Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.08 @ 20:35:55 Player: Bbenedict8 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (156) 780 Value Destroyed (4691) 4691 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 8705 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 209 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Advanced ECM Suite Medium Reactive Plating Hacking Suite Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun High-powered Shotgun Improved Datajack > --- INVENTORY -------- Advanced Treads Medium Treads Improved Heat Sink Improved Signal Interpreter Advanced Targeting Computer Utility Shielding Hacking Suite Hacking Suite EM Pulse Cannon Heavy Ion Cannon Flak Gun Shock Bomb Launcher Rocket Launcher Heavy Mace [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 103 | 6 15 20 2 31 27 2 Power 8 | 1 2 1 . 2 2 . Engine 8 | 1 2 1 . 2 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | 2 4 5 1 9 4 1 Treads 26 | 2 4 5 1 9 4 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 2 2 6 . 12 4 . Device 10 | 1 1 3 . 3 2 . Storage 3 | 1 1 . . 1 . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . . 1 . Protection 11 | . . 3 . 7 1 . Artifact . | . . . . . . . Weapon 43 | 1 7 8 1 8 17 1 Energy Gun 3 | . 2 1 . . . . Energy Cannon 10 | . 1 . . 2 7 . Ballistic Gun 15 | 1 3 4 . 5 2 . Ballistic Cannon . | . . . . . . . Launcher 7 | . . 1 1 1 4 . Special Weapon 1 | . . 1 . . . . Impact Weapon 6 | . 1 1 . . 3 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 4 | . 1 2 . . 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 9 | . . . . . . 9 Parts Lost 36 | . 2 2 . 11 12 9 Power 5 | . 1 . . 1 2 1 Propulsion 10 | . . . . 3 4 3 Utility 11 | . 1 1 . 5 1 3 Weapon 10 | . . 1 . 2 5 2 Highest Loss Streak 6 | . 1 1 . 4 3 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 99 100 87 91 51 Engine 10 | . 14 11 11 8 10 3 Treads 27 | . 27 33 33 26 21 6 Device 10 | . 13 11 11 10 7 3 Storage 9 | . 14 11 11 9 7 6 Processor 2 | . . . . 1 7 6 Hackware 1 | . . . . . 6 6 Protection 9 | . . 10 11 14 6 5 Energy Gun 2 | . 8 8 . . . . Energy Cannon 2 | . . . . 3 4 . Ballistic Gun 13 | . 13 13 17 13 10 . Launcher 1 | . . . 4 . 1 6 Peak Build Rating 41 | 8 12 18 17 30 41 35 Average Rating 22 | 5 8 16 16 23 37 20 On Entrance 15 | . 8 9 16 17 30 31 Naked Turns 36 | . . . . . . 36 Heaviest Build 55 | 11 31 43 40 55 54 46 Greatest Support 71 | 40 40 60 63 66 71 42 Greatest Overweight (x) 13 | . . . . 1 1 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 13 Most Carried 15 | 4 10 15 15 15 15 11 Average Carried 13 | 2 6 14 14 14 13 9 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 3 10 15 15 14 11 5 Class Distribution -------------------- 71% | Mutant 21% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 3402 | 270 271 657 150 1039 933 82 Remotely 171 | . . . . 171 . . Salvage Created 5602 | 15 393 1652 149 2006 1209 178 Parts 334 | 4 21 88 21 125 66 9 Haulers Intercepted 11 | . 1 5 . 5 . . Recyclers Shooed 7 | . . 3 . 2 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 109 | . 10 28 5 37 26 3 Melee 1 | . . . . . . 1 Guns 83 | . 10 26 5 28 14 . Cannons 14 | . . . . 7 7 . AOE 9 | . . 2 . 2 5 . Classes Destroyed 17 | 1 4 8 . 3 1 . Worker 6 | . . 1 2 1 1 1 Builder 9 | . . 1 2 4 2 . Tunneler 3 | 1 . . 2 . . . Hauler 11 | . 1 5 . 5 . . Recycler 5 | . . 2 . 2 . 1 Mechanic 1 | . . 