Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.04 @ 11:18:28 Player: OccultOnion Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (563) 563 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2698 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 16/300 Energy 100/100 System Corruption 0% Temperature Cool (26) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Seismic Analyzer Improved Utility Shielding > --- WEAPON (2) ------- Precision Rocket Launcher > --- INVENTORY (6) ---- Improved Utility Shielding Hardened Medium Armor Plating Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Airjet Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Seismic Analyzer Improved Utility Shielding > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Improved Utility Shielding Hardened Medium Armor Plating Improved Field Recycling Unit Plasma Cannon [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 39 | 7 1 1 17 5 8 Power 5 | 1 1 . 2 . 1 Engine 5 | 1 1 . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 . . 9 1 4 Treads 3 | . . . 3 . . Leg 7 | 2 . . 2 . 3 Wheel 1 | . . . 1 . . Hover 4 | . . . 3 1 . Flight 1 | . . . . . 1 Utility 6 | 2 . . 2 2 . Device 2 | 1 . . . 1 . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 12 | 2 . 1 4 2 3 Energy Gun 4 | 1 . 1 2 . . Energy Cannon 3 | . . . . 2 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 2 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 31 | . 2 . 17 4 8 Power 5 | . 1 . 3 . 1 Propulsion 13 | . . . 7 1 5 Utility 2 | . . . 1 1 . Weapon 11 | . 1 . 6 2 2 Highest Loss Streak 8 | . 1 . 8 2 4 Average Slot Usage (%) 69 | . 97 100 74 51 45 Engine 6 | . 13 14 7 . . Treads 3 | . . . 4 5 . Leg 9 | . 28 28 7 . 4 Hover 2 | . . . 3 2 2 Flight 1 | . . . . . 5 Device 5 | . 14 14 2 6 . Storage 10 | . 14 14 11 9 9 Processor 7 | . . . 11 9 9 Protection 7 | . . . 7 11 9 Energy Gun 4 | . 12 14 5 . . Energy Cannon 2 | . . . . 8 2 Ballistic Gun 4 | . 14 14 3 . . Launcher 3 | . . . 6 . 3 Naked Turns . | . . . . . . Heaviest Build 23 | 12 14 14 22 23 17 Greatest Support 40 | 20 20 20 40 20 30 Greatest Overweight (x) 7 | . . . 7 5 4 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 6 6 5 6 5 6 Average Carried 4 | 4 5 5 4 3 4 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 6 6 5 2 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 448 | 274 49 . 113 . 12 Remotely . | . . . . . . Salvage Created 500 | 67 107 . 239 . 87 Parts 34 | 8 7 . 15 . 4 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 15 | . 4 . 9 . 2 Guns 5 | . 4 . 1 . . AOE 10 | . . . 8 . 2 Classes Destroyed 8 | 2 2 . 4 . . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Swarmer 2 | . 2 . . . . Grunt 9 | . 2 . 6 . 1 Brawler 1 | . . . 1 . . Sentry 3 | . . . 2 . 1 Best Kill Streak 5 | 2 3 . 5 . 2 Combat Bots Only 5 | . 3 . 5 . 2 Max Kills in Single Turn 3 | 1 1 . 3 . 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 3325 | . 238 . 1388 504 1195 Core 992 | . 62 . 374 148 408 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 . 75 6 . . Volleys Fired 64 | 3 13 . 41 6 1 Largest 2 | 2 2 . 2 1 1 Hottest 80 | 70 70 . 70 80 43 Shots Fired 90 | 6 26 . 51 6 1 Gun 69 | 6 26 . 37 . . Cannon 6 | . . . . 6 . Launcher 15 | . . . 14 . 1 Special . | . . . . . . Kinetic 43 | 3 13 . 27 . . Thermal 32 | 3 13 . 10 6 . Explosive 15 | . . . 14 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 2 5 . 11 16 17 Robot Miss Streak 4 | 1 2 . 4 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 66 | 4 17 . 38 6 1 Core Hits 33 | 3 7 . 18 . 5 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2059 | 63 214 . 1238 151 393 Guns 593 | 63 214 . 316 . . Cannons 151 | . . . . 151 . Explosions 1283 | . . . 922 . 361 Melee . | . . . . . . Ramming 32 | . . . . . 32 Kinetic 380 | 24 127 . 229 . . Thermal 364 | 39 87 . 87 151 . Explosive 1283 | . . . 922 . 361 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 26 | . . . 13 . 13 Projectiles . | . . . . . . Explosions 26 | . . . 13 . 13 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 258 | . . . 201 . 57 Shots 8 | . . . 7 . 1 Rammed 6 | . . . . . 6 Targets Rammed 10 | . . . . . 10 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 85 | 18 60 . 85 18 8 Average Temperature 22 | 9 20 . 30 13 4 Received Heat Transfer 1029 | . 48 . 441 27 513 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 917 | 111 259 . 247 300 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 217 | 10 106 37 217 30 57 Average Influence 50 | 3 45 37 106 5 15 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 98 100 100 Level 1 . | . . . 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 1 1 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 10 . 14 10 16 Peak Tracking Total 11 | . 4 . 5 10 11 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 3 | . . . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 6 | . 1 . 1 . 4 Terminals 5 | . 1 . 1 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 4 . 3 . 7 Successful 9 | . 2 . 3 . 4 Failed 5 | . 2 . . . 3 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 7 | . 