Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 05:45:39 Player: DragoX Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (322) 322 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 1859 Bonus ------- Follower Combat Kills 92 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 248/250 System Corruption 19% Temperature Cool (1) Movement Walking (240) Ox4 Location -10/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Electrolaser Longsword +1 > --- INVENTORY (16) --- Nuclear Core Reinforced Deuterium Engine Fission Core Aluminum Leg Carbon-fiber Leg Modified TNC Transmission Jammer Core Shielding Propulsion Shielding Insulated Plating Long-range Tractor Beam Trap Reconfigurator Plasma Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Electrolaser Longsword +1 > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Fission Core Aluminum Leg Carbon-fiber Leg Transmission Jammer Core Shielding Propulsion Shielding Insulated Plating Long-range Tractor Beam Trap Reconfigurator Plasma Flamer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Electrolaser Energy Gun Electrolaser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 7 6 11 1 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads . | . . . . Leg 6 | 2 1 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device . | . . . . Storage 4 | 2 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 5 1 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 4 7 . Power 4 | . 1 3 . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 5 | . 2 3 . Highest Loss Streak 5 | . 4 5 . Average Slot Usage (%) 82 | . 97 79 76 Engine 9 | . 13 6 14 Leg 20 | . 26 20 14 Storage 28 | . 28 28 28 Energy Gun 11 | . 9 12 14 Ballistic Gun 5 | . 18 3 . Ballistic Cannon 4 | . . 7 . Naked Turns . | . . . . Heaviest Build 45 | 17 41 45 43 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 4 | 4 2 4 4 Average Overweight (x) 2 | . . 2 3 Largest Inventory Capacity 16 | 8 16 16 16 Average Capacity 14 | 5 8 16 16 Most Carried 13 | 3 6 10 13 Average Carried 7 | 1 4 6 11 Final Capacity 16 | 8 16 16 16 Final Carried 13 | 1 4 8 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 635 | 253 89 293 . Remotely . | . . . . Salvage Created 521 | 76 238 207 . Parts 35 | 4 19 12 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 14 | . 7 7 . Guns 13 | . 7 6 . Cannons 1 | . . 1 . Classes Destroyed 5 | 1 3 1 . Worker 2 | . 1 1 . Recycler 1 | 1 . . . Swarmer 5 | . 3 2 . Grunt 7 | . 4 3 . Assembled 2 | . . 2 . Best Kill Streak 3 | 1 3 3 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1631 | . 684 822 125 Core 253 | . 119 71 63 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 60 | 1 32 27 . Largest 2 | 2 2 2 . Hottest 144 | 70 70 144 . Shots Fired 104 | 2 58 43 1 Gun 88 | 2 58 27 1 Cannon 12 | . . 12 . Launcher . | . . . . Special 4 | . . 4 . Kinetic 58 | 1 45 12 . Thermal 46 | 1 13 31 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 1 6 8 . Robot Miss Streak 3 | 1 3 3 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 61 | 1 40 20 . Core Hits 25 | 2 13 10 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 832 | 25 403 404 . Guns 750 | 25 403 322 . Cannons 78 | . . 78 . Explosions . | . . . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 381 | 13 290 78 . Thermal 447 | 12 113 322 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 19 | . . 19 19 Average Corruption 18 | . . 18 19 Corruption Purged . | . . . . Effects 63 | . . 41 22 Message Errors 6 | . . 2 4 Matter Fused 12 | . . 7 5 Heat Flow Errors 9 | . . 5 4 Energy Discharges 7 | . . 3 4 Data Loss (minor) 4 | . . 2 2 Data Loss (major) 4 | . . 4 . Misfires 5 | . . 4 1 Alerts 2 | . . 1 1 Misdirections 9 | . . 9 . Targeting Errors 5 | . . 4 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 269 | 11 213 246 269 Average Temperature 95 | 6 99 90 112 Received Heat Transfer 428 | . 312 116 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1073 | 37 333 703 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 160 | 5 160 75 . Initial 11 | . 3 11 . Average 20 | 1 32 17 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 18 11 . Peak Tracking Total 11 | . 