1 . . . . Operator 4 | . . 1 . 2 1 . Watcher 8 | . 2 2 . 2 2 . Swarmer 23 | . 5 3 4 8 3 . Grunt 47 | . 5 15 1 13 13 . Brawler 2 | . . 2 . . . . Duelist 2 | . . 1 . . 1 . Sentry 24 | . . 7 . 8 7 2 Specialist 4 | . . . . 4 . . Hunter 3 | . . . . 3 . . Programmer 3 | . . . . . 2 1 Heavy 1 | . . . . 1 . . Best Kill Streak 7 | 1 7 4 4 7 5 2 Combat Bots Only 5 | . 4 3 4 4 5 2 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . 1 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 957 | . 96 108 22 249 303 179 Missed 273 | . 26 28 9 61 101 48 Damage Taken 7922 | . 610 1008 111 2813 2161 1219 Core 1140 | . 68 99 7 264 177 525 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . . 12 18 21 Regen/Repaired (Parts) 520 | . . . . 339 181 . Core Remaining (%) 74 | 100 72 . 73 52 . . Volleys Fired 386 | 6 44 97 19 140 75 5 Largest 3 | 1 2 2 2 2 3 1 Hottest 156 | 20 76 79 56 111 156 36 Shots Fired 763 | 6 79 186 36 268 184 4 Gun 609 | 6 79 179 30 213 102 . Cannon 123 | . . . . 51 72 . Launcher 28 | . . 4 6 4 10 4 Special 3 | . . 3 . . . . Kinetic 524 | 6 58 115 30 213 102 . Thermal 156 | . 21 67 . 37 31 . Explosive 17 | . . . 6 . 7 4 Electromagnetic 66 | . . 4 . 18 44 . Robot Hit Streak 17 | 3 10 11 6 14 17 9 Robot Miss Streak 6 | 1 5 4 3 5 6 . Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 2 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 506 | 4 49 111 15 177 133 17 Core Hits 304 | 1 22 69 11 94 100 7 Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed 8 | . 1 2 . 2 . 3 Critical Strikes 15 | . 3 5 . 4 . 3 Burn 4 | . 2 2 . . . . Destroy 7 | . 1 3 . 3 . . Corrupt 1 | . . . . 1 . . Smash 3 | . . . . . . 3 Melee Attacks 38 | . 6 2 . . 13 17 Impact 32 | . 6 2 . . 7 17 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . 1 . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10844 | 50 613 1881 317 3699 3434 850 Guns 6483 | 50 582 1715 243 2511 1382 . Cannons 1927 | . . . . 713 1214 . Explosions 1695 | . . 112 15 407 838 323 Melee 605 | . 31 50 . . . 524 Ramming 130 | . . . 59 68 . 3 Kinetic 5621 | 50 414 1021 243 2511 1382 . Thermal 2278 | . 168 698 . 732 680 . Explosive 835 | . . . 15 . 497 323 Electromagnetic 1375 | . . 112 . 388 875 . Impact 605 | . 31 50 . . . 524 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . 2 13 Average Corruption 2 | . . . . . 1 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . . 17 6 Message Errors 7 | . . . . . 4 3 Matter Fused 3 | . . . . . 3 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 2 | . . . . . 2 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 4 . Data Loss (major) 1 | . . . . . 1 . Misdirections 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 227 | . 20 14 . . 29 164 Projectiles 5 | . . . . . 5 . Explosions 28 | . . 4 . . 24 . Melee 194 | . 20 10 . . . 164 Knockbacks 3 | . . . 1 . . 2 Impact 3 | . . . 1 . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 128 | . . . . . 97 31 Shots 5 | . . . . . 3 2 Rammed 15 | . . . 7 7 . 1 Targets Rammed 19 | . . . 11 7 . 1 Kicked . | . . . . . . . Crushed 4 | . . . 4 . . . Highest Temperature 345 | . 88 39 22 345 197 2 Average Temperature 53 | . 27 13 7 74 43 2 Received Heat Transfer 2382 | . 87 405 12 927 654 297 Effects 2 | . . . . 2 . . Energy Bleed 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . 1 . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 9 | . 3 2 . 