Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.19 @ 16:05:56 Player: Jenbak Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (279) 1395 Value Destroyed (10418) 10418 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1039) 1039 TOTAL SCORE: 20472 Bonus ------- High Alert Combat Kills 153 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -114 Cogmind --------- Core Integrity 0/1300 Matter 251/300 Energy 5/100 System Corruption 23% Temperature Cool (9) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Drone Bay (0/2) Railgun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Energy Well Advanced Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced ECM Suite Improved Heavy Armor Plating Remote Force Field > --- WEAPON ----------- Heavy Disruptor Cannon Advanced Plasma Cannon Railgun > --- INVENTORY -------- Fusion Compressor Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Improved Medium Armor Plating Advanced Force Field Remote Force Field System Restoration Module Drone Bay HERF Cannon Heavy Flak Cannon Hardcell Cannon Proton Missile Launcher Mini Smartbomb Launcher Advanced Remote Datajack [Rating: 127] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Antimatter Cannon Energy Gun High-powered Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . . 2 . . . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 Utility 8 | . . 1 . 2 1 . . 1 . . 1 . . . . 1 . . 1 Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . . . Parts Attached 299 | 6 7 23 25 25 39 17 . 26 2 . 56 6 4 9 19 6 5 . 24 Power 39 | 1 1 3 4 1 6 2 . 8 . . 4 2 . . 3 1 . . 3 Engine 19 | 1 1 3 4 . 3 1 . 3 . . 3 . . . . . . . . Core 16 | . . . . 1 3 1 . 5 . . . 2 . . 2 1 . . 1 Reactor 4 | . . . . . . . . . . . 1 . . . 1 . . . 2 Propulsion 96 | 2 1 13 7 11 13 3 . 1 1 . 22 1 1 4 8 . 2 . 6 Treads 43 | . . 12 7 11 10 3 . . . . . . . . . . . . . Leg 34 | 2 1 1 . . 3 . . . . . 8 1 1 4 8 . 2 . 3 Wheel 13 | . . . . . . . . . . . 13 . . . . . . . . Hover 6 | . . . . . . . . 1 1 . 1 . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 84 | 1 3 3 2 5 12 7 . 10 . . 19 2 1 2 3 4 2 . 8 Device 44 | . 2 1 . 2 8 . . 6 . . 11 2 1 2 1 2 1 . 5 Storage 7 | 1 . 1 . . . . . 1 . . 1 . . . 1 1 . . 1 Processor 10 | . 1 . 1 2 1 1 . . . . 4 . . . . . . . . Hackware 2 | . . 1 . . 1 . . . . . . . . . . . . . . Protection 21 | . . . 1 1 2 6 . 3 . . 3 . . . 1 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 2 4 12 8 8 5 . 7 1 . 11 1 2 3 5 1 1 . 7 Energy Gun 14 | 1 . . 5 . 1 . . 1 . . 3 . . 1 1 . . . 1 Energy Cannon 16 | . . . 2 2 2 . . 2 . . 3 . 1 . 1 1 . . 2 Ballistic Gun 30 | 1 2 3 5 4 3 2 . 3 1 . 4 . . . 1 . . . 1 Ballistic Cannon 12 | . . 1 . 2 1 1 . 1 . . . . 1 1 1 . 1 . 2 Launcher 6 | . . . . . 1 2 . . . . 1 . . . 1 . . . 1 Special Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 5 1 3 1 . 2 . . 2 . . . . . . . . Corrupted Parts 7 | . . . . . . 1 . 1 . . . 1 . . 2 . 1 . 1 System Corruption 39 | . . . . . . 3 . 5 . . . 5 . . 13 . 10 . 3 Parts Lost 87 | . . 1 . . 8 7 . 8 . . 14 . 5 . 12 . 1 . 31 Power 9 | . . . . . . 1 . 2 . . 2 . . . 1 . . . 3 Propulsion 25 | . . . . . 1 2 . 3 . . 4 . 2 . 3 . 1 . 9 Utility 32 | . . 1 . . 6 2 . 1 . . 6 . 1 . 4 . . . 11 Weapon 21 | . . . . . 1 2 . 2 . . 2 . 2 . 4 . . . 8 Highest Loss Streak 31 | . . 1 . . 3 3 . 3 . . 4 . 3 . 9 . 1 . 31 To Critical Strikes 4 | . . . . . . . . . . . . . 1 . 1 . . . 2 Average Slot Usage (%) 91 | . 93 98 99 99 96 92 92 79 85 86 96 81 80 87 91 88 92 89 76 Engine 5 | . 14 11 11 7 10 6 7 6 6 6 4 . . . . . . . . Core 4 | . . . . 1 3 7 7 3 6 6 1 11 11 11 8 10 10 10 5 Treads 12 | . . 28 33 27 22 22 23 9 . . . . . . . . . . . Leg 6 | . 28 4 . . . . . . . . 5 17 12 11 22 21 20 21 18 Wheel 1 | . . . . . . . . . . . 16 . . . . . . . . Device 15 | . 6 9 . 