Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 23:44:52 Player: Aeon PSR Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (961) 961 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (663) 663 TOTAL SCORE: 3504 Bonus ------- Follower Combat Kills 85 Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Core Analyzer Improved Light Armor Plating Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Compact Matter Pod (150) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Core Analyzer Microactuators Hacking Suite Makeshift System Shield > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Sword > --- INVENTORY -------- Nuclear Core Compact Matter Pod Missile Launcher Hammer Self-destruct Interrupter [Rating: 31] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Heat Sink Storage Compact Matter Pod Processor Core Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 51 | 6 5 14 11 1 7 7 Power 7 | 1 . 2 1 . 2 1 Engine 5 | 1 . 2 1 . 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 13 | 2 1 6 2 1 . 1 Treads 2 | . . 2 . . . . Leg 4 | . . . 2 1 . 1 Wheel 5 | 2 . 3 . . . . Hover 1 | . 1 . . . . . Flight 1 | . . 1 . . . . Utility 20 | 1 3 4 6 . 3 3 Device 8 | 1 1 . 4 . 1 1 Storage 5 | . 1 1 2 . . 1 Processor 2 | . 1 . . . 1 . Hackware 2 | . . 1 . . 1 . Protection 3 | . . 2 . . . 1 Artifact . | . . . . . . . Weapon 11 | 2 1 2 2 . 2 2 Energy Gun 2 | . . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 1 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 2 | . . 1 . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 11 | . . 1 1 1 . 8 Power 3 | . . 1 . . . 2 Propulsion 3 | . . . 1 . . 2 Utility 2 | . . . . 1 . 1 Weapon 3 | . . . . . . 3 Highest Loss Streak 7 | . . 1 1 1 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 90 98 90 99 83 Engine 7 | . 14 10 10 11 3 . Core 3 | . . . . . 7 10 Treads 3 | . . 19 . . . . Leg 12 | . . . 9 22 22 12 Wheel 4 | . 22 2 12 . . . Device 10 | . 15 11 10 11 13 6 Storage 4 | . . . 11 11 3 . Processor 6 | . 12 11 . . 7 11 Hackware 12 | . . 2 11 11 19 22 Protection 3 | . . . 11 2 . 4 Energy Gun 7 | . . . 20 22 5 . Ballistic Gun 8 | . 28 18 1 . 8 6 Slashing Weapon 5 | . . 9 . . 8 5 Naked Turns . | . . . . . . . Heaviest Build 22 | 8 9 11 22 21 17 17 Greatest Support 40 | 20 20 40 20 20 20 25 Greatest Overweight (x) 3 | . 1 1 2 1 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 5 2 Class Distribution -------------------- 35% | Mutant 28% | Scavenger-Mutant 25% | Derelict-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 933 | 266 106 193 152 10 90 116 Remotely . | . . . . . . . Salvage Created 1155 | 30 146 129 560 120 . 170 Parts 75 | 4 7 17 33 6 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented 3 | . . . . . 1 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 27 | 1 3 5 11 3 . 4 Melee 3 | . . 2 . . . 1 Guns 21 | 1 3 3 11 3 . . AOE 1 | . . . . . . 1 Classes Destroyed 7 | 1 1 2 2 . . 1 Builder 2 | . . 2 . . . . Recycler 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 6 | . . 5 . . . 1 Grunt 17 | 1 3 . 10 3 . . Duelist 2 | . . . . . . 2 Sentry 2 | . . . 1 . . 1 Best Kill Streak 3 | 1 3 2 3 2 . 1 Combat Bots Only 3 | 1 2 2 3 2 . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 242 | 1 9 71 42 22 . 97 Missed 67 | . 2 18 8 6 . 33 Damage Taken 1971 | 10 88 443 351 189 . 890 Core 475 | . . 73 89 38 . 275 Absorbed by Shields . | . . . . . . . Ignored by Resistances 70 | . . . 54 16 . . Regen/Repaired (Parts) 92 | . 88 . . . 4 . Core Remaining (%) 85 | 100 . 70 . . . . Volleys Fired 78 | 1 12 14 29 10 . 12 Largest 2 | 2 2 2 2 2 . 2 Hottest 126 | 40 40 40 126 126 . 60 Shots Fired 143 | 2 24 26 58 20 . 13 Gun 142 | 2 24 26 58 20 . 