Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 10:05:13 Player: FL-IST Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (325) 1625 Value Destroyed (12492) 12492 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (6435) 6435 TOTAL SCORE: 27432 Bonus ------- High Alert Combat Kills 1391 Follower Combat Kills 1210 Entered Garrisons 1000 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -466 Cogmind --------- Core Integrity 0/1000 Matter 54/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Kinecellerator Hardened Medium Armor Plating Relay Coupler [Grunt] (27) Coil Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit 0b10 Alert Chip Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Myomer Leg Backup Propulsion III Backup Propulsion III Combat Airjet Improved Cooling System Improved Signal Interpreter Advanced Targeting Computer Improved Phase Shifter Improved Medium Armor Plating Relay Coupler [Hunter] High-powered Tractor Beam Plasma Cannon Gauss Rifle Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Great Maul [Rating: 75] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . Utility 5 | . . . . . . . 1 . . . 1 . . 2 . . . 1 . Weapon 3 | . . . 1 . . . . . . . 1 . . . . . . 1 . Parts Attached 164 | 7 7 . 17 3 . 4 10 10 5 22 10 3 9 11 14 8 20 3 1 Power 16 | 1 . . 3 . . 1 1 1 1 1 . . . . 2 1 4 . . Engine 11 | 1 . . 3 . . . 1 1 . 1 . . . . 2 . 2 . . Core 5 | . . . . . . 1 . . 1 . . . . . . 1 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 50 | 2 1 . 10 . . . 3 3 2 7 3 . 1 7 6 1 4 . . Treads 42 | 2 1 . 10 . . . 3 3 2 7 3 . . . 6 1 4 . . Leg 4 | . . . . . . . . . . . . . . 4 . . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 48 | 2 2 . 1 1 . 1 3 3 . 9 3 1 5 4 3 3 4 2 1 Device 12 | 1 . . . 1 . . 1 . . 1 1 . 1 2 1 . . 2 1 Storage 4 | 1 2 . . . . . . . . . . . . . . 1 . . . Processor 3 | . . . . . . . . 1 . . 1 . . 1 . . . . . Hackware 17 | . . . . . . . 1 1 . 5 . 1 3 . 1 2 3 . . Protection 12 | . . . 1 . . 1 1 1 . 3 1 . 1 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 4 . 3 2 . 2 3 3 2 5 4 2 3 . 3 3 8 1 . Energy Gun 6 | 2 4 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 31 | . . . 3 1 . 2 2 1 1 1 4 2 1 . 3 3 6 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . 1 . . 1 . . 2 . . . . . . Special Weapon 3 | . . . . . . . . . . 2 . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 1 . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . . . . . 1 . . . . . 1 Parts Lost 48 | . 1 . 1 1 . 2 3 4 2 2 . . 14 . 3 2 2 . 11 Power 5 | . . . 1 . . . 1 1 1 . . . 1 . . . . . . Propulsion 15 | . . . . . . . 1 1 . . . . 7 . . 2 1 . 3 Utility 12 | . . . . . . . 1 2 . 1 . . 2 . 1 . 1 . 4 Weapon 16 | . 1 . . 1 . 2 . . 1 1 . . 4 . 2 . . . 4 Highest Loss Streak 11 | . 1 . 1 1 . 1 1 2 1 1 . . 11 . 2 2 2 . 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 2 11 15 19 19 19 18 19 18 20 19 19 19 19 13 19 19 19 18 17 Power . | . . . . . . . . . . . . . . . 1 1 1 1 . Propulsion 2 | 1 2 3 4 4 4 4 3 2 2 3 4 4 3 2 2 1 . 1 . Utility 8 | . 3 5 9 10 10 11 10 7 10 10 10 10 10 7 9 11 9 8 7 Weapon 5 | . 5 7 6 5 5 3 5 8 6 5 4 4 4 2 5 4 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 6 . 10 . 1 . 3 . 2 1 5 2 2 . 4 3 7 . 9 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . 1 . . . . . 1 . . . 1 . . . 2 . . . 1 Utility 25 | . . . 2 . 1 . . . 1 1 4 2 2 . 1 2 3 . 6 Weapon 22 | . 5 . 8 . . . 2 . . . . . . . . 1 4 . 2 Tool/Special 1 | . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 98 99 100 99 98 98 98 98 98 99 98 79 99 98 98 99 78 Engine 7 | . 14 14 10 11 11 7 3 7 4 . 7 7 6 4 6 3 3 5 3 Core 1 | . . . . . . 3 5 . 4 8 . . . . . 2 2 . . Treads 28 | . 28 28 32 33 33 33 35 35 36 35 30 30 29 2 13 24 25 23 17 Leg 1 | . . . . . . . . . . . . . . 10 12 . . . . Device 7 | . 14 14 10 9 11 . 8 . . . 5 5 . 8 10 9 9 11 9 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 6 6 6 6 5 4 Processor 5 | . . . . . . . . 8 9 9 7 7 7 10 13 13 13 11 9 Hackware 1 | . . . . . . . . 1 . 3 . . 7 1 1 3 3 5 4 Protection 4 | . . . . 1 . 10 8 7 9 4 7 7 5 3 6 5 4 5 3 Energy Gun 5 | . 26 28 5 . . . . . . . . . . . . . . . . Ballistic Gun 21 | . . . 26 32 33 32 26 23 25 24 30 28 27 19 24 24 23 27 17 Peak Build Rating 75 | 7 10 11 27 27 25 28 34 32 29 28 39 40 40 65 75 61 66 75 73 Average Rating 33 | 5 9 10 19 25 24 27 32 28 26 25 34 39 36 47 63 55 58 72 57 On Entrance 32 | . 7 10 11 26 25 25 28 31 26 27 24 39 40 15 62 56 61 65 72 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . 9 3 3 . 6 . . Naked Turns 30 | . . . . . . . . . . . . . . . . . . . 30 Heaviest Build 85 | 11 50 50 65 65 60 66 65 65 61 64 76 77 77 70 82 82 85 85 82 Greatest Support 88 | 40 40 40 66 66 66 66 88 87 85 85 80 80 80 80 80 80 88 88 88 Greatest Overweight (x) 7 | . 1 1 . . . . . . . . . . 7 2 1 2 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 5 16 16 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 19 20 Average Carried 18 | 2 11 15 19 19 19 18 19 18 19 19 19 19 19 13 19 19 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 16 20 20 20 19 20 20 20 20 20 20 16 17 19 20 20 19 5 Class Distribution -------------------- 20% | Mutant 14% | Scavenger-Skirmisher 11% | Scavenger-Tank 11% | Skirmisher 10% | Tank 8% | Bothacker-Skirmisher 7% | Gunner 6% | Bothacker-Tank 3% | Commander-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Materials Commander-Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Skirmisher | -6/Garrison Bothacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Matter Collected 9584 | 270 60 10 645 318 . 220 829 463 281 942 610 303 833 618 1298 877 1007 . . Remotely 1076 | . . . . . . . . . . . . . 113 119 159 351 334 . . Salvage Created 13292 | 113 515 34 1070 489 . 291 1517 682 448 910 924 683 1227 618 1472 1279 1020 . . Parts 731 | 9 45 12 65 36 . 26 93 28 25 52 55 30 54 14 65 55 67 . . Haulers Intercepted 17 | . 2 . 5 . . . 3 . 1 . 4 . 1 . . 1 . . . Recyclers Shooed 10 | 1 2 . . . . . 1 . . . 2 . . 3 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Combat Hostiles Destroyed 233 | . 14 3 22 20 . 11 23 15 6 22 4 14 16 2 27 11 23 . . Guns 205 | . 14 3 22 16 . 7 22 15 6 16 4 14 12 2 21 11 20 . . AOE 28 | . . . . 4 . 4 1 . . 6 . . 4 . 6 . 3 . . Classes Destroyed 16 | 2 7 . 3 . . 1 . . . 2 1 . . . . . . . . Worker 10 | . 1 2 . 1 . 1 . . . . . . 3 1 . 1 . . . Builder 5 | . 1 . . . . . 1 . . . . . 1 . . 2 . . . Tunneler 7 | 3 . . . 2 . 1 . . . . 1 . . . . . . . . Hauler 17 | . 2 . 5 . . . 3 . 1 . 4 . 1 . . 1 . . . Recycler 25 | 1 2 . . 1 . . 3 . . . 5 . 5 4 . 4 . . . Mechanic 5 | . . . 1 . . . 1 . . . . . 3 . . . . . . Operator 6 | . 1 . . . . . 3 . 1 . . . . 1 . . . . . Watcher 13 | . 3 . 3 . . . 3 . 2 . 1 . . . . 1 . . . Swarmer 81 | . 11 3 6 17 . 7 4 3 . 6 . . . . 7 2 15 . . Grunt 92 | . 3 . 10 3 . 3 11 11 4 6 2 11 12 . 11 3 2 . . Brawler 6 | . . . . . . . . . . 2 . 2 1 . 1 . . . . Duelist 4 | . . . 1 . . . . . . . . 1 1 . 1 . . . . Sentry 31 | . . . 5 . . . 7 1 2 5 1 . 1 . 6 . 3 . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . Hunter 5 | . . . . . . 1 1 . . . . . . . . 3 . . . Programmer 14 | . . . . . . . . . . 3 1 . 1 2 1 3 3 . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 2 5 3 7 5 . 4 5 4 3 5 2 6 10 3 4 9 10 . . Combat Bots Only 10 | . 3 3 6 4 . 4 5 4 2 5 1 6 6 1 4 3 10 . . Max Kills in Single Turn 4 | 1 2 2 1 3 . 2 2 1 1 3 2 1 3 1 2 4 3 . . Gunslinging 1 | . . . . 1 . 1 1 . . . . . . . . . 1 . . Exploded 3 | . . . . 2 . 2 1 . . 3 . . 2 . 2 . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Hostile Shots Fired 898 | . 36 5 74 56 . 39 78 46 26 49 23 30 109 11 105 54 132 . 25 Missed 242 | . 4 . 20 17 . 9 21 9 8 12 16 4 29 3 21 13 56 . . Hits 656 | . 32 5 54 39 . 30 57 37 18 37 7 26 80 8 84 41 76 . 25 Melee 38 | . . . 1 . . . . . . 3 . 1 8 . . . . . 25 Projectile 618 | . 32 5 53 39 . 30 57 37 18 34 7 25 72 8 84 41 76 . . AOE 15 | . . . . . . . . . . . . . 15 . . . . . . Critical Strikes 30 | . . . 2 1 . . . 2 2 1 . 1 . . 3 1 1 . 16 Part Disruptions 2 | . . . . . . . . . . . . . 1 . . . 1 . . Damage Taken 9746 | . 364 36 616 375 . 420 606 503 296 595 84 389 1871 142 949 638 726 . 1136 Core 1778 | . 33 . 123 27 . 22 53 36 36 43 4 61 146 . 109 18 39 . 1028 Absorbed by Shields 764 | . . . . . . . 222 14 . . 34 30 . 53 187 48 176 . . Regen/Repaired (Parts) 154 | . . . . . . . . . . . . . 41 113 . . . . . Core Remaining (%) 76 | 100 . 86 . . . 57 . . . 69 . . 69 . . . 80 . . Volleys Fired 673 | 12 38 4 61 28 . 17 72 35 23 58 36 33 48 25 81 47 47 . 8 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 4 4 4 3 4 4 4 . 4 Hottest 134 | 80 130 130 130 79 . 71 82 71 69 71 102 112 134 84 122 124 126 . 129 Shots Fired 1856 | 24 76 8 176 82 . 45 216 92 67 129 138 103 122 63 228 138 121 . 28 Gun 1745 | 24 76 8 176 79 . 42 215 92 67 111 136 96 99 57 210 123 107 . 27 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . . 3 . 3 1 . . 2 1 . 6 . 7 . 2 . . Special 86 | . . . . . . . . . . 16 1 7 17 6 11 15 12 . 