Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 09:49:19 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (260) 260 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1420 Bonus ------- None Cogmind --------- Core Integrity 384/400 Matter 278/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (22) --- Light Treads Aluminum Leg Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Aluminum Leg Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Autogun Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 16 | 7 2 7 . Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 2 . Device 2 | 1 . 1 . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . Average Slot Usage (%) 95 | . 100 88 100 Engine 10 | . 14 7 . Core 1 | . . 3 11 Treads 21 | . 28 14 . Leg 3 | . . 7 22 Device 4 | . 6 2 11 Storage 26 | . 21 31 33 Ballistic Gun 25 | . 28 22 22 Naked Turns . | . . . . Heaviest Build 60 | 12 39 60 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 22 | 6 16 22 22 Average Capacity 15 | 5 11 21 22 Most Carried 20 | 4 16 20 18 Average Carried 12 | 2 9 17 18 Final Capacity 22 | 6 16 22 22 Final Carried 18 | 4 15 18 18 Class Distribution -------------------- 61% | Mutant 38% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 480 | 266 20 194 . Remotely 121 | 101 20 . . Salvage Created 435 | 86 84 252 13 Parts 30 | 3 6 18 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 9 | . 2 6 1 Guns 9 | . 2 6 1 Classes Destroyed 5 | 1 1 3 . Recycler 2 | 1 . 1 . Watcher 1 | . . 1 . Swarmer 5 | . . 4 1 Grunt 3 | . 2 1 . Duelist 1 | . . 1 . Best Kill Streak 5 | 1 2 5 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 477 | . 129 258 90 Core 29 | . 13 6 10 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 29 | 2 10 15 2 Largest 2 | 2 2 2 2 Hottest 46 | 40 40 46 46 Shots Fired 58 | 4 20 30 4 Gun 58 | 4 20 30 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 58 | 4 20 30 4 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 3 8 8 6 Robot Miss Streak 3 | 1 3 1 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 41 | 3 12 23 3 Core Hits 19 | 2 6 9 2 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 470 | 27 88 327 28 Guns 465 | 22 88 327 28 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | 5 . . . Kinetic 465 | 22 88 327 28 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | 1 . . . Impact 1 | 1 . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | 2 . . . Targets Rammed 2 | 2 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 14 . Average Temperature 9 | . 10 7 . Received Heat Transfer 114 | . 72 42 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 167 | 5 57 167 99 Initial 64 | . 3 . 64 Average 53 | 2 39 81 81 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 3 8 4 Peak Tracking Total 4 | . 2 4 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 4 8 . Successful 6 | . 2 4 . Failed 6 | . 2 4 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 12 | . 4 8 . Terminals 12 | . 4 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Robot Analysis 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Botnet 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 3 | . . 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 893 | 86 440 361 6 Spaces Moved 458 | 43 245 170 . Core 4 | 4 . . . Treads 390 | 39 245 106 . Legs 64 | . . 64 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 . Average Speed 166 | 149 160 180 . Slowest Speed 200 | 160 160 200 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 36 24 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 537 | 57 279 199 2 Wait 6 | . 6 . . Move 455 | 42 244 169 . Hop . | . . . . Pick Up 24 | 4 13 7 . Fast Attach 9 | 7 1 1 . Attach 3 | . . 3 . Detach . | . . . . Swap 4 | . 1 3 . Drop 5 | . 4 1 . Fire 29 | 2 10 15 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | 2 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Utility x2 850 | -9/Materials | Discovered new exit (range 15) 854 | -9/Materials | Build established: Hauler-Mutant 888 | -9/Materials | Entered Mines 894 | -9/Mines | Self-destructed Last Messages --------------- 00756_ G-34 Mercenary destroyed. 00759_ Acquired 52 matter. 00771_ Acquired 24 matter. 00775_ Acquired Aluminum Leg. 00792_ R-06 Scavenger collects Sml. Laser. 00814_ Acquired Heat Sink. 00833_ W-16 Scout destroyed. 00850_ EXIT=FOUND 00854_ Acquired 12 matter. 00860_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00868_ R-06 Scavenger collects Hover Unit. 00872_ R-06 Scavenger collects Sensor Array. 00876_ R-06 Scavenger collects Hover Unit. LOCATION=UNKNOWN GOAL=ESCAPE 00889_ C-30 ARC bursts open, deploying its payload. 00889_ S-10 Pest unfolds itself. 00891_ Laser Drill disabled. 00891_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????########?????????????????? | | ??????????????# #?????????????????? | | ???????######## = "" #?????????????????? | | ???????# @%""" #?????????????????? | | ???????# ######ss""" ??????????????? | | ??????????????# s ###???????????????? | | ??????????????##### ##?????????????????? | | ????????????????????#??????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackSalvageCoupler Manual? 0 Play Time 00:03:26 Cumulative 678.2 hours Start 2021.01.03 @ 09:15:59 End 2021.01.03 @ 09:49:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1030 Rogue 1030 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05386589-866c-4a19-bb7d-357faae6401d