Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 20:43:25 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (3882) 3882 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 9004 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 25 Cogmind --------- Core Integrity 576/850 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (540) Ox6 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Plasma Cannon Phase Cannon > --- INVENTORY (25) --- Compact Battery (200) Improved Sensor Array Improved Sensor Array Signal Interpreter Medium Reactive Plating Improved Shield Generator Improved Hacking Suite Heart of Steel Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Phase Cannon Advanced Assault Cannon Long-range Missile Launcher Long-range Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Ion Cannon Long-range Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Armored Treads Advanced Treads Advanced Heat Sink Advanced Heat Sink Compact Battery Improved Sensor Array Signal Interpreter Medium Reactive Plating Medium Reactive Plating Hardlight Generator Improved Shield Generator Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Plasma Cannon Plasma Cannon Advanced Assault Cannon Remote Datajack [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . Utility 4 | . . . . . 1 1 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 106 | 5 3 4 . 6 26 21 4 . 7 15 11 4 Power 8 | . 1 . . 1 2 1 1 . . 1 . 1 Engine 5 | . 1 . . 1 2 . 1 . . . . . Core 3 | . . . . . . 1 . . . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 . 1 . 2 9 5 3 . 3 3 . 1 Treads 27 | 2 . . . 2 9 5 3 . 3 3 . . Leg 1 | . . . . . . . . . . . . 1 Wheel 1 | . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 24 | 1 2 1 . . 3 6 . . 2 5 3 1 Device 16 | . 1 . . . 1 5 . . 2 4 3 . Storage 2 | 1 . 1 . . . . . . . . . . Processor 2 | . 1 . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . 2 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 . 2 . 3 12 9 . . 2 6 8 1 Energy Gun 1 | . . . . . 1 . . . . . . . Energy Cannon 23 | . . . . . 6 5 . . 2 3 6 1 Ballistic Gun 6 | 2 . 1 . . 3 . . . . . . . Ballistic Cannon 4 | . . . . 2 . 1 . . . . 1 . Launcher 11 | . . 1 . 1 2 3 . . . 3 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . . . Parts Lost 35 | . . . . 4 8 5 . . . 6 3 9 Power 6 | . . . . 1 1 1 . . . 1 . 2 Propulsion 17 | . . . . 2 3 4 . . . 4 1 3 Utility 5 | . . . . . . . . . . 1 1 3 Weapon 7 | . . . . 1 4 . . . . . 1 1 Highest Loss Streak 8 | . . . . 3 5 5 . . . 5 2 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 87 100 100 98 93 99 100 100 100 98 85 61 Engine 6 | . 14 14 14 13 8 . 7 7 7 4 . . Core 1 | . . . . . . 6 . . . 1 6 3 Treads 31 | . 28 23 14 23 34 37 38 38 38 36 21 8 Device 6 | . . . . . 4 7 7 7 7 7 18 8 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 Processor 13 | . 1 14 14 14 9 15 15 15 15 15 13 13 Energy Cannon 16 | . . . . . 17 22 23 23 23 20 16 15 Ballistic Gun 4 | . 28 28 28 18 4 . . . . . . . Peak Build Rating 47 | 5 7 8 8 9 38 47 38 38 41 42 47 45 Average Rating 31 | 4 6 7 8 8 27 42 37 38 38 40 42 34 On Entrance 22 | . 5 7 8 8 9 37 27 38 38 39 40 42 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 138 | 9 14 89 89 92 106 107 105 105 105 110 118 138 Greatest Support 110 | 40 40 40 16 40 88 110 102 102 105 105 82 60 Greatest Overweight (x) 32 | . . 5 5 5 1 2 1 1 1 1 1 32 Average Overweight (x) . | . . 1 5 3 . . 1 1 . . 1 4 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 13 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 8 11 11 12 25 25 22 22 22 23 19 19 Average Carried 19 | 3 7 8 11 11 18 24 21 22 22 21 17 18 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 24 | 7 8 11 11 12 24 23 22 22 22 18 19 18 Class Distribution -------------------- 34% | Scavenger-Skirmisher 28% | Mutant 14% | Skirmisher 12% | Gunner 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Matter Collected 2342 | 147 113 239 . 