8 18 13 7 20 33 33 17 11 17 22 17 16 19 15 14 Storage 7 | . 14 11 11 9 7 7 7 6 6 6 5 5 5 5 5 9 10 10 8 Processor 12 | . 1 11 21 20 14 2 7 6 6 6 17 17 17 17 15 10 10 10 8 Protection 3 | . . . . 7 1 14 15 6 . . 1 . . . . 4 5 5 3 Energy Gun 2 | . 3 . 8 . 1 . . 2 . . 1 5 2 4 5 . . . . Energy Cannon 3 | . . . 7 5 3 3 . 3 . . 4 5 4 5 1 9 6 5 6 Ballistic Gun 6 | . 24 20 6 9 6 6 7 6 6 6 4 . . . 1 5 5 5 3 Ballistic Cannon 2 | . . 1 . 3 1 . . 4 6 6 1 . 3 3 6 . 3 5 . Peak Build Rating 127 | 6 10 17 19 38 52 55 52 71 64 60 84 74 78 90 97 111 112 112 127 Average Rating 54 | 4 8 14 17 28 45 49 52 57 59 60 69 67 70 75 87 104 111 112 102 On Entrance 54 | . 6 10 14 18 35 46 52 52 56 60 60 45 74 67 90 78 111 112 112 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 12 18 36 36 49 69 86 72 85 64 64 87 61 72 73 94 95 96 96 122 Greatest Support 105 | 20 20 63 63 84 68 86 78 78 18 18 65 55 55 70 85 85 90 90 105 Greatest Overweight (x) 24 | 1 . . . . 3 1 . 24 7 3 4 1 3 2 1 1 1 1 10 Average Overweight (x) . | . . . . . . . . 4 3 3 1 . 1 1 . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 8 15 15 15 15 15 13 15 15 15 15 13 12 15 15 15 15 15 15 Average Carried 13 | 1 6 11 14 14 13 11 13 14 14 15 14 10 10 8 13 14 14 15 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 8 15 15 15 12 13 13 14 15 15 14 10 10 15 12 15 15 15 4 Class Distribution -------------------- 31% | Scavenger-Mutant 27% | Mutant 14% | Scavenger-Gunner 11% | Scavenger-Tank 10% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 7989 | 215 189 996 588 649 1083 733 . 755 327 . 948 108 153 140 464 109 250 . 282 Remotely 40 | . 40 . . . . . . . . . . . . . . . . . . Salvage Created 12543 | . 221 1199 1620 1276 1720 681 66 811 31 . 2495 11 253 . 846 220 275 . 818 Parts 677 | . 12 93 96 70 86 31 3 59 1 . 121 1 4 . 15 20 13 . 52 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 16 | . . 4 4 1 . . . . . . 5 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 17 . . . . . . 4 . 2 . 12 . . Prevented 19 | . . . . . . 11 . . . . . . . . 8 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 207 | . 4 24 26 23 31 13 1 21 1 . 33 . 5 . 8 4 4 . 9 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Guns 106 | . 4 23 19 10 15 7 . 12 . . 7 . . . 1 3 2 . 3 Cannons 79 | . . 1 6 12 14 5 . 7 1 . 20 . 3 . 1 1 2 . 6 AOE 11 | . . . 1 . . 1 1 2 . . 4 . . . 2 . . . . Classes Destroyed 17 | . 3 6 . 1 3 1 . 1 . . 1 1 . . . . . . . Worker 21 | . . 2 3 1 2 . . 6 . . 5 . . . . . . . 2 Builder 9 | . 1 3 . 1 2 . . . . . 2 . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . . Recycler 19 | . . 4 5 1 2 . . . . . 5 . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . Operator 4 | . . 1 . . 2 . . . . . . . . . . . . . 1 Drone 1 | . . . . 1 . . . . . . . . . . . . . . . Watcher 17 | . 1 3 2 2 2 . . 4 . . 3 . . . . . . . . Swarmer 52 | . . 13 4 2 11 . . 7 . . 11 . . . . 1 . . 3 Grunt 77 | . 4 3 16 17 7 7 . 6 . . 8 . 3 . 4 1 . . 1 Brawler 5 | . . . . . 3 1 . . . . . . 1 . . . . . . Duelist 6 | . . . . . 3 2 . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 27 | . . 8 6 4 2 2 . 1 . . 3 . . . . . . . 1 Hunter 10 | . . . . . . . . 2 . . 3 . 1 . 4 . . . . Programmer 27 | . . . . . 5 . . 4 1 . 7 . . . . 2 4 . 4 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | . 3 9 10 8 6 4 1 5 1 . 6 1 4 . 4 2 2 . 6 Combat Bots Only 9 | . 2 8 9 8 5 4 1 4 1 . 5 . 4 . 4 2 2 . 5 Max Kills in Single Turn 4 | . 2 2 2 1 2 1 1 4 1 . 3 1 1 . 1 1 1 . 2 Gunslinging 1 | . . 1 1 . . . . 1 . . . . . . . . . . . Exploded 2 | . . . 1 . . 1 1 2 . . 2 . . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Hostile Shots Fired 1944 | . 28 147 76 110 326 170 17 179 4 . 161 . 48 . 219 18 34 . 407 Missed 605 | . 11 49 15 31 107 51 6 62 1 . 51 . 11 . 87 7 11 . 105 Damage Taken 17678 | . 164 844 559 964 2426 1831 171 1455 25 . 