Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 20:43:49 Player: Exceptionally Mediocre Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (1481) 1481 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 6497 Bonus ------- Aligned with FarCom 300 Friendly Fire -4 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 95/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Salvage Targeting Computer Target Analyzer Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Experimental Sensor Array Improved System Restoration Module Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Weight Redist. System Improved Salvage Targeting Computer Target Analyzer Armor Integrity Analyzer Cloaking Device Utility Shielding System Shield > --- WEAPON ----------- Chainsword Great Axe > --- INVENTORY -------- Cold Fusion Reactor Experimental Sensor Array Field Lobotomy Kit Makeshift Sword Makeshift Spear [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Utility Shielding Device Structural Scanner Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Utility Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 Utility 5 | . . . . . 2 2 . . 1 Weapon . | . . . . . . . . . . Parts Attached 82 | 7 9 4 . 4 18 12 8 . 20 Power 11 | 1 2 1 . 2 1 2 1 . 1 Engine 7 | 1 2 . . 2 . 1 1 . . Core 3 | . . 1 . . 1 1 . . . Reactor 1 | . . . . . . . . . 1 Propulsion 26 | 2 3 1 . . 8 6 1 . 5 Treads 20 | 2 3 1 . . 8 5 1 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 6 | . . . . . . 1 . . 5 Utility 23 | 2 3 . . . 4 3 3 . 8 Device 9 | 1 1 . . . 1 . 1 . 5 Storage 5 | 1 2 . . . 1 . . . 1 Processor 3 | . . . . . 1 1 1 . . Hackware 2 | . . . . . . . . . 2 Protection 4 | . . . . . 1 2 1 . . Artifact . | . . . . . . . . . . Weapon 22 | 2 1 2 . 2 5 1 3 . 6 Energy Gun 3 | . . . . . 2 . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 2 . 1 . 1 3 1 1 . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 2 | . 1 . . 1 . . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 5 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 2 . . 1 Parts Lost 33 | . 1 4 . 3 4 3 5 . 13 Power 6 | . 1 1 . 2 . . 1 . 1 Propulsion 12 | . . 1 . . 1 2 3 . 5 Utility 7 | . . . . . 1 . 1 . 5 Weapon 8 | . . 2 . 1 2 1 . . 2 Highest Loss Streak 9 | . 1 3 . 1 3 3 5 . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 100 100 97 99 75 76 57 Engine 6 | . 14 2 . 14 6 . 6 7 . Core 2 | . . 10 14 . 2 7 . . . Treads 20 | . 28 28 28 28 34 29 8 7 . Device 8 | . 14 14 14 14 13 7 1 . 8 Storage 9 | . 14 14 14 14 9 7 7 7 1 Processor 9 | . . . . . 4 14 19 23 16 Protection 7 | . . . . . 9 14 15 15 2 Energy Gun 3 | . . . . . 1 7 6 7 . Ballistic Gun 10 | . 17 14 14 10 12 7 7 7 . Ballistic Cannon 2 | . . 11 14 14 3 . . . . Launcher 2 | . 10 2 . 3 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 100 | 14 51 50 50 53 92 99 100 100 21 Greatest Support 80 | 40 40 40 40 40 80 80 40 20 25 Greatest Overweight (x) 4 | 1 1 1 1 1 1 1 4 4 4 Average Overweight (x) 1 | . . 1 1 1 . 1 3 4 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 7 16 20 20 20 21 25 25 25 6 Most Carried 25 | 7 17 20 20 20 25 25 25 25 25 Average Carried 19 | 2 14 17 19 18 19 24 24 25 5 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 5 Final Carried 25 | 7 16 20 19 18 25 24 25 25 4 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Skirmisher 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2024 | 302 480 144 . 306 175 148 324 . 145 Remotely . | . . . . . . . . . . Salvage Created 2185 | 140 438 119 . 115 210 267 488 . 408 Parts 128 | 15 34 14 . 4 14 13 14 . 20 Haulers Intercepted 4 | . 2 . . . . . . . 2 Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 49 | . 11 8 . 12 5 5 6 . 2 Melee 2 | . . . . . . . . . 2 Guns 19 | . 4 . . . 4 5 6 . . Cannons 12 | . . 5 . 6 1 . . . . AOE 16 | . 7 3 . 6 . . . . . Classes Destroyed 15 | 3 6 . . 2 1 2 1 . . Worker 5 | 2 3 . . . . . . . . Builder 3 | . 2 . . . 1 . . . . Tunneler 4 | 3 . . . . . 1 . . . Hauler 4 | . 2 . . . . . . . 2 Recycler 3 | 1 . . . . . 1 . . 1 Operator 1 | . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 15 | . 6 6 . . . 2 . . 1 Grunt 14 | . 5 2 . 1 3 . 3 . . Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . . 1 . . 1 . . Sentry 4 | . . . . . 2 1 1 . . Hunter 2 | . . . . . . 1 . . 