1 Kinetic 1611 | . . . 150 79 . 42 215 92 67 111 136 96 99 57 210 123 107 . 27 Thermal 134 | 24 76 8 26 . . . . . . . . . . . . . . . . Explosive 25 | . . . . 3 . 3 1 . . 2 1 . 6 . 7 . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 5 7 6 13 17 . 8 20 23 33 20 16 18 13 13 17 18 9 . 16 Robot Miss Streak 8 | 2 7 3 4 4 . 1 4 2 3 2 5 2 5 8 5 5 3 . 1 Penetration Max 1 | . . . . . . . . . . . 1 . 1 1 . 1 1 . . Secondary Targets 34 | . 2 1 2 5 . 2 2 1 1 2 . 3 2 . 1 2 8 . . Max Gunslinging Chain 2 | . 1 1 1 1 . 1 1 1 1 1 . 1 1 . 1 1 2 . . Shots Hit Robots 1264 | 15 57 8 125 50 . 30 157 71 52 91 80 76 74 45 145 93 69 . 26 Core Hits 618 | 5 67 13 67 26 . 20 66 28 22 39 29 27 48 11 73 39 34 . 4 Critical Kills 9 | . . . 1 . . . . . . . 1 1 1 . . . 5 . . Critical Parts Destroyed 15 | . . . 1 . . . 2 . 1 . . 2 . 4 1 3 1 . . Critical Strikes 27 | . . . 2 . . . 2 . 1 . 1 3 1 4 2 3 6 . 2 Destroy 25 | . . . 2 . . . 2 . 1 . 1 3 1 2 2 3 6 . 2 Smash 2 | . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 71 | . . . . . . . . 11 3 7 . 3 1 9 6 1 30 . . Impact 40 | . . . . . . . . . . 7 . 3 1 9 6 1 13 . . Slashing 31 | . . . . . . . . 11 3 . . . . . . . 17 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25279 | 158 597 128 2175 1194 . 611 2560 1126 809 1596 1397 1290 2601 1290 3273 1950 1870 . 654 Guns 21765 | 158 590 124 2167 889 . 466 2427 1126 779 1317 1382 1290 1446 780 2731 1937 1565 . 591 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 2720 | . . . . 305 . 123 120 . . 279 12 . 1120 . 542 . 219 . . Melee 626 | . . . . . . . . . 30 . . . . 510 . . 86 . . Ramming 168 | . 7 4 8 . . 22 13 . . . 3 . 35 . . 13 . . 63 Kinetic 20531 | . . . 1805 889 . 466 2427 1126 779 1317 1382 1290 1446 780 2731 1937 1565 . 591 Thermal 1405 | 158 590 124 362 . . . . . . . . . 171 . . . . . . Explosive 2549 | . . . . 305 . 123 120 . . 279 12 . 949 . 542 . 219 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 510 | . . . . . . . . . . . . . . 510 . . . . . Slashing 116 | . . . . . . . . . 30 . . . . . . . 86 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . 1 . . 3 . . . 1 . 20 Average Corruption 2 | . . . . . . . . . . 1 . . 2 . . . 1 . 12 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . . . 4 . . 20 . . . 10 . 6 Message Errors 8 | . . . . . . . . . . . . . 5 . . . 2 . 1 Matter Fused 5 | . . . . . . . . . . 1 . . 3 . . . 1 . . Heat Flow Errors 5 | . . . . . . . . . . . . . 4 . . . 1 . . Energy Discharges 8 | . . . . . . . . . . 1 . . 3 . . . 3 . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . 3 . . . 1 . 3 Data Loss (major) 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 381 | . 1 . . 40 . . . . . 1 . . 144 190 5 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 191 | . 1 . . 40 . . . . . 1 . . 144 . 5 . . . . Melee 190 | . . . . . . . . . . . . . . 190 . . . . . Knockbacks 4 | . 1 . . . . . . . . . . . . 3 . . . . . Impact 4 | . 1 . . . . . . . . . . . . 3 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 387 | . 98 . . 41 . . . . . . . . 211 . . . 12 . 25 Shots 8 | . 1 . . 1 . . . . . . . . 5 . . . 1 . . Rammed 29 | . 1 1 1 . . 2 2 . . . . . 1 . . 2 . . 19 Targets Rammed 32 | . 1 1 1 . . 3 2 . . . 1 . 2 . . 2 . . 19 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . Highest Temperature 320 | 108 276 138 320 169 . 216 48 93 27 161 66 306 247 99 266 294 241 . 12 Average Temperature 58 | 41 83 55 77 56 . 61 13 32 12 37 23 91 53 42 78 81 75 . 9 Received Heat Transfer 2272 | . 18 . 198 33 . 171 234 261 180 189 16 213 268 . 331 57 103 . . Effects 6 | . 2 . . . . 2 . . . . . . 1 . 1 . . . . Interference 6 | . 2 . . . . 2 . . . . . . 1 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . 5 . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . 6 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . . . . . 1 . 1 2 . 1 . . . . Heat Transferred 1911 | 350 871 140 450 . . . . . . . . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Maximum Alert Level 4 | . . . 1 1 . . 2 3 1 4 3 4 3 1 3 2 3 2 . Low Security (%) 32 | 100 100 100 43 6 . 100 43 . . 1 . . . 12 13 7 6 . 100 Level 1 26 | . . . 56 93 . . 38 21 100 16 . . . 87 19 87 12 . . Level 2 22 | . . . . . . . 18 52 . 41 42 43 44 . 53 5 45 100 . Level 3 16 | . . . . . . . . 26 . 25 57 47 55 . 12 . 35 . . Level 4 1 | . . . . . . . . . . 14 . 8 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1371 | 5 169 93 338 352 . 167 462 772 376 1371 792 1118 910 377 802 420 876 459 146 Initial 719 | . . 23 . 129 . . 