Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 17:47:54 Player: Ice_Kraken505 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1147) 1147 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2587 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 167/300 Energy 95/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Reinforced Ion Engine Improved Targeting Computer Core Shielding Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle Improved Medium Laser > --- INVENTORY -------- Reinforced Ion Engine Armored Wheel Armored Wheel ECM Suite Core Shielding Authchip [R/Combat] Authchip [R/Combat] Improved EM Shotgun Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 56 | 8 15 30 3 Power 8 | 1 4 2 1 Engine 8 | 1 4 2 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 4 . 10 1 Treads 6 | 2 . 3 1 Leg 4 | 2 . 2 . Wheel 5 | . . 5 . Hover . | . . . . Flight . | . . . . Utility 15 | 2 5 8 . Device 6 | 1 2 3 . Storage 4 | 1 2 1 . Processor 4 | . 1 3 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 18 | 1 6 10 1 Energy Gun 7 | . 2 5 . Energy Cannon . | . . . . Ballistic Gun 9 | 1 3 4 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . 6 1 9 Power 3 | . 2 . 1 Propulsion 6 | . 2 1 3 Utility 1 | . 1 . . Weapon 6 | . 1 . 5 Highest Loss Streak 6 | . 6 1 4 To Critical Strikes . | . . . . Average Backups 6 | 5 7 7 7 Power 1 | 1 1 . . Propulsion 1 | 1 1 1 . Utility 2 | . 2 3 5 Weapon 1 | 1 1 . . Tool/Special . | . . . . Unused Backups 11 | . . 7 4 Power 1 | . . 1 . Propulsion 4 | . . 4 . Utility 5 | . . 1 4 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 95 98 82 Engine 11 | . 13 11 9 Treads 9 | . 5 10 9 Leg 10 | . 21 5 . Wheel 3 | . . 5 . Device 10 | . 5 12 11 Storage 11 | . 14 11 11 Processor 8 | . 8 8 11 Energy Gun 9 | . 5 12 . Ballistic Gun 16 | . 18 15 19 Ballistic Cannon 3 | . . 4 10 Peak Build Rating 17 | 6 7 17 14 Average Rating 9 | 4 6 12 11 On Entrance 6 | . 6 7 14 Naked Turns . | . . . . Heaviest Build 90 | 13 90 31 28 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | . 4 3 8 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 25 10 10 Average Capacity 8 | 7 8 9 10 Most Carried 10 | 8 8 10 9 Average Carried 6 | 5 7 7 6 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 7 8 9 6 Class Distribution -------------------- 47% | Mutant 31% | Scavenger-Gunner 10% | Gunner 6% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1382 | 299 313 758 12 Remotely . | . . . . Salvage Created 2073 | 97 491 1398 87 Parts 130 | 4 32 94 . Haulers Intercepted 8 | . 2 6 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 43 | . 9 24 10 Guns 31 | . 9 22 . Cannons 12 | . . 2 10 Classes Destroyed 11 | 2 5 3 1 Worker 2 | . 1 1 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 8 | . 2 6 . Recycler 3 | 1 1 1 . Watcher 4 | . 1 3 . Swarmer 8 | . 2 6 . Grunt 18 | . 7 11 . Brawler 2 | . . 2 . Sentry 5 | . . 5 . Assembled 10 | . . . 10 Best Kill Streak 10 | 1 7 5 10 Combat Bots Only 10 | . 6 3 10 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 269 | . 98 85 86 Missed 62 | . 14 25 23 Hits 207 | . 84 60 63 Melee 9 | . . 4 5 Projectile 198 | . 84 56 58 AOE 9 | . . . 9 Critical Strikes 3 | . . 2 1 Part Disruptions 4 | . . 1 3 Damage Taken 2795 | . 948 710 1137 Core 602 | . 193 104 305 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 19 | . . 19 . Core Remaining (%) 61 | 100 22 . . Volleys Fired 201 | 11 67 105 18 Largest 3 | 1 2 3 3 Hottest 168 | 20 100 168 76 Shots Fired 441 | 11 93 292 45 Gun 402 | 11 93 271 27 Cannon 39 | . . 21 18 Launcher . | . . . . Special . | . . . . Kinetic 266 | 11 55 155 45 Thermal 168 | . 38 130 . Explosive . | . . . . Electromagnetic 7 | . . 7 . Robot Hit Streak 15 | 4 9 15 9 Robot Miss Streak 5 | 2 4 5 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 232 | 8 66 133 25 Core Hits 106 | 3 28 60 15 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 7 | . 3 4 . Burn 5 | . 2 3 . Destroy 1 | . 1 . . Blast 1 | . . 1 . Melee Attacks 3 | . 1 . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3107 | 93 854 1718 442 Guns 2553 | 93 853 1487 120 Cannons 508 | . . 186 322 Explosions 36 | . . 36 . Melee . | . . . . Ramming 10 | . 1 9 . Kinetic 1936 | 93 467 934 442 Thermal 1058 | . 386 672 . Explosive . | . . . . Electromagnetic 103 | . . 103 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 1 5 Average Corruption 1 | . . 1 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . 9 9 Message Errors 3 | . . 2 1 Matter Fused 6 | . . 2 4 Heat Flow Errors 4 | . . 2 2 Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . . 1 Data Loss (major) 1 | . . 1 . Alerts 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 16 | . . 16 . Shots 1 | . . 1 . Rammed 1 | . . 1 . Targets Rammed 2 | . 1 1 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 413 | . 413 324 164 Average Temperature 109 | . 235 78 56 Received Heat Transfer 843 | . 426 237 180 Effects 6 | . 2 4 . Interference 3 | . . 3 . Matter Decay 1 | . 1 . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 4 3 . Heat Transferred 3219 | . 1295 1924 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 84 100 Level 1 7 | . . 15 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 216 | 5 75 216 73 Initial 73 | . . 16 73 Average 70 | . 13 140 21 Influence Increases 1055 | 10 291 739 15 Destroy 0b10 Robot/C 660 | . 180 480 . Destroy 0b10 Robot/NC 95 | 10 25 60 . Destroy Leader 204 | . 