Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 03:27:18 Player: HybriD Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (62) 310 Value Destroyed (2745) 2745 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (830) 830 TOTAL SCORE: 10405 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 429 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 220/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Makeshift Ablative Armor Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Transmission Jammer Improved Light Armor Plating Force Field Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Heavy Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Precision Shock Rifle Cooled Plasma Cannon Hypervelocity Gauss Rifle Heavy Machine Gun Remote Datajack [Rating: 68] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 . . 4 2 . . . . 2 2 2 Power 2 | . . . . . 1 . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . . . . 1 . 1 Utility 7 | . . 2 . . 2 1 . . . . . 1 1 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 126 | 6 2 13 12 2 24 18 4 19 . 2 14 5 5 Power 24 | 1 . 2 3 1 5 4 . 2 . . 4 1 1 Engine 19 | 1 . 2 3 1 4 3 . 1 . . 2 1 1 Core 3 | . . . . . 1 . . . . . 2 . . Reactor 2 | . . . . . . 1 . 1 . . . . . Propulsion 28 | 2 . 2 1 1 7 3 . 5 . . 4 . 3 Treads . | . . . . . . . . . . . . . . Leg 20 | 2 . 2 1 1 7 3 . 4 . . . . . Wheel 1 | . . . . . . . . 1 . . . . . Hover 3 | . . . . . . . . . . . . . 3 Flight 4 | . . . . . . . . . . . 4 . . Utility 38 | 1 1 6 5 . 5 7 . 7 . 2 2 1 1 Device 24 | . 1 1 5 . 5 4 . 5 . . 2 1 . Storage 2 | 1 . 1 . . . . . . . . . . . Processor 3 | . . 2 . . . 1 . . . . . . . Hackware 2 | . . 1 . . . . . 1 . . . . . Protection 7 | . . 1 . . . 2 . 1 . 2 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 36 | 2 1 3 3 . 7 4 4 5 . . 4 3 . Energy Gun 10 | 1 . . . . 3 2 1 2 . . . 1 . Energy Cannon 7 | . . 1 1 . 2 1 . 2 . . . . . Ballistic Gun 15 | 1 1 1 1 . 2 1 2 1 . . 4 1 . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 2 1 . . . . 1 1 . Corrupted Parts 2 | . . . . . 2 . . . . . . . . System Corruption 11 | . . . . . 11 . . . . . . . . Parts Lost 51 | . . 4 . . 6 1 1 15 . . 20 1 3 Power 7 | . . 1 . . . . . 2 . . 3 . 1 Propulsion 15 | . . . . . 2 . . 5 . . 6 . 2 Utility 16 | . . 2 . . 2 1 . 3 . . 7 1 . Weapon 13 | . . 1 . . 2 . 1 5 . . 4 . . Highest Loss Streak 14 | . . 2 . . 2 1 1 10 . . 14 1 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 93 99 100 87 99 100 85 100 100 61 1 9 Engine 8 | . 14 9 11 11 11 10 13 6 6 6 3 . 1 Reactor 1 | . . . . . . . . 5 6 6 2 . . Leg 20 | . 28 21 22 22 20 25 26 20 20 20 10 . . Wheel 1 | . . . . . . . . 2 6 6 2 . . Device 16 | . 11 3 10 11 16 25 26 25 26 26 13 1 . Storage 7 | . 14 11 11 11 7 6 6 6 6 6 3 . . Processor 4 | . . 11 11 11 6 . . . . . . . . Hackware 6 | . . 8 11 11 7 6 6 2 6 6 2 . . Protection 2 | . . 4 . . . 5 6 2 6 6 2 . 1 Energy Gun 3 | . 14 1 . . 1 4 4 5 6 6 3 . . Energy Cannon 1 | . . 6 . . 3 1 1 4 . . . . . Ballistic Gun 7 | . 14 11 11 11 7 6 5 . 6 6 4 . . Ballistic Cannon 3 | . . 3 10 11 1 . . . . . . . . Naked Turns 274 | . . . . . . . . . . . 41 167 66 Heaviest Build 68 | 14 15 24 28 27 40 58 58 68 57 57 65 11 12 Greatest Support 76 | 20 20 20 20 20 45 76 76 76 12 12 12 3 49 Greatest Overweight (x) 5 | . . 1 1 1 3 . . 5 4 4 5 3 . Average Overweight (x) 1 | . . . 1 1 . . . 