2284 . 545 . 1702 145 368 . 4195 Core 2674 | . 25 94 70 145 166 199 16 84 17 . 182 . 110 . 235 . 30 . 1301 Absorbed by Shields 1275 | . . . . . 648 . . 12 9 . 74 . . . . . . . 532 Redirected to Shielding 104 | . . . . . . 104 . . . . . . . . . . . . . Ignored by Resistances 5679 | . 50 256 165 274 892 580 49 641 9 . 673 . 151 . 479 40 104 . 1316 Regen/Repaired (Parts) 912 | . . . 71 . 99 . . 527 . . 28 . . 187 . . . . . Core Remaining (%) 74 | 100 90 . 59 73 . . 45 . . 88 . . . . 47 . . 97 . Volleys Fired 784 | . 18 98 70 85 116 81 4 60 4 . 118 5 14 7 32 9 16 . 47 Largest 3 | . 2 2 2 2 2 2 2 3 2 . 3 2 3 3 3 3 3 . 3 Hottest 243 | . 70 62 113 99 108 119 66 155 55 . 204 140 226 198 198 226 226 . 243 Shots Fired 1595 | . 36 193 138 165 230 133 7 151 11 . 243 10 35 17 76 22 44 . 84 Gun 927 | . 36 165 116 81 150 67 4 87 6 . 115 5 8 5 30 7 16 . 29 Cannon 636 | . . 28 22 84 75 54 . 62 5 . 127 4 27 10 40 15 28 . 55 Launcher 29 | . . . . . 5 12 3 2 . . 1 . . . 6 . . . . Special 3 | . . . . . . . . . . . . 1 . 2 . . . . . Kinetic 1007 | . 22 193 88 113 140 93 4 107 11 . 104 . 13 5 40 7 28 . 39 Thermal 384 | . 14 . 26 52 47 28 . 15 . . 131 9 22 5 1 . . . 34 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 201 | . . . 24 . 43 12 3 29 . . 8 . . 5 35 15 16 . 11 Robot Hit Streak 29 | . 11 20 23 13 29 17 5 15 8 . 20 3 17 6 12 26 7 . 18 Robot Miss Streak 4 | . 1 4 2 3 2 4 1 2 1 . 2 1 3 1 4 2 3 . 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 . . . . Secondary Targets 13 | . . 4 3 2 2 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 1084 | . 27 124 105 114 171 88 6 94 5 . 159 3 26 12 48 15 28 . 59 Core Hits 463 | . 9 49 50 51 64 27 2 45 1 . 72 1 16 2 20 9 11 . 34 Critical Kills 8 | . . . . 1 . 2 . 1 . . 3 . 1 . . . . . . Critical Parts Destroyed 10 | . . . . . 2 3 1 . . . 4 . . . . . . . . Critical Strikes 40 | . 2 2 . 3 9 5 1 2 . . 7 . 4 . 4 1 . . . Burn 5 | . 2 . . . . . . . . . . . 3 . . . . . . Meltdown 4 | . . . . 1 . . . . . . 2 . 1 . . . . . . Destroy 14 | . . . . . 2 5 1 1 . . 5 . . . . . . . . Blast 11 | . . 2 . 2 5 . . 1 . . . . . . 1 . . . . Corrupt 6 | . . . . . 2 . . . . . . . . . 3 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27867 | . 361 2123 1855 2235 4061 2228 166 2983 131 . 5788 76 806 411 1829 278 657 . 1879 Guns 12931 | . 361 1804 1506 1073 2198 1003 84 1242 67 . 1825 22 105 96 585 138 318 . 504 Cannons 12689 | . . 309 284 1152 1555 959 . 1462 64 . 3161 54 701 315 858 127 339 . 1349 Explosions 2001 | . . . 62 . 300 266 82 279 . . 626 . . . 386 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 246 | . . 10 3 10 8 . . . . . 176 . . . . 13 . . 26 Kinetic 15418 | . 212 2113 1122 1470 2228 1388 84 2127 131 . 1682 . 300 212 886 138 554 . 771 Thermal 8477 | . 149 . 389 755 1091 602 . 511 . . 3342 76 506 103 84 . . . 869 Explosive 425 | . . . . . . . . . . . 425 . . . . . . . . Electromagnetic 3301 | . . . 341 . 734 238 82 345 . . 163 . . 96 859 127 103 . 213 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . 3 7 6 6 5 5 5 3 8 8 8 13 3 17 17 23 Average Corruption 5 | . . . . 3 2 4 6 5 5 5 2 7 8 8 9 2 11 17 11 Corruption Purged 5 | . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 273 | . . . . 30 17 45 . 12 38 2 18 20 13 6 22 4 37 1 8 Message Errors 67 | . . . . 9 3 13 . 5 7 . 7 3 3 . 4 . 10 . 3 Matter Fused 67 | . . . . 4 6 10 . 2 14 . 1 6 5 2 7 1 8 . 1 Heat Flow Errors 37 | . . . . 4 2 7 . 1 4 1 1 3 4 3 2 . 5 . . Energy Discharges 31 | . . . . 6 . 3 . 3 2 . 2 4 1 . 3 2 4 . 1 Parts Rejected 3 | . . . . . . 2 . . . . . . . . . . . . 1 Parts Fused 4 | . . . . 2 . . . . . . . . . . 1 . 1 . . Data Loss (minor) 26 | . . . . 1 4 5 . 1 2 . 4 . . 1 2 . 4 . 2 Data Loss (major) 12 | . . . . 1 . 2 . . 4 1 . 1 . . 1 1 1 . . Misfires 15 | . . . . 1 2 2 . . 4 . . 2 . . 1 . 