2 1 1 Impact Corruptions 8 | . 1 1 . . . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 3 1 . 2 . . Heat Transferred 4149 | . 592 1764 . 953 840 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . . 4 3 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Peak Influence 642 | 5 260 463 280 642 401 258 Initial 287 | . 3 26 175 . 287 182 Average 213 | 2 99 148 86 415 178 223 Maximum Alert Level 2 | . 1 2 1 2 2 1 Low Security (%) 52 | 100 88 73 80 2 55 29 Level 1 29 | . 11 11 19 46 40 70 Level 2 17 | . . 14 . 51 3 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 2 5 . 13 6 . Investigation 6 | . 1 2 . 3 . . Extermination 2 | . . . . . 2 . Reinforcement 13 | . 1 2 . 7 3 . Assault 1 | . . 1 . . . . Garrison 4 | . . . . 3 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 17 | . 2 2 . 8 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 204 | . 24 51 6 68 46 9 Peak Tracking Total 5 | . 5 4 3 5 5 5 Tactical Retreats 19 | . 1 9 . 8 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 7 | . 2 2 . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 10 | . . 2 1 5 2 . Max in Single Turn 2 | . . 1 1 1 2 . Garrison Access 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 29 | . 3 6 . 11 8 1 Terminals 21 | . 3 5 . 8 4 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 2 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access 3 | . . . . 1 2 . Total Hacks 69 | . 5 14 . 31 17 2 Successful 38 | . 2 9 . 13 13 1 Failed 31 | . 3 5 . 18 4 1 Catastrophic 7 | . 1 1 . 4 1 . Database Lockouts . | . . . . . . . Manual 18 | . 3 5 . 10 . . Terminals 47 | . 5 12 . 22 6 2 Fabricators . | . . . . . . . Repair Stations 10 | . . . . 6 4 . Recycling Units 3 | . . . . . 3 . Scanalyzers 2 | . . 2 . . . . Garrison Access 7 | . . . . 3 4 . Terminal Hacks 21 | . 2 7 . 7 4 1 Record 4 | . . 1 . 1 2 . Part Schematic 1 | . . . . 1 . . Robot Analysis 5 | . 1 2 . 1 1 . Prototype ID Bank 1 | . . 1 . . . . Open Door 1 | . . . . . . 1 Branch Access Points 2 | . . 1 . 1 . . Emergency Access Points 2 | . . . . 2 . . Unreport Threat 3 | . . 1 . 1 1 . Patrol Status 1 | . . 1 . . . . Garrison Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . . 6 4 . Scan Component 5 | . . . . 3 2 . Repair 5 | . . . . 3 2 . Recycling Unit Hacks 3 | . . . . . 3 . Process 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 2 | . . . . . 2 . Seal Access 2 | . . . . . 2 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 2 2 . 10 5 . Full Trace Events 4 | . . 1 . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . . 3 2 . Time 218 | . . . . 127 91 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 3 . Non-combat 3 | . . . . . 3 . Combat . | . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . parse_system 1 | . . . . . 1 . no_distress 2 | . . . . . 2 . find_chute 2 | . . . . . 2 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders 3 | . . . 3 . . . STAY 1 | . . . 1 . . . FOLLOW 1 | . . . 1 . . . GUARD 1 | . . . 1 . . . Ally Attacks 59 | . . . 12 47 . . Total Damage 495 | . . . 64 431 . . Kills 11 | . . . 2 9 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Robot Analysis Total 5 | . 1 2 . 1 1 . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 12667 | 131 1232 2852 2017 3479 2711 245 Spaces Moved 6566 | 72 647 1422 1181 1762 1354 128 Core 89 | 7 . . . . . 