2 4 4 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 8 5 5 Most Carried 10 | 5 8 10 10 10 10 10 10 9 4 8 10 5 5 Average Carried 7 | 1 6 8 9 9 8 9 9 3 4 6 7 4 2 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 2 8 10 9 10 9 10 9 4 4 8 4 3 4 Class Distribution -------------------- 52% | Mutant 23% | Scavenger-Mutant 16% | Derelict-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Matter Collected 2116 | 260 73 296 205 66 313 300 165 205 . 49 184 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 3119 | . 163 487 205 95 458 404 375 457 . 29 446 . . Parts 157 | . 22 23 11 8 22 29 11 10 . . 21 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 4 6 . 4 . . . Prevented 9 | . . . . . . . 5 4 . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 58 | . 5 11 4 2 7 6 5 7 . 1 10 . . Guns 32 | . 5 4 1 1 1 6 4 . . 1 9 . . Cannons 21 | . . 7 3 1 4 . . 6 . . . . . AOE 1 | . . . . . 1 . . . . . . . . Classes Destroyed 12 | . 5 1 1 . 3 1 1 . . . . . . Builder 1 | . 1 . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 10 | . 3 1 . . . . . . . 1 5 . . Grunt 22 | . 2 4 . . 4 . 4 6 . . 2 . . Brawler 3 | . . . 1 . . . . 1 . . 1 . . Sentry 16 | . . 6 3 2 1 2 . . . . 2 . . Specialist 2 | . . . . . . 2 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 3 | . . . . . 1 2 . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 4 1 1 3 2 2 3 . 1 8 . . Combat Bots Only 8 | . 3 4 1 1 2 2 2 3 . 1 8 . . Max Kills in Single Turn 2 | . 2 1 1 1 2 1 1 1 . 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Damage Taken 10097 | . 217 568 175 30 935 451 782 2139 . 36 2016 1015 1733 Core 3876 | . 53 101 37 . 239 64 49 283 . . 810 927 1313 Absorbed by Shields 661 | . . . . . 46 220 200 195 . . . . . Regen/Repaired (Parts) 82 | . . 82 . . . . . . . . . . . Core Remaining (%) 57 | 100 78 . . 65 65 . . . . 53 19 19 . Volleys Fired 220 | . 26 36 11 3 30 25 22 32 . 3 32 . . Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 . . Hottest 125 | . 60 76 67 67 92 88 88 125 . 102 102 . . Shots Fired 433 | . 52 72 22 6 56 50 43 63 . 7 62 . . Gun 331 | . 52 38 11 3 36 50 43 29 . 7 62 . . Cannon 102 | . . 34 11 3 20 . . 34 . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 227 | . 26 47 22 6 29 25 21 11 . 4 36 . . Thermal 78 | . . . . . . . . 49 . 3 26 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 128 | . 26 25 . . 27 25 22 3 . . . . . Robot Hit Streak 38 | . 4 16 10 5 15 18 38 12 . 2 9 . . Robot Miss Streak 8 | . 2 8 8 4 2 2 1 5 . 3 4 . . Penetration Max 1 | . . . . . . 1 1 . . . . . . Secondary Targets 4 | . 1 . . . . . . . . 1 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 1 . . Shots Hit Robots 308 | . 13 58 15 4 44 43 38 44 . 3 46 . . Core Hits 128 | . 9 23 14 4 15 16 15 11 . 1 19 1 . Critical Kills 7 | . . . . . 1 4 2 . . . . . . Critical Parts Destroyed 11 | . . 1 . . . 5 4 1 . . . . . Critical Strikes 19 | . . 1 . . 1 9 6 2 . . . . . Destroy 18 | . . 1 . . 1 9 6 1 . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5581 | . 260 952 284 76 915 392 558 1127 . 60 920 37 . Guns 3330 | . 182 346 89 32 462 392 558 292 . 60 917 . . Cannons 1972 | . . 600 195 44 298 . . 835 . . . . . Explosions 228 | . 73 . . . 155 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 51 | . 5 6 . . . . . . . . 3 37 . Kinetic 2182 | . 60 493 284 76 354 139 117 45 . 21 593 . . Thermal 1457 | . 73 . . . . . . 1021 . 39 324 . . Explosive 155 | . . . . . 155 . . . . . . . . Electromagnetic 1736 | . 122 453 . . 406 253 441 61 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 12 2 2 2 2 2 20 1 . Average Corruption 3 | . . . . . 