Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 02:03:00 Player: Artackni Result: Destroyed by PQ-0US(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (627) 627 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2272 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 49/140 System Corruption 0% Temperature Cool (36) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Medium Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Datajack > --- INVENTORY (20) --- Light Nuclear Core Light Treads Armored Leg Compact Wheel Scrap Suit Seismic Detector Seismic Detector Makeshift Hacking Suite Beam Cannon Enhanced Autogun Heavy Machine Gun Long-range Missile Launcher CPS Tube (2) Chainsword Falx Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Long-range Missile Launcher Datajack > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Medium Treads Armored Leg Compact Wheel Compact Wheel Scrap Suit Seismic Detector Seismic Detector EM Pulse Gun EM Pulse Cannon Beam Cannon Enhanced Autogun Heavy Machine Gun CPS Tube Chainsword Falx [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 8 6 3 12 Power 4 | 1 2 . 1 Engine 3 | 1 1 . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 4 | 1 . 1 2 Leg . | . . . . Wheel 6 | 1 . 1 4 Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 3 2 . 4 Energy Gun 3 | 1 2 . . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . 1 1 5 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Backups 15 | 3 10 19 19 Power 1 | . 1 2 1 Propulsion 6 | 2 5 8 6 Utility 1 | . . 2 2 Weapon 4 | . 2 4 6 Tool/Special . | . . . . Unused Backups 17 | . . . 17 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 6 | . . . 6 Tool/Special 2 | . . . 2 Average Slot Usage (%) 99 | . 100 99 99 Engine 2 | . 4 . . Core 11 | . 9 14 13 Treads 7 | . 14 13 . Wheel 19 | . 14 14 27 Device 6 | . 14 5 . Storage 14 | . 14 14 14 Protection 7 | . . 8 13 Energy Gun 24 | . 23 28 24 Ballistic Gun 2 | . 4 . . Peak Build Rating 20 | 7 10 15 20 Average Rating 12 | 5 9 13 15 On Entrance 8 | . 7 10 15 Avg Prop Armor Cover (%) 12 | 15 12 10 . Naked Turns . | . . . . Heaviest Build 62 | 13 50 53 62 Greatest Support 48 | 16 16 20 48 Greatest Overweight (x) 18 | . 3 3 18 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 15 20 20 Most Carried 20 | 6 17 20 20 Average Carried 15 | 3 10 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 17 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 661 | 260 161 35 205 Remotely . | . . . . Salvage Created 873 | 12 620 168 73 Parts 59 | 5 39 11 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 17 | . 11 3 3 Guns 12 | . 10 2 . AOE 4 | . 1 . 3 Classes Destroyed 11 | 1 7 1 2 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 8 | . 8 . . Subdweller 3 | . . 3 . Federalist 2 | . . . 2 Scrapper 1 | . . . 1 Best Kill Streak 3 | 1 3 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 100 | . 38 18 44 Missed 32 | . 12 6 14 Hits 68 | . 26 12 30 Projectile 68 | . 26 12 30 Critical Strikes 3 | . . . 3 Damage Taken 1158 | . 318 236 604 Core 252 | . 61 100 91 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 90 | 3 56 16 15 Largest 2 | 1 2 2 1 Hottest 90 | 50 90 80 63 Shots Fired 162 | 3 112 32 15 Gun 152 | 3 112 32 5 Cannon 6 | . . . 6 Launcher 4 | . . . 4 Special . | . . . . Kinetic 37 | . 32 . 5 Thermal 59 | 3 56 . . Explosive 4 | . . . 4 Electromagnetic 62 | . 24 32 6 Robot Hit Streak 16 | 3 13 14 16 Robot Miss Streak 4 | . 4 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 113 | 3 75 24 11 Core Hits 50 | 1 33 8 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 7 1 . Burn 6 | . 6 . . Corrupt 2 | . 1 1 . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2025 | 39 1136 263 587 Guns 1358 | 39 1005 263 51 Cannons 105 | . . . 105 Explosions 562 | . 131 . 431 Melee . | . . . . Ramming . | . . . . Kinetic 366 | . 315 . 51 Thermal 642 | 39 603 . . Explosive 431 | . . . 431 Electromagnetic 586 | . 218 263 105 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 23 | . . . 23 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 144 | 30 144 . 123 Average Temperature 42 | 16 46 . 33 Received Heat Transfer 603 | . 138 72 393 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 2211 | 111 2100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 . . Initial . | . . . . Average 28 | . 30 . . Influence Increases 353 | 5 348 . . Destroy 0b10 Robot/C 220 | . 220 . . Destroy 0b10 Robot/NC 40 | 5 35 . . Destroy Leader 48 | . 