Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 15:30:00 Player: rootmos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (3191) 3191 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 6287 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 360/360 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Cooling System Weight Redist. System Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (5) ---- Improved Cooling System Pulse Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Weight Redist. System Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Arc Projector Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Improved Heat Sink Pulse Rifle Gauss Rifle [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 91 | . 11 1 17 20 42 Power 17 | . 1 . 3 4 9 Engine 6 | . 1 . . 2 3 Core 11 | . . . 3 2 6 Reactor . | . . . . . . Propulsion 15 | . 3 1 2 3 6 Treads . | . . . . . . Leg 15 | . 3 1 2 3 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | . 3 . 8 6 12 Device 13 | . 1 . 4 4 4 Storage 4 | . . . 3 1 . Processor 7 | . 1 . 1 . 5 Hackware . | . . . . . . Protection 5 | . 1 . . 1 3 Artifact . | . . . . . . Weapon 30 | . 4 . 4 7 15 Energy Gun 11 | . 3 . 1 3 4 Energy Cannon 7 | . 1 . 1 . 5 Ballistic Gun 9 | . . . 1 2 6 Ballistic Cannon 3 | . . . 1 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 42 | . 4 1 . 15 22 Power 9 | . 1 1 . 3 4 Propulsion 10 | . 1 . . 3 6 Utility 9 | . . . . 3 6 Weapon 14 | . 2 . . 6 6 Highest Loss Streak 16 | . 2 1 . 12 16 To Critical Strikes . | . . . . . . Average Backups 5 | . 5 5 7 4 5 Power . | . . . 1 . . Propulsion . | . 1 1 1 . . Utility 2 | . 3 3 2 2 2 Weapon 1 | . . 1 1 1 2 Tool/Special . | . . . . . . Unused Backups 30 | . 15 . 8 . 7 Power 5 | . 1 . 4 . . Propulsion 7 | . 7 . . . . Utility 11 | . 4 . 3 . 4 Weapon 7 | . 3 . 1 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 98 95 99 71 93 Engine 5 | . 14 9 . 2 6 Core 5 | . . . 10 3 7 Leg 20 | . 27 28 22 9 20 Device 14 | . 8 14 21 15 12 Storage 7 | . 5 . 11 13 4 Processor 12 | . 13 14 11 9 16 Protection 2 | . . . . 2 8 Energy Gun 4 | . 12 14 1 7 1 Energy Cannon 7 | . 8 14 10 3 5 Ballistic Gun 4 | . 7 . 2 . 6 Ballistic Cannon 3 | . . . 7 4 . Peak Build Rating 46 | . 7 10 23 27 46 Average Rating 21 | . 6 7 19 16 36 On Entrance 11 | 6 6 7 10 21 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 41 | 13 14 8 36 23 41 Greatest Support 51 | 20 20 30 33 43 51 Greatest Overweight (x) 6 | . . . 1 4 6 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | . 8 5 15 8 8 Average Capacity 7 | . 6 5 10 8 6 Most Carried 13 | . 8 5 13 8 8 Average Carried 5 | . 5 5 7 4 5 Final Capacity 8 | 8 5 5 8 8 5 Final Carried 8 | 6 5 5 8 3 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1780 | 200 228 . 317 385 650 Remotely . | . . . . . . Salvage Created 3059 | . 402 . 806 595 1256 Parts 197 | . 22 . 50 18 107 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 73 | . 12 . 21 14 26 Guns 24 | . 7 . 2 4 11 Cannons 47 | . 5 . 19 9 14 AOE 1 | . . . . . 1 Classes Destroyed 10 | . 2 . 2 . 6 Worker 2 | . . . 1 . 1 Recycler 1 | . . . . . 1 Swarmer 15 | . 3 . 6 . 6 Grunt 32 | . 9 . 10 10 3 Duelist 1 | . . . . . 1 Sentry 12 | . . . 5 4 3 Specialist 4 | . . . . . 4 Hunter 4 | . . . . . 4 Programmer 4 | . . . . . 4 Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 3 . 6 4 4 Combat Bots Only 6 | . 3 . 6 4 4 Max Kills in Single Turn 3 | . 2 . 1 1 3 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 675 | . 70 6 58 169 372 Missed 220 | . 19 1 24 56 120 Hits 455 | . 51 5 34 113 252 Melee 2 | . . . . 1 1 Projectile 453 | . 51 5 34 112 251 AOE 3 | . . 3 . . . Critical Strikes 14 | . . . 2 5 7 Damage Taken 6436 | . 605 132 410 1871 3418 Core 1347 | . 97 29 63 447 711 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . . 23 27 Core Remaining (%) 62 | 100 . 49 84 18 . Volleys Fired 216 | . 34 1 36 66 79 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 100 100 98 121 160 Shots Fired 402 | . 60 2 72 114 154 Gun 199 | . 45 1 7 45 101 Cannon 203 | . 15 1 65 69 53 Launcher . | . . . . . . Special . | . . . . . . Kinetic 192 | . 21 . 36 65 70 Thermal 190 | . 37 2 36 46 69 Explosive . | . . . . . . Electromagnetic 20 | . 2 . . 3 15 Robot Hit Streak 13 | . 5 1 12 13 11 Robot Miss Streak 4 | . 