gun 88 | 10 14 30 9 25 . Cannon 30 | . . 22 8 . . Launcher 12 | . . 5 7 . . Special 5 | . 5 . . . . Kinetic 3 | . . 3 . . . Thermal 111 | 10 19 49 8 25 . Explosive 12 | . . 5 7 . . Electromagnetic 9 | . . . 9 . . Robot Hit Streak 8 | 3 8 7 4 2 . Robot Miss Streak 4 | 1 1 2 4 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 149 | 6 9 66 35 33 . Core Hits 60 | 3 2 25 23 7 . Critical Kills 4 | . . 2 2 . . Critical Parts Destroyed 8 | . . 3 2 3 . Critical Strikes 16 | . 1 6 5 4 . Burn 3 | . 1 1 . 1 . Meltdown 1 | . . 1 . . . Smash 12 | . . 4 5 3 . Melee Attacks 121 | . . 54 44 23 . Impact 121 | . . 54 44 23 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 11 | . . 3 5 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5763 | 76 113 1950 2042 1582 . Guns 878 | 76 113 285 145 259 . Cannons 390 | . . 307 83 . . Explosions 1333 | . . 475 858 . . Melee 3156 | . . 883 956 1317 . Ramming 6 | . . . . 6 . Kinetic 23 | . . 23 . . . Thermal 1100 | 76 113 569 83 259 . Explosive 1333 | . . 475 858 . . Electromagnetic 145 | . . . 145 . . Impact 3156 | . . 883 956 1317 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 2 . Average Corruption 1 | . 1 . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Matter Fused 2 | . . . . 2 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1080 | . . 213 136 731 . Projectiles . | . . . . . . Explosions 33 | . . 32 1 . . Melee 1047 | . . 181 135 731 . Knockbacks 14 | . . 6 1 7 . Impact 13 | . . 5 1 7 . Kinetic . | . . . . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 30 | . . . 30 . . Shots 2 | . . . 2 . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 315 | 156 227 311 245 315 . Average Temperature 100 | 71 67 96 78 141 . Received Heat Transfer 834 | . 45 447 303 39 . Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 14 | . . 3 3 8 . Combat Hostiles 9 | . . 1 3 5 . Parts Fried 19 | . . 4 1 14 . Impact Corruptions 40 | . . 7 7 26 . Robots Melted 2 | . 1 1 . . . Combat Hostiles 2 | . 1 1 . . . Parts Melted 7 | 1 2 4 . . . Heat Transferred 2766 | 222 407 1406 148 583 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 . . Low Security (%) 95 | 100 100 100 75 100 . Level 1 1 | . . . 9 . . Level 2 2 | . . . 14 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 432 | 5 35 130 432 150 . Initial 150 | . . 10 51 150 . Average 49 | . 10 29 126 38 . Influence Increases 1933 | 10 117 624 727 455 . Destroy 0b10 Robot/C 1000 | . 20 340 420 220 . Destroy 0b10 Robot/NC 170 | 10 . 30 60 70 . Destroy Leader 184 | . . 110 74 . . Allied During Kill 62 | . . . 42 20 . Successful Hack 106 | . 18 52 11 25 . Select Force Hacks 90 | . . . . 90 . Disable Machine 120 | . 15 15 75 15 . Destroy Structure 96 | . 4 47 45 . . Partial Spotted 45 | . 30 15 . . . Lose Combat Pursuer 60 | . 30 15 . 15 . Influence Decreases 1933 | 10 92 526 465 840 . Entered New Map 322 | . . 15 72 235 . Time Decay 1529 | 10 92 470 383 574 . Lost Part 51 | . . 41 10 . . Lost Ally 31 | . . . . 31 . Squads Dispatched 5 | . 1 1 3 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 5 | . . 4 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 7 26 29 11 . Peak Tracking Total 5 | . 5 4 5 4 . Tactical Retreats 3 | . 1 1 . 1 . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 8 | . 1 1 5 1 . Max in Single Turn 1 | . 1 1 1 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 39 | . 3 14 7 11 4 Terminals 23 | . 3 9 5 6 . Fabricators . | . . . . . . Repair Stations 3 | . . 2 1 . . Recycling Units 7 | . . 2 . 5 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 127 | . 6 40 14 46 21 Successful 82 | . 3 23 7 28 21 Failed 44 | . 