Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.29 @ 16:22:38 Player: ash Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1795) 1795 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 6627 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Friendly Fire -48 Cogmind --------- Core Integrity 817/850 Matter 146/300 Energy 443/640 System Corruption 0% Temperature Cool (18) Movement Treading (240) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (8) ------ Improved Cooling System Huge Storage Unit Energy Well Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Arc Projector Flak Gun > --- INVENTORY (25) --- Improved Cooling System Improved Cooling System Compact Matter Pod (0) Trap Scanner Improved Terrain Scanner Advanced Targeting Computer Trap Reconfigurator Shock Rifle Field Laser Heavy Laser Gatling Laser Beamcaster Heavy Particle Cannon Heavy Ion Cannon Shotgun Advanced Assault Cannon Rocket Launcher Improved Datajack Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Energy Well Enhanced Optical Array Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector EM Pulse Cannon Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Improved Cooling System Improved Cooling System Compact Matter Pod Trap Scanner Improved Terrain Scanner Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Trap Reconfigurator Shock Rifle Field Laser Heavy Laser Gatling Laser Beamcaster Heavy Particle Cannon Heavy Ion Cannon Shotgun Advanced Assault Cannon Rocket Launcher Improved Datajack Spear [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 6 | . . . . . 3 2 1 Weapon 1 | . . . . . . . 1 Parts Attached 67 | 8 4 . 1 1 33 11 9 Power 8 | 1 1 . . . 3 2 1 Engine 6 | 1 1 . . . 1 2 1 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 14 | 2 1 . . . 7 3 1 Treads 14 | 2 1 . . . 7 3 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 2 1 . . . 17 5 4 Device 9 | 1 . . . . 7 1 . Storage 5 | 1 1 . . . 2 . 1 Processor 7 | . . . . . 2 3 2 Hackware 1 | . . . . . 1 . . Protection 7 | . . . . . 5 1 1 Artifact . | . . . . . . . . Weapon 16 | 3 1 . 1 1 6 1 3 Energy Gun 4 | 1 1 . . . . . 2 Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 7 | 2 . . . . 4 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 12 | . . . . . 6 . 6 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . . 2 . 2 Utility 5 | . . . . . 3 . 2 Weapon 2 | . . . . . 1 . 1 Highest Loss Streak 4 | . . . . . 4 . 4 To Critical Strikes . | . . . . . . . . Average Backups 18 | 1 10 15 15 15 20 24 24 Power 1 | . 1 1 1 1 1 1 1 Propulsion 2 | . . 2 2 2 2 3 2 Utility 5 | . 1 2 4 5 6 7 8 Weapon 9 | . 6 8 7 6 9 12 11 Tool/Special . | . . . . . . . . Unused Backups 25 | . 3 1 1 1 5 3 11 Power 3 | . 1 . . . 2 . . Propulsion . | . . . . . . . . Utility 6 | . . . 1 . 2 . 3 Weapon 15 | . 2 1 . 1 1 3 7 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 100 100 100 100 98 98 96 Engine 8 | . 14 14 14 14 3 7 6 Core 1 | . . . . . 5 . . Treads 25 | . 28 28 28 28 26 23 20 Device 15 | . 14 14 14 14 13 18 17 Storage 10 | . 14 14 14 14 10 7 7 Processor 9 | . . . . . 8 19 22 Protection 4 | . . . . . 10 5 . Energy Gun 9 | . 23 28 21 14 . . 6 Ballistic Gun 10 | . 4 . . . 16 15 9 Special Melee Weapon 1 | . . . 6 4 . . . Peak Build Rating 56 | 7 8 9 10 10 38 43 56 Average Rating 25 | 5 7 8 9 10 27 39 49 On Entrance 14 | . 7 8 9 10 10 32 43 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 118 | 14 30 30 30 31 109 113 118 Greatest Support 60 | 40 40 40 40 40 60 60 60 Greatest Overweight (x) 2 | 1 . . . . 1 1 2 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 20 | 7 14 15 15 15 21 25 25 Most Carried 25 | 2 15 15 15 15 25 25 25 Average Carried 18 | 1 10 14 15 14 20 24 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 Final Carried 25 | 2 15 15 15 15 25 25 19 Class Distribution -------------------- 52% | Mutant 18% | Skirmisher 16% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1586 | 285 74 . . . 705 280 242 Remotely . | . . . . . . . . Salvage Created 2053 | 139 128 161 . . 946 316 363 Parts 119 | 7 13 5 . . 