7 3 11 Tactical Retreats 5 | . 2 2 1 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 3 | . 1 1 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 4 1 1 Successful 5 | . 3 1 1 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 4 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Open Door 1 | . . 1 . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 69 | . . 69 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 20 | . . 20 . Total Damage 296 | . . 296 . Kills 5 | . . 5 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 2720 | 71 490 1742 417 Spaces Moved 1159 | 41 151 780 187 Core 20 | 20 . . . Treads . | . . . . Legs 1139 | 21 151 780 187 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 210 Average Speed 180 | 132 128 184 220 Slowest Speed 250 | 250 180 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . 2 . Exploration Rate (%) 45 | 4 32 98 48 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . . 5 . Terrain Destroyed 11 | . . 11 . Melee . | . . . . Projectile 11 | . . 11 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 1677 | 56 390 1037 194 Wait 392 | . 192 200 . Move 1155 | 40 150 778 187 Hop . | . . . . Pick Up 36 | 8 8 14 6 Fast Attach 1 | . 1 . . Attach 23 | 7 5 10 1 Detach . | . . . . Swap 1 | . . 1 . Drop 7 | . 2 5 . Fire 60 | 1 32 27 . Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 468 | -10/Materials | Lost 4 parts (1p1n2w) 519 | -10/Materials | Discovered new exit (range 9) 522 | -10/Materials | Discovered new exit (range 14) 562 | -10/Materials | Entered Mines 654 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 656 | -10/Mines | Discovered new exit (range 5) 746 | -10/Mines | Discovered new exit (range 12) 761 | -10/Mines | Met a Derelict shopkeep closing up shop 804 | -10/Mines | Learned Materials stockpile data 842 | -10/Mines | Core integrity fell below 50% 950 | -10/Mines | Received a Mining Laser from a helpful Derelict 1097 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1525 | -10/Mines | Excavation squad dispatched 1525 | -10/Mines | A large section of the Mines collapsed 1666 | -10/Mines | Crushed by falling debris 1666 | -10/Mines | System corruption reached 10% 1672 | -10/Mines | Crushed by falling debris 1703 | -10/Mines | Lost 5 parts (1p1n3w) 1933 | -10/Mines | Discovered new exit (range 10) 2304 | -10/Mines | Entered Exiles 2368 | -10/Exiles | Met 8R-AWN 2404 | -10/Exiles | Met EX-HEX 2463 | -10/Exiles | Met EX-BIN 2503 | -10/Exiles | Aligned with FarCom system 2505 | -10/Exiles | Given EX-Vault access code 2557 | -10/Exiles | Opened EX-Vault 2568 | -10/Exiles | Found Prototype Slashing Weapon 2569 | -10/Exiles | Identified Longsword +1 2577 | -10/Exiles | Found Prototype Device 2580 | -10/Exiles | Found Prototype Processor 2613 | -10/Exiles | Identified Modified TNC 2613 | -10/Exiles | Identified Trap Reconfigurator 2656 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2718 | -10/Exiles | Attacked by the Exiles 2721 | -10/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 02648_ System corrupted: IFF burst signal emitted. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. 02663_ System corrupted: Matter fused (-5). EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 02681_ System corrupted: Heat flow error (+192). 02701_ System corrupted: Matter fused (-10). 02717_ System corrupted: FCS attempts to trigger Electrolaser. 02717_ System corrupted: Electrolaser targeting data glitched. 02717_ System corrupted: Electrolaser misfires. 02717_ Machine disabled. 02718_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 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"" """ | | ????????????????????????????????? ##""" " " ""#" | | ?????????????????????????????????????####""" """## | | ????????????????????????????????????????###""""#?# | | ??????????????????????????????????????????####???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileReinforcedShotgun Manual? 0 Play Time 00:23:31 Cumulative 15.5 hours Start 2020.09.19 @ 05:22:00 End 2020.09.19 @ 05:45:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e50ad816-420d-4b86-ba90-3946a2ecf53d