Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 19:09:03 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (536) 536 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4566 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 939/1000 Matter 33/550 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (4) --- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Matter Compressor Core Analyzer Backup Plating III > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Fission Core Improved Coolant Injector Compact Battery (200) Coil Gun Multitool Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Coolant Injector Compact Battery Matter Compressor Core Analyzer Improved Reaction Control System Backup Plating III > --- WEAPON ----------- (None) > --- INVENTORY -------- Fission Core Coil Gun Multitool [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Subdweller Monowheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Thruster Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Backup Plating III Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . . 2 Utility 5 | . . . . 5 . Weapon 2 | . . . . 2 . Parts Attached 58 | 7 7 12 11 16 5 Power 8 | 1 1 . 3 3 . Engine 6 | 1 1 . 2 2 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 15 | 2 2 3 4 3 1 Treads 2 | . 2 . . . . Leg 7 | 2 . . 4 1 . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 5 | . . 2 . 2 1 Utility 19 | 1 3 2 2 8 3 Device 6 | . . 2 . 3 1 Storage 6 | 1 2 . 1 . 2 Processor 5 | . 1 . 1 3 . Hackware 2 | . . . . 2 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 3 1 7 2 2 1 Energy Gun 1 | . . 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 10 | 3 . 3 2 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 6 . 7 3 Power 4 | . 1 1 . 1 1 Propulsion 4 | . . 2 . 1 1 Utility 4 | . . 1 . 2 1 Weapon 5 | . . 2 . 3 . Highest Loss Streak 5 | . 1 2 . 5 3 To Critical Strikes . | . . . . . . Average Backups 6 | . 7 8 6 3 4 Power . | . . . . . 1 Propulsion 1 | . 3 2 . . . Utility 1 | . . . 3 . 1 Weapon 2 | . 2 3 2 1 1 Tool/Special . | . . . . . . Unused Backups 8 | . . 6 1 . 1 Power . | . . . . . . Propulsion 3 | . . 3 . . . Utility 1 | . . 1 . . . Weapon 3 | . . 2 1 . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 83 | . 96 74 96 51 56 Engine 8 | . 13 7 7 5 10 Core 1 | . . . 5 . . Treads 9 | . 27 11 . . . Leg 12 | . . 9 26 6 . Device 7 | . . 6 14 8 5 Storage 8 | . 14 5 8 2 6 Processor 5 | . 10 2 4 6 5 Energy Gun 1 | . . 2 . 1 . Ballistic Gun 16 | . 27 17 14 6 2 Slashing Weapon 6 | . . 4 14 2 . Peak Build Rating 48 | 6 9 12 18 40 48 Average Rating 12 | 3 7 7 15 26 42 On Entrance 11 | . 6 9 6 17 30 Avg Prop Armor Cover (%) 8 | . . 8 . . . Naked Turns 44 | . . 1 . 43 . Heaviest Build 93 | 12 87 93 18 20 18 Greatest Support 40 | 20 40 40 30 37 18 Greatest Overweight (x) 3 | . 2 2 . 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 25 8 8 5 Average Capacity 11 | 6 20 13 6 6 5 Most Carried 17 | 3 13 17 8 7 5 Average Carried 7 | . 7 9 6 3 4 Final Capacity 25 | 8 25 5 8 5 5 Final Carried 13 | 2 13 5 8 5 5 Class Distribution -------------------- 81% | Mutant 11% | Derelict-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1237 | 270 453 305 179 30 . Remotely . | . . . . . . Salvage Created 527 | . 262 199 . 66 . Parts 31 | . 17 11 . 3 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 20 | . . 20 . . . Prevented 1 | . . 1 . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 18 | . 10 6 . 2 . Guns 16 | . 10 5 . 1 . AOE 2 | . . 1 . 1 . Classes Destroyed 6 | . 4 1 . 1 . Worker 1 | . 1 . . . . Watcher 3 | . 2 . . 1 . Swarmer 9 | . 8 1 . . . Grunt 3 | . 2 . . 1 . Programmer 1 | . . . . 1 . Subdweller 5 | . . 5 . . . Best Kill Streak 3 | . 3 3 . 1 . Combat Bots Only 3 | . 3 3 . 1 . Max Kills in Single Turn 2 | . 2 1 . 1 . Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 302 | . 54 59 . 156 33 Missed 114 | . 14 21 . 68 11 Hits 188 | . 40 38 . 88 22 Projectile 188 | . 40 38 . 88 22 Critical Strikes 5 | . 1 . . 4 . Damage Taken 2605 | . 325 772 . 1179 329 Core 554 | . 54 110 . 329 61 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . 34 61 . Volleys Fired 91 | . 33 39 . 11 8 Largest 2 | . 2 2 . 2 1 Hottest 76 | . 40 76 . 55 30 Shots Fired 151 | . 66 62 . 15 8 Gun 144 | . 66 58 . 12 8 Cannon 1 | . . 1 . . . Launcher 6 | . . 3 . 3 . Special . | . . . . . . Kinetic 144 | . 66 58 . 12 8 Thermal . | . . . . . . Explosive 3 | . . . . 3 . Electromagnetic 4 | . . 4 . . . Robot Hit Streak 8 | . 8 8 . 6 1 Robot Miss Streak 4 | . 4 3 . 2 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 91 | . 39 43 . 7 2 Core Hits 51 | . 16 13 . 