57 25 12 Haulers Intercepted 5 | . 1 . . . 3 1 . Recyclers Shooed 3 | 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 38 | . 3 2 . . 23 4 6 Guns 26 | . 3 1 . . 17 3 2 Cannons 3 | . . . . . . . 3 AOE 9 | . . 1 . . 6 1 1 Classes Destroyed 14 | 2 3 1 . . 4 4 . Worker 4 | . 1 . . . 3 . . Builder 1 | . . . . . . 1 . Tunneler 5 | 2 . . . . 2 1 . Hauler 5 | . 1 . . . 3 1 . Recycler 3 | 1 . 1 . . . 1 . Operator 1 | . . . . . 1 . . Watcher 1 | . . . . . . 1 . Swarmer 10 | . 3 . . . 7 . . Grunt 14 | . . 2 . . 8 . 4 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 8 | . . . . . 6 2 . Hunter 2 | . . . . . . 1 1 Programmer 2 | . . . . . . 1 1 Best Kill Streak 7 | 3 3 3 . . 7 4 4 Combat Bots Only 6 | . 3 2 . . 6 1 4 Max Kills in Single Turn 4 | 1 1 1 . . 2 4 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . . 2 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 320 | . 17 6 . . 90 101 106 Missed 103 | . 5 . . . 30 26 42 Hits 217 | . 12 6 . . 60 75 64 Melee 2 | . . . . . 2 . . Projectile 215 | . 12 6 . . 58 75 64 Critical Strikes 7 | . . . . . 4 1 2 Damage Taken 2775 | . 91 89 . . 1053 697 845 Core 136 | . 8 . . . 71 24 33 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 94 | 100 . . . 96 87 96 . Volleys Fired 128 | 7 14 6 . . 57 24 20 Largest 3 | 2 2 2 . . 2 2 3 Hottest 146 | 40 80 80 . . 80 46 146 Shots Fired 268 | 14 28 12 . . 109 48 57 Gun 247 | 14 28 12 . . 104 48 41 Cannon 15 | . . . . . . . 15 Launcher 6 | . . . . . 5 . 1 Special . | . . . . . . . . Kinetic 179 | 14 2 . . . 93 48 22 Thermal . | . . . . . . . . Explosive 6 | . . . . . 5 . 1 Electromagnetic 83 | . 26 12 . . 11 . 34 Robot Hit Streak 24 | 11 4 5 . . 20 24 7 Robot Miss Streak 10 | . 3 2 . . 3 3 10 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 199 | 11 12 7 4 . 89 41 35 Core Hits 141 | 5 6 5 . 1 68 24 32 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 2 | . . . . . 1 1 . Destroy 2 | . . . . . 1 1 . Melee Attacks 4 | . . . 4 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4473 | 123 148 191 . 12 2177 1039 783 Guns 2928 | 122 148 93 . . 1381 732 452 Cannons 239 | . . . . . . . 239 Explosions 1218 | . . 98 . . 748 280 92 Melee . | . . . . . . . . Ramming 88 | 1 . . . 12 48 27 . Kinetic 2466 | 122 10 . . . 1288 732 314 Thermal 582 | . . 98 . . 139 280 65 Explosive 636 | . . . . . 609 . 27 Electromagnetic 701 | . 138 93 . . 93 . 377 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 250 | . . . . . 162 88 . Projectiles . | . . . . . . . . Explosions 250 | . . . . . 162 88 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 131 | . . . . . 131 . . Shots 2 | . . . . . 2 . . Rammed 9 | 1 . . . 2 4 2 . Targets Rammed 11 | 1 . . . 2 6 2 . Kicked . | . . . . . . . . Crushed 2 | . . . . . 2 . . Highest Temperature 212 | . 72 117 . . 90 . 212 Average Temperature 50 | . 29 49 . . 42 . 106 Received Heat Transfer 816 | . . 54 . . 495 132 135 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 450 | . . 50 . . 150 200 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . . . . . 1 2 . Low Security (%) 79 | 100 100 100 . 100 94 18 100 Level 1 19 | . . . . . 5 77 . Level 2 . | . . . . . . 4 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 415 | 5 75 57 . . 222 415 102 Initial 102 | . . 8 . . . 96 102 Average 119 | . 13 15 . . 137 258 29 Influence Increases 1833 | 15 154 62 . . 869 523 210 Destroy 0b10 Robot/C 800 | . 60 40 . . 500 80 120 Destroy 0b10 Robot/NC 100 | 15 10 5 . . 45 25 . Destroy Leader 222 | . 12 10 . . 126 44 30 Allied During Kill 8 | . . . . . 8 . . Trap Triggered on 0b10 20 | . . . . . 20 . . Successful Hack 89 | . 27 . . . 29 26 7 Select Force Hacks 60 | . 30 . . . 30 . . Disable Machine 330 | . . . . . 30 285 15 Destroy Structure 114 | . . 7 . . 36 63 8 Lose Combat Pursuer 90 | . 15 . . . 45 . 30 Influence Decreases 1815 | 15 132 84 . . 656 527 401 Entered New Map 238 | . . 14 . . . 117 107 Time Decay 1428 | 15 132 70 . . 567 410 234 Lost Part 109 | . . . . . 49 . 60 Lost Ally 40 | . . . . . 40 . . Squads Dispatched 10 | . 