3 . . Alerts 6 | . . . . 1 . . . . 1 . 1 1 . . . . 1 1 . Weapon Failures 5 | . . . . 1 . 1 . . . . 2 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 483 | . . 5 . 6 50 3 . 102 . . 276 14 4 16 6 . . . 1 Projectiles 327 | . . 5 . 6 50 2 . 69 . . 160 14 4 16 . . . . 1 Explosions 156 | . . . . . . 1 . 33 . . 116 . . . 6 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 66 | . . 3 . 4 3 1 . 16 . . 3 . 8 1 11 . 7 . 9 Impact 3 | . . . . . . . . . . . 2 . . . . . . . 1 Kinetic 60 | . . 3 . 4 3 1 . 14 . . 1 . 7 1 11 . 7 . 8 Secondary 3 | . . . . . . . . 2 . . . . 1 . . . . . . Self-Inflicted Damage 851 | . . . . . 287 35 . 105 . . 296 . . . 128 . . . . Shots 23 | . . . . . 5 3 . 3 . . 6 . . . 6 . . . . Rammed 16 | . . 3 1 3 1 . . . . . 8 . . . . . . . . Targets Rammed 25 | . . 3 1 3 3 . . . . . 12 . . . . 1 . . 2 Kicked 8 | . . . . . 1 . . . . . 4 . . . . 1 . . 2 Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 512 | . 75 93 329 253 429 489 44 346 120 238 512 157 389 153 186 195 190 . 324 Average Temperature 91 | . 32 18 62 71 52 166 20 85 62 127 106 49 142 67 77 85 82 . 131 Received Heat Transfer 4139 | . 102 285 315 648 425 780 99 303 . . 414 . 162 . 350 . . . 256 Effects 36 | . . . 3 3 2 12 . 2 . . 5 . 2 . . . . . 7 Shutdowns 7 | . . . . . 1 4 . 1 . . . . 1 . . . . . . Energy Bleed 4 | . . . . . 1 2 . . . . . . 1 . . . . . . Interference 15 | . . . 3 3 . 2 . . . . . . . . . . . . 7 Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . Short Circuit 3 | . . . . . . 2 . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 3 . . . . . . . . . 4 . . . . Combat Hostiles 6 | . . . . . 2 . . . . . . . . . 4 . . . . Parts Fried 13 | . . . . . 7 . . . . . . . . . 5 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 . . . . . . 2 . 2 . . . . . . Combat Hostiles 4 | . . . . 1 . . . . . . 1 . 2 . . . . . . Parts Melted 21 | . 1 . . 1 1 . . . . . 9 . 7 . . . . . 2 Heat Transferred 11758 | . 592 . 829 1221 1499 1100 . 520 . . 3608 111 1007 125 50 . . . 1096 Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 2 . 1 1 1 . . . 1 . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 588 | . 91 350 588 303 388 . . 292 . . 503 . . . . 52 . . 197 Initial 97 | . . 19 97 16 . . . . . . . . . . . . . . 11 Average 157 | . 57 206 329 112 147 . . 56 . . 268 . . . . 13 . . 47 Maximum Alert Level 2 | . . 1 2 1 1 . . 1 . . 2 . . . . . . . . Low Security (%) 65 | 100 100 43 18 87 66 . . 95 . . 23 . . . . 100 . . 100 Level 1 28 | . . 56 54 12 33 . . 4 . . 54 . . . . . . . . Level 2 6 | . . . 27 . . . . . . . 22 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 2 5 4 13 . . 4 . . 9 . . . . 3 . . 4 Investigation 10 | . 1 1 2 1 3 . . . . . 2 . . . . . . . . Extermination 15 | . . . . . 5 . . 4 . . 3 . . . . 2 . . 1 Reinforcement 11 | . . 1 3 1 1 . . . . . 3 . . . . 1 . . 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison 8 | . . . . 2 4 . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 12 | . . 3 3 . 4 . . . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 353 | . 7 39 34 34 53 15 6 30 1 . 54 . 6 29 14 6 4 . 21 Peak Tracking Total 12 | . 2 7 7 5 12 7 5 6 1 . 6 . 4 12 4 4 2 . 7 Tactical Retreats 22 | . . 3 . 4 3 2 . 2 . . 4 . . . 4 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 13 | . 2 . 1 1 5 . . 2 . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . 12 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . 1 . . 1 4 . 11 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 47 | . . 4 5 . 10 . . 15 . . 10 1 . . 2 . . . . Max in Single Turn 13 | . . 1 1 . 9 . . 13 . . 5 1 . . 2 . . . . Garrison Access 5 | . . . 1 1 1 . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 42 | . 3 5 10 5 4 . . 7 . . 1 . . 4 1 . . . 2 Terminals 22 | . 3 2 7 3 2 . . 3 . . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . 1 . . 2 . . 1 . . . . . . . . Recycling Units 5 | . . 2 1 1 . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 1 . . 2 . . . . . . . . . . . Total Hacks 107 | . 8 18 25 21 11 . . 9 . . 4 . . 4 2 . . . 5 Successful 58 | . 2 10 14 12 5 . . 7 . . 2 . . 4 2 . . . . Failed 49 | . 6 8 11 9 6 . . 2 . . 2 . . . . . . . 5 Catastrophic 6 | . . . 1 . 2 . . 2 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 25 | . 4 2 3 5 1 . . 1 . . . . . 8 . . . . 1 Terminals 66 | . 8 8 21 16 4 . . 4 . . . . . . 2 . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . 2 . 3 . . 3 . . 4 . . . . . . . . Recycling Units 12 | . . 8 1 1 . . . . . . . . . . . . . . 2 Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 4 4 . . 2 . . . . . . . . . . . Terminal Hacks 36 | . 2 3 10 10 2 . . 3 . . . . . 4 2 . . . . Record 13 | . . 1 . 4 . . . 2 . . . . . 4 2 . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . Disarm Traps 2 | . . . . 2 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 2 2 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . 2 . . 2 . . 2 . . . . . . . . Scan Component 4 | . . . 1 . 1 . . 1 . . 1 . . . . . . . . Repair 4 | . . . 1 . 1 . . 1 . . 1 . . . . . . . . Recycling Unit Hacks 8 | . . 6 1 1 . . . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . . . . . Report Inventory 4 | . . 2 1 1 . . . . . . . . . . . . . . . Retrieve Matter 2 | . . 2 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 1 . . 2 . . . . . . . . . . . Seal Access 5 | . . . 1 1 1 . . 2 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 5 5 4 4 . . 4 . . 1 . . . 1 . . . 2 Full Trace Events 7 | . . 1 3 1 2 . . . . . . . . . . . . . . Feedback Events 2 | . . 1 . . 1 . . . . . . . . . . . . . . Hackware Fried 2 | . . 1 . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . 1 . . 1 . . 1 . . . . . . . . Time 152 | . . . 13 . 70 . . 44 . . 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 242 | . . 242 . . . . . . . . . . . . . . . . . Retrieved Matter 242 | . . 242 . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders 7 | . . . . . 4 . . . . . . . . . . 3 . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . EXPLORE 5 | . . . . . 2 . . . . . . . . . . 3 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 . . 2 . . 1 . . 2 . 1 . . Drone Launches 8 | . . . . 3 2 . . . . . . . . . . 3 . . . Drone Recoveries 4 | . . . . 1 2 . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 23557 | 108 589 1500 2152 1664 2554 2080 26 3396 1265 100 1815 573 481 1843 1209 512 1165 27 498 Spaces Moved 11319 | 85 431 759 1183 840 1222 1112 10 844 527 43 1019 307 218 762 819 265 631 15 227 Core 156 | 15 . . . . . . . 134 . . . . . . . . . . 7 Treads 5690 | . . 640 1183 840 1204 1112 10 701 . . . . . . . . . . . Legs 4073 | 70 431 119 . . 18 . . . . . 204 307 218 762 819 265 631 15 214 Wheels 803 | . . . . . . . . . . . 803 . . . . . . . . Hover 597 | . . . . . . . . 9 527 43 12 . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 166 160 163 163 236 236 100 120 120 190 120 120 120 190 50 Average Speed 181 | 113 120 153 160 161 170 163 163 375 237 236 131 179 194 232 131 177 174 190 136 Slowest Speed 1250 | 120 120 160 160 170 330 240 163 1250 480 236 400 190 330 260 190 190 190 190 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 42 | 4 35 54 83 50 26 94 9 19 94 7 19 52 43 82 79 6 79 7 7 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . . . Known Exits Taken 13 | . 1 1 1 1 . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . . . . 1 1 1 1 . 1 . . . . . . . . . Scrap Searched 14 | . . . . . . 3 . . 2 1 . 2 1 . 2 . 3 . . Spaces Dug 27 | . . 1 . 2 . 1 . 2 . . 15 . . . . . . . 6 Terrain Destroyed 354 | . . 1 5 9 56 18 5 48 3 . 146 . 1 . 37 2 7 . 16 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 135 | . . 