Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.10 @ 22:02:30 Player: fartblaster Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1344) 1344 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3207 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Beam Rifle Advanced Beam Rifle Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 55 | 6 2 26 21 Power 8 | 1 . 3 4 Engine 4 | 1 . 2 1 Core 4 | . . 1 3 Reactor . | . . . . Propulsion 25 | 2 . 12 11 Treads 3 | . . . 3 Leg 22 | 2 . 12 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 2 1 11 5 Energy Gun 12 | 2 1 6 3 Energy Cannon . | . . . . Ballistic Gun 5 | . . 5 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 40 | . . 14 26 Power 5 | . . 1 4 Propulsion 17 | . . 5 12 Utility 3 | . . . 3 Weapon 15 | . . 8 7 Highest Loss Streak 7 | . . 4 7 Average Slot Usage (%) 86 | . 99 93 68 Engine 7 | . 14 6 3 Core 2 | . . 3 3 Treads 1 | . . . 5 Leg 30 | . 28 39 18 Storage 20 | . 27 22 13 Energy Gun 12 | . 28 8 11 Ballistic Gun 8 | . . 12 6 Launcher 1 | . . . 3 Naked Turns 7 | . . . 7 Heaviest Build 26 | 13 18 19 26 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 8 | 1 . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 7 Most Carried 8 | 2 5 8 6 Average Carried 4 | . 3 6 4 Final Capacity 8 | 6 8 8 4 Final Carried 6 | 2 5 6 . Class Distribution -------------------- 43% | Scavenger-Mutant 37% | Mutant 14% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1069 | 222 48 535 264 Remotely . | . . . . Salvage Created 1701 | . 59 1114 528 Parts 107 | . 3 72 32 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 38 | . 1 28 9 Melee 1 | . . . 1 Guns 34 | . 1 27 6 Cannons 2 | . . . 2 AOE 1 | . . 1 . Classes Destroyed 8 | . 2 5 1 Worker 3 | . . 3 . Recycler 1 | . . . 1 Operator 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 10 | . . 10 . Grunt 20 | . 1 13 6 Brawler 2 | . . 1 1 Sentry 6 | . . 4 2 Best Kill Streak 5 | . 1 5 3 Combat Bots Only 4 | . 1 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4250 | 16 11 1670 2553 Core 719 | . . 169 550 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 100 57 . Volleys Fired 142 | 1 5 100 36 Largest 4 | 2 2 2 4 Hottest 184 | 80 80 110 184 Shots Fired 290 | 2 10 180 98 Gun 270 | 2 10 180 78 Cannon 20 | . . . 20 Launcher . | . . . . Special . | . . . . Kinetic 155 | . . 105 50 Thermal 77 | . . 29 48 Explosive . | . . . . Electromagnetic 58 | 2 10 46 . Robot Hit Streak 16 | 2 4 16 15 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 194 | 2 6 128 58 Core Hits 87 | 1 3 59 24 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2782 | 53 98 1667 964 Guns 2388 | 27 69 1613 679 Cannons 271 | . . . 271 Explosions 102 | 26 29 47 . Melee . | . . . . Ramming 21 | . . 7 14 Kinetic 1335 | . . 781 554 Thermal 825 | 26 29 374 396 Explosive . | . . . . Electromagnetic 601 | 27 69 505 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 1 2 Average Corruption 1 | . 1 1 2 Corruption Purged . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 55 | 16 . 33 6 Shots 2 | 1 . 1 . Rammed 5 | . . 1 4 Targets Rammed 6 | . . 2 4 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 427 | 15 36 306 427 Average Temperature 121 | 14 19 102 149 Received Heat Transfer 1809 | . 6 579 1224 Effects 6 | . . 2 4 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . 2 1 Matter Decay 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1681 | 50 . 743 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 1 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 408 | . 52 408 333 Average Influence 172 | . 35 230 181 Maximum Alert Level 2 | . . 2 1 Low Security (%) 64 | 100 100 45 69 Level 1 31 | . . 46 30 Level 2 3 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 4 46 20 Peak Tracking Total 6 | . 2 6 4 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1997 | 69 359 958 611 Spaces Moved 1128 | 50 271 462 345 Core 33 | 10 . . 23 Treads 66 | . . . 66 Legs 1029 | 40 271 462 256 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 123 | 111 120 120 131 Slowest Speed 450 | 120 120 150 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 50 47 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . 6 1 6 Melee . | . . . . Projectile 6 | . . . 6 AOE 7 | . 6 1 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1450 | 58 295 675 422 Wait 103 | . 10 81 12 Move 1125 | 49 270 461 345 Hop . | . . . . Pick Up 13 | 2 6 4 1 Fast Attach 28 | 6 . 9 13 Attach 16 | . 1 7 8 Detach 3 | . . . 3 Swap 11 | . 1 10 . Drop 3 | . 2 1 . Fire 142 | 1 5 100 36 Melee . | . . . . Ram 1 | . . . 1 Kick 5 | . . 2 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 4) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Propulsion x2 553 | -9/Materials | Lost 3 parts (1n2w) 836 | -9/Materials | Build established: Scavenger-Mutant 923 | -9/Materials | Discovered new exit (range 14) 1112 | -9/Materials | Lost 4 parts (2n2w) 1322 | -9/Materials | Lost 3 parts (3w) 1356 | -9/Materials | Discovered new exit (range 15) 1387 | -9/Materials | Entered another Materials area 1387 | -8/Materials | Evolved 2 slots: Weapon x2 1685 | -8/Materials | Lost 7 parts (2p3n2w) 1867 | -8/Materials | Lost 7 parts (1p1n1u4w) 1936 | -8/Materials | Lost 6 parts (5n1u) 1955 | -8/Materials | Core integrity fell below 50% 1985 | -8/Materials | Core integrity fell below 20% 1998 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01923_ Acquired Carbon-fiber Leg. 01944_ Acquired Med. Armor Plating. 01948_ Aluminum Leg destroyed. 01952_ Slammed into G-47 Trooper. 01967_ Acquired Electrolaser. 01967_ Critical hit. 01967_ Med. Armor Plating destroyed. 01974_ Electrolaser destroyed. 01975_ Carbon-fiber Leg destroyed. 01976_ Lgt. Nuclear Core destroyed. 01977_ Slammed into G-47 Trooper. 01977_ G-47 Trooper destroyed. 01978_ Acquired 34 matter. 01981_ Acquired Aluminum Leg. 01983_ Acquired Lgt. Nuclear Core. 01986_ Slammed into Y-45 Defender. 01986_ Destabilizing: System corrupted (+2). 01987_ Slammed into Y-45 Defender. 01988_ Acquired 12 matter. 01992_ Aluminum Leg destroyed. 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[ # """""#???????????????????? | | ?# ######+####/#+# """""#???????????????????? | | ?# =%# """""#???????????????????? | | ?# Yg """ #???????????????????? | | ?####### #Y #???????????????????? | | ???????# ##+######## @ "#???????????????????? | | ???????# ## #?# T#???????????????????? | | ??????# # T #?# "#???????????????????? | | ??????# # #?# [ #???????????????????? | | ????? ?# #?#########???????????????????? | | ????### ?? # #?????????????????????????????? | | ??????# ?? # #?????????????????????????????? | | ??????#????#########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatKineticPit Manual? 0 Play Time 00:22:39 Cumulative 16.6 hours Start 2019.12.10 @ 21:42:39 End 2019.12.10 @ 22:02:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a63287c6-59bb-4957-b841-6ef3039f79c4