1 Programmer 1 | . . . . . . 1 . . . Assembled 10 | . . . . 10 . . . . . Best Kill Streak 6 | 3 4 3 . 6 2 3 3 . 1 Combat Bots Only 6 | . 3 3 . 6 2 1 3 . 1 Max Kills in Single Turn 3 | 1 3 2 . 3 1 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 2 . 3 . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 490 | . 47 41 . 26 68 96 75 . 137 Missed 165 | . 16 12 . 8 19 35 32 . 43 Damage Taken 4687 | . 500 349 . 470 739 699 466 . 1464 Core 1254 | . 73 66 . 49 81 72 62 . 851 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 53 | . . . . . 18 6 10 . 19 Regen/Repaired (Parts) 378 | . . . . . 378 . . . . Core Remaining (%) 72 | 100 . . . 24 85 . . 80 . Volleys Fired 224 | 8 70 16 . 24 42 38 26 . . Largest 2 | 2 2 2 . 2 2 2 2 . . Hottest 89 | 40 40 55 . 55 84 84 89 . . Shots Fired 402 | 16 105 29 1 40 84 76 51 . . Gun 341 | 16 99 15 . 16 69 76 50 . . Cannon 46 | . . 12 1 18 15 . . . . Launcher 14 | . 6 2 . 6 . . . . . Special 1 | . . . . . . . 1 . . Kinetic 319 | 16 99 27 1 34 79 38 25 . . Thermal 68 | . . . . . 5 38 25 . . Explosive 14 | . 6 2 . 6 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 10 12 8 . 11 15 10 8 . . Robot Miss Streak 5 | 1 5 4 . 2 5 5 1 . . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 3 | . . . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . Shots Hit Robots 270 | 10 53 17 . 23 61 50 40 . 16 Core Hits 133 | 8 34 10 . 21 20 17 16 . 7 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . . 3 1 . . Critical Strikes 19 | . . . . . 2 7 7 . 3 Burn 11 | . . . . . 1 4 6 . . Destroy 5 | . . . . . 1 3 1 . . Sever 2 | . . . . . . . . . 2 Impale 1 | . . . . . . . . . 1 Melee Attacks 37 | . . . . . . . . . 37 Impact . | . . . . . . . . . . Slashing 29 | . . . . . . . . . 29 Piercing 8 | . . . . . . . . . 8 Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 5426 | 113 1096 322 . 789 673 1035 688 . 710 Guns 2822 | 113 608 76 . 86 457 794 688 . . Cannons 543 | . . 118 . 209 216 . . . . Explosions 1351 | . 488 128 . 494 . 241 . . . Melee 710 | . . . . . . . . . 710 Ramming . | . . . . . . . . . . Kinetic 2390 | 113 608 194 . 295 621 261 298 . . Thermal 1216 | . . . . . 52 774 390 . . Explosive 1110 | . 488 128 . 494 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 541 | . . . . . . . . . 541 Piercing 169 | . . . . . . . . . 169 Highest Corruption 2 | . 1 1 1 2 . 1 1 . 2 Average Corruption 1 | . 1 1 1 1 . 1 1 . 2 Corruption Purged 1 | . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . 4 4 3 7 . . 4 . 3 Message Errors 4 | . 2 1 . . . . . . 1 Matter Fused 8 | . . 2 1 2 . . 2 . 1 Heat Flow Errors 4 | . . 1 1 2 . . . . . Energy Discharges 4 | . 2 . . 1 . . . . 1 Data Loss (minor) 3 | . . . . 1 . . 2 . . Misfires 1 | . . . 1 . . . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 158 | . 27 12 . 23 . 73 . . 23 Projectiles 10 | . . . . 10 . . . . . Explosions 125 | . 27 12 . 13 . 73 . . . Melee 23 | . . . . . . . . . 23 Knockbacks 5 | . . . . 5 . . . . . Impact . | . . . . . . . . . . Kinetic 5 | . . . . 5 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 257 | . 52 18 . 187 . . . . . Shots 8 | . 2 1 . 5 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 258 | . 33 145 196 176 36 96 258 . . Average Temperature 44 | . 10 34 102 61 8 35 80 . . Received Heat Transfer 1227 | . 174 135 . 72 387 . 198 . 261 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . . . 1 6 . . Heat Transferred 3036 | . . . . . 185 1556 1295 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 305 | 30 268 200 . 85 141 154 . . 305 Initial 67 | . 19 5 . . . . . . 67 Average 83 | 13 89 111 . 64 24 67 . . 191 Maximum Alert Level 1 | . 1 1 . . . . . . 1 Low Security (%) 88 | 100 90 75 . 100 100 100 . . 46 Level 1 11 | . 9 24 . . . . . . 53 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 2 . . . 1 3 . . 1 Investigation 1 | . . . . . 1 . . . . Extermination 3 | . . . . . . 2 . . 1 Reinforcement 3 | . 2 . . . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 3 | . . . . 1 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 23 6 . 15 10 15 13 . 24 Peak Tracking Total 8 | . 3 3 . 8 5 3 3 . 6 Tactical Retreats 22 | . . . . 2 . 5 8 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 4 | . 3 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 4 | . . . . . . 