8 1 2 2 2 2 16 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 63 | . . . . . 10 3 6 18 2 6 18 . . Message Errors 12 | . . . . . 2 2 . 4 . 3 1 . . Matter Fused 12 | . . . . . 1 . 4 2 1 . 4 . . Heat Flow Errors 4 | . . . . . . . 1 2 . . 1 . . Energy Discharges 7 | . . . . . 2 . . 1 . 1 3 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . . 4 1 1 5 1 . . . . Data Loss (major) 7 | . . . . . 1 . . 2 . 1 3 . . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . 3 . . Weapon Failures 2 | . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 102 | . 33 . . . 24 . . 45 . . . . . Projectiles 45 | . . . . . . . . 45 . . . . . Explosions 57 | . 33 . . . 24 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 5 | . . 3 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . 3 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . 119 . . . . . 1 17 . Shots 2 | . . . . . 2 . . . . . . . . Rammed 8 | . . . . . . . . . . . 2 6 . Targets Rammed 11 | . 2 1 . . . . . . . . 2 6 . Kicked 3 | . 2 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 324 | . 54 126 9 . 7 . 193 204 . . 324 . . Average Temperature 44 | . 35 53 6 . 3 . 104 31 . . 54 . . Received Heat Transfer 2409 | . 66 261 45 9 302 66 266 777 . . 324 39 254 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . Parts Fried 8 | . . 1 . . . 1 6 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . Parts Melted 7 | . . . . . . 1 . 5 . . 1 . . Heat Transferred 2423 | . 50 . . . . . . 1670 . 74 629 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Peak Influence 682 | . 351 295 228 87 223 109 . . . . 682 380 264 Initial 600 | . . 63 61 67 2 109 . . . . 600 257 199 Average 144 | . 199 125 137 42 43 43 . . . . 598 248 235 Maximum Alert Level 2 | . 1 1 1 . 1 . . . . . 2 1 1 Low Security (%) 74 | 100 53 70 80 100 96 100 . . . . . 37 2 Level 1 17 | . 46 29 19 . 3 . . . . . 3 62 97 Level 2 8 | . . . . . . . . . . . 96 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . 2 5 . 2 3 . . . . 3 4 1 Investigation 2 | . . . . . . . . . . . . 2 . Extermination 3 | . . . . . . 2 . . . . 1 . . Reinforcement 11 | . . 2 2 . 2 1 . . . . 1 2 1 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . 3 . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Distress Signals 13 | . 1 4 4 . . . . . . 2 . 1 1 Communications Jammed 6 | . . . . . . 1 . . . 2 3 . . Distress Signals 3 | . . . . . . 1 . . . . 2 . . Times Spotted 186 | . 12 22 21 2 14 6 6 12 . 10 37 28 16 Peak Tracking Total 15 | . 3 7 5 1 4 2 4 4 . 3 7 12 15 Tactical Retreats 22 | . . 1 . . 3 . 1 2 . 1 8 5 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Traps Triggered 5 | . . . 3 . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Machines Disabled 11 | . 7 . . . 3 . 1 . . . . . . Max in Single Turn 3 | . 3 . . . 2 . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Machines Accessed 52 | . 6 4 5 10 5 5 . . 4 . 4 7 2 Terminals 27 | . 5 2 3 5 1 2 . . . . 2 6 1 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 2 | . 1 1 . . . . . . . . . . . Recycling Units 14 | . . 1 1 5 3 2 . . . . 1 . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . 1 . . Total Hacks 160 | . 15 14 12 26 12 15 . . 32 . 6 24 4 Successful 94 | . 4 9 7 17 6 9 . . 32 . 4 5 1 Failed 66 | . 11 5 5 9 6 6 . . . . 2 19 3 Catastrophic 6 | . . 1 . 1 . 1 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . 8 4 1 . . . . . . . 2 13 . Terminals 81 | . 14 9 8 14 3 8 . . . . 2 21 2 Fabricators 3 | . . . . . . . . . . . . 3 . Repair Stations 5 | . 