Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 10:42:56 Player: SURFACESEEKER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1793) 1793 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4203 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cesium-ion Thruster Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Propulsion Shielding > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Light Treads Small Storage Unit Beam Rifle Improved Assault Rifle Welding Torch [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 93 | 9 1 1 9 43 30 Power 9 | 1 . 1 . 4 3 Engine 7 | 1 . 1 . 4 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 26 | 2 1 . 1 8 14 Treads 6 | . . . . 1 5 Leg 16 | 2 1 . 1 7 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 18 | 3 . . 4 9 2 Device 5 | 1 . . 1 3 . Storage 3 | 1 . . 2 . . Processor 5 | 1 . . . 2 2 Hackware . | . . . . . . Protection 5 | . . . 1 4 . Artifact . | . . . . . . Weapon 40 | 3 . . 4 22 11 Energy Gun 18 | 3 . . 1 10 4 Energy Cannon . | . . . . . . Ballistic Gun 11 | . . . 1 6 4 Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon 5 | . . . 2 3 . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 4 . Parts Lost 43 | . . . 1 19 23 Power 5 | . . . . 2 3 Propulsion 12 | . . . . 4 8 Utility 8 | . . . . 6 2 Weapon 18 | . . . 1 7 10 Highest Loss Streak 10 | . . . 1 10 8 Average Slot Usage (%) 91 | . 100 100 99 95 67 Engine 9 | . 14 14 11 10 2 Treads 2 | . . . . . 9 Leg 19 | . 28 28 22 21 4 Device 9 | . 14 14 11 11 . Storage 7 | . . . 11 11 9 Processor 13 | . 14 14 11 10 19 Protection 5 | . . . 10 8 3 Energy Gun 13 | . 28 28 17 8 1 Ballistic Gun 3 | . . . 2 4 8 Ballistic Cannon 3 | . . . . 6 2 Naked Turns . | . . . . . . Heaviest Build 36 | 11 8 12 35 36 31 Greatest Support 62 | 20 20 20 20 20 62 Greatest Overweight (x) 9 | 1 . . 1 6 9 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 6 4 4 10 10 10 Average Capacity 7 | 4 4 4 9 10 10 Most Carried 10 | 5 4 4 10 10 9 Average Carried 5 | 1 3 4 6 9 4 Final Capacity 10 | 4 4 4 10 10 10 Final Carried 9 | 3 4 4 9 4 2 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1624 | 290 . 20 71 534 709 Remotely . | . . . . . . Salvage Created 2142 | 183 78 49 248 806 778 Parts 153 | 16 10 8 13 60 46 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 53 | . 5 . 5 25 18 Melee 10 | . . . . 2 8 Guns 28 | . 4 . 4 12 8 Cannons 11 | . . . . 9 2 AOE 3 | . 1 . 1 1 . Classes Destroyed 10 | 2 1 . 3 2 2 Worker 2 | . . . . . 2 Builder 1 | . . . . 1 . Tunneler 7 | 5 . 2 . . . Recycler 1 | 1 . . . . . Watcher 2 | . . . . 2 . Swarmer 18 | . 5 . . 10 3 Grunt 18 | . . . 3 9 6 Duelist 2 | . . . 1 . 1 Sentry 13 | . . . 1 6 6 Hunter 2 | . . . . . 2 Best Kill Streak 5 | 2 5 2 3 4 5 Combat Bots Only 5 | . 5 . 3 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . 1 . 1 1 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 5060 | 22 117 . 231 2210 2480 Core 966 | . 36 . 29 335 566 Absorbed by Shields 94 | . . . . 94 . Core Remaining (%) 64 | 100 . 85 . 9 . Volleys Fired 197 | 21 10 3 13 84 66 Largest 2 | 2 2 2 2 2 2 Hottest 156 | 90 80 80 100 156 109 Shots Fired 356 | 42 20 6 22 157 109 Gun 260 | 42 20 6 19 86 87 Cannon 75 | . . . . 53 22 Launcher . | . . . . . . Special 21 | . . . 3 18 . Kinetic 195 | . . . 2 103 90 Thermal 71 | 7 . . 3 42 19 Explosive . | . . . . . . Electromagnetic 90 | 35 20 6 17 12 . Robot Hit Streak 23 | 4 7 6 7 18 23 Robot Miss Streak 4 | 1 2 . 2 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 255 | 25 14 5 12 82 117 Core Hits 93 | 8 6 2 7 34 36 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 44 | . . . . 5 39 Impact . | . . . . . . Slashing 44 | . . . . 5 39 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4854 | 386 200 74 187 1643 2364 Guns 2343 | 333 161 50 121 755 923 Cannons 970 | . . . . 567 403 Explosions 306 | 53 37 24 66 126 . Melee 1118 | . . . . 