3 1 2 4 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 265 | . 38 1 41 80 105 Core Hits 130 | . 19 1 27 28 55 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . 1 . 1 3 3 Burn 4 | . 1 . . 2 1 Destroy 2 | . . . . . 2 Blast 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5370 | . 563 17 812 1492 2486 Guns 2069 | . 337 . 66 494 1172 Cannons 3016 | . 226 17 746 996 1031 Explosions 283 | . . . . . 283 Melee . | . . . . . . Ramming 2 | . . . . 2 . Kinetic 2143 | . 159 . 275 765 944 Thermal 2828 | . 379 17 537 671 1224 Explosive 167 | . . . . . 167 Electromagnetic 230 | . 25 . . 54 151 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 2 . 4 4 Average Corruption 3 | . 2 2 . 4 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . 1 1 . 10 8 Message Errors 6 | . 1 1 . . 4 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 2 1 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . 6 . Projectiles 6 | . . . . 6 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . . . 5 10 . Impact . | . . . . . . Kinetic 12 | . . . 4 8 . Secondary 3 | . . . 1 2 . Self-Inflicted Damage 29 | . . . . 1 28 Shots 2 | . . . . . 2 Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 397 | . 303 39 45 320 397 Average Temperature 106 | . 117 20 13 105 133 Received Heat Transfer 1947 | . 279 . 153 1044 471 Effects 10 | . 3 . . . 7 Shutdowns 1 | . . . . . 1 Interference 9 | . 3 . . . 6 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . 2 . . 2 2 Heat Transferred 5565 | . 976 37 999 1554 1999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 75 | . 100 100 77 100 43 Level 1 21 | . . . 22 . 47 Level 2 3 | . . . . . 9 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 523 | . 142 7 231 121 523 Initial 91 | . . 7 . 91 32 Average 113 | . 53 3 110 47 197 Influence Increases 2338 | . 312 . 602 380 1044 Destroy 0b10 Robot/C 1460 | . 240 . 420 280 520 Destroy 0b10 Robot/NC 15 | . . . 5 . 10 Destroy Leader 350 | . 50 . 110 70 120 Successful Hack 26 | . 7 . 17 . 2 Disable Machine 360 | . . . . . 360 Destroy Structure 37 | . . . 5 . 32 Lose Combat Pursuer 90 | . 15 . 45 30 . Influence Decreases 1831 | . 292 20 384 526 609 Entered New Map 180 | . . 13 . 127 40 Time Decay 1234 | . 252 . 384 249 349 Lost Part 417 | . 40 7 . 150 220 Squads Dispatched 12 | . 2 . 4 1 5 Investigation 3 | . 1 . 2 . . Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . 2 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 19 15 36 21 38 Peak Tracking Total 14 | . 5 14 9 7 10 Tactical Retreats 4 | . 1 . 2 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . 2 . 2 . 2 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 24 | . . . . . 24 Max in Single Turn 6 | . . . . . 6 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 2 . 5 . 2 Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Total Hacks 22 | . 2 . 11 . 9 Successful 10 | . 2 . 3 . 5 Failed 12 | . . . 8 . 4 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 2 . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 8 | . . . 3 . 5 Garrison Access 4 | . . . . . 4 Terminal Hacks 4 | . 2 . 2 . . Prototype ID Bank 2 | . . . 2 . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 1 . 4 Insert Component 3 | . . . 1 . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . 5 . 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged 2 | . . . 1 . 1 Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2163 | . 494 24 1065 460 120 Sensors 1783 | . 494 24 1065 200 . Traps 491 | . . . . 371 120 Seismic 112 | . . . 112 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3727 | . 838 24 1065 617 1183 Spaces Moved 2182 | 1 570 17 587 297 710 Core 178 | . . . . 170 8 Treads . | . . . . . . Legs 2004 | 1 570 17 587 127 702 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 120 120 100 100 Average Speed 129 | 120 120 120 150 131 120 Slowest Speed 350 | 120 120 120 190 250 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 2 70 9 52 27 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . . . 30 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 29 | . . . . . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2674 | . 667 19 700 402 886 Wait 83 | . 30 . 32 14 7 Move 2177 | . 569 16 586 296 710 Hop . | . . . . . . Pick Up 43 | . 11 . 