Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.18 @ 23:47:48 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (367) 367 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1347 Bonus ------- None Cogmind --------- Core Integrity 317/400 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (8) ---- EM Pulse Gun Particle Cannon Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Improved Datajack Heavy Hammer > --- INVENTORY -------- Light Ion Engine Flight Unit EM Pulse Gun Particle Cannon Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy Hammer Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 17 | 5 6 6 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 2 | 1 . 1 Device . | . . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 1 5 1 Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 74 | . 79 70 Engine 10 | . 14 6 Treads 22 | . 28 18 Flight 2 | . . 5 Storage 12 | . 14 11 Processor 4 | . . 9 Energy Gun 2 | . 5 . Energy Cannon 3 | . 7 . Ballistic Gun 1 | . 2 . Impact Weapon 9 | . 7 11 Special Melee Weapon 4 | . . 8 Naked Turns . | . . . Heaviest Build 20 | 10 15 20 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 1 . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 6 | . 4 6 Average Carried 3 | . 2 4 Final Capacity 8 | 8 8 8 Final Carried 4 | . 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 357 | 212 78 67 Remotely . | . . . Salvage Created 401 | . 166 235 Parts 15 | . 11 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 5 6 Melee 3 | . . 3 Guns 3 | . 3 . Cannons 2 | . 2 . Classes Destroyed 6 | . 3 3 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 2 3 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 698 | . 163 535 Core 108 | . 25 83 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 10 | . 10 . Largest 1 | . 1 . Hottest 68 | . 68 . Shots Fired 10 | . 10 . Gun 6 | . 6 . Cannon 4 | . 4 . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 4 | . 4 . Explosive . | . . . Electromagnetic 6 | . 6 . Robot Hit Streak 3 | . 3 . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 38 | . 8 30 Core Hits 8 | . 6 2 Critical Kills . | . . . Critical Parts Destroyed 5 | . 1 4 Critical Strikes 6 | . 2 4 Corrupt 1 | . 1 . Smash 5 | . 1 4 Melee Attacks 32 | . 1 31 Impact 31 | . 1 30 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1194 | . 154 1040 Guns 44 | . 44 . Cannons 83 | . 83 . Explosions . | . . . Melee 1067 | . 27 1040 Ramming . | . . . Kinetic . | . . . Thermal 83 | . 83 . Explosive . | . . . Electromagnetic 44 | . 44 . Impact 1067 | . 27 1040 Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 209 | . 27 182 Projectiles . | . . . Explosions . | . . . Melee 209 | . 27 182 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 130 | . 130 93 Average Temperature 55 | . 70 30 Received Heat Transfer 315 | . 84 231 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | . 3 2 Impact Corruptions 9 | . 2 7 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 186 | . 136 186 Initial 48 | . . 48 Average 81 | . 69 107 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 7 13 Peak Tracking Total 8 | . 4 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 2 6 Successful 6 | . 1 5 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . . 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Hauler Manifests 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . . 4 Process 1 | . . 1 Report Inventory 2 | . . 2 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 3 | . . 3 Retrieved Matter 3 | . . 3 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 588 | 58 245 285 Spaces Moved 282 | 35 130 117 Core 19 | 6 . 13 Treads 263 | 29 130 104 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 160 | 148 160 164 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 29 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 349 | 39 154 156 Wait 3 | . 3 . Move 280 | 34 129 117 Hop . | . . . Pick Up 2 | . 2 . Fast Attach 15 | 5 6 4 Attach 2 | . . 2 Detach 4 | . 2 2 Swap . | . . . Drop 1 | . 1 . Fire 10 | . 10 . Melee 32 | . 1 31 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Propulsion x2 347 | -9/Materials | Build established: Mutant 582 | -9/Materials | Lost 4 parts (2n1u1w) 589 | -9/Materials | Self-destructed Last Messages --------------- 00532_ Imp. Datajack destroyed. 00532_ System corrupted by crushing effect (+2). 00539_ R-06 Scavenger collects Heat Sink. 00546_ Critical hit (Smash). 00546_ Lgt. Treads destroyed. 00546_ System corrupted by crushing effect (+4). 00546_ Knocked back. 00551_ Adv. Visual Processing Unit destroyed. 00551_ System corrupted by crushing effect (+2). 00551_ Knocked back. 00562_ B-36 Bruiser destroyed. 00567_ System corrupted: Heat flow error (+116). 00573_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00577_ Sneak attack on A-02 Transporter. 00577_ Destroyed Weight Redist. System. 00577_ A-02 Transporter system corrupted by crushing effect. 00580_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00584_ Flight Unit destroyed. 00587_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# # #????????? | | ???????????????????# + """ #????????? | | ???????????????????# ##+######## # """ #????????? | | ???????????????????# # #????# # """ #????????? | | ???????????????????# # #????# ########????????? | | ???????????????????# # #????# #???????????????? | | ????????????#?????? # ######+##??????????????? | | ????????????# ??? # ## #??????????????? | | ???????????## ####### """ #??????????????? | | ???????? ### # """ #??????????????? | | ???????? / """ #??????????????? | | ?????????????????### ### # #??????????????? | | ????????????????????+??## ## "T" #??????????????? | | ????????????????????????# #########??????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????????####+###????????????????????? | | ?????????????????????# T #????????????????????? | | ?????????????????????# % % #????????????????????? | | ?????????????????????# """ #????????????????????? | | ?????????????????????# """ #????????????????????? | | ?????????????????????# """ #????????????????????? | | ????????????###??????# #????????????????????? | | ???????????## #######+#########+## ?????????? | | ????????? u r g ????????? | | ????????? Y g g a ????????? | | ????????? @ a a w ????????? | | ???????????## #######/#########+##" ?????????? | | ????????????# #????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????"" ?????????????????????? | | ???????????????????????"T ?????????????????????? | | ??????????????????????#"" ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertOpticalImmobilizer Manual? 0 Play Time 00:13:20 Cumulative 3.7 hours Start 2022.03.18 @ 23:33:09 End 2022.03.18 @ 23:47:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa10b937-3dff-4f43-aeb3-e8698369e22b