12 Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 64 | 2 24 26 . . . 12 Thermal 78 | . . . 58 20 . . Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 2 7 3 5 7 . 2 Robot Miss Streak 8 | . 2 5 2 2 . 8 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 100 | 2 17 16 36 15 . 14 Core Hits 41 | 1 8 7 14 5 . 6 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 5 | . 1 . 1 1 . 2 Burn 2 | . . . 1 1 . . Destroy 1 | . 1 . . . . . Smash 2 | . . . . . . 2 Melee Attacks 24 | . . 13 . . . 11 Impact 7 | . . . . . . 7 Slashing 17 | . . 13 . . . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1723 | 25 179 227 649 259 . 384 Guns 1355 | 25 179 157 649 259 . 86 Cannons . | . . . . . . . Explosions 100 | . . . . . . 100 Melee 268 | . . 70 . . . 198 Ramming . | . . . . . . . Kinetic 447 | 25 179 157 . . . 86 Thermal 908 | . . . 649 259 . . Explosive 100 | . . . . . . 100 Electromagnetic . | . . . . . . . Impact 148 | . . . . . . 148 Slashing 120 | . . 70 . . . 50 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 70 | . . 2 . . . 68 Projectiles . | . . . . . . . Explosions 15 | . . . . . . 15 Melee 55 | . . 2 . . . 53 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 20 | . . . . . . 20 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 434 | . 2 . 434 339 . . Average Temperature 148 | . 2 . 151 148 . . Received Heat Transfer 519 | 6 51 6 198 117 . 141 Effects 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 3 2 . . Heat Transferred 2109 | . . . 1480 629 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 220 | 20 153 125 220 141 . . Initial 59 | . 13 59 . 42 . . Average 87 | 4 78 85 89 102 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 96 100 . . Level 1 1 | . . . 3 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 1 3 . . . Investigation 3 | . 1 1 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 1 . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | 1 7 7 22 6 . 18 Peak Tracking Total 6 | 1 4 3 6 3 . 4 Tactical Retreats 8 | . . . 6 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 3 1 2 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 10 1 9 . . . Successful 16 | . 9 1 6 . . . Failed 4 | . 1 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 2 . 5 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 10 | . 6 . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 1 4 . . . Record 4 | . 1 . 3 . . . Open Door 1 | . . 1 . . . . Alert Level 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 7 | . 5 . 2 . . . Recycle Component 2 | . 2 . . . . . Process 2 | . 2 . . . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled 2 | . 2 . . . . . Recycled Matter 43 | . 43 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . 1 . 1 4 . Largest Group 5 | . . 1 . 1 5 5 Highest-Rated Group 183 | . . 31 . 31 183 183 Highest-Rated Ally 40 | . . 31 . 31 40 40 Total Orders . | . . . . . . . Ally Attacks 23 | . . . . 1 . 22 Total Damage 352 | . . . . 21 . 331 Kills 4 | . . . . 1 . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 1 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4187 | 75 252 819 762 484 1083 712 Spaces Moved 2898 | 78 204 545 473 344 821 433 Core 160 | 18 . 1 . . . 141 Treads 319 | . . 319 . . . . Legs 1624 | . . . 167 344 821 292 Wheels 629 | 60 152 111 306 . . . Hover 99 | . 52 47 . . . . Flight 67 | . . 67 . . . . Fastest Speed 35 | 50 80 35 80 120 120 50 Average Speed 122 | 73 90 126 121 127 120 143 Slowest Speed 260 | 80 125 160 260 190 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 7 31 73 31 46 86 49 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 4 | . . 1 . . . 3 Melee 1 | . . 1 . . . . Projectile . | . . . . . . . AOE 3 | . . . . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3365 | 93 250 630 604 368 921 499 Wait 226 | . 14 17 73 11 80 31 Move 2892 | 77 203 544 472 343 820 433 Hop . | . . . . . . . Pick Up 47 | 9 10 11 9 2 5 1 Fast Attach 13 | . . 5 3 . 4 1 Attach 32 | 6 5 8 7 . 1 5 Detach 4 | . 1 2 . . . 1 Swap 6 | . . 1 1 1 2 1 Drop 42 | . 5 15 10 1 9 2 Fire 78 | 1 12 14 29 10 . 12 Melee 24 | . . 13 . . . 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 317 | -10/Materials | Repaired Assault Rifle? 328 | -10/Materials | Entered Mines 406 | -10/Mines | Found a hidden stash of uninstalled traps 414 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 436 | -10/Mines | Received a Mining Laser from a helpful Derelict 693 | -10/Mines | Discovered new exit (range 8) 927 | -10/Mines | Discovered new exit (range 12) 952 | -10/Mines | Met a Derelict shopkeep closing up shop 1147 | -10/Mines | Entered Materials 1147 | -9/Materials | Evolved 2 slots: Utility x2 1316 | -9/Materials | Discovered new exit (range 14) 1451 | -9/Materials | Discovered new exit (range 15) 1896 | -9/Materials | Build established: Scavenger-Mutant 1909 | -9/Materials | Entered Mines 1918 | -9/Mines | Escorted by a lone wolf Derelict 1934 | -9/Mines | Met a Derelict bent on vengeance 1938 | -9/Mines | Learned location of Storage (-8) 1961 | -9/Mines | Discovered new exit (range 8) 1991 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2029 | -9/Mines | Learned Materials emergency access door positions 2295 | -9/Mines | Identified exit to Materials 2393 | -9/Mines | Entered Zion 2393 | -7/Zion | Accompanied by 1 ally 2420 | -7/Zion | Given the Hacking Drone Bay 2422 | -7/Zion | Found Prototype Device 2423 | -7/Zion | Identified Hacking Drone Bay 2443 | -7/Zion | Learned location of Extension (-5) 2482 | -7/Zion | Discovered new exit (range 11) 2884 | -7/Zion | Imprinted 2886 | -7/Zion | Declared Zion's savior 3093 | -7/Zion | Build established: Derelict-Mutant 3355 | -7/Zion | Given A8's code to call for help 3476 | -7/Zion | Entered Proximity Caves 3476 | -6/Proximity Caves | Accompanied by 5 allies 3588 | -6/Proximity Caves | Spotter reported a threat 3608 | -6/Proximity Caves | Spotter reported a threat 3621 | -6/Proximity Caves | Spotted B-75 Beast 3638 | -6/Proximity Caves | Core integrity fell below 50% 3696 | -6/Proximity Caves | Learned Factory emergency access door positions 3794 | -6/Proximity Caves | Spotter reported a threat 3849 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3866 | -6/Proximity Caves | Spotter reported a threat 3910 | -6/Proximity Caves | Core integrity fell below 20% 3914 | -6/Proximity Caves | Lost 7 parts (1p2n1u3w) 3994 | -6/Proximity Caves | Spotter reported a threat 4021 | -6/Proximity Caves | Spotter reported a threat 4037 | -6/Proximity Caves | Learned Factory terminal intel 4096 | -6/Proximity Caves | Spotter reported a threat 4134 | -6/Proximity Caves | Spotter reported a threat 4148 | -6/Proximity Caves | Build established: Hacker-Mutant 4188 | -6/Proximity Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Acquired 33 matter. Acquired Imp. Light Armor Plating. Corrupted Gatling Laser self-destruct mechanism malfunctions. Acquired 10 matter. Corrupted Imp. Heat Sink self-destruct mechanism malfunctions. N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. N-01 Spotter is scanning... ALERT: Unidentified potential threat approaching Complex 0b10. Acquired derelict log, extracted data. Data stored: Factory terminal intel. ALERT: Unidentified potential threat approaching Complex 0b10. Nuclear Core destroyed. Critical hit (Smash). 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