17 286 376 178 719 482 586 377 116 420 144 459 146 Average 370 | . 78 6 188 266 . 56 226 546 305 726 711 782 694 284 449 267 568 439 90 Influence Increases 8995 | 20 526 80 792 505 . 314 832 526 240 1253 500 636 843 93 756 247 832 . . Destroy 0b10 Robot/C 4860 | . 280 60 500 400 . 220 460 300 140 660 220 300 440 32 368 132 348 . . Destroy 0b10 Robot/NC 506 | 20 50 10 55 25 . 10 70 . 20 5 80 . 85 28 8 36 4 . . Destroy Leader 828 | . 50 10 148 60 . 40 132 10 46 20 84 10 106 16 22 46 28 . . Allied During Kill 403 | . . . 18 . . . . 1 1 203 106 6 38 . 2 . 28 . . Successful Hack 142 | . 18 . 30 . . . 23 . . 14 . 14 . 16 18 . 9 . . Select Force Hacks 109 | . 30 . 30 . . . . . 30 . . . . . . 19 . . . Disable Machine 190 | . 15 . . . . 30 45 . . . . . 60 . . . 40 . . Anti-Garrison Action 1146 | . . . . . . . . 150 . 250 . 300 . . 202 . 244 . . Destroy Structure 379 | . 38 . 11 20 . 14 27 20 3 26 10 6 54 1 74 14 61 . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 417 | . 30 . . . . . 75 45 . 75 . . 60 . 62 . 70 . . Influence Decreases 8995 | 20 466 140 459 654 184 268 438 194 738 156 1182 207 1190 698 120 842 163 457 419 Entered New Map 4070 | . . 37 . 204 184 . 29 154 396 96 652 207 532 394 50 382 63 417 273 Time Decay 4159 | 20 456 103 409 440 . 268 379 . 302 . 490 . 458 294 . 440 . 40 60 Lost Part 426 | . 10 . 10 10 . . 30 40 20 20 . . 140 . 30 20 20 . 76 Lost Ally 340 | . . . 40 . . . . . 20 40 40 . 60 10 40 . 80 . 10 Squads Dispatched 29 | . 1 . 3 . . . 3 . 2 . 3 . 11 1 . 5 . . . Investigation 7 | . 1 . 2 . . . . . 1 . . . 1 . . 2 . . . Extermination 6 | . . . . . . . . . . . 2 . 2 . . 2 . . . Reinforcement 10 | . . . 1 . . . 3 . 1 . 1 . 2 1 . 1 . . . Assault 3 | . . . . . . . . . . . . . 3 . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Distress Signals 16 | . 1 . 4 . . . 2 . 1 . 2 . 2 2 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 24 3 33 17 . 10 37 17 9 33 12 17 36 8 33 21 32 . 5 Peak Tracking Total 9 | . 3 3 4 4 . 3 6 6 2 5 4 6 9 3 6 3 7 . 5 Tactical Retreats 20 | . 2 . . . . . 3 3 . 2 . . 2 . 6 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Traps Triggered 28 | . 1 . 1 . . . 1 . . 3 1 . 4 1 5 . 10 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Machines Disabled 30 | . 1 . . . . 2 3 3 . 4 . 3 4 . 3 . 7 . . Max in Single Turn 2 | . 1 . . . . 1 1 1 . 1 . 1 2 . 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Relay 15 | . . . . . . . . 3 . 3 . 3 . . 3 . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Machines Accessed 57 | . 7 . 9 . 2 . 4 1 5 1 5 2 6 2 3 7 2 1 . Terminals 33 | . 6 . 8 . . . 2 1 2 1 1 2 2 1 3 2 2 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . 1 . . . Recycling Units 10 | . 1 . 1 . . . . . . . 2 . 2 . . 3 . 1 . Scanalyzers 3 | . . . . . . . 1 . 2 . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 1 . 1 . . . Total Hacks 128 | . 21 . 26 . 2 . 13 1 11 1 7 5 8 4 9 16 3 1 . Successful 69 | . 12 . 17 . 2 . 8 1 9 1 3 1 2 3 2 6 1 1 . Failed 57 | . 9 . 9 . . . 4 . 1 . 4 4 6 1 7 10 2 . . Catastrophic 11 | . . . . . . . 1 . . . . 1 6 . . 2 1 . . Database Lockouts 2 | . . . . . . . 1 . 1 . . . . . . . . . . Manual 70 | . 20 . 23 . 1 . 6 . 4 . 3 . 3 1 1 8 . . . Terminals 84 | . 18 . 24 . . . 9 1 3 1 2 5 3 2 9 4 3 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . 2 . . . Recycling Units 18 | . 3 . 2 . . . . . . . 3 . 3 . . 6 . 1 . Scanalyzers 8 | . . . . . . . 3 . 5 . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 3 . 1 . 1 2 . 4 . . . Terminal Hacks 18 | . 2 . 4 . 2 . 2 1 1 1 . 1 . 1 2 . 1 . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 1 . . . . . . . 1 . 1 . . 3 . 1 . Retrieve Components 8 | . 1 . 1 . . . . . . . 1 . 1 . . 3 . 1 . Scanalyzer 5 | . . . . . . . 2 . 3 . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . Retrieve Study 3 | . . . . . . . 2 . 1 . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 2 . 1 . 1 1 . 2 . . . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . Coupler Status 2 | . . . . . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 30 | . 9 . 12 . . . 3 . 3 . 1 . . 1 . 1 . . . Terminals 24 | . 8 . 11 . . . 3 . 2 . . . . . . . . . . Botnet 11 | . 3 . 6 . . . 1 . 1 . . . . . . . . . . Skim 13 | . 5 . 5 . . . 2 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . Broadcast 1 | . . . . . . . . . . . . . . 1 . . . . . Eject 2 | . . . . . . . . . 1 . . . . . . 1 . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 46 | . 7 . 8 . . . 