Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 22:03:34 Player: BottomOfTheSwamp Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1435) 1435 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4085 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 94/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Small Storage Unit Improved Signal Interpreter Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Improved Light Armor Plating Lightning Gun Lightning Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Targeting Computer Utility Shielding Hacking Suite > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Improved Ion Engine Improved Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Enhanced Autogun Gauss Rifle Datajack [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Lightning Gun Ballistic Gun Improved Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 40 | 5 4 10 12 9 Power 5 | 1 1 1 2 . Engine 2 | 1 . 1 . . Core 3 | . 1 . 2 . Reactor . | . . . . . Propulsion 10 | 2 . 3 5 . Treads 3 | . . 3 . . Leg 7 | 2 . . 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 3 2 5 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 6 | . . 2 1 3 Hackware 1 | . . . . 1 Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 13 | 1 2 3 3 4 Energy Gun 5 | 1 . 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 7 | . 2 2 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 4 | . 1 1 2 . Parts Lost 21 | . . 6 1 14 Power 3 | . . 1 1 1 Propulsion 5 | . . 2 . 3 Utility 5 | . . 1 . 4 Weapon 8 | . . 2 . 6 Highest Loss Streak 7 | . . 2 1 7 To Critical Strikes . | . . . . . Average Backups 6 | . 3 6 6 7 Power . | . . 1 . 1 Propulsion . | . . . . . Utility 1 | . 1 2 1 1 Weapon 2 | . . 1 2 4 Tool/Special . | . . . . . Unused Backups 9 | . 4 . 3 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 6 | . 4 . 2 . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 88 84 96 93 Engine 4 | . 12 8 1 . Core 4 | . 1 2 7 6 Treads 3 | . . 6 5 . Leg 19 | . 28 14 19 20 Device 1 | . . . . 4 Storage 9 | . 14 11 9 7 Processor 14 | . . 9 18 21 Hackware 2 | . . . . 7 Protection 10 | . 4 10 17 8 Energy Gun 3 | . 1 . . 10 Ballistic Gun 15 | . 25 21 17 4 Peak Build Rating 31 | 5 13 15 22 31 Average Rating 19 | 3 10 12 19 27 On Entrance 10 | . 5 13 12 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 22 | 12 19 19 22 22 Greatest Support 60 | 20 20 60 60 35 Greatest Overweight (x) 6 | . . 6 6 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 3 7 8 8 8 Average Carried 6 | . 3 6 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | . 5 7 7 4 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1438 | 128 264 323 508 215 Remotely . | . . . . . Salvage Created 2062 | . 344 600 865 253 Parts 121 | . 18 47 38 18 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 7 11 15 3 Guns 36 | . 7 11 15 3 Classes Destroyed 10 | . 5 2 2 1 Worker 2 | . . 1 1 . Hauler 2 | . . . 1 1 Recycler 6 | . 1 2 2 1 Operator 3 | . 1 1 . 1 Watcher 5 | . 1 2 2 . Swarmer 14 | . 3 6 4 1 Grunt 13 | . 4 . 9 . Sentry 6 | . . 5 1 . Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 5 | . 5 3 4 3 Combat Bots Only 4 | . 3 3 4 1 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 366 | . 25 81 60 200 Missed 113 | . 9 26 8 70 Hits 253 | . 16 55 52 130 Projectile 253 | . 16 55 52 130 Critical Strikes 6 | . . 1 2 3 Damage Taken 3257 | . 216 683 695 1663 Core 1028 | . 15 108 196 709 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . 9 2 42 Regen/Repaired (Parts) 2 | . . . 2 . Core Remaining (%) 82 | 100 94 73 64 . Volleys Fired 162 | . 19 43 56 44 Largest 2 | . 2 2 2 2 Hottest 110 | . 46 46 50 110 Shots Fired 301 | . 36 84 112 69 Gun 301 | . 36 84 112 69 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 278 | . 34 84 112 48 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 23 | . 2 . . 21 Robot Hit Streak 17 | . 8 10 17 9 Robot Miss Streak 4 | . 3 4 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 219 | . 23 55 89 52 Core Hits 89 | . 13 23 38 15 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 4 | . . 1 2 1 Critical Strikes 8 | . 1 1 3 3 Destroy 6 | . 1 1 3 1 Corrupt 2 | . . . . 2 Melee Attacks 14 | . . . . 14 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 12 | . . . . 12 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3395 | . 346 875 1487 687 Guns 3207 | . 346 854 1479 528 Cannons . | . . . . . Explosions 155 | . . . . 155 Melee . | . . . . . Ramming 33 | . . 21 8 4 Kinetic 3104 | . 310 854 1479 461 Thermal 155 | . . . . 155 Explosive . | . . . . . Electromagnetic 103 | . 36 . . 67 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles . | . . . . . Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 148 | . . . . 148 Shots 2 | . . . . 2 Rammed 2 | . . . . 2 Targets Rammed 8 | . . 4 2 2 Kicked 6 | . . 4 2 . Crushed . | . . . . . Highest Temperature 54 | . 29 20 33 54 Average Temperature 10 | . 