1 4 . . . . . . . . . . . Recycling Units 29 | . . 1 2 12 6 4 . . . . 2 . 2 Scanalyzers 3 | . . . . . . 3 . . . . . . . Garrison Access 7 | . . . 2 . 3 . . . . . 2 . . Terminal Hacks 66 | . 3 4 6 9 1 5 . . 32 . 1 4 1 Record 12 | . . . . 1 . . . . 11 . . . . Part Schematic 14 | . . . . 2 . . . . 12 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Prototype ID Bank 5 | . . 1 . 1 . . . . 3 . . . . Open Door 2 | . . . 2 . . . . . . . . . . Open DSF 5 | . . . . . 1 1 . . . . 1 1 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Alert Level 5 | . 1 1 . 1 . 1 . . . . . 1 . Unreport Threat 6 | . . 1 1 1 . 1 . . . . . 2 . Locate Traps 2 | . 1 . . . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 2 | . . . 2 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 5 | . 1 4 . . . . . . . . . . . Scan Component 3 | . 1 2 . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . Recycling Unit Hacks 19 | . . 1 1 8 4 3 . . . . 2 . . Process 1 | . . . . 1 . . . . . . . . . Retrieve Matter 6 | . . . . 3 1 1 . . . . 1 . . Retrieve Components 12 | . . 1 1 4 3 2 . . . . 1 . . Scanalyzer 1 | . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 5 3 4 7 1 3 . . . . 2 7 2 Full Trace Events 2 | . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 2 . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 42 | . . 10 . 8 11 11 . . . . 2 . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Total Allies 3 | . . . 2 . . . . . . 1 . . . Largest Group 2 | . . . 2 . . . . . . 1 1 . . Highest-Rated Group 115 | . . . 115 . . . . . . 96 96 . . Highest-Rated Ally 100 | . . . 100 . . . . . . 96 96 . . Total Orders 12 | . . . 8 . . . . 4 . . . . . EXPLORE 12 | . . . 8 . . . . 4 . . . . . Ally Attacks 67 | . . . 44 . . . . . . 11 12 . . Total Damage 1844 | . . . 1338 . . . . . . 280 226 . . Kills 22 | . . . 17 . . . . . . 4 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 . . . Drone Launches 12 | . . . 8 . . . . 4 . . . . . Drone Recoveries 8 | . . . 4 . . . . 4 . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Turns Passed 8342 | 57 441 823 1023 884 760 892 508 1047 203 816 497 248 143 Spaces Moved 5038 | 39 272 370 383 457 373 548 342 433 135 533 447 445 261 Core 660 | 10 . . . . . . . . . . 77 445 128 Treads . | . . . . . . . . . . . . . . Legs 2952 | 29 272 370 383 457 373 548 342 178 . . . . . Wheels 1053 | . . . . . . . . 255 135 533 130 . . Hover 133 | . . . . . . . . . . . . . 133 Flight 240 | . . . . . . . . . . . 240 . . Fastest Speed 32 | 50 120 120 190 190 120 122 125 120 150 150 32 50 50 Average Speed 131 | 102 120 158 190 190 159 124 125 156 150 150 76 51 51 Slowest Speed 355 | 120 120 190 190 190 330 125 125 195 150 150 355 200 60 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 50 35 83 88 12 12 54 69 75 76 15 15 10 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 14 | . . . . . . . 3 9 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 122 | . 86 . . . 27 . 1 8 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . 8 . . . . . AOE 113 | . 86 . . . 27 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Total 6305 | 55 334 532 655 468 480 713 379 741 136 543 537 462 270 Wait 761 | 4 25 96 226 4 29 92 10 240 2 2 28 3 . Move 5025 | 38 271 369 382 456 372 547 341 432 134 532 446 444 261 Hop . | . . . . . . . . . . . . . . Pick Up 88 | 7 7 11 2 1 17 12 . 14 . 4 9 2 2 Fast Attach 26 | 1 . 4 3 . 5 7 2 . . . 1 1 2 Attach 63 | 5 1 6 1 . 13 2 1 18 . . 9 4 3 Detach 3 | . . . . . . . . . . . 