3 1 1 1 3 2 5 2 3 7 2 1 . Full Trace Events 5 | . . . . . . . . . . . . 1 1 . 1 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 2 . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 10 . . . . . . . . . 3 . 10 . . . . 1 . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Used RIF Installer 6 | . . . . . . . . 1 . 2 . 1 . . 1 . 1 . . Command Fork 1 | . . . . . . . . . . . . . . . . . 1 . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 46 | . . . . . . . . . . 7 1 6 10 3 5 6 7 . 1 Non-combat 16 | . . . . . . . . . . . 1 . 7 3 . 4 1 . . Combat 30 | . . . . . . . . . . 7 . 6 3 . 5 2 6 . 1 Robot Hacks Applied 53 | . . . . . . . . . . 9 1 6 11 3 6 9 7 . 1 parse_system 2 | . . . . . . . . . . 1 . 1 . . . . . . . generate_echo 1 | . . . . . . . . . . . . . . . . 1 . . . find_chute 2 | . . . . . . . . . . . 1 . . 1 . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . 1 . . . map_walls 1 | . . . . . . . . . . . . . 1 . . . . . . drop_inventory 2 | . . . . . . . . . . . . . 2 . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . 1 . . . map_route 5 | . . . . . . . . . . . . . 3 . . 2 . . . mark_security 1 | . . . . . . . . . . . . . . 1 . . . . . ignore_targets 1 | . . . . . . . . . . . . . . . . . . . 1 find_garrison 1 | . . . . . . . . . . . . . . . . 1 . . . reboot_propulsion 1 | . . . . . . . . . . 1 . . . . . . . . . scatter_targeting 2 | . . . . . . . . . . . . . . . 1 . 1 . . mark_system 1 | . . . . . . . . . . . . . 1 . . . . . . overload_power 2 | . . . . . . . . . . . . 1 . . 1 . . . . amplify_resonance 5 | . . . . . . . . . . . . 1 . . 2 . 2 . . disable_weapons 2 | . . . . . . . . . . 2 . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . 1 . . . go_dormant 2 | . . . . . . . . . . . . . . . 1 1 . . . overwrite_iff 7 | . . . . . . . . . . . . 3 . . 1 1 2 . . formatsys_low 3 | . . . . . . . . . . . . . 1 1 . . 1 . . formatsys_high 9 | . . . . . . . . . . 5 . . 3 . . . 1 . . Relay Couplers Released 61 | . . . . . . . . 12 3 11 . 10 . . 10 3 12 . . Ejected 6 | . . . . . . . . . 3 . . . . . . 3 . . . Machine Destruction 55 | . . . . . . . . 12 . 11 . 10 . . 10 . 12 . . Attached 16 | . . . . . . . . 1 . 5 . 1 3 . 1 2 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Total Allies 33 | . . 3 . . . . . 1 . 8 . 5 4 1 2 1 8 . . Largest Group 7 | . . 3 2 . . . . 1 1 7 6 3 2 1 1 1 3 1 1 Highest-Rated Group 207 | . . 69 38 . . . . 20 20 207 191 142 142 23 38 41 175 24 24 Highest-Rated Ally 95 | . . 31 31 . . . . 20 20 40 40 80 80 23 38 41 95 24 24 Total Orders 37 | . . . . . . . . . . 11 5 . 7 5 . . 8 . 1 STAY 17 | . . . . . . . . . . 6 3 . 1 2 . . 4 . 1 ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . FOLLOW 13 | . . . . . . . . . . 5 2 . . 2 . . 4 . . AID 6 | . . . . . . . . . . . . . 5 1 . . . . . Ally Attacks 201 | . . . 22 . . . . . 3 46 42 14 34 . 8 3 29 . . Total Damage 4295 | . . . 271 . . . . . 49 889 751 198 889 . 240 72 936 . . Kills 48 | . . . 5 . . . . . 1 11 12 2 11 . . . 6 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Active Infowar (turns) 5737 | 74 1811 1536 1048 918 346 4 . . . . . . . . . . . . . Seismic 5737 | 74 1811 1536 1048 918 346 4 . . . . . . . . . . . . . Robot Analysis Total 4 | . 1 . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Turns Passed 19592 | 140 1825 1536 1078 1090 346 1049 1178 858 661 1396 1292 558 1148 640 1482 1097 1961 94 163 Spaces Moved 9222 | 58 831 626 493 673 238 601 556 408 299 602 651 237 561 190 713 516 838 51 80 Core 23 | 3 . . . . . . . . . . . . . . . . . . 20 Treads 8742 | 55 831 626 493 673 238 601 556 408 299 602 651 237 548 57 402 516 838 51 60 Legs 407 | . . . . . . . . . . . . . . 96 311 . . . . Wheels 13 | . . . . . . . . . . . . . 13 . . . . . . Hover 37 | . . . . . . . . . . . . . . 37 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 145 145 145 145 145 152 156 155 160 160 155 120 120 160 160 162 50 Average Speed 163 | 154 160 240 155 145 145 145 145 153 156 159 160 160 160 208 149 167 177 162 135 Slowest Speed 240 | 160 240 240 160 145 145 145 152 156 156 160 160 160 240 240 200 240 212 162 229 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 98 99 51 97 62 95 44 55 16 54 19 38 27 5 84 17 86 1 41 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 6 | . 2 2 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . 1 1 . 1 . 1 . . 1 . 1 . . . Unknown Exits Taken 3 | 1 . . . . 1 . . . . . . . 1 . . . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . . . . . . . . Spaces Dug 47 | . . . . . . 