Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 20:24:54 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (902) 902 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3027 Bonus ------- None Cogmind --------- Core Integrity 211/550 Matter 86/300 Energy 265/265 System Corruption 0% Temperature Cool (12) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit ECM Suite Hacking Suite > --- WEAPON (2) ------- Rocket Launcher Mace > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Medium Storage Unit Medium Matter Pod (100) Sensor Array Autogun Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Seismic Detector ECM Suite Hacking Suite > --- WEAPON ----------- Rocket Launcher Mace > --- INVENTORY -------- Deuterium Engine Deuterium Engine Medium Storage Unit Medium Matter Pod Sensor Array Autogun Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Improved Datajack [Rating: 23] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility ECM Suite Device ECM Suite Storage Large Storage Unit Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 33 | 1 8 11 2 11 Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . . 2 . 4 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 4 | . . 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 5 1 3 Device 9 | 1 1 4 1 2 Storage 2 | . 1 1 . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 14 | . 6 3 1 4 Energy Gun 1 | . 1 . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 6 | . 4 2 . . Ballistic Cannon . | . . . . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 12 | . . 1 . 11 Power . | . . . . . Propulsion 7 | . . 1 . 6 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 11 | . . 1 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 100 84 Engine 11 | . 14 11 11 9 Leg 23 | . 28 22 22 12 Wheel 6 | . . 10 11 6 Device 19 | . 14 22 22 20 Storage 11 | . 14 11 11 9 Energy Gun 1 | . 3 . . . Ballistic Gun 19 | . 24 21 11 2 Impact Weapon 1 | . . . 5 9 Naked Turns . | . . . . . Heaviest Build 40 | 12 21 39 37 40 Greatest Support 35 | 20 20 20 10 35 Greatest Overweight (x) 12 | . 1 3 3 12 Average Overweight (x) 1 | . . 2 3 2 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 8 9 13 15 15 Most Carried 15 | 8 10 15 15 15 Average Carried 11 | 6 9 12 15 13 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 8 10 15 15 12 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 836 | 222 252 277 30 55 Remotely . | . . . . . Salvage Created 1856 | 117 352 671 383 333 Parts 93 | 9 16 42 5 21 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 7 7 . 8 Guns 14 | . 7 7 . . AOE 8 | . . . . 8 Classes Destroyed 11 | 2 3 3 . 3 Worker 10 | . . 2 6 2 Builder 4 | . . 1 1 2 Tunneler 3 | 2 . . 1 . Hauler 3 | . 1 2 . . Recycler 11 | 1 1 5 3 1 Swarmer 6 | . 3 3 . . Grunt 11 | . 4 3 . 4 Brawler 1 | . . 1 . . Sentry 1 | . . . . 1 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 13 | 2 3 9 9 13 Combat Bots Only 8 | . 3 2 . 8 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 154 | . 26 27 . 101 Missed 49 | . 7 6 . 36 Damage Taken 1542 | . 208 198 . 1136 Core 407 | . 56 12 . 339 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 77 . 97 . Volleys Fired 75 | 4 22 30 . 19 Largest 2 | 2 2 2 . 1 Hottest 60 | 60 60 46 . 33 Shots Fired 131 | 8 44 60 . 19 Gun 112 | 8 44 60 . . Cannon . | . . . . . Launcher 19 | . . . . 19 Special . | . . . . . Kinetic 106 | 4 42 60 . . Thermal 6 | 4 2 . . . Explosive 19 | . . . . 19 Electromagnetic . | . . . . . Robot Hit Streak 9 | 4 7 9 . 7 Robot Miss Streak 3 | 1 3 2 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 106 | 5 27 41 18 15 Core Hits 71 | 3 11 23 2 32 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . 1 2 . Critical Strikes 4 | . . 1 3 . Destroy 1 | . . 1 . . Smash 3 | . . . 3 . Melee Attacks 23 | . . 4 18 1 Impact 13 | . . . 12 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 22 | . . 4 18 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3027 | 69 389 593 806 1170 Guns 1051 | 69 389 593 . . Cannons . | . . . . . Explosions 1142 | . . . . 1142 Melee 834 | . . . 806 28 Ramming . | . . . . . Kinetic 1021 | 39 389 593 . . Thermal 30 | 30 . . . . Explosive 1142 | . . . . 1142 Electromagnetic . | . . . . . Impact 834 | . . . 806 28 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 377 | . . . 372 5 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee 372 | . . . 372 . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 151 | . . . . 151 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 50 | . 20 2 . 50 Average Temperature 16 | . 6 2 . 23 Received Heat Transfer 441 | . 87 66 . 288 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 13 | . . . 