1 . 9 9 10 . 13 3 . 49 . 1 . 15 2 7 . 16 AOE 219 | . . . 5 . 47 8 5 35 . . 97 . . . 22 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Total 12891 | 93 469 938 1325 995 1454 1243 13 957 536 42 1256 322 244 820 883 288 663 14 336 Wait 194 | . . 17 18 10 52 5 . 1 . . 22 5 7 23 1 4 3 . 26 Move 11300 | 84 430 758 1182 839 1221 1111 9 843 526 42 1018 306 217 761 818 264 630 14 227 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 121 | 3 6 17 10 13 13 9 . 13 2 . 9 . 2 8 6 2 4 . 4 Fast Attach 61 | 6 4 2 . . 4 3 . 3 2 . 15 2 1 2 4 5 . . 8 Attach 74 | . 1 6 1 3 13 9 . 7 . . 5 4 2 2 7 . 2 . 12 Detach 10 | . 2 1 . 1 . 1 . . . . 1 . . . 1 1 . . 2 Swap 164 | . 2 15 24 22 22 5 . 16 . . 36 . 1 5 8 1 3 . 4 Drop 125 | . 6 21 19 19 9 1 . 10 2 . 20 . . 4 4 1 5 . 4 Fire 784 | . 18 98 70 85 116 81 4 60 4 . 118 5 14 7 32 9 16 . 47 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . 8 . . . . . . . . Kick 8 | . . . . . 1 . . . . . 4 . . . . 1 . . 2 Crush 9 | . . 3 1 3 2 . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . Rewire 29 | . . . . . 1 18 . . . . . . . 8 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Discovered new exit (range 17) 694 | -10/Materials | Identified exit to Materials 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 843 | -9/Materials | Destroyed 8 combat bots 1425 | -9/Materials | Discovered new exit (range 7) 1451 | -9/Materials | Identified exit to Mines 1810 | -9/Materials | Discovered new exit (range 10) 2045 | -9/Materials | Discovered new exit (range 7) 2174 | -9/Materials | Hacking Suite fried by hacking feedback 2197 | -9/Materials | Identified exit to Storage 2198 | -9/Materials | Entered Storage 2344 | -9/Storage | Destroyed 9 combat bots 2371 | -9/Storage | Repaired Lgt. Armor Plating 2403 | -9/Storage | Build established: Scavenger-Mutant 2866 | -9/Storage | Discovered new exit (range 8) 4029 | -9/Storage | Identified exit to Materials 4350 | -9/Storage | Entered Materials 4350 | -8/Materials | Evolved 2 slots: Utility x2 4631 | -8/Materials | Garrison activated, responded to threat 4784 | -8/Materials | Destroyed 8 combat bots 4830 | -8/Materials | Discovered new exit (range 18) 5455 | -8/Materials | Discovered new exit (range 16) 5972 | -8/Materials | Build established: Mutant 6011 | -8/Materials | Identified exit to Factory 6014 | -8/Materials | Entered Factory 6014 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6027 | -7/Factory | Identified exit to DSF 6617 | -7/Factory | Garrison activated, responded to threat 6672 | -7/Factory | Build established: Scavenger-Mutant 6975 | -7/Factory | Repaired Prc. Assault Rifle 7337 | -7/Factory | Assembled infested ambush trap array 7337 | -7/Factory | Garrison activated, responded to threat 7498 | -7/Factory | Hacking Suite fried by hacking feedback 7934 | -7/Factory | Lost 3 parts (3u) 8157 | -7/Factory | Build established: Mutant 8381 | -7/Factory | Discovered new exit (range 16) 8568 | -7/Factory | Entered Lower Caves 9020 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9209 | -7/Lower Caves | Spotted B-75 Beast 9287 | -7/Lower Caves | Destroyed B-75 Beast 9605 | -7/Lower Caves | Build established: Scavenger-Mutant 9708 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9737 | -7/Lower Caves | Core integrity fell below 50% 9819 | -7/Lower Caves | Lost 3 parts (1n1u1w) 9903 | -7/Lower Caves | Learned Factory emergency access door positions 10547 | -7/Lower Caves | Discovered new exit (range 11) 10648 | -7/Lower Caves | Entered another Lower Caves area 10648 | -7/Lower Caves | Discovered new exit (range 10) 10674 | -7/Lower Caves | Entered Factory 10674 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10750 | -6/Factory | Repaired Hrd. Heavy Armor Plating 11015 | -6/Factory | Build established: Scavenger-Tank 11508 | -6/Factory | Build established: Tank 12131 | -6/Factory | Lost 3 parts (2n1w) 13609 | -6/Factory | Build established: Mutant 13751 | -6/Factory | Discovered new exit (range 7) 14070 | -6/Factory | Entered Lower Caves 14299 | -6/Lower Caves | Identified exit to Lower Caves 14318 | -6/Lower Caves | Learned Factory emergency access door positions 15335 | -6/Lower Caves | Entered another Lower Caves area 15378 | -6/Lower Caves | Discovered new exit (range 16) 15435 | -6/Lower Caves | Entered Factory 15435 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15560 | -5/Factory | Repaired Thermal Shield 15624 | -5/Factory | Discovered new exit (range 4) 15629 | -5/Factory | Identified exit to Upper Caves 15863 | -5/Factory | Build established: Tank 16605 | -5/Factory | Cargo convoy interrupted 16731 | -5/Factory | Lost 4 parts (2n1u1w) 16754 | -5/Factory | Build established: Scavenger-Skirmisher 17038 | -5/Factory | Crushed by falling debris 17201 | -5/Factory | Discovered exit to Upper Caves (range 20) 17235 | -5/Factory | First assault squad dispatched 17250 | -5/Factory | Entered Upper Caves 17279 | -5/Upper Caves | Lost 3 parts (1p1n1u) 17623 | -5/Upper Caves | Build established: Scavenger-Gunner 17779 | -5/Upper Caves | Discovered new exit (range 10) 17792 | -5/Upper Caves | Learned Factory trap positions 17797 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 17816 | -5/Upper Caves | Identified exit to Upper Caves 17823 | -5/Upper Caves | Entered another Upper Caves area 18021 | -5/Upper Caves | Lost 3 parts (2n1w) 18281 | -5/Upper Caves | Discovered new exit (range 6) 18293 | -5/Upper Caves | Identified exit to Warlord 18304 | -5/Upper Caves | Entered Warlord 18340 | -5/Warlord | Build established: Scavenger-Mutant 18443 | -5/Warlord | System corruption cleaned by Quarantine Array 18701 | -5/Warlord | Build established: Scavenger-Gunner 19604 | -5/Warlord | Warlord's base attacked by MAIN.C 19744 | -5/Warlord | Met Warlord 19954 | -5/Warlord | Warlord forces counterattacked 20009 | -5/Warlord | Spotted B-75 Beast 20020 | -5/Warlord | Spotted Executioner 20095 | -5/Warlord | Lost 15 allies 20104 | -5/Warlord | Spotted B-75 Beast 20104 | -5/Warlord | Spotted Executioner 20104 | -5/Warlord | Spotted B-86 Titan 20121 | -5/Warlord | Discovered new exit (range 17) 20145 | -5/Warlord | Identified exit to Proximity Caves 20147 | -5/Warlord | Entered Proximity Caves 20154 | -4/Proximity Caves | Lost 11 allies 20649 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 20830 | -4/Proximity Caves | Spotted B-86 Titan 20972 | -4/Proximity Caves | Learned Research interactive machine intel 21080 | -4/Proximity Caves | Core integrity fell below 50% 21099 | -4/Proximity Caves | System corruption reached 10% 21120 | -4/Proximity Caves | Lost 9 parts (1p2n3u3w) 21195 | -4/Proximity Caves | Learned location of Testing (-3) 21322 | -4/Proximity Caves | Discovered new exit (range 12) 21355 | -4/Proximity Caves | Identified exit to Factory 21356 | -4/Proximity Caves | Entered Factory 21356 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21357 | -4/Factory | Loaded intel: 93 trap records 21418 | -4/Factory | Found Prototype Launcher 21724 | -4/Factory | Build established: Scavenger-Tank 21813 | -4/Factory | Discovered new exit (range 9) 21851 | -4/Factory | Identified exit to Upper Caves 21868 | -4/Factory | Entered Upper Caves 22255 | -4/Upper Caves | System corruption reached 10% 22766 | -4/Upper Caves | Learned Research trap positions 22986 | -4/Upper Caves | Discovered new exit (range 11) 23005 | -4/Upper Caves | Identified exit to Upper Caves 23033 | -4/Upper Caves | Entered another Upper Caves area 23037 | -4/Upper Caves | Discovered new exit (range 12) 23058 | -4/Upper Caves | Identified exit to Research 23060 | -4/Upper Caves | Entered Research 23060 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23061 | -3/Research | Loaded intel: 65 trap records 23062 | -3/Research | Loaded intel: 41 interactive machine locations 23407 | -3/Research | Garrison activated, responded to threat 23411 | -3/Research | System corruption reached 10% 23543 | -3/Research | Core integrity fell below 50% 23553 | -3/Research | Core integrity fell below 20% 23558 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 23546_ Penetrated by Slug. 23547_ Lrg. Storage Unit destroyed. 23547_ Penetrated by Slug. 23547_ Energy Well destroyed. 23547_ K-01 Serf collects debris. 23548_ Penetrated by Slug. 23549_ Slug penetrates Wall. 23549_ H-77 Assassin suffers critical hit (Burn). 23553_ P-80 Master resets H-77 Assassin, system corruption cleaned. 23553_ Penetrated by Slug. 23553_ Remote Force Field destroyed. 23553_ Penetrated by Slug. 23555_ Slug penetrates Wall. 23556_ K-01 Serf collects debris. 23557_ Acquired Flexi-carbon Leg. 23558_ 8GKT=E X%%16>DKEMD,XNJLJWRPY [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????# ??"????????????# #???? | | ???????????# ?""????????????# #???? | | ??????????? ??G????????????# ###########???? | | ??????????? ?""????????????# #?????????????? | | ??????????? ??"????????????# #?????????????? | | ??????????? ???????????????# #?????????????? | | ???????? ? ???????????????# #?????????????? | | ??????? ???????????????# #?????????????? | | ??????? ^ ????????######?# #?????^???????? | | ??????? ???????# ### #??????^^?????? | | ??????? """??????# [ = #????? ^??????? | | ???????? """ ?????# % #???? ????????? | | ????????? """ ???""# =#"####??? ????????? | | ?????????? ??""## ####???## ??????????? | | ??????????? ?Y"?# #????? ???????????? | | ???????????# ^ ?""?# %#???? ????????????? | | ???????????# """ ""?# #??? #?????????????? | | ???????????# ^^ """ ####% ##?#= #?????????????? | | ????????T??# """ ###% #?????????????? | | ???????????# [! != #?????????????? | | ???????????# %*== #?????????????? | | ???????????# R%[######?????????????? | | ???????????##"F ""#########g#k#####??????????????? | | ????????????#"""""???# [!%Yphg=%* #########??????? | | ?????????????"""""???# =[!%!h!=! # #??????? | | ?????????????????????# *@!]g]% # #??????? | | ?????????????????????# !=|!*= #??????????????? | | ?????????????????????# * !% #"""???????????? | | ?????????????????????# #"""???????????? | | ?????????????????????# " "" #"""???????????? | | ?????????????????????# """" #"S????????????? | | ?????????????????????# """ #""????????????? | | ?????????????????????# #""????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????^????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????^??^???????????????? | | ???????????????????????????????????^?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 41 Energy Capacity 930 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 2 EM Shielding 3 Armor Coverage 975 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Target Analysis 6 Recoil Reduction 3 Particle Charging 15 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Com. Matter Pod | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club A Powerful Ally? Charge!!! Dangerous Findings Everything Is Under Control Explorer Fist Fight I Spy I'm Back, Baby! It Was An Accident, I Swear It's Just You Knowing Is Half The Battle Librarian Loot Pinata Remodeling Respectable Loadout Slippery One System Compromised Tourist Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed MagneticVampiricPick Manual? 0 Play Time 04:44:41 Cumulative 8.9 hours Start 2025.03.18 @ 14:14:12 End 2025.03.19 @ 16:05:56 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e029587-5a82-4daa-88e8-c3a064538280