13 . . 2 1 9 . 1 1 . 1 19 . . Terrain Destroyed 338 | . 48 . 6 22 . 33 23 . 2 12 9 3 51 2 84 9 34 . . Melee 25 | . . . . . . . . . 2 1 . . 1 1 . 1 19 . . Projectile 30 | . . . 6 1 . . . . . . . 2 1 1 10 8 1 . . AOE 280 | . 48 . . 21 . 33 23 . . 11 9 . 49 . 72 . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Was Total 12404 | 83 1251 651 687 724 241 744 781 555 439 935 821 344 714 382 992 678 1201 62 119 Wait 1707 | . 343 20 72 18 . 114 111 73 93 178 93 57 60 116 122 70 163 . 4 Move 9205 | 57 830 625 492 672 237 600 556 407 298 601 651 236 560 189 711 515 837 51 80 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 153 | 7 19 1 17 1 2 2 15 6 6 10 10 4 6 9 13 8 15 . 2 Fast Attach 49 | 4 3 . 3 . . . 3 2 1 5 2 . 4 . 5 1 10 3 3 Attach 70 | 3 . . 3 1 . 2 4 4 1 8 1 2 7 17 6 3 6 2 . Detach 14 | . . . . . . . . . . . . . . 10 1 . 2 . 1 Swap 219 | . 4 . 14 4 . 4 6 11 7 35 11 6 21 4 26 22 41 3 . Drop 168 | . 13 . 24 . 2 2 12 6 7 15 16 3 5 3 16 9 30 3 2 Fire 673 | 12 38 4 61 28 . 17 72 35 23 58 36 33 48 25 81 47 47 . 8 Melee 71 | . . . . . . . . 11 3 7 . 3 1 9 6 1 30 . . Ram 18 | . . . . . . . . . . . . . . . . . . . 18 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 14 | . 1 1 1 . . 3 2 . . . 1 . 2 . . 2 . . 1 Escape Stasis 25 | . . . . . . . . . . . . . . . 5 . 20 . . Rewire 18 | . . . . . . . . . . 18 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 10) 550 | -10/Materials | Discovered new exit (range 13) 952 | -10/Materials | Discovered new exit (range 9) 1004 | -10/Materials | Discovered new exit (range 5) 1464 | -10/Materials | Discovered new exit (range 9) 1670 | -10/Materials | Learned location of 1 exit from Recycling 1764 | -10/Materials | Learned Storage emergency access door positions 1797 | -10/Materials | Learned location of 2 exits from Subcaves 1821 | -10/Materials | Loaded intel: 14 trap records 1854 | -10/Materials | Learned location of 2 exits from Materials 1944 | -10/Materials | Identified exit to Materials 1944 | -10/Materials | Identified exit to Mines 1944 | -10/Materials | Identified exit to Subcaves 1966 | -10/Materials | Entered Mines 1966 | -10/Mines | Discovered exit to Materials (range 8) 2224 | -10/Mines | Learned location of Mines (-9) 2284 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2566 | -10/Mines | Received a Mining Laser from a helpful Derelict 2603 | -10/Mines | Discovered exit to Materials (range 8) 2991 | -10/Mines | Learned location of Zion (-6) 3116 | -10/Mines | Discovered exit to Subcaves (range 6) 3502 | -10/Mines | Entered Materials 3502 | -9/Materials | Accompanied by 2 allies 3502 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3503 | -9/Materials | Identified exit to Materials 3503 | -9/Materials | Identified exit to Mines 3507 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3892 | -9/Materials | Build established: Scavenger-Gunner 4250 | -9/Materials | Discovered exit to Materials (range 13) 4580 | -9/Materials | Entered Mines 4714 | -9/Mines | Discovered exit to Materials (range 7) 4746 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4797 | -9/Mines | Discovered exit to Materials (range 6) 4839 | -9/Mines | Build established: Gunner 4891 | -9/Mines | Learned Materials emergency access door positions 5155 | -9/Mines | Learned 2 Materials zone layouts 5481 | -9/Mines | Identified exit to Exiles 5670 | -9/Mines | Entered Exiles 5689 | -9/Exiles | Discovered new exit (range 15) 5710 | -9/Exiles | Met 8R-AWN 5731 | -9/Exiles | Met EX-HEX 5773 | -9/Exiles | Met EX-BIN 5792 | -9/Exiles | Aligned with FarCom system 5794 | -9/Exiles | Given EX-Vault access code 5831 | -9/Exiles | Opened EX-Vault 5842 | -9/Exiles | Found 0b10 Alert Chip 5871 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5914 | -9/Exiles | Met EX-DEC 6003 | -9/Exiles | Discovered new exit (range 10) 6016 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 6016 | -9/Exiles | Entered Mines 6115 | -8/Mines | Discovered exit to Materials (range 9) 6149 | -8/Mines | Discovered exit to Materials (range 10) 6308 | -8/Mines | Build established: Skirmisher 7065 | -8/Mines | Entered Materials 7065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7679 | -8/Materials | Build established: Tank 7860 | -8/Materials | Central database locked down 8119 | -8/Materials | Discovered new exit (range 16) 8243 | -8/Materials | Identified exit to Garrison 8243 | -8/Materials | Entered Garrison 8265 | -8/Garrison | Discovered