13 . Impact Corruptions 17 | . . . 17 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 75 | 75 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 216 | 15 120 203 86 216 Initial 48 | . 9 48 31 33 Average 63 | 8 46 88 49 63 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 94 | 100 100 87 100 86 Level 1 5 | . . 12 . 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 13 12 . 14 Peak Tracking Total 6 | . 3 3 . 6 Tactical Retreats 7 | . 4 3 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 3 4 . 1 Terminals 8 | . 3 4 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 10 9 . 1 Successful 10 | . 5 4 . 1 Failed 10 | . 5 5 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 6 2 . . Terminals 20 | . 10 9 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 4 . 1 Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 3 | . . 2 . 1 Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Track 1 | . 1 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 4 | . . 2 2 . Non-combat 4 | . . 2 2 . Combat . | . . . . . Robot Hacks Applied 5 | . . 3 2 . parse_system 2 | . . 2 . . no_distress 3 | . . 1 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 5 | . . . 5 . Largest Group 5 | . . . 5 5 Highest-Rated Group 79 | . . . 79 79 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 14 | . . . . 14 Total Damage 207 | . . . . 207 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1839 | 66 600 731 282 160 Spaces Moved 1000 | 21 289 435 183 72 Core 1 | . . . . 1 Treads . | . . . . . Legs 402 | 21 289 87 . 5 Wheels 597 | . . 348 183 66 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 120 120 110 125 95 Average Speed 139 | 120 159 132 125 135 Slowest Speed 650 | 120 190 190 125 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 53 37 33 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . . 38 Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . . . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1302 | 53 389 531 218 111 Wait 124 | 26 51 30 12 5 Move 996 | 20 288 434 182 72 Hop . | . . . . . Pick Up 27 | 2 8 13 2 2 Fast Attach 10 | 1 4 1 . 4 Attach 8 | . 1 2 . 5 Detach . | . . . . . Swap 15 | . 3 8 2 2 Drop 24 | . 12 9 2 1 Fire 75 | 4 22 30 . 19 Melee 23 | . . 4 18 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 67 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 14) 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -9/Materials | Discovered new exit (range 15) 1398 | -9/Materials | Entered Mines 1405 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1648 | -9/Mines | Discovered new exit (range 10) 1664 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1667 | -9/Mines | Learned Materials stockpile data 1680 | -9/Mines | Entered Materials 1680 | -8/Materials | Accompanied by 5 allies 1680 | -8/Materials | Evolved 2 slots: Utility x2 1685 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1805 | -8/Materials | Core integrity fell below 50% 1820 | -8/Materials | Lost 5 allies 1838 | -8/Materials | Destroyed 8 combat bots 1840 | -8/Materials | Self-destructed Last Messages --------------- 01817_ X-57 Shotgunner destroyed. 01817_ U-05 Engineer destroyed. 01820_ U-05 Engineer lays Concrete. 01821_ U-05 Engineer builds a Wall. 01825_ Acquired Wheel. 01825_ U-05 Engineer lays Concrete. 01828_ U-05 Engineer builds a Wall. 01828_ Acquired Wheel. 01828_ U-05 Engineer builds a Wall. 01832_ U-05 Engineer lays Concrete. 01835_ The unstable cave ceiling collapses. 01835_ U-05 Engineer lays Concrete. 01835_ U-05 Engineer builds a Door. 01836_ U-05 Engineer lays Concrete. 01837_ Wheel destroyed. 01837_ U-05 Engineer lays Concrete. 01839_ The unstable cave ceiling collapses. 01839_ U-05 Engineer lays Concrete. 01839_ Wheel destroyed. 01839_ U-05 Engineer lays Concrete. 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""" = % ?????????? | | ??????????????????+ """ # #?????????? | | ????????????????? # ## gg #?????????? | | ???????????????? ?# ? %?# u #?????????? | | ??????????????? ?????####?# ? ?????????? | | ??????????????????????????# ### # ???????????? | | ?????????????????????????? #?? w ????????????? | | ??????????????????????????##???? """ ????????????? | | ?????????????????????????????#?? "???????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????!??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeArmoredCalibrator Manual? 0 Play Time 00:28:01 Cumulative 134.8 hours Start 2024.06.23 @ 20:00:43 End 2024.06.23 @ 20:24:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 212 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d575d34d-348c-40df-82b0-5eef617aa593