48 . . Successful Hack 6 | . 6 . . Destroy Structure 9 | . 9 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 353 | 5 348 . . Time Decay 343 | 5 338 . . Lost Part 10 | . 10 . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 24 4 10 Peak Tracking Total 5 | . 5 2 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 7 | . 3 . 4 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 8 . 34 Successful 35 | . 1 . 34 Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 34 | . . . 34 Record 28 | . . . 28 Robot Analysis 6 | . . . 6 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1387 | 28 1219 140 . Seismic 1387 | 28 1219 140 . Robot Analysis Total 6 | . . . 6 Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 2916 | 71 1219 368 1258 Spaces Moved 1990 | 49 658 209 1074 Core 2 | 1 . . 1 Treads 5 | . . 1 4 Legs . | . . . . Wheels 1983 | 48 658 208 1069 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 130 107 Average Speed 117 | 98 124 135 110 Slowest Speed 950 | 100 145 320 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 97 16 81 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 9 | . . 3 6 Spaces Dug . | . . . . Terrain Destroyed 40 | . 7 . 33 Melee . | . . . . Projectile . | . . . . AOE 40 | . 7 . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 2407 | 64 943 261 1139 Wait 242 | . 211 31 . Move 1987 | 48 657 208 1074 Hop . | . . . . Pick Up 34 | 5 11 3 15 Fast Attach 9 | 7 . . 2 Attach 5 | . 1 1 3 Detach 1 | . . . 1 Swap 17 | 1 5 2 9 Drop 21 | . 2 . 19 Fire 90 | 3 56 16 15 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 13) 540 | -10/Materials | Discovered new exit (range 11) 788 | -10/Materials | Discovered new exit (range 7) 794 | -10/Materials | Discovered new exit (range 11) 1277 | -10/Materials | Discovered new exit (range 11) 1291 | -10/Materials | Entered Subcaves 1292 | -10/Subcaves | Approached by a straggling Scientist 1440 | -10/Subcaves | Core integrity fell below 50% 1495 | -10/Subcaves | Learned Materials terminal intel 1552 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1659 | -10/Subcaves | Entered Scraptown 1896 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1899 | -8/Scraptown | Learned Factory terminal intel 1900 | -8/Scraptown | Learned Research non-interactive machine intel 1950 | -8/Scraptown | Discovered new exit (range 11) 2001 | -8/Scraptown | Visited Science Testing Area 2024 | -8/Scraptown | Visited The Evicted 2053 | -8/Scraptown | Visited TADAMA 2075 | -8/Scraptown | Visited Cave Peace 2146 | -8/Scraptown | Visited Fellowship of the Rings 2169 | -8/Scraptown | Visited Cyclists 2198 | -8/Scraptown | Visited Bundlers 2270 | -8/Scraptown | Visited UFD Registry 2474 | -8/Scraptown | Registered with UFD as "Wirerigger" 2497 | -8/Scraptown | Entered Cyclist Reading Room 2544 | -8/Scraptown | Visited Curators Association 2564 | -8/Scraptown | Visited Chapter 10 2600 | -8/Scraptown | Visited Analyses Database 2661 | -8/Scraptown | Met Optimus 2661 | -8/Scraptown | Accepted into 0bPrime 2686 | -8/Scraptown | Visited Research Penetration Think Tank 2709 | -8/Scraptown | Visited Scrap Suit Storage 2716 | -8/Scraptown | Found Scrap Suit 2777 | -8/Scraptown | Civil war broke out across Scraptown 2897 | -8/Scraptown | Core integrity fell below 20% 2911 | -8/Scraptown | Lost 4 allies 2917 | -8/Scraptown | Destroyed by PQ-0US(j) with Overtuned Pulse Rifle Last Messages --------------- 02880_ LS-0O7(E) destroyed. 02881_ Acquired Mak. Hacking Suite. 02883_ The unstable cave ceiling collapses. 02883_ Wheel destroyed. 02883_ Critical hit (Burn: +50). 02885_ Lgt. Nuclear Core destroyed. 02886_ Wheel destroyed. 02888_ Dropped Com. Wheel. 02896_ Critical hit (Burn: +50). 02897_ 9R-F15(j) misfires. 02898_ Hrd. Medium Armor Plating destroyed. 02898_ Critical hit (Burn: +50). 02899_ Acquired 5 matter. 02900_ Acquired 10 matter. 02902_ PQ-0US(j) misfires. 02903_ PQ-0US(j) heat spikes uncontrollably. 02910_ 9R-F15(j) misfires. 02913_ PQ-0US(j) misfires. 02916_ PQ-0US(j) IFF system glitched. 02917_ EM Pulse Cannon destroyed. 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"" " "" "?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Bob, First Of His Name Challenges ------------ None Game ------ Seed HoverPersonalMount Manual? 0 Play Time 00:45:37 Cumulative 58.5 hours Start 2026.01.10 @ 00:59:49 End 2026.01.10 @ 02:03:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e239d746-bb21-4283-9e5d-cacf8cda9656