Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 22:14:06 Player: Khanable Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (271) 271 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1231 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 78/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 7 5 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 3 | . . 3 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 2 | . 2 . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 1 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 5 | . . 5 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 55 | . 79 29 Engine 9 | . 14 3 Treads 3 | . . 7 Wheel 10 | . 20 . Flight 8 | . 6 9 Storage 11 | . 21 . Energy Gun 1 | . 2 . Ballistic Gun 2 | . 2 1 Launcher 9 | . 11 7 Peak Build Rating 6 | 6 6 4 Average Rating 4 | 4 5 2 On Entrance 3 | . 6 4 Naked Turns 8 | . . 8 Heaviest Build 17 | 13 17 6 Greatest Support 60 | 32 32 60 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 7 5 Most Carried 7 | 2 7 3 Average Carried 2 | . 3 2 Final Capacity 8 | 8 5 5 Final Carried 3 | 1 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 400 | 209 115 76 Remotely . | . . . Salvage Created 196 | . 135 61 Parts 28 | . 22 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 6 1 Guns 1 | . . 1 AOE 6 | . 6 . Classes Destroyed 7 | . 6 1 Builder 1 | . 1 . Hauler 1 | . 1 . Mechanic 1 | . 1 . Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 3 | . 3 . Duelist 1 | . . 1 Best Kill Streak 6 | . 6 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 110 | . 8 102 Missed 34 | . 1 33 Damage Taken 1170 | . 88 1082 Core 454 | . 39 415 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 42 | . 34 8 Largest 2 | . 2 2 Hottest 70 | . 70 40 Shots Fired 53 | . 41 12 Gun 24 | . 14 10 Cannon . | . . . Launcher 29 | . 27 2 Special . | . . . Kinetic 17 | . 7 10 Thermal 7 | . 7 . Explosive 29 | . 27 2 Electromagnetic . | . . . Robot Hit Streak 4 | . 2 4 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 11 | . 3 8 Core Hits 22 | . 18 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 821 | . 623 198 Guns 67 | . . 67 Cannons . | . . . Explosions 743 | . 623 120 Melee . | . . . Ramming 11 | . . 11 Kinetic 67 | . . 67 Thermal . | . . . Explosive 743 | . 623 120 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 27 | . 27 . Projectiles . | . . . Explosions 27 | . 27 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 26 | . 22 4 Shots 1 | . 1 . Rammed 10 | . . 10 Targets Rammed 10 | . . 10 Kicked . | . . . Crushed . | . . . Highest Temperature 110 | . 110 25 Average Temperature 41 | . 46 12 Received Heat Transfer 399 | . 24 375 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 401 | . 401 323 Initial 169 | . . 169 Average 227 | . 244 258 Maximum Alert Level 2 | . 2 1 Low Security (%) 35 | 100 34 22 Level 1 58 | . 53 77 Level 2 6 | . 12 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 12 16 Peak Tracking Total 9 | . 5 9 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 462 | 42 225 195 Spaces Moved 461 | 33 166 262 Core 19 | 5 . 14 Treads 19 | . . 19 Legs . | . . . Wheels 112 | 28 84 . Hover . | . . . Flight 311 | . 82 229 Fastest Speed 37 | 50 37 37 Average Speed 65 | 92 79 52 Slowest Speed 360 | 100 360 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 8 | . . 8 Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 34 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 7 . Terrain Destroyed 148 | . 142 6 Melee . | . . . Projectile . | . . . AOE 148 | . 142 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 560 | 43 221 296 Wait 18 | . . 18 Move 443 | 32 165 246 Hop 8 | . . 8 Pick Up 6 | 3 2 1 Fast Attach 15 | 4 6 5 Attach 3 | 3 . . Detach 7 | 1 6 . Swap 1 | . 1 . Drop 7 | . 7 . Fire 42 | . 34 8 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush 7 | . . 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 313 | -9/Materials | Discovered new exit (range 15) 316 | -9/Materials | Build established: Mutant 446 | -9/Materials | Core integrity fell below 50% 458 | -9/Materials | Core integrity fell below 20% 463 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- M-13 Machinist fits Backup Power I on Y-45 Defender. U-05 Engineer lays Concrete. Acquired 53 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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[ + ######## | | ???????????????????? ?################+#####???? | | ?????????????????????##????????????# #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# """ """ #???? | | ????????????????????????????######## """ """ #???? | | ????????????????????????????# # """ """ #???? | | ????????????????????????????#""" # #???? | | ????????????????????????????#"T # #???? | | ????????????????????????????#""" #! #???? | | ????????????????????????????# ! ####/########## | | ????????????????????????????# #??# | | ???????????????????????????######+##### | | ???????????????????????????# | | ???????????????????????????# ######### ### | | ???????????????????????????# #???????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 239 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingTechMinigun Manual? 0 Play Time 00:11:40 Cumulative 20.6 hours Start 2024.08.12 @ 22:05:49 End 2024.08.12 @ 22:14:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ab8908fd-b358-459a-b151-7973bfe860f4