350 618 230 88 73 76 229 138 41 Remotely . | . . . . . . . . . . . . . Salvage Created 4325 | . 39 46 . 208 2022 761 . 51 66 620 150 362 Parts 187 | . 1 2 . 18 89 36 . . 6 17 8 10 Haulers Intercepted 4 | . . . . . 3 1 . . . . . . Recyclers Shooed 8 | . . . . 2 5 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 6 17 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 79 | . 1 3 . 6 29 13 . . 1 16 4 6 Guns 12 | . 1 3 . 3 5 . . . . . . . Cannons 47 | . . . . . 21 9 . . 1 9 2 5 AOE 15 | . . . . 3 2 3 . . . 6 1 . Classes Destroyed 17 | . 1 1 . 2 9 2 . . . 2 . . Worker 4 | . . . . . 4 . . . . . . . Builder 3 | . . . . . 1 1 . . . . 1 . Tunneler 3 | . . . . 3 . . . . . . . . Hauler 4 | . . . . . 3 1 . . . . . . Recycler 5 | . . . . . 4 1 . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . 2 . . Watcher 6 | . . . . . 5 1 . . . . . . Swarmer 10 | . . 3 . 3 . . . . . 2 2 . Grunt 41 | . 1 . . 2 21 5 . . . 6 . 6 Brawler 2 | . . . . . . 1 . . . 1 . . Duelist 4 | . . . . 1 . 1 . . . 2 . . Protector 1 | . . . . . . . . . . 1 . . Sentry 9 | . . . . . 6 1 . . . 2 . . Hunter 8 | . . . . . 2 3 . . 1 . 2 . Programmer 2 | . . . . . . 2 . . . . . . Packrat 1 | . . . . . . . . 1 . . . . Best Kill Streak 8 | . 1 3 . 4 8 4 . . 1 8 3 2 Combat Bots Only 8 | . 1 3 . 3 3 4 . . 1 8 2 2 Max Kills in Single Turn 4 | . 1 1 . 4 4 2 . 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 2 . . . 2 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 560 | . 6 21 . 37 162 77 . . 12 122 48 75 Missed 159 | . 1 7 . 10 42 23 . . 3 38 17 18 Damage Taken 6933 | . 69 144 . 413 1979 1057 . . 164 1614 442 1051 Core 960 | . 23 34 . 102 258 138 . . . 131 69 205 Absorbed by Shields 92 | . . . . . . . . . . . 52 40 Redirected to Shielding 30 | . . . . . 30 . . . . . . . Ignored by Resistances 12 | . . . . . . . . . . 12 . . Regen/Repaired (Parts) 1268 | . . . . . 40 . . . 1228 . . . Core Remaining (%) 62 | 100 . . . 36 53 . . . . 61 . . Volleys Fired 296 | . 6 11 . 27 134 44 1 1 4 31 17 20 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 3 Hottest 225 | . 40 40 . 55 180 200 200 200 200 200 220 225 Shots Fired 739 | . 12 19 . 46 342 113 3 3 12 87 47 55 Gun 180 | . 12 17 . 38 113 . . . . . . . Cannon 537 | . . . . 7 224 108 3 3 12 80 45 55 Launcher 22 | . . 2 . 1 5 5 . . . 7 2 . Special . | . . . . . . . . . . . . . Kinetic 243 | . 12 17 . 45 156 7 . . . . 6 . Thermal 474 | . . . . . 181 101 3 3 12 80 39 55 Explosive 22 | . . 2 . 1 5 5 . . . 7 2 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 30 | . 4 5 . 10 13 9 . 2 3 30 7 15 Robot Miss Streak 6 | . 2 4 . 3 3 4 . 1 4 6 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 449 | . 7 9 . 30 220 53 . 2 3 63 20 42 Core Hits 191 | . 2 3 . 11 94 25 . 1 3 33 6 13 Critical Kills 2 | . . . . . . 1 . . . . 1 . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . Critical Strikes 4 | . . . . . 2 1 . . . . 1 . Meltdown 2 | . . . . . . 1 . . . . 1 . Destroy 2 | . . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11375 | . 112 116 . 577 4270 1890 . 50 74 2514 709 1063 Guns 1304 | . 112 115 . 358 719 . . . . . . . Cannons 7709 | . . . . 66 3172 1264 . 50 74 1479 544 1060 Explosions 2335 | . . . . 153 364 618 . . . 1035 165 . Melee . | . . . . . . . . . . . . . Ramming 27 | . . 1 . . 15 8 . . . . . 3 Kinetic 1996 | . 112 115 . 424 1289 . . . . . 56 . Thermal 7017 | . . . . . 2602 1264 . 50 74 1479 488 1060 Explosive 2335 | . . . . 153 364 618 . . . 1035 165 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 . . . Average Corruption 1 | . . . . . 1 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 28 | . . . . . 7 3 7 11 . . . . Message Errors 4 | . . . . . . . 