14 2 16 Fast Attach 27 | . 3 . 1 8 15 Attach 21 | . 2 . 2 8 9 Detach . | . . . . . . Swap 54 | . 6 1 14 5 28 Drop 51 | . 12 1 15 1 22 Fire 216 | . 34 1 36 66 79 Melee . | . . . . . . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 12) 270 | -10/Materials | Identified exit to Mines 336 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 6) 839 | -10/Materials | Entered Mines 840 | -10/Mines | Assembled infested the area 845 | -10/Mines | Assisted by a Guerilla fighting off Assembled 852 | -10/Mines | Core integrity fell below 50% 857 | -10/Mines | Discovered new exit (range 7) 863 | -10/Mines | Entered Materials 863 | -9/Materials | Evolved 2 slots: Utility x2 1370 | -9/Materials | Discovered new exit (range 8) 1920 | -9/Materials | Discovered new exit (range 5) 1928 | -9/Materials | Entered another Materials area 1928 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2196 | -8/Materials | Lost 12 parts (2p3n3u4w) 2233 | -8/Materials | Core integrity fell below 50% 2431 | -8/Materials | Discovered new exit (range 9) 2510 | -8/Materials | Core integrity fell below 20% 2525 | -8/Materials | Lost 3 parts (1p2w) 2545 | -8/Materials | Entered Factory 2545 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3195 | -7/Factory | Cargo convoy interrupted 3254 | -7/Factory | Core integrity fell below 50% 3301 | -7/Factory | Lost 16 parts (3p2n6u5w) 3511 | -7/Factory | Core integrity fell below 20% 3579 | -7/Factory | Build established: Scavenger-Mutant 3728 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03708_ R-06 Scavenger collects Flak Gun. 03711_ R-06 Scavenger collects Corrupted Lgt. Treads. 03713_ K-01 Serf collects debris. 03714_ R-06 Scavenger collects Gatling Laser. 03714_ Carbon-fiber Leg destroyed. 03718_ K-01 Serf collects debris. 03718_ Critical hit (Burn: +37). 03718_ Transmission Jammer fried. 03718_ H-61 Shepherd destroyed. 03718_ Switching to secondary target: G-47 Trooper. 03721_ Acquired 3 matter. 03722_ K-01 Serf collects debris. 03723_ Carbon-fiber Leg destroyed. 03725_ VSS Leg destroyed. 03725_ Slug penetrates G-47 Trooper. 03725_ G-47 Trooper destroyed. 03726_ K-01 Serf destroyed. 03728_ Arc Projector destroyed. Map ----- +----------------------------------------------------+ | "" """" # ##################???????########## | | ##### #???# #???????# | | #???# ##### """ """ #???????# | | #???# + """ """ #????#### | | [ #???#### ## """ """ #????# | | ################ ## [ #????# | | ?????# [ + ########+########### """""" | | ?????# # %# + """""" | | ?????# [# =* # """""" ### | | ?????# %+ " ^^ %![ ## """""" #?? | | ?????# """""""=# % [[[ ! ## ? #?? | | ?????# """"""" # % [[ # """"""????? | | ???????""""""" # = [ # # """""?????? | | ???????""""""" # % u# [# # """""?????? | | ?????????####### ######### * """"" ???? | | ???????????????# " ![%* !%= ??? | | ???????????????# ! !""""??????? | | ???????????????# m! """"??????? | | ???????????????#+# =!== """"??????? | | ?????????????????# x%!% """"??????? | | ?????????????????# ##!!!;#### ???? | | ?????????????????# #?#=% !#?# ??? | | ?????????????????# #?#!=* #?# ??? | | ?????????????????# ??# ! #?# ??? | | ?????????????????# ??# #?# ??? | | ?????????????????# ??# @ #?# ???? | | ?????????????????? ??# //=#?# #####+##???? | | ??????????????????? ??#%/%!#?# #??????????? | | ???????????????????????#[/xg#? ??????????? | | ???????????????????????####=#? #?????????? | | ??????????????????????????? ? #?????????? | | ??????????????????????????? #?????????? | | ???????????????????H??????? ???????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ?????????????????? | | ????????????????????????????## ?????????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????## ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 18 Core Analysis 6 Armor Integrity Analysis 30 Item Schematics ----------------- Sensor Array | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostEnergyStorage Manual? 0 Play Time 00:48:56 Cumulative 105.5 hours Start 2026.02.07 @ 14:37:55 End 2026.02.07 @ 15:30:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 16 Adventurer 0 Explorer 35 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x62 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e9b44cb8-fa38-4b54-a11c-c58942510698