1 1 1 Swap 37 | . 1 3 8 2 6 9 1 1 . 2 4 . . Drop 55 | . 1 6 7 2 7 19 2 4 . . 5 1 1 Fire 220 | . 26 36 11 3 30 25 22 32 . 3 32 . . Melee . | . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . 2 6 . Kick 3 | . 2 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . 15 . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 2 exits: [*Low] / DSF) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Repaired Aluminum Leg 801 | -9/Materials | Repaired Ion Engine 1131 | -9/Materials | Discovered new exit (range 8) 1322 | -9/Materials | Entered Storage 1349 | -9/Storage | Met 01-MTF 1970 | -9/Storage | Garrison activated, responded to threat 2332 | -9/Storage | Discovered new exit (range 5) 2345 | -9/Storage | Entered Recycling 2345 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2350 | -9/Recycling | 01-MTF left 2351 | -9/Recycling | Found Scrap Engine 2869 | -9/Recycling | Build established: Scavenger-Mutant 3193 | -9/Recycling | Discovered new exit (range 16) 3229 | -9/Recycling | Entered Factory 3229 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3954 | -7/Factory | Discovered new exit (range 5) 3971 | -7/Factory | System corruption reached 10% 3989 | -7/Factory | Entered another Factory area 3989 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4314 | -6/Factory | Identified exit to DSF 4767 | -6/Factory | Discovered new exit (range 11) 4871 | -6/Factory | Build established: Mutant 4881 | -6/Factory | Entered Lower Caves 4891 | -6/Lower Caves | Encountered a Warlord checkpoint 4979 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5109 | -6/Lower Caves | Identified exit to Lower Caves 5200 | -6/Lower Caves | Learned Factory emergency access door positions 5389 | -6/Lower Caves | Entered another Lower Caves area 5498 | -6/Lower Caves | Lost 10 parts (2p3n2u3w) 5802 | -6/Lower Caves | Lost 4 parts (2n1u1w) 6109 | -6/Lower Caves | Build established: Infiltrator-Mutant 6113 | -6/Lower Caves | Spotted B-75 Beast 6171 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6431 | -6/Lower Caves | Discovered new exit (range 4) 6436 | -6/Lower Caves | Entered Data Miner 6436 | -6/Data Miner | Discovered new exit (range 6) 6465 | -6/Data Miner | Met Data Miner 6511 | -6/Data Miner | Learned location of Section 7 (-2) 6511 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6590 | -6/Data Miner | Received God Mode back door access code from Data Miner 6639 | -6/Data Miner | Entered Proximity Caves 6644 | -5/Proximity Caves | Spotter reported a threat 6646 | -5/Proximity Caves | Spotter reported a threat 6668 | -5/Proximity Caves | Build established: Derelict-Mutant 6779 | -5/Proximity Caves | Escorted by Enhanced Grunt 6779 | -5/Proximity Caves | Spotter reported a threat 6797 | -5/Proximity Caves | Learned Factory emergency access door positions 6943 | -5/Proximity Caves | Spotter reported a threat 7137 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7327 | -5/Proximity Caves | Discovered new exit (range 9) 7455 | -5/Proximity Caves | Entered Factory 7455 | -5/Factory | Accompanied by 1 ally 7455 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7732 | -5/Factory | System corruption reached 10% 7755 | -5/Factory | Search patrols dispatched 7768 | -5/Factory | Garrison activated, responded to threat 7796 | -5/Factory | Lost 14 parts (3p4n6u1w) 7806 | -5/Factory | Destroyed 8 combat bots 7848 | -5/Factory | Lost 4 parts (1n1u2w) 7920 | -5/Factory | Core integrity