new exit (range 61) 8265 | -8/Garrison | Discovered new exit (range 37) 8265 | -8/Garrison | Discovered new exit (range 59) 8392 | -8/Garrison | Triggered checkpoint 8556 | -8/Garrison | Garrison Relay disabled 8693 | -8/Garrison | Installed Relay Interface Framework 8731 | -8/Garrison | Triggered checkpoint 8790 | -8/Garrison | Garrison Relay disabled 8797 | -8/Garrison | Garrison Relay disabled 8866 | -8/Garrison | Rescued a captive Derelict 8866 | -8/Garrison | Rescued a captive Derelict 9101 | -8/Garrison | Entered Materials 9101 | -8/Materials | Accompanied by 1 ally 9160 | -8/Materials | Central database locked down 9760 | -8/Materials | Identified exit to Garrison 9762 | -8/Materials | Entered Garrison 9842 | -8/Garrison | Triggered checkpoint 9901 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 10018 | -8/Garrison | Garrison Relay disabled 10057 | -8/Garrison | Triggered checkpoint 10092 | -8/Garrison | Build established: Scavenger-Skirmisher 10223 | -8/Garrison | Triggered checkpoint 10249 | -8/Garrison | Triggered checkpoint 10337 | -8/Garrison | Discovered new exit (range 62) 10337 | -8/Garrison | Discovered new exit (range 68) 10337 | -8/Garrison | Discovered new exit (range 116) 10548 | -8/Garrison | Triggered checkpoint 10568 | -8/Garrison | Triggered checkpoint 10640 | -8/Garrison | Triggered checkpoint 10662 | -8/Garrison | Expanded RIF knowledge: Robot Detection 10742 | -8/Garrison | Triggered checkpoint 10764 | -8/Garrison | Garrison Relay disabled 10938 | -8/Garrison | Triggered checkpoint 10973 | -8/Garrison | Garrison Relay disabled 11158 | -8/Garrison | Entered Factory 11158 | -7/Factory | Accompanied by 6 allies 11158 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11708 | -7/Factory | Build established: Scavenger-Tank 11953 | -7/Factory | Discovered new exit (range 13) 12072 | -7/Factory | Discovered new exit (range 9) 12450 | -7/Factory | Identified exit to Garrison 12450 | -7/Factory | Entered Garrison 12494 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 12503 | -7/Garrison | Triggered checkpoint 12561 | -7/Garrison | Garrison Relay disabled 12606 | -7/Garrison | Assembled breached garrison interior 12859 | -7/Garrison | Discovered new exit (range 11) 12859 | -7/Garrison | Discovered new exit (range 63) 12859 | -7/Garrison | Discovered new exit (range 66) 12919 | -7/Garrison | Found embedded Infiltrators 12933 | -7/Garrison | Garrison Relay disabled 12958 | -7/Garrison | Garrison Relay disabled 13008 | -7/Garrison | Entered Factory 13008 | -7/Factory | Accompanied by 2 allies 13297 | -7/Factory | Discovered new exit (range 100) 13298 | -7/Factory | Garrison activated, responded to threat 13408 | -7/Factory | First assault squad dispatched 13503 | -7/Factory | Garrison activated, responded to threat 13614 | -7/Factory | Build established: Scavenger-Skirmisher 13932 | -7/Factory | Cargo convoy interrupted 14094 | -7/Factory | Assembled infested ambush trap array 14156 | -7/Factory | Entered another Factory area 14156 | -6/Factory | Evolved 2 slots: Utility x2 14185 | -6/Factory | Lost 11 parts (1p5n2u3w) 14254 | -6/Factory | Identified exit to Lower Caves 14663 | -6/Factory | Build established: Tank 14794 | -6/Factory | Identified exit to Garrison 14796 | -6/Factory | Entered Garrison 14913 | -6/Garrison | Triggered checkpoint 15002 | -6/Garrison | Garrison Relay disabled 15078 | -6/Garrison | Learned Factory security intel 15098 | -6/Garrison | Triggered checkpoint 15106 | -6/Garrison | Triggered checkpoint 15190 | -6/Garrison | Discovered new exit (range 12) 15238 | -6/Garrison | Triggered checkpoint 15298 | -6/Garrison | Garrison Relay disabled 15310 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 15356 | -6/Garrison | Rescued a captive Derelict 15379 | -6/Garrison | Build established: Skirmisher 15631 | -6/Garrison | Triggered checkpoint 15782 | -6/Garrison | Discovered new exit (range 14) 15832 | -6/Garrison | Triggered checkpoint 15893 | -6/Garrison | Garrison Relay disabled 16046 | -6/Garrison | Discovered new exit (range 15) 16203 | -6/Garrison | Build established: Bothacker-Tank 16278 | -6/Garrison | Entered Factory 16918 | -6/Factory | Build established: Bothacker-Skirmisher 17357 | -6/Factory | Identified exit to Garrison 17375 | -6/Factory | Entered Garrison 17424 | -6/Garrison | Found embedded Infiltrators 17429 | -6/Garrison | Triggered checkpoint 17499 | -6/Garrison | Garrison Relay disabled 17607 | -6/Garrison | Triggered checkpoint 17615 | -6/Garrison | Triggered checkpoint 17661 | -6/Garrison | Lost 4 allies 17668 | -6/Garrison | Destroyed 10 combat bots 17965 | -6/Garrison | Triggered checkpoint 17978 | -6/Garrison | Build established: Scavenger-Skirmisher 18029 | -6/Garrison | Discovered new exit (range 15) 18097 | -6/Garrison | Rescued a captive Derelict 18100 | -6/Garrison | Rescued a captive Derelict 18134 | -6/Garrison | Heavy support dispatched to Factory 18340 | -6/Garrison | Garrison Relay disabled 18349 | -6/Garrison | Triggered checkpoint 18400 | -6/Garrison | Expanded RIF knowledge: Command Fork 18444 | -6/Garrison | Discovered new exit (range 14) 18627 | -6/Garrison | H-XX Assembler disabled 18767 | -6/Garrison | Triggered checkpoint 18832 | -6/Garrison | Discovered new exit (range 6) 19336 | -6/Garrison | Entered Factory 19336 | -5/Factory | Accompanied by 1 ally 19336 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19430 | -5/Factory | Sucked down chute 19430 | -5/Factory | Entered Waste 19432 | -5/Waste | Found Prototype Device 19445 | -5/Waste | EMP discharged 19445 | -5/Waste | System corruption reached 10% 19446 | -5/Waste | Spotted C-40 Crusher 19448 | -5/Waste | Spotted C-40 Crusher 19460 | -5/Waste | 1 allies followed down the chute 19485 | -5/Waste | Spotted C-40 Crusher 19523 | -5/Waste | Spotted C-40 Crusher 19527 | -5/Waste | Spotted C-40 Crusher 19545 | -5/Waste | EMP discharged 19549 | -5/Waste | Spotted C-40 Crusher 19552 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19557 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19557 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19560 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19560 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19563 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19577 | -5/Waste | Core integrity fell below 50% 19578 | -5/Waste | Crushed by Compactor (1 part destroyed) 19581 | -5/Waste | Identified Exp. Focal Shield 19581 | -5/Waste | Crushed by Compactor (1 part destroyed) 19583 | -5/Waste | Crushed by Compactor (1 part destroyed) 19588 | -5/Waste | Core integrity fell below 20% 19593 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 19565_ Lgt. Treads+ crushed. 19566_ Slammed into C-40 Crusher. 19566_ Hvy. Rocket Launcher crushed. 19566_ Imp. Cooling System crushed. 19567_ Slammed into C-40 Crusher. 19570_ N=%OQDVY1MQAR9:XJMM##=ZA%4M|%O6,1VAC0YKM 19570_ Slammed into C-40 Crusher. 19573_ Railgun crushed. 19576_ Imp. Shield Generator crushed. 19576_ Corrupted Unknown Processor crushed. 19578_ Acquired Coil Gun. 19578_ Coil Gun crushed. 19581_ Acquired Prototype Device. 19581_ Identified Exp. Focal Shield. 19581_ Broken Exp. Focal Shield crushed. 19583_ Acquired Imp. Medium Armor Plating. 19583_ Imp. Medium Armor Plating crushed. 19585_ Slammed into C-40 Crusher. 19585_ Destabilizing: System corrupted (+2). 19586_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# @ #??????? ???????????? | | ??????????????????????#CCCC#??????? #?????????? | | ??????????????????????#CCCC#??????? #?????????? | | ??????????????????????#CCCC#??????? #?????????? | | ????????????????????###CCCC#??????? #?????????? | | ????????????????????#] CC #??????? #?????????? | | ????????????????????# CC #??????? #?????????? | | ????????????????????# #??????# #?????????? | | ????????????????????# #??????# #?????????? | | ????????????????????### #??????# #?????????? | | ????????############??#/ #??????# #?????????? | | ????????# #??# #??????# #?????????? | | ????????# #??# #??????# #?????????? | | ????????# #### ######## ######## | | ????????# / | | ????????# | | ????????# | | ????????# | | ????????# #### ######## ######## | | ????????# #??# #??????# #?????????? | | ????????# #??# #??????# #?????????? | | ????????############??# #??????# #?????????? | | ??????????????????????# #??????# #?????????? | | ?????????????????????? #??????# #?????????? | | ????????????????????? #??????? #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 60 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Watcher Gambling Challenges ------------ None Game ------ Seed SurgePiercelightClaws Manual? 0 Play Time 02:15:05 Cumulative 328.5 hours Start 2026.03.05 @ 16:38:53 End 2026.03.06 @ 10:05:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 19 Types 10/0/7/2/0/0/0/0/0/0 Lore% 85 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccf76b32-3d36-4254-aafa-4bd3bfc238aa