4 . . . Max in Single Turn 4 | . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 18 | . 7 . 1 . 3 4 . . 3 Terminals 10 | . 5 . . . 1 2 . . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 3 | . 2 . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . Total Hacks 42 | . 9 . 1 . 19 4 . . 9 Successful 26 | . 7 . 1 . 13 3 . . 2 Failed 16 | . 2 . . . 6 1 . . 7 Catastrophic 2 | . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 15 | . 6 . 1 . 1 2 . . 5 Terminals 16 | . 7 . . . 2 2 . . 5 Fabricators . | . . . . . . . . . . Repair Stations 17 | . . . . . 17 . . . . Recycling Units 3 | . 2 . . . . 1 . . . Scanalyzers 4 | . . . . . . . . . 4 Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 4 | . 2 . 1 . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . . . . . 11 . . . . Scan Component 7 | . . . . . 7 . . . . Repair 4 | . . . . . 4 . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . Retrieve Components 3 | . 2 . . . . 1 . . . Scanalyzer 1 | . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 3 . . . 1 2 . . 1 Terminals 7 | . 3 . . . 1 2 . . 1 Botnet 7 | . 3 . . . 1 2 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 . . . 2 1 . . 3 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . Time 104 | . . . . . 104 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 1 . . . . 2 . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 29 | . . . . . . . 29 . . Highest-Rated Ally 29 | . . . . . . . 29 . . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . . Total Damage 30 | . . . . . . . 30 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 8564 | 153 1770 530 509 429 808 1035 2496 295 539 Spaces Moved 3539 | 75 862 199 212 151 288 368 541 62 781 Core 388 | 9 . . . . . . . . 379 Treads 2749 | 66 862 199 212 151 288 368 541 62 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 402 | . . . . . . . . . 402 Fastest Speed 26 | 50 160 240 240 240 160 240 320 480 26 Average Speed 214 | 151 180 240 240 240 192 240 443 480 53 Slowest Speed 480 | 160 240 240 240 240 240 240 480 480 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 5 98 54 61 23 26 11 69 9 26 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . 2 1 . Spaces Dug 47 | . . . . 36 . . . . 11 Terrain Destroyed 148 | . 38 15 . 69 . 15 . . 11 Melee 11 | . . . . . . . . . 11 Projectile . | . . . . . . . . . . AOE 137 | . 38 15 . 69 . 15 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 4140 | 98 981 226 214 182 468 457 590 63 861 Wait 136 | . 12 . . . 106 7 2 . 9 Move 3530 | 74 861 198 211 150 287 367 540 61 781 Hop . | . . . . . . . . . . Pick Up 79 | 9 17 8 1 3 12 16 8 1 4 Fast Attach 23 | 5 1 . . . 6 1 1 . 9 Attach 35 | 2 1 4 . 3 7 6 5 . 7 Detach 7 | . . . . . 1 1 1 . 4 Swap 24 | . 7 . . 1 5 5 2 . 4 Drop 50 | . 12 . 2 1 2 16 4 1 12 Fire 224 | 8 70 16 . 24 42 38 26 . . Melee 31 | . . . . . . . . . 31 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 8) 682 | -10/Materials | Discovered new exit (range 11) 844 | -10/Materials | Discovered new exit (range 15) 1246 | -10/Materials | Discovered new exit (range 8) 1522 | -10/Materials | Discovered new exit (range 6) 1924 | -10/Materials | Entered Mines 2069 | -10/Mines | Lost 3 parts (1p2w) 2157 | -10/Mines | Learned Materials stockpile data 2176 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2187 | -10/Mines | Core integrity fell below 50% 2339 | -10/Mines | Discovered new exit (range 5) 2442 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2442 | -10/Mines | Discovered new exit (range 6) 2454 | -10/Mines | Entered Exiles 2479 | -10/Exiles | Build established: Scavenger-Mutant 2512 | -10/Exiles | Met 8R-AWN 2553 | -10/Exiles | Met EX-HEX 2620 | -10/Exiles | Met EX-BIN 2654 | -10/Exiles | Aligned with FarCom system 2656 | -10/Exiles | Given EX-Vault access code 2711 | -10/Exiles | Opened EX-Vault 2731 | -10/Exiles | Found Field Lobotomy Kit 2787 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2852 | -10/Exiles | Met EX-DEC 2944 | -10/Exiles | Discovered new exit (range 10) 2963 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2963 | -10/Exiles | Entered Mines 3003 | -9/Mines | Assembled infested the area 3008 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3064 