fell below 50% 7946 | -5/Factory | Core integrity fell below 20% 7951 | -5/Factory | Discovered new exit (range 3) 7952 | -5/Factory | Entered another Factory area 7952 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7985 | -4/Factory | Incoming investigation squad redirected 7985 | -4/Factory | Incoming investigation squad redirected 8043 | -4/Factory | Core integrity fell below 50% 8106 | -4/Factory | Spotted B-86 Titan 8162 | -4/Factory | Build established: Mutant 8167 | -4/Factory | Discovered new exit (range 9) 8192 | -4/Factory | Core integrity fell below 20% 8200 | -4/Factory | Entered Research 8200 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8278 | -3/Research | Spotted B-86 Titan 8323 | -3/Research | Core integrity fell below 50% 8326 | -3/Research | Core integrity fell below 20% 8330 | -3/Research | Lost 3 parts (1p2n) 8343 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08299_ Slug penetrates Wall. 08299_ Dropped Imp. Light Armor Plating. 08299_ Imp. Antigrav System destroyed. 08301_ Critical hit (Burn: +50). 08301_ Slug penetrates Wall. 08304_ Knocked back. 08304_ Penetrated by Slug. 08306_ B-86 Titan activates siege mode. 08318_ Slug penetrates G-67 Veteran. 08318_ Slug penetrates Wall. 08320_ Penetrated by Slug. 08320_ Slug penetrates Wall. 08321_ G-67 Veteran suffers critical hit (Burn). 08325_ Slug penetrates Wall. 08325_ Penetrated by Slug. 08326_ Critical hit (Burn: +50). 08327_ Penetrated by Slug. 08328_ Knocked back. 08332_ Slug penetrates H-77 Assassin. 08342_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????? ??????????????? ????????????????? | | ?????????? ?????????????? ??????????????? | | ###+###### ????????????? ?????????????? | | ????????????? |????????????? | | ??????????????? k |????????????? | | [ ????????????????ss ????????????? | | "" ????????????????? s ?????????????? | | "" #??????????????????s ??????????????? | | R #???????????????### """??????????????? | | "" ########????????# """"?????????????? | | "" #######+##k """"""" ?????????? | | ?????????? | | ????????? | | #######+## ????????? | | ### ##????? # @ R u????????? | | #?# #?????? ###+###### = ????????? | | #?# ##????# #????????????? ???????????? | | #?#=! ????+ #?????????????????????????? | | " #= ##???# #?????????????????????????? | | ### = #????# #?????????????????????????? | | #?# #????# [ #?????????????????????????? | | #?#########+############?????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ###### #??????????????????????????????? | | + ! ! #??????????????????????????????? | | ###### !! #??????????????????????????????? | | ?????# !! #??????????????????????????????? | | ?????# #??????????????????????????????? | | ###### #??????????????????????????????? | | + #??????????????????????????????? | | ###### #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????##############??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 40 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 6 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Maul | -9/Recycling | Hacked Imp. Sensor Array | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker \\IAMDERELICT Challenges ------------ None Game ------ Seed ChromaticWardroneBuckler Manual? 0 Play Time 01:35:50 Cumulative 111.6 hours Start 2023.03.21 @ 01:52:39 End 2023.03.21 @ 03:27:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 59 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaf88e9b-18c2-4dbb-84e1-20344535aec3