2 2 . . . . Matter Fused 11 | . . . . . 3 1 . 7 . . . . Heat Flow Errors 4 | . . . . . . . 2 2 . . . . Energy Discharges 4 | . . . . . 2 . 2 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . . Alerts 1 | . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 293 | . . . . 15 29 58 . 20 . 53 101 17 Projectiles 91 | . . . . 3 18 22 . 20 . . 11 17 Explosions 202 | . . . . 12 11 36 . . . 53 90 . Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . . . 1 9 1 . . . . 1 . Impact 1 | . . . . . . 1 . . . . . . Kinetic 10 | . . . . 1 8 . . . . . 1 . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 392 | . . 36 . 14 . . . . . 342 . . Shots 10 | . . 2 . 1 . . . . . 7 . . Rammed 8 | . . 1 . . 5 1 . . . . . 1 Targets Rammed 9 | . . 1 . . 6 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 573 | . . . . . 324 369 263 114 342 573 153 367 Average Temperature 105 | . . . . . 70 111 97 55 146 189 40 139 Received Heat Transfer 2176 | . 30 . . 108 963 156 . . . 369 . 550 Effects 15 | . . . . . . 1 . . . 12 . 2 Shutdowns 5 | . . . . . . 1 . . . 3 . 1 Energy Bleed 2 | . . . . . . . . . . 1 . 1 Interference 7 | . . . . . . . . . . 7 . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . . . 1 1 . . . 1 2 1 Combat Hostiles 5 | . . . . . 1 1 . . . 1 1 1 Parts Melted 24 | . . . . . 9 3 . . . 5 6 1 Heat Transferred 11264 | . . . . . 3959 2013 . 87 124 2523 883 1675 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Peak Influence 474 | . 52 75 . 108 474 332 . . . . 293 116 Initial 193 | . . 19 . . 3 193 . . . . 165 45 Average 123 | . 38 22 . 14 184 168 . . . . 191 48 Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 . Low Security (%) 77 | 100 100 100 . 100 56 76 . . . . 54 100 Level 1 19 | . . . . . 34 23 . . . . 45 . Level 2 2 | . . . . . 8 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . . 2 5 . . . 1 2 1 Investigation 3 | . . . . . 1 1 . . . . 1 . Extermination 2 | . . . . . . 2 . . . . . . Reinforcement 6 | . 1 . . . 1 2 . . . . 1 1 Assault 2 | . . 1 . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Distress Signals 3 | . . . . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 120 | . 4 3 . 7 48 21 . . 1 19 6 11 Peak Tracking Total 5 | . 3 3 . 4 5 4 . . 1 5 3 5 Tactical Retreats 9 | . . . . . 4 3 . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Traps Triggered 6 | . 1 . . . 2 3 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Machines Disabled 12 | . . . . . 7 2 . . 1 1 1 . Max in Single Turn 1 | . . . . . 1 1 . . 1 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Machines Accessed 21 | . 1 . 1 . 7 5 1 . . . 3 3 Terminals 14 | . 1 . . . 5 3 . . . . 2 3 Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . Total Hacks 49 | . 2 . 1 . 22 12 1 . . . 4 7 Successful 21 | . 1 . 1 . 9 4 1 . . . 1 4 Failed 28 | . 1 . . . 13 8 . . . . 3 3 Catastrophic 7 | . . . . . 1 5 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 1 . . . 10 11 . . . . 1 2 Terminals 39 | . 2 . . . 19 9 . . . . 2 7 Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 2 . Terminal Hacks 12 | . 1 . 1 . 5 1 1 . . . 1 2 Record 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . . . . 1 Open Door 2 | . . . . . . . 1 . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . . . . . 3 2 . . . . . 2 Terminals 5 | . . . . . 2 1 . . . . . 2 Botnet 5 | . . . . . 2 1 . . . . . 2 Fabricators 1 | . . . . . . 1 . . . . . . Liberate 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Patch 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 5 4 . . . . 3 3 Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Total Allies 9 | . . 1 . . . 6 . . . 2 . . Largest Group 3 | . . 1 . . . 3 . . . 2 . . Highest-Rated Group 50 | . . 31 . . . 48 . . . 50 . . Highest-Rated Ally 31 | . . 31 . . . 16 . . . 