21 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 21 | . . 21 . . . Impact . | . . . . . . Slashing 21 | . . 21 . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2072 | . 555 812 . 637 68 Guns 1340 | . 547 592 . 133 68 Cannons . | . . . . . . Explosions 719 | . . 220 . 499 . Melee . | . . . . . . Ramming 13 | . 8 . . 5 . Kinetic 1340 | . 547 592 . 133 68 Thermal . | . . . . . . Explosive 499 | . . . . 499 . Electromagnetic 220 | . . 220 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 8 . Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 3 | . . . . 3 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . . . . 36 . Shots 1 | . . . . 1 . Rammed 4 | . 2 . . 2 . Targets Rammed 6 | . 2 . . 4 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 196 | . . . . 196 11 Average Temperature 48 | . . . . 58 6 Received Heat Transfer 453 | . 30 99 . 324 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 151 | . 95 . . 151 95 Initial 45 | . . . . . 45 Average 36 | . 30 . . 58 32 Influence Increases 796 | . 318 20 . 353 105 Destroy 0b10 Robot/C 260 | . 200 20 . 40 . Destroy 0b10 Robot/NC 20 | . 15 . . 5 . Destroy Leader 56 | . 44 . . 12 . Trap Triggered on 0b10 20 | . 20 . . . . Successful Hack 49 | . 9 . . 40 . Disable Machine 15 | . . . . 15 . Destroy Structure 16 | . . . . 16 . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 345 | . 30 . . 225 90 Influence Decreases 741 | . 318 20 . 259 144 Entered New Map 49 | . . . . . 49 Time Decay 582 | . 308 10 . 199 65 Lost Part 110 | . 10 10 . 60 30 Squads Dispatched 6 | . 2 . . 4 . Investigation 1 | . . . . 1 . Extermination 2 | . . . . 2 . Reinforcement 3 | . 2 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 21 11 . 16 11 Peak Tracking Total 9 | . 4 4 . 9 5 Tactical Retreats 8 | . 2 . . 5 1 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts 56 | . 56 . . . . Triggered 1 | . 1 . . . . Disarmed . | . . . . . . Reprogrammed 5 | . 5 . . . . Reused 2 | . 2 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 2 . . . . Most Traps Carried 1 | . . 1 1 . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 9 | . 3 . 1 5 . Terminals 6 | . 2 . . 4 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 7 . 1 10 . Successful 8 | . 4 . 1 3 . Failed 10 | . 3 . . 7 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 4 | . 3 . . 1 . Terminals 13 | . 6 . . 7 . Fabricators . | . . . . . . Repair Stations 4 | . 1 . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 1 2 . Robot Analysis 1 | . 1 . . . . Level Access Points 1 | . . . . 1 . Locate Traps 3 | . 2 . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . . 4 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 432 | . . 157 . 275 . Optics 157 | . . 157 . . . Terrain 275 | . . . . 275 . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches 2 | . . . . 2 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 5596 | 119 1280 1681 1766 601 149 Spaces Moved 3915 | 116 459 921 1427 701 291 Core 294 | 48 . 30 . 216 . Treads 613 | . 442 171 . . . Legs 2136 | 68 17 428 1427 196 . Wheels 253 | . . 253 . . . Hover 21 | . . . . 21 . Flight 598 | . . 39 . 268 291 Fastest Speed 32 | 50 120 32 120 37 34 Average Speed 124 | 91 216 151 121 76 35 Slowest Speed 320 | 120 320 320 125 200 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 58 39 81 21 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 10 | . . . 10 . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . . 23 . Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . . . . 23 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 4445 | 126 676 1100 1467 749 327 Wait 222 | . 106 78 11 8 19 Move 3906 | 115 458 920 1426 696 291 Hop 2 | . . . . 2 . Pick Up 34 | 3 11 10 8 2 . Fast Attach 30 | 6 3 9 3 5 4 Attach 10 | . . 1 . 7 2 Detach 4 | . . . . 2 2 Swap 32 | 1 5 12 8 6 . Drop 31 | 1 2 10 11 6 1 Fire 91 | . 33 39 . 11 8 Melee 21 | . . 21 . . . Ram 2 | . . . . 2 . Kick 2 | . . . . 2 . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 56 | . 