3 16 7 18 . Catastrophic 3 | . 1 . 1 1 . Database Lockouts 1 | . . 1 . . . Manual 59 | . 2 25 7 25 . Terminals 74 | . 6 26 11 31 . Fabricators . | . . . . . . Repair Stations 7 | . . 5 2 . . Recycling Units 21 | . . 6 . 15 . Scanalyzers 3 | . . 3 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 36 | . 1 2 3 9 21 Record 16 | . . . . 1 15 Part Schematic 4 | . . . . 4 . Robot Analysis 9 | . . 1 . 2 6 Prototype ID Bank 3 | . . . 1 2 . Open Door 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 4 2 . . Scan Component 3 | . . 2 1 . . Repair 3 | . . 2 1 . . Recycling Unit Hacks 10 | . . 3 . 7 . Report Inventory 7 | . . 2 . 5 . Retrieve Components 3 | . . 1 . 2 . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 27 | . 2 12 1 12 . Terminals 21 | . 2 11 1 7 . Track 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Botnet 7 | . . 3 1 3 . Operators 1 | . . 1 . . . Skim 11 | . 2 5 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . 1 . 5 . Reject 2 | . . . . 2 . Mask 1 | . . 1 . . . Tunnel 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 3 11 5 8 . Full Trace Events 3 | . 1 . 1 1 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 1 . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 1 . . Time 84 | . . 52 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . . 3 . 10 . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 10 | . . . . 10 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 12 | . . . 2 10 . Largest Group 8 | . . . 2 8 8 Highest-Rated Group 178 | . . . 62 178 178 Highest-Rated Ally 34 | . . . 31 34 34 Total Orders . | . . . . . . Ally Attacks 48 | . . . 32 16 . Total Damage 834 | . . . 484 350 . Kills 14 | . . . 8 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 3488 | 36 263 2284 905 . . Sensors 198 | . 73 125 . . . Terrain 889 | 36 190 663 . . . Seismic 2525 | . . 1620 905 . . Robot Analysis Total 9 | . . 1 . 2 6 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 9082 | 78 263 2351 1213 2667 2510 Spaces Moved 4251 | 53 194 1054 540 930 1480 Core 100 | 2 . 98 . . . Treads 3485 | . . 535 540 930 1480 Legs . | . . . . . . Wheels 666 | 51 194 421 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 80 160 240 160 Average Speed 181 | 89 90 156 168 262 168 Slowest Speed 320 | 100 90 240 240 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 3 35 73 63 98 92 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . . 4 . 3 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 8 | . . . . . 8 Spaces Dug 47 | . 3 21 23 . . Terrain Destroyed 110 | . 3 63 44 . . Melee 33 | . . 21 12 . . Projectile 3 | . 3 . . . . AOE 74 | . . 42 32 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 5254 | 69 251 1606 742 1090 1496 Wait 548 | . 36 405 88 19 . Move 4246 | 52 193 1053 539 929 1480 Hop . | . . . . . . Pick Up 48 | 5 4 18 9 10 2 Fast Attach 22 | 7 . 8 6 1 . Attach 6 | . . 5 1 . . Detach 2 | . . 2 . . . Swap 39 | . 5 13 14 5 2 Drop 46 | . 1 14 16 3 12 Fire 88 | 5 12 34 23 14 . Melee 121 | . . 54 44 23 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis 2 | . . . 2 . . Rewire 84 | . . . . 84 . Trap . | . . . . . . Miscellaneous 1 | . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 604 | -9/Materials | Repaired Lgt. Treads 944 | -9/Materials | Discovered new exit (range 8) 1077 | -9/Materials | Lost 6 parts (1p3n2u) 1089 | -9/Materials | Discovered new exit (range 12) 1836 | -9/Materials | Repaired Med. Laser 1973 | -9/Materials | Identified exit to Materials 1973 | -9/Materials | Identified exit to Storage 2021 | -9/Materials | Learned location of Zion (-6) 2058 | -9/Materials | Learned location of Mines (-9) 2084 | -9/Materials | Learned location of 1 exit from Storage 2124 | -9/Materials | Learned 4 Recycling zone layouts 2157 | -9/Materials | Loaded intel: 12 terminal locations 2645 | -9/Materials | Central database locked down 2693 | -9/Materials | Entered Storage 2695 | -9/Storage | Identified exit to Recycling 3208 | -9/Storage | Repaired VTOL Module 3544 | -9/Storage | Core integrity fell below 50% 3566 | -9/Storage | Met a pair of Derelict thieves 3896 | -9/Storage | Used back door to open Recycling access 3906 | -9/Storage | Entered Recycling 3906 | -9/Recycling | Accompanied by 2 allies 5355 | -9/Recycling | Discovered new exit (range 15) 5986 | -9/Recycling | Build established: Commander-Mutant 6475 | -9/Recycling | Scanned before Scraplab entrance 6523 | -9/Recycling | Entered Scraplab 6558 | -9/Recycling | Discovered new exit (range 2) 6573 | -9/Recycling | Entered Scraptown 6573 | -9/Scraptown | Accompanied by 8 allies 6573 | -9/Scraptown | System corruption cleaned by C-Scrubber 7342 | -9/Scraptown | Discovered new exit (range 11) 7406 | -9/Scraptown | Visited CR-KLE's Repair Center 7446 | -9/Scraptown | Visited Assassins FH 7784 | -9/Scraptown | Visited TADAMA 7848 | -9/Scraptown | Visited Comm Corps 7940 | -9/Scraptown | Visited Cyclists 7995 | -9/Scraptown | Visited The Evicted 8028 | -9/Scraptown | Visited CPS Storage 8075 | -9/Scraptown | Visited UFD Registry 8075 | -9/Scraptown | Registered with UFD as "Alphablaster" 8097 | -9/Scraptown | Entered Cyclist Reading Room 8212 | -9/Scraptown | Visited Junk Repository 8267 | -9/Scraptown | Visited Botcube Research 8308 | -9/Scraptown | Visited Science Guys 8504 | -9/Scraptown | Visited Scrap Suit Storage 8529 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8550 | -9/Scraptown | Found DCF Scrap (30 items) 8579 | -9/Scraptown | Visited Analyses Database 8622 | -9/Scraptown | Visited Science Testing Area 8657 | -9/Scraptown | Visited Abandonware Association 8691 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 8731 | -9/Scraptown | Visited Scrapoid Pod Storage 8934 | -9/Scraptown | Discovered new exit (range 3) 9083 | -9/Scraptown | Self-destructed Last Messages --------------- >>Record "EXPIRY.EXE" Mechanic part installations are smooth and presumed to have completely predictable results, so it would be a shame if said process was sabotaged to only cause a breakdown at some later crucial moment. DATA::[RESERVED] 9M-12P(c): One bot's junk is another's treasure! Most of the UFD doesn't see the value of our programs, since 0b10 tends to quickly patch its systems to protect against them after some usage is discovered. One day we'll find the program to rule them all. I have already dubbed it ONERING.EXE. 08731_ LOCAL NARROWCAST: Scrapoid Pod Storage. 08934_ EXIT=FOUND 09035_ Connecting with UFD Projects... 09038_ Connecting with UFD Members... 09049_ Connecting with 0bPrime Members Only... 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Datajack | -9/Recycling | Hacked Mic. Nuclear Core | -9/Recycling | Hacked Imp. Propulsion Shielding | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 74% | -9/Materials Med. Laser | 11% | -9/Materials VTOL Module | 32% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileThiefDetector Manual? 0 Play Time 01:15:57 Cumulative 399.4 hours Start 2025.06.22 @ 19:27:23 End 2025.08.26 @ 22:16:32 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 127 Adventurer 0 Explorer 2 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 76 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 11f8bdba-e4cd-4cb9-ad36-b94e6a9635a8