30 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 29 | . . 8 . . . 19 . . . 2 . . Total Damage 366 | . . 83 . . . 220 . . . 63 . . Kills 4 | . . 1 . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . 1 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Turns Passed 12087 | 80 193 752 217 786 2466 1638 599 898 1908 1037 531 982 Spaces Moved 5247 | 43 104 433 125 280 789 979 247 375 1054 444 185 189 Core 11 | 2 . . . . . . . . . . . 9 Treads 4821 | 41 104 318 . 147 789 979 247 375 1054 444 185 138 Legs 42 | . . . . . . . . . . . . 42 Wheels 373 | . . 115 125 133 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 175 175 145 145 239 239 159 159 238 243 Average Speed 203 | 154 160 163 175 251 228 146 239 239 178 201 241 446 Slowest Speed 1650 | 160 160 175 175 320 243 320 239 239 239 239 243 1650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 29 85 48 60 64 24 43 60 79 62 5 21 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 2 . . . . 1 . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 14 | . . 1 . 3 . . 2 3 3 2 . . Spaces Dug 27 | . . . . . 9 14 . . . . 4 . Terrain Destroyed 233 | . . 17 . 3 56 32 . . . 87 32 6 Melee . | . . . . . . . . . . . . . Projectile 37 | . . . . . 20 4 . . . . 7 6 AOE 196 | . . 17 . 3 36 28 . . . 87 25 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Total 6078 | 54 121 456 124 317 1190 1102 255 375 1064 514 230 276 Wait 306 | . 1 . . . 186 36 . . . 9 13 61 Move 5235 | 42 103 432 124 279 788 978 246 374 1053 443 184 189 Hop . | . . . . . . . . . . . . . Pick Up 69 | 7 4 5 . 4 29 12 2 . . 2 3 1 Fast Attach 20 | 5 2 . . 2 7 2 . . . . 1 1 Attach 32 | . 1 . . 2 11 4 4 . . 5 3 2 Detach 6 | . 1 . . . 4 . . . . . 1 . Swap 54 | . . 4 . 2 8 15 . . 7 10 7 1 Drop 37 | . 3 3 . 1 17 10 1 . . 1 1 . Fire 296 | . 6 11 . 27 134 44 1 1 4 31 17 20 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 9 | . . 1 . . 6 1 . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire 14 | . . . . . . . 1 . . 13 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 7) 188 | -10/Materials | Discovered new exit (range 16) 274 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 334 | -10/Mines | Found a hidden stash of uninstalled traps 448 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 469 | -10/Mines | Learned 2 Materials zone layouts 592 | -10/Mines | Met a Derelict testing a Signal Generator 790 | -10/Mines | Discovered new exit (range 6) 1018 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1019 | -10/Mines | Discovered new exit (range 5) 1026 | -10/Mines | Entered Exiles 1049 | -10/Exiles | Discovered new exit (range 15) 1070 | -10/Exiles | Met 8R-AWN 1098 | -10/Exiles | Met EX-HEX 1165 | -10/Exiles | Met EX-DEC 1177 | -10/Exiles | Learned location of Zion (-7) 1229 | -10/Exiles | Discovered new exit (range 10) 1243 | -10/Exiles | Entered Mines 1523 | -9/Mines | Core integrity fell below 50% 1542 | -9/Mines | Lost 3 parts (1p1n1w) 1783 | -9/Mines | Learned 2 Materials zone layouts 1994 | -9/Mines | Discovered new exit (range 12) 2029 | -9/Mines | Entered Materials 2029 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2506 | -8/Materials | Lost 5 parts (3n2w) 2664 | -8/Materials | Discovered new exit (range 16) 3053 | -8/Materials | Identified exit to Factory 3507 | -8/Materials | Build established: Gunner 4495 | -8/Materials | Entered Factory 4495 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4806 | -7/Factory | Build established: Skirmisher 4832 | -7/Factory | Identified exit to Lower Caves 5271 | -7/Factory | Cargo convoy interrupted 6133 | -7/Factory | Entered Lower Caves 6163 | -7/Lower Caves | Lost 5 parts (1p4n) 6181 | -7/Lower Caves | Found Prototype Device 6418 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6641 | -7/Lower Caves | Discovered