56 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 7) 417 | -10/Materials | Identified exit to Mines 871 | -10/Materials | Discovered new exit (range 14) 1132 | -10/Materials | Discovered new exit (range 10) 1397 | -10/Materials | Identified exit to Subcaves 1400 | -10/Materials | Entered Subcaves 1401 | -10/Subcaves | Approached by a straggling Scientist 1651 | -10/Subcaves | Core integrity fell below 50% 2106 | -10/Subcaves | Released all parts (5) 2175 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2446 | -10/Subcaves | Discovered new exit (range 6) 2447 | -10/Subcaves | Learned location of Zion (-6) 2447 | -10/Subcaves | Met a Zionite searching for "candidates" 2660 | -10/Subcaves | Learned location of Mines (-10) 3066 | -10/Subcaves | Discovered new exit (range 12) 3078 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3081 | -10/Subcaves | Entered Scraptown 3324 | -8/Scraptown | Discovered new exit (range 13) 3396 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3399 | -8/Scraptown | Learned Factory terminal intel 3451 | -8/Scraptown | Visited Junk Repository 3512 | -8/Scraptown | Visited Cyclists 3548 | -8/Scraptown | Visited The Evicted 3636 | -8/Scraptown | Visited Bundlers 3914 | -8/Scraptown | Visited Spacefarers 3924 | -8/Scraptown | Visited Fellowship of the Rings 3990 | -8/Scraptown | Visited UFD Registry 4014 | -8/Scraptown | Registered with UFD as "Beambomber" 4091 | -8/Scraptown | Visited Abandonware Association 4139 | -8/Scraptown | Visited Curators Association 4198 | -8/Scraptown | Visited Scrap Suit Storage 4364 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4383 | -8/Scraptown | Found DCF Scrap (33 items) 4477 | -8/Scraptown | Visited Research Penetration Think Tank 4507 | -8/Scraptown | Visited Science Testing Area 4576 | -8/Scraptown | Visited LU-1G1's Boring Crew 4601 | -8/Scraptown | Visited Chapter 10 4633 | -8/Scraptown | Visited Science Guys 4683 | -8/Scraptown | Visited Scrapoid Pod Storage 4697 | -8/Scraptown | Build established: Derelict-Mutant 4838 | -8/Scraptown | Discovered new exit (range 5) 4847 | -8/Scraptown | Entered Factory 4847 | -6/Factory | Evolved 8 slots: Power x1, Utility x5, Weapon x2 4848 | -6/Factory | Loaded intel: 27 terminal locations 4902 | -6/Factory | Identified exit to Factory 5139 | -6/Factory | Released all parts (6) 5168 | -6/Factory | Lost 5 parts (1p1n2u1w) 5448 | -6/Factory | Entered another Factory area 5448 | -5/Factory | Evolved 2 slots: Propulsion x2 5485 | -5/Factory | Build established: Mutant 5597 | -5/Factory | Self-destructed Last Messages --------------- 05417_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4H. 05430_ Acquired Core Analyzer. 05433_ Connecting with Terminal... PARAMETERS=PROPULSION+2 LOCATION=FACTORY GOAL=ESCAPE 05464_ Acquired Com. Battery. 05497_ Acquired Imp. Coolant Injector. 05514_ Dropped Matter Compressor. 05517_ U-05 Engineer works on Pressure Siphon. 05518_ Acquired Hvy. Machine Gun. 05522_ Acquired Matter Compressor. 05523_ U-05 Engineer completes Pressure Siphon. 05552_ ALERT: All DSF locations entering lockdown mode. 05575_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05578_ O-24 Administrator sends out distress signal. 05581_ Nuclear Pulse Thruster destroyed. 05584_ Backup Power III destroyed. 05590_ Imp. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ?# #???????# / | | ?# ######### ########+######## | | ?# # #??????# #?# | | ?#"" # #??????# #?########## | | ?#"" + """" #??????#""" #??????????? | | ?#""" # "F " #??????#""" #??????????? | | ?#""" # ########""" #??????????? | | ?#""" # # #??????????? | | ?# # [ """" ########??????????? | | ?########## [ """" #?????????????????? | | ??????????# """" #?????????????????? | | ??????????# #?????????????????? | | ??????????# """" #?????????????????? | | ??????????# """" ########??????????? | | ##????????## """" #??????????? | | #?????????# ! #??????????? | | #?????????# #??????????? | | #?????????# #??????????? | | ########### #??????????? | | # ! # ################ #??????????? | | # # #?# # ##########+# | | !# # #?# s# | | # # #?# ss | | # " "" # #?# s# | | # "R"" # #?# # | | # """ # #?# @ # | | # * # #?# #########+######## | | ######+##### #?# #????????????????? | | #?# #????????????????? | | #?# #????????????????? | | #?# #????????????????? | | #?# #????????????????? | | #?##############????????????????? | | ######+###########???????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# """ #?????????????????????????????????????? | | ??# """"" #?????????????????????????????????????? | | ??# """"" #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ### " "" #?????????????????????????????????????? | | + "R"" #?????????????????????????????????????? | | ### """ +?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?##+#######?????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 550 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 80 Evasion (%) 73 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoWardroneTether Manual? 0 Play Time 00:47:15 Cumulative 212.6 hours Start 2025.10.29 @ 16:47:38 End 2025.10.29 @ 19:09:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 82 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 955b3442-93ad-46e3-840f-86ac34bc0e69