10 5 8 22 Received Heat Transfer 678 | . 111 153 288 126 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 163 | . 163 112 108 125 Initial 65 | . . 65 1 42 Average 30 | . 37 54 29 11 Influence Increases 1161 | . 245 347 388 181 Destroy 0b10 Robot/C 720 | . 140 220 300 60 Destroy 0b10 Robot/NC 90 | . 15 30 30 15 Destroy Leader 174 | . 32 64 56 22 Successful Hack 31 | . 13 16 2 . Disable Machine 90 | . 30 15 . 45 Destroy Structure 26 | . . 2 . 24 Lose Combat Pursuer 30 | . 15 . . 15 Influence Decreases 1102 | . 90 496 301 215 Entered New Map 146 | . . 90 5 51 Time Decay 816 | . 90 356 286 84 Lost Part 140 | . . 50 10 80 Squads Dispatched 5 | . . 1 2 2 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 10 20 19 10 Peak Tracking Total 5 | . 3 5 4 5 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 2 1 . 3 Max in Single Turn 3 | . 2 1 . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 4 2 2 Terminals 9 | . 3 3 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 25 | . 7 11 3 4 Successful 10 | . 2 6 2 . Failed 15 | . 5 5 1 4 Catastrophic 4 | . 1 . 1 2 Database Lockouts . | . . . . . Manual 15 | . 6 5 1 3 Terminals 20 | . 7 8 1 4 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 3 . . Level Access Points 2 | . 1 1 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . 1 1 . 1 Used . | . . . . . Hacking Detections 8 | . 1 3 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired 1 | . . . 1 . Time 53 | . . . 53 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 994 | . . 226 . 768 Optics 226 | . . 226 . . Sensors 722 | . . . . 722 T.N.C. 46 | . . . . 46 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3186 | 54 430 845 802 1055 Spaces Moved 1687 | 42 298 496 427 424 Core 46 | 8 . 11 2 25 Treads 169 | . . 115 54 . Legs 1472 | 34 298 370 371 399 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 106 120 137 126 127 Slowest Speed 350 | 120 120 350 350 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 33 36 25 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . . . 33 Melee . | . . . . . Projectile . | . . . . . AOE 33 | . . . . 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2416 | 51 335 572 595 863 Wait 423 | . . 5 64 354 Move 1683 | 41 297 495 426 424 Hop . | . . . . . Pick Up 51 | 5 11 12 16 7 Fast Attach . | . . . . . Attach 34 | 5 2 10 9 8 Detach . | . . . . . Swap 20 | . 2 1 10 7 Drop 21 | . 4 2 12 3 Fire 162 | . 19 43 56 44 Melee 14 | . . . . 14 Ram 2 | . . . . 2 Kick 6 | . . 4 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Identified exit to Materials 178 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -9/Materials | Identified exit to Materials 1330 | -9/Materials | Entered another Materials area 1330 | -8/Materials | Evolved 2 slots: Utility x2 1417 | -8/Materials | Repaired Corrupted Hacking Suite 1449 | -8/Materials | Build established: Scavenger-Mutant 2101 | -8/Materials | Discovered new exit (range 15) 2132 | -8/Materials | Entered Factory 2132 | -7/Factory | Evolved 2 slots: Utility x2 3130 | -7/Factory | Lost 7 parts (1p3n2u1w) 3167 | -7/Factory | Core integrity fell below 50% 3182 | -7/Factory | Core integrity fell below 20% 3187 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03162_ Slug penetrates Wall. 03165_ Targeting Computer destroyed. 03168_ U-05 Engineer lays Concrete. 03170_ U-05 Engineer builds a Wall. 03170_ Enh. Autogun destroyed. 03171_ U-05 Engineer lays Concrete. 03172_ Gauss Rifle destroyed. 03173_ U-05 Engineer lays Concrete. 03174_ U-05 Engineer builds a Wall. 03175_ U-05 Engineer lays Concrete. 03178_ Hvy. Assault Rifle+ destroyed. 03178_ U-05 Engineer builds a Door. 03179_ Utility Shielding destroyed. 03181_ Hvy. Assault Rifle+ destroyed. 03183_ Slammed into S-27 Virus. 03183_ U-05 Engineer lays Concrete. 03184_ R-06 Scavenger collects Gravmag System. 03184_ U-05 Engineer lays Concrete. 03185_ U-05 Engineer builds a Wall. 03186_ Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ###########????????????????????????????????? | | # """T""" #????????????????????????????????? | | # """ """ #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | #= # #????????????????????????????????? | | # / # #????????????????????????????????? | | # # #????????????????????????????????? | | + + #????????????????????????????????? | | # ###############?????????????#??????????????? | | # ## ! ####????????? #??????????????? | | # ## !!! " #???????? #??????????????? | | # ## !!! " ##??????? ???????????????? | | # ## !! 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Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em I Spy Challenges ------------ None Game ------ Seed ShieldBlanketDerivative Manual? 0 Play Time 00:34:59 Cumulative 13.0 hours Start 2025.12.10 @ 19:29:48 End 2025.12.10 @ 22:03:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 548cd727-1f7c-4d7e-aef4-2346d3f504e1