82 Treads 6477 | 65 647 1422 1181 1762 1354 46 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 145 152 50 Average Speed 159 | 149 160 160 160 156 162 143 Slowest Speed 700 | 160 160 160 160 232 237 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 5 83 89 100 93 33 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 47 | . 2 1 37 . 7 . Terrain Destroyed 173 | . 2 1 68 26 51 25 Melee 10 | . 2 1 . . 7 . Projectile 17 | . . . . 15 2 . AOE 146 | . . . 68 11 42 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 8026 | 88 759 1818 1270 2240 1698 153 Wait 805 | . 32 244 53 264 212 . Move 6560 | 71 646 1421 1180 1761 1353 128 Hop . | . . . . . . . Pick Up 65 | 5 9 19 2 18 12 . Fast Attach 19 | 4 3 1 . 8 2 1 Attach 33 | 2 3 4 . 10 13 1 Detach 3 | . 1 . . . 2 . Swap 51 | . 9 15 2 13 12 . Drop 47 | . 6 15 3 19 4 . Fire 386 | 6 44 97 19 140 75 5 Melee 38 | . 6 2 . . 13 17 Ram . | . . . . . . . Kick . | . . . . . . . Crush 19 | . . . 11 7 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 10) 981 | -10/Materials | Discovered new exit (range 16) 1151 | -10/Materials | Discovered new exit (range 14) 1307 | -10/Materials | Discovered new exit (range 8) 1364 | -10/Materials | Entered another Materials area 1364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2507 | -9/Materials | Discovered new exit (range 16) 2844 | -9/Materials | Identified exit to Mines 3143 | -9/Materials | Discovered new exit (range 8) 3925 | -9/Materials | Discovered new exit (range 9) 4164 | -9/Materials | First assault squad dispatched 4216 | -9/Materials | Entered Mines 4278 | -9/Mines | Discovered new exit (range 7) 4327 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4454 | -9/Mines | Build established: Scavenger-Mutant 4502 | -9/Mines | Found DCF Scrap (16 items) 4524 | -9/Mines | Discovered new exit (range 13) 4673 | -9/Mines | Learned Materials emergency access door positions 4801 | -9/Mines | Build established: Mutant 5302 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6233 | -9/Mines | Entered Materials 6233 | -8/Materials | Accompanied by 3 allies 6233 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6413 | -8/Materials | Lost 3 parts (1u2w) 6696 | -8/Materials | Discovered new exit (range 10) 7078 | -8/Materials | Repaired Hvy. Ion Engine 7117 | -8/Materials | Repaired Insulated Plating 8787 | -8/Materials | Discovered new exit (range 4) 8871 | -8/Materials | Repaired Adv. Treads 9043 | -8/Materials | Discovered new exit (range 9) 9123 | -8/Materials | Lost 4 parts (1p1n2u) 9172 | -8/Materials | Identified exit to Factory 9425 | -8/Materials | Build established: Scavenger-Mutant 9712 | -8/Materials | Entered Factory 9712 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9713 | -7/Factory | Identified exit to Storage 9872 | -7/Factory | Repaired Broken Adv. Treads 9911 | -7/Factory | Repaired Hpw. Shotgun 10380 | -7/Factory | Discovered new exit (range 10) 10423 | -7/Factory | Identified exit to Factory 10527 | -7/Factory | Discovered new exit (range 15) 11498 | -7/Factory | Garrison activated, responded to threat 11699 | -7/Factory | Build established: Scavenger-Tank 12007 | -7/Factory | Lost 3 parts (1p1n1w) 12314 | -7/Factory | Lost 3 parts (1n2w) 12412 | -7/Factory | Build established: Scavenger-Mutant 12423 | -7/Factory | Entered Storage 12512 | -7/Storage | System corruption reached 10% 12528 | -7/Storage | Lost 3 parts (2n1w) 12578 | -