66 138 . Successful Hack 17 | . 5 12 . Disable Machine 30 | . . 15 15 Destroy Structure 4 | . . 4 . Lose Combat Pursuer 45 | . 15 30 . Influence Decreases 1055 | 10 252 590 203 Entered New Map 138 | . . 23 115 Time Decay 807 | 10 192 557 48 Lost Part 110 | . 60 10 40 Squads Dispatched 6 | . 3 3 . Investigation 6 | . 3 3 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 15 35 11 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 12 | . 4 8 . Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 42 | . 12 30 . Successful 26 | . 9 17 . Failed 16 | . 3 13 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 8 17 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 4 . . Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 11 | . 5 6 . Record 1 | . . 1 . Prototype ID Bank 2 | . 2 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 1 1 . Dispatch Records 1 | . . 1 . Hauler Manifests 3 | . 1 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . 4 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer 9 | . . 9 . Insert Component 5 | . . 5 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 4 . Full Trace Events 5 | . 2 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter 247 | . 247 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 2 | . 1 . 1 Non-combat 1 | . 1 . . Combat 1 | . . . 1 Robot Hacks Applied 2 | . 1 . 1 parse_system 2 | . 1 . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 1357 | 87 217 861 192 Structural 2 | . . 2 . Seismic 297 | 87 210 . . T.N.C. 320 | . . 320 . ECM 738 | . 7 539 192 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3750 | 908 881 1769 192 Spaces Moved 1617 | 183 521 862 51 Core 31 | 12 1 . 18 Treads 667 | 124 60 450 33 Legs 662 | 47 460 155 . Wheels 257 | . . 257 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 95 160 Average Speed 138 | 142 125 139 245 Slowest Speed 450 | 160 400 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 17 62 54 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile . | . . . . AOE 1 | . . 1 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2784 | 818 660 1224 82 Wait 760 | 603 23 128 6 Move 1614 | 182 520 861 51 Hop . | . . . . Pick Up 80 | 13 19 47 1 Fast Attach . | . . . . Attach 43 | 6 11 22 4 Detach 5 | . 1 4 . Swap 27 | 3 6 18 . Drop 49 | . 11 38 . Fire 201 | 11 67 105 18 Melee 3 | . 1 . 2 Ram 1 | . . 1 . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 909 | -11/Scrapyard | Entered Materials 910 | -10/Materials | Build established: Mutant 1097 | -10/Materials | Core integrity fell below 50% 1150 | -10/Materials | Lost 6 parts (2p2n1u1w) 1320 | -10/Materials | Discovered new exit (range 7) 1787 | -10/Materials | Discovered new exit (range 3) 1788 | -10/Materials | Identified exit to Materials 1790 | -10/Materials | Entered another Materials area 1790 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2353 | -9/Materials | Repaired Heat Sink 2423 | -9/Materials | Build established: Scavenger-Gunner 3166 | -9/Materials | Discovered new exit (range 5) 3448 | -9/Materials | Discovered new exit (range 16) 3559 | -9/Materials | Entered Mines 3560 | -9/Mines | Assembled infested the area 3623 | -9/Mines | Core integrity fell below 50% 3658 | -9/Mines | Lost 4 parts (2n2w) 3695 | -9/Mines | Destroyed 10 combat bots 3746 | -9/Mines | Core integrity fell below 20% 3751 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Acquired 5 matter. Acquired 7 matter. Acquired Rnf. Ion Engine. as-58410 destroyed. : 08KY S#7P 7=YP8/OJ>3CB as-09602 knocked back. Lgt. Treads destroyed. Matter Pump disabled. as-50088 destroyed. Destroyed Asb. F-torch. as-09602 destroyed. as-08688 destroyed. System corrupted: Matter fused (-9). System corrupted: Heat flow error (+187). System corrupted: Matter fused (-10). Lgt. Assault Rifle destroyed. Ion Engine destroyed. Imp. Light Cannon destroyed. Hvy. Assault Rifle destroyed. System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????####??????????????#######???????????? | | ????????## ######???????## ###?????????? | | ????????# ##??????# ##????????? | | ????????# ##?????# #????????? | | ????????# ##????# #????????? | | ????????# #????# #????????? | | ?????????# ##??## #????????? | | ?????????# #### ##???????? | | ????????## #???????? | | ???????## % ### #???????? | | ??????## % #?## ##???????? | | ??????# %% #???###????????? | | ??????# % % #??????????????? | | ??????## # d %% #??????????????? | | ???????###### @ %% % #?????????????? | | ????????????# %% #????????????? | | ????????????## %"" #?????????? | | ?????????????#### %"" ?????????? | | ????????????????# """ ###?????????? | | ???????????????# ##???????????? | | ???????????????# %% #????????????? | | ???????????????## ## ##????????????? | | ????????????????## ### ##?????????????? | | ?????????????????# #?? ###??????????????? | | ?????????????????# ?? #????????????????? | | ?????????????????# #?? ????????????????? | | ?????????????????## ##????? ???????????????? | | ??????????????????####???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 3 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 36% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicSuperquantumAnalyzer Manual? 0 Play Time 00:48:32 Cumulative 4.1 hours Start 2025.09.05 @ 16:57:13 End 2025.09.05 @ 17:47:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2f43da7f-d4c6-43f0-98fa-70d1b3e41300