91 1027 Ramming 21 | . 2 . . 8 11 Kinetic 1995 | . . . . 864 1131 Thermal 978 | 127 37 24 66 529 195 Explosive . | . . . . . . Electromagnetic 742 | 259 161 50 121 151 . Impact . | . . . . . . Slashing 1118 | . . . . 91 1027 Piercing . | . . . . . . Highest Corruption 13 | . . . . 13 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Effects 34 | . . . . 34 . Message Errors 4 | . . . . 4 . Matter Fused 6 | . . . . 6 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 5 | . . . . 5 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 2 | . . . . 2 . Misdirections 2 | . . . . 2 . Targeting Errors 9 | . . . . 9 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 118 | 43 . . . 31 44 Projectiles 7 | . . . . 7 . Explosions 67 | 43 . . . 24 . Melee 44 | . . . . . 44 Knockbacks 13 | . . . . 7 6 Impact 1 | . . . . . 1 Kinetic 10 | . . . . 7 3 Secondary 2 | . . . . . 2 Self-Inflicted Damage 90 | 22 . . 28 40 . Shots 3 | 1 . . 1 1 . Rammed 5 | . . . . . 5 Targets Rammed 9 | . 1 . . 2 6 Kicked 3 | . 1 . . 2 . Crushed 1 | . . . . . 1 Highest Temperature 261 | 102 90 36 129 261 204 Average Temperature 53 | 34 35 22 42 64 57 Received Heat Transfer 1589 | . 12 . 57 602 918 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | 2 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 3 | . . . . 3 . Heat Transferred 1919 | 322 . . 100 1016 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | 1 1 1 1 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 306 | 30 150 15 125 306 247 Average Influence 87 | 8 19 9 51 144 141 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 85 | 100 100 100 100 77 68 Level 1 14 | . . . . 22 31 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 1 3 5 Investigation 3 | . . . 1 1 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . 2 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 5 | . 1 . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 15 . 5 38 30 Peak Tracking Total 6 | . 4 . 5 6 6 Tactical Retreats 7 | . . . 1 1 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 4 | . . . . 4 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 6 | . . . 2 3 1 Terminals 6 | . . . 2 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . . 5 4 1 Successful 5 | . . . 2 2 1 Failed 5 | . . . 3 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . . . 5 5 1 Terminals 10 | . . . 5 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . . . 6 5 2 Terminals 5 | . . . 2 2 1 Track 5 | . . . 2 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 2 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 4262 | 466 433 646 367 1540 810 Spaces Moved 2355 | 333 332 530 192 725 243 Core 54 | 40 . . . 1 13 Treads 153 | . . . . 4 149 Legs 2146 | 293 332 530 192 720 79 Wheels . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Fastest Speed 50 | 50 120 120 120 150 114 Average Speed 137 | 113 120 120 148 150 180 Slowest Speed 500 | 120 120 120 150 350 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 33 | 16 38 67 8 52 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 5 | . . . 3 2 . Terrain Destroyed 32 | 5 6 6 7 8 . Melee . | . . . . . . Projectile 7 | . . . 3 4 . AOE 25 | 5 6 6 4 4 . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 2912 | 378 346 534 245 965 444 Wait 126 | 2 2 . 18 75 29 Move 2350 | 332 331 529 191 724 243 Hop . | . . . . . . Pick Up 68 | 11 1 . 11 20 25 Fast Attach 4 | 1 . 1 . 2 . Attach 57 | 8 . . 4 18 27 Detach 2 | 1 . . . . 1 Swap 32 | . 1 . 5 23 3 Drop 23 | 2 . 1 3 12 5 Fire 197 | 21 10 3 13 84 66 Melee 44 | . . . . 5 39 Ram 1 | . . . . . 1 Kick 3 | . 1 . . 2 . Crush 5 | . . . . . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 467 | -11/Scrapyard | Entered Materials 468 | -10/Materials | Build established: Mutant 891 | -10/Materials | Discovered new exit (range 9) 900 | -10/Materials | Entered Mines 916 | -10/Mines | Met a Derelict bent on vengeance 1124 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1529 | -10/Mines | Discovered new exit (range 11) 1537 | -10/Mines | Excavation squad dispatched 1537 | -10/Mines | A large section of the Mines collapsed 1546 | -10/Mines | Entered Materials 1546 | -9/Materials | Evolved 2 slots: Utility x2 1697 | -9/Materials | Discovered new exit (range 16) 1913 | -9/Materials | Entered Storage 2845 | -9/Storage | Discovered new exit (range 12) 2953 | -9/Storage | Crushed by falling debris 2953 | -9/Storage | System corruption reached 10% 2984 | -9/Storage | Lost 3 parts (1n1u1w) 3357 | -9/Storage | Discovered new exit (range 16) 3380 | -9/Storage | Build established: Scavenger-Mutant 3387 | -9/Storage | Core integrity fell below 50% 3421 | -9/Storage | Core integrity fell below 20% 3453 | -9/Storage | Entered Materials 3453 | -8/Materials | Evolved 2 slots: Propulsion x2 3463 | -8/Materials | Lost 10 parts (1p2n3u4w) 3824 | -8/Materials | Garrison activated, responded to threat 3884 | -8/Materials | Lost 8 parts (3n1u4w) 4005 | -8/Materials | Core integrity fell below 50% 4177 | -8/Materials | Core integrity fell below 20% 4258 | -8/Materials | Lost 7 parts (1p2n4w) 4263 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04199_ R-06 Scavenger collects Lgt. Ion Engine. 04200_ K-01 Serf collects debris. 04204_ Beam Rifle destroyed. 04208_ R-06 Scavenger collects Sml. Matter Pod. 04214_ R-06 Scavenger collects Imp. Heat Sink. 04216_ G-47 Trooper destroyed. 04216_ K-01 Serf collects debris. 04218_ Sneak attack on R-06 Scavenger. 04218_ Destroyed Lgt. Ion Engine. 04218_ Destroyed Com. Wheel. 04219_ K-01 Serf collects debris. 04221_ K-01 Serf destroyed. 04223_ K-01 Serf collects debris. 04226_ Acquired Lgt. Nuclear Core. 04227_ Katana destroyed. 04228_ Acquired 10 matter. 04231_ Acquired 7 matter. 04231_ Acquired 3 matter. 04241_ K-01 Serf cleans the Matter Filter. 04259_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????????????????## ?#######????????????????? | | ?????????????????????# ]?????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????+ ??? ?????????????? | | ?????????????????????# """ ?????????????? | | ?????????????????????# """ #??????????????? | | ?????????????????????# "" """ #??????????????? | | ?????????????????????# "Y #??????????????? | | ?????????????????????# "" #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# @ #??????????????? | | ?????????????????????# ##### #??????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????#####g#####???????????????????? | | ???????????????????# u #???????????????????? | | ???????????????????# """"""" #???????????????????? | | ???????????????????# """""""a#???????????????????? | | ????????#########??# """"""" #???????????????????? | | ????????# #??# """"""" #???????????????????? | | ????????#! %#??# """"""" #???????????????????? | | ?######?# ==#### #???????????????????? | | ? #?# * %%+%% ! #???????????????????? | | """ #?# *!##############???????????????????? | | """ #?# =#????????????????????????????????? | | """ !#?# #????????????????????????????????? | | #?### ###????????????????????????????????? | | "" #???# #??????????????????????????????????? | | G #???# #??????????????????????????????????? | | "" #???# #??????????????????????????????????? | | = #??## ##?????????????????????????????????? | | ##/####??# #?????????????????????????????????? | | #! ###### #?????????????????????????????????? | | # % #????????????????????????a????????? | | ######%% #?????????????????????????????????? | | % #????# % #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularModifiedTriangulator Manual? 0 Play Time 00:46:48 Cumulative 56.9 hours Start 2020.03.15 @ 09:54:59 End 2020.03.15 @ 10:42:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4735f8fd-fedf-4ffa-9f79-2be671959354