1 . . . 3 2 4 Investigation 2 | . 1 . . . 1 . . Extermination 3 | . . . . . . 1 2 Reinforcement 5 | . . . . . 2 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 4 2 . . 32 8 16 Peak Tracking Total 6 | . 3 2 . . 4 2 6 Tactical Retreats 5 | . 1 . . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . 2 . . Traps Reconfigurated 6 | . . . . . 6 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 22 | . . . . . 2 19 1 Max in Single Turn 19 | . . . . . 1 19 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 19 | . 4 . 2 . 6 5 2 Terminals 12 | . 3 . . . 4 3 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 48 | . 12 . 3 . 17 12 4 Successful 21 | . 7 . 3 . 8 2 1 Failed 26 | . 5 . . . 9 9 3 Catastrophic 4 | . . . . . . 3 1 Database Lockouts 1 | . . . . . . 1 . Manual 17 | . 10 . 1 . 5 . 1 Terminals 38 | . 11 . . . 14 9 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 4 | . . . . . 2 2 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 13 | . 3 . 3 . 5 1 1 Record 2 | . . . 2 . . . . Prototype ID Bank 2 | . . . . . 1 1 . Branch Access Points 2 | . 1 . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 1 1 . Retrieve Study 2 | . . . . . 1 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 4 . . . 2 . . Terminals 4 | . 3 . . . 1 . . Botnet 4 | . 3 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Tunnel 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . . . 5 4 2 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . 1 1 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . 4 . . . . Non-combat 3 | . . . 3 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 4 | . . . 4 . . . . parse_system 4 | . . . 4 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 42 | . . . . 42 42 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . 6 . . Total Damage 82 | . . . . . 82 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 4460 | 27 535 258 988 82 973 982 615 Optics 1597 | . . . . . . 982 615 Sensors 2 | . . . . . 2 . . Terrain 1069 | . . . . . . 488 581 Traps 2286 | . . . . . 754 982 550 Seismic 2107 | 27 535 258 988 82 217 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5382 | 112 535 258 988 82 1763 982 662 Spaces Moved 2600 | 47 292 149 612 45 747 428 280 Core 2 | 2 . . . . . . . Treads 2598 | 45 292 149 612 45 747 428 280 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 200 200 Average Speed 178 | 156 160 160 160 160 187 200 200 Slowest Speed 240 | 160 160 160 160 160 200 200 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 42 48 90 15 61 14 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 1 . 1 . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 123 | . . 8 . . 42 65 8 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 123 | . . 8 . . 42 65 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3068 | 68 332 158 620 54 991 511 334 Wait 131 | 4 4 . . 5 88 16 14 Move 2595 | 47 291 148 611 44 746 428 280 Hop . | . . . . . . . . Pick Up 60 | 2 14 2 2 1 26 12 1 Fast Attach 16 | 7 . . . . 8 . 1 Attach 16 | . . . . . 6 4 6 Detach 3 | . . . . . 2 1 . Swap 54 | 1 5 . 1 1 29 10 7 Drop 48 | . 4 2 2 1 23 15 1 Fire 128 | 7 14 6 . . 57 24 20 Melee 4 | . . . 4 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 9 | . . . . 2 6 1 . Escape Stasis 4 | . . . . . . . 4 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Identified exit to Mines 648 | -10/Materials | Entered Mines 809 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 813 | -10/Mines | Found Prototype Device 877 | -10/Mines | Discovered new exit (range 10) 883 | -10/Mines | Learned location of Storage (-9) 900 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 900 | -10/Mines | Discovered new exit (range 5) 901 | -10/Mines | Assembled infested the area 906 | -10/Mines | Assisted by a Guerilla fighting off Assembled 906 | -10/Mines | Entered Exiles 930 | -10/Exiles | Discovered new exit (range 15) 950 | -10/Exiles | Met 8R-AWN 974 | -10/Exiles | Met EX-HEX 1065 | -10/Exiles | Met EX-DEC 1098 | -10/Exiles | Visited The Gauntlet 1286 | -10/Exiles | Learned location of Zion (-7) 1342 | -10/Exiles | Discovered new exit (range 12) 1670 | -10/Exiles | Met EX-BIN 1690 | -10/Exiles | Aligned with FarCom system 1692 | -10/Exiles | Given EX-Vault access code 1729 | -10/Exiles | Opened EX-Vault 1742 | -10/Exiles | Found Trap Reconfigurator 1774 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1894 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1894 | -10/Exiles | Entered Mines 1957 | -9/Mines | Discovered new exit (range 5) 1959 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1976 | -9/Mines | Entered Materials 1976 | -8/Materials | Accompanied by 2 allies 1976 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1981 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2144 | -8/Materials | Lost 4 parts (2n2u) 2160 | -8/Materials | Identified Exp. Sensor Array 2428 | -8/Materials | Build established: Scavenger-Mutant 2701 | -8/Materials | Discovered new exit (range 10) 3296 | -8/Materials | Build established: Mutant 3717 | -8/Materials | Discovered new exit (range 11) 3739 | -8/Materials | Entered Factory 3739 | -7/Factory | Evolved 2 slots: Utility x2 4033 | -7/Factory | Build established: Skirmisher 4600 | -7/Factory | Discovered new exit (range 15) 4697 | -7/Factory | Central database locked down 4721 | -7/Factory | Entered another Factory area 4721 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4943 | -6/Factory | Identified exit to Lower Caves 5008 | -6/Factory | Build established: Scavenger-Skirmisher 5383 | -6/Factory | Self-destructed Last Messages --------------- 05310_ R-10 Processor collects Corrupted Carbon-fiber Leg. 05314_ Acquired 5 matter. 05314_ R-10 Processor collects Corrupted Adv. Heat Sink. 05320_ R-10 Processor collects Corrupted Carbon-fiber Leg. 05323_ K-01 Serf cleans the Matter Pump. 05324_ R-10 Processor collects Corrupted Hvy. Laser. 05326_ Acquired 127 matter. 05327_ R-10 Processor collects Corrupted Adv. Heat Sink. 05336_ Imp. Medium Armor Plating destroyed. 05336_ Enh. Optical Array destroyed. 05336_ Critical hit (Blast). 05340_ ALERT: Cargo convoy en route, clear transfer corridor. 05359_ ALERT: Security rotation in progress. 05371_ Lgt. Treads+ destroyed. 05372_ Dropped Lgt. Treads+. 05376_ Lgt. Treads+ destroyed. 05379_ Slug penetrates Wall. 05379_ EM Pulse Cannon destroyed. 05382_ Imp. Deuterium Engine destroyed. 05382_ Lgt. Treads+ blasted off. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????? ??????+#####????????????? | | ????????????????? ??# ?? #????????????? | | ????????????????? ??# ?"" #????????????? | | ?????????????? ??# """ ! #????????????? | | ????????????? ??# """ +????????????? | | ????????????? ### #????????????? | | ????????????#?#"# + """ ! #????????????? | | ??????????#####"" # """ A #????????????? | | ????????? #"% # """ % #????????????? | | ??????? """ #" # =@! #????????????? | | ??????# """ "# ####p%######## #??????? | | ?????## """ # g #??????? | | ????### ]# #??????? | | ?????## ? """ # g #??????? | | ???##?# """ / g #??????? | | ??##### """ # #??????? | | ?###### # ####### #??????? | | ################ Y# # #??????? | | ####### # #? #??????? | | """ # + +??????? | | "T"" # # ? #??????? | | " "" # # #??????? | | """ """ "" # #? ? ????????? | | """ """ """ // # #####????????? | | """ """ "" // # ? ###?#????????? | | H / # #?##?????????? | | """ """ """ """ # #?##?????????? | | """ """ """ """ "+######???????????? | | """ """ """ """ % #######??????????? | | #??????????? | | """ """ """ """ """ #????? | | """ """ """ """ """ % +????? | | """ "" """ """ """ = #????? | | # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 510 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Flak Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordSuspensionProjector Manual? 0 Play Time 00:53:20 Cumulative 113.1 hours Start 2026.03.29 @ 14:22:04 End 2026.03.29 @ 16:22:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 61 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fa0ee16-14b7-4231-82a6-51e2b944d5be