1 . 2 . 4 Terminals 13 | . 4 . 3 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 . 3 . 3 Open Door 2 | . . . . . 2 Level Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 3 | . 1 . 1 . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1145 | 98 202 21 406 212 206 Spaces Moved 680 | 61 129 17 171 145 157 Core 48 | 8 . . 30 6 4 Treads 60 | . . . 7 53 . Legs 316 | 53 129 17 78 . 39 Wheels 44 | . . . 44 . . Hover 98 | . . . 12 86 . Flight 114 | . . . . . 114 Fastest Speed 40 | 50 120 120 52 60 40 Average Speed 125 | 110 120 120 158 112 113 Slowest Speed 400 | 120 120 120 400 300 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 5 21 7 21 15 43 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 27 | . . . 27 . . Terrain Destroyed 148 | . . . 121 . 27 Melee . | . . . . . . Projectile . | . . . . . . AOE 148 | . . . 121 . 27 Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 876 | 85 150 17 255 187 182 Wait 36 | 2 5 . 4 25 . Move 675 | 60 128 16 170 144 157 Hop . | . . . . . . Pick Up 45 | 13 2 . 17 7 6 Fast Attach . | . . . . . . Attach 35 | 7 1 1 14 4 8 Detach . | . . . . . . Swap 4 | . . . 3 1 . Drop 7 | . 1 . 6 . . Fire 64 | 3 13 . 41 6 1 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . . . . . 10 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Entered Mines 308 | -10/Mines | Discovered new exit (range 12) 322 | -10/Mines | Build established: Mutant 322 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 322 | -10/Mines | Entered Materials 322 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 362 | -9/Materials | Identified exit to Materials 490 | -9/Materials | Lost 8 parts (1p3n1u3w) 607 | -9/Materials | Core integrity fell below 50% 635 | -9/Materials | Lost 5 parts (1p2n2w) 713 | -9/Materials | Core integrity fell below 20% 728 | -9/Materials | Entered another Materials area 728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 753 | -8/Materials | Lost 4 parts (1p2n1w) 939 | -8/Materials | Discovered new exit (range 2) 940 | -8/Materials | Entered Storage 1082 | -8/Storage | Core integrity fell below 50% 1131 | -8/Storage | Core integrity fell below 20% 1146 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S016. 01127_ O-16 Technician locks terminal. 01128_ Carbon-fiber Leg destroyed. 01128_ Acquired 12 matter. 01131_ Acquired Lgt. Ion Engine. 01133_ Kicked R-06 Scavenger out of the way. 01135_ Slammed into R-06 Scavenger. 01135_ Destabilizing: Core damaged (-16). 01136_ Kicked R-06 Scavenger out of the way. 01137_ Identified Prc. Rocket Launcher. 01139_ U-05 Engineer lays Concrete. 01139_ Slammed into U-05 Engineer. 01143_ Kicked G-47 Trooper out of the way. 01144_ Lgt. Ion Engine destroyed. 01144_ Y-45 Defender destroyed. 01144_ G-47 Trooper destroyed. 01144_ Carbon-fiber Leg destroyed. 01144_ Destroyed Carbon-fiber Leg. 01144_ Destroyed Particle Gun. 01145_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????# ^ #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#k ##?????????????????????? | | ??????????????????????#r o"#?????????????????????? | | ??????????????????????# T#?????????????????????? | | ??????????????????????/gg "???????????#####??????? | | ??????????????????????# #???????????#"""#??????? | | ??????????????????????# #?????#####?#"Y"#??????? | | ?????????????????????## ##????# ###" "####???? | | ????????????????????## ##??## # #???? | | ????????????????????# #??#T # """"" ##### | | ????????????????????# #???# # """"" # | | ????????????????????# #???# # """"" # | | ????????????????????# [!g ????# + + | | ????????????????????# %lg #????# # """"" # | | ????????????????????# YY ###### # """"" # | | ????????????????###??# @ # # """"" ##### | | ????????????????# #??## g # # #???? | | ???????????????## #???# # # ##########???? | | ???????????????#T #???# k# # #????????????? | | ????#####+#######/##### # # #????????????? | | ????# u# # #????????????? | | ????# ###### u # # #????????????? | | ????# ######## ##????# # + +????????????? | | ??????????????# #?????# r # # #????????????? | | ???????########/#?????# # # ^ +????????????? | | ???????# #?????# a# # #????????????? | | ???????# """ #?????# / + #????????????? | | ???????# """ ####### ########+##????????????? | | ???????# """ + #??????????????????????? | | ???????# ########+##??????????????????????? | | ???????# """ #????# ##??????????????????????? | | ???????# """ !#????# T#??????????????????????? | | ???????+ """ #????# ##??????????????????????? | | ???????? ! #????#= #???????????????????????? | | ???????### ######????#= #???????????????????????? | | ?????????##??????????#= #???????????????????????? | | ?????????????????????#= =#???????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Utility Shielding 66 Evasion (%) 62 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightStormShockpuncher Manual? 0 Play Time 00:17:19 Cumulative 30.3 hours Start 2020.02.04 @ 11:04:15 End 2020.02.04 @ 11:18:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d8a0ac5-08c4-42fa-a860-164d1638636e