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3069 | -9/Mines | Found Prototype Device 3120 | -9/Mines | Learned Materials garrison access intel 3356 | -9/Mines | Discovered new exit (range 11) 3392 | -9/Mines | Entered Materials 3392 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3394 | -8/Materials | Identified Exp. Sensor Array 3464 | -8/Materials | Repaired Lgt. Treads 3491 | -8/Materials | Repaired Lgt. Treads 3519 | -8/Materials | Repaired Lgt. Treads 3546 | -8/Materials | Repaired Lgt. Treads 3700 | -8/Materials | Build established: Scavenger-Skirmisher 3812 | -8/Materials | Lost 3 parts (1n1u1w) 3826 | -8/Materials | Discovered new exit (range 5) 4200 | -8/Materials | Entered Factory 4200 | -7/Factory | Evolved 2 slots: Utility x2 5083 | -7/Factory | Lost 3 parts (2n1w) 5192 | -7/Factory | Discovered new exit (range 16) 5235 | -7/Factory | Entered Lower Caves 5237 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5279 | -7/Lower Caves | Lost 5 parts (1p3n1u) 5546 | -7/Lower Caves | Build established: Scavenger-Mutant 5652 | -7/Lower Caves | Assimilated RG-0NY(f) with FLK Orb 5697 | -7/Lower Caves | Learned Factory garrison access intel 5924 | -7/Lower Caves | Build established: Mutant 7558 | -7/Lower Caves | Discovered new exit (range 14) 7731 | -7/Lower Caves | Entered another Lower Caves area 7732 | -7/Lower Caves | Encountered a Warlord checkpoint 7943 | -7/Lower Caves | Discovered new exit (range 11) 8026 | -7/Lower Caves | Entered Factory 8026 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8027 | -6/Factory | Loaded intel: 3 garrison access locations 8278 | -6/Factory | Core integrity fell below 50% 8325 | -6/Factory | Lost 9 parts (1p3n4u1w) 8533 | -6/Factory | Core integrity fell below 20% 8565 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08459_ Drone sends a signal. 08464_ System corrupted: Energy discharge (-28). 08480_ Slug penetrates Wall. 08511_ ALERT: Security rotation in progress. 08511_ U-05 Engineer builds a Wall. 08526_ ALERT: Rogue bot located, Programmers report to Factory Zone 6M. 08526_ Slug penetrates Wall. 08527_ Dropped Weight Redist. System. 08531_ Slug penetrates Wall. 08535_ System corrupted: Matter fused (-5). 08535_ Acquired Imp. Hacking Suite. 08538_ Dropped Mak. Spear. 08539_ U-05 Engineer builds a Wall. 08540_ Penetrated by Slug. 08549_ Slug penetrates Wall. 08561_ T0%CH >ZZ TYDMX%2KY:NAII 08563_ Slug penetrates Wall. 08565_ Great Axe destroyed. 08565_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ???????????????????????????????????######## | | ?????????????##############????????# # | | ?????????????# #????????# """ # | | ?????????????# """ """ #????????# """ # | | ?????????????# """ """ ########## """ # | | ?????????????# """ """ # # # | | ?????????????# # """ ! # # | | ?????????????# ]] """ # """ # # | | ############## /]] """ # """ # # | | # # + ]] """ " # !! # | | # # #### ! # """ = # ! # | | # # #??# # """ # # | | # # #??# # """ # # | | # # #??# # # # | | # # #########/#############/######+## | | # # ??????? | | # # h ????? | | # + ?? | | # # | | # # h | | # ####+#############+#############+## | | # # #?# ???????????????????? | | # ! # ##Y ????????????????????? | | # # #;#?????????????????????? | | # # " " " " @#??????????????????????? | | # [ # " " " " ##??????????????????????? | | ######### " " " " #???????????????????????? | | ????????# " " " " #???????????????????????? | | ????????# " " " " #???????????????????????? | | ????????# " " " " #???????????????????????? | | ????????# " " "Y" #???????????????????????? | | ????????# " " " " #???????????????????????? | | ????????# " " " " #???????????????????????? | | ????????# #???????????????????????? | | ????????# #???????????????????????? | | ????????# #???????????????????????? | | ????????# = #???????????????????????? | | ????????######### #???????????????????????? | | ?????????????????##???????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 33 Phase Shifting 5 Evasion (%) 64 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorPointTube Manual? 0 Play Time 00:51:21 Cumulative 119.8 hours Start 2024.04.26 @ 19:06:12 End 2024.04.26 @ 20:43:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1efc5ff7-1c47-45a9-912e-a2890bfced06