new exit (range 13) 6730 | -7/Lower Caves | Identified exit to Lower Caves 6732 | -7/Lower Caves | Entered another Lower Caves area 6827 | -7/Lower Caves | Discovered new exit (range 12) 7203 | -7/Lower Caves | Encountered a Warlord checkpoint 7596 | -7/Lower Caves | Discovered new exit (range 15) 7627 | -7/Lower Caves | Identified exit to Zion 7630 | -7/Lower Caves | Entered Zion 7743 | -7/Zion | System corruption cleaned by Quarantine Array 7836 | -7/Zion | Discovered new exit (range 15) 7869 | -7/Zion | Identified exit to Proximity Caves 8316 | -7/Zion | Learned location of Data Miner (-6) 8698 | -7/Zion | Learned Factory trap positions 9255 | -7/Zion | Visited the Megawrench Repair Shop 9255 | -7/Zion | Megawrench repaired 12 parts 9538 | -7/Zion | Entered Proximity Caves 9847 | -6/Proximity Caves | Spotter reported a threat 10055 | -6/Proximity Caves | Learned Factory garrison access intel 10167 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10233 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10305 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 10307 | -6/Proximity Caves | Destroyed 8 combat bots 10553 | -6/Proximity Caves | Spotted B-75 Beast 10565 | -6/Proximity Caves | Discovered new exit (range 5) 10572 | -6/Proximity Caves | Identified exit to Factory 10575 | -6/Proximity Caves | Entered Factory 10575 | -6/Factory | Evolved 2 slots: Utility x2 10576 | -6/Factory | Identified exit to Lower Caves 10576 | -6/Factory | Identified exit to Extension 10577 | -6/Factory | Loaded intel: 120 trap records 10578 | -6/Factory | Loaded intel: 3 garrison access locations 11106 | -6/Factory | Entered Extension 11239 | -6/Extension | Build established: Mutant 11571 | -6/Extension | Build established: Tank 11722 | -6/Extension | Lost 8 parts (2p2n3u1w) 11976 | -6/Extension | Build established: Mutant 12088 | -6/Extension | Self-destructed Last Messages --------------- 11691_ Critical hit (Burn: +37). 11696_ R-10 Processor collects Adv. Heat Sink. 11700_ R-10 Processor collects Carbon-fiber Leg. 11702_ G-50 Soldier destroyed. 11703_ Critical hit (Burn: +37). 11703_ R-10 Processor collects Adv. Heat Sink. 11706_ G-50 Soldier destroyed. 11707_ R-10 Processor collects Plasma Rifle. 11710_ R-10 Processor collects Carbon-fiber Leg. 11714_ R-10 Processor collects Lgt. Angular Momentum Engine. 11860_ Acquired Carbon-fiber Leg. 12016_ U-05 Engineer builds a Wall. 12086_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12088_ O-24 Administrator uses terminal to summon reinforcements. 12088_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E005. 12088_ O-24 Administrator locks terminal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????#######??????????? | | ############################### ???????????? | | ^^ ????????????? | | "" ?????????????? | | ^ "T ????????? | | "#### ^^ o ????????? | | [ ##??# @ ! #??????????? | | % #???########### ########## #??????????? | | ####+####??????????# T#??????????????????????????? | | ## #??????????#"##??????????????????????????? | | ## #????????????????????????????????????????? | | ## [[ #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?# [ [ #????????????????????????????????????????? | | ?# * #????????????????????????????????????????? | | ?########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 5 Item Schematics ----------------- Gauss Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Arc Projector | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Flak Gun | -7/Zion | Archive Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalIntegrityBiocell Manual? 0 Play Time 00:55:41 Cumulative 155.0 hours Start 2025.01.18 @ 19:46:36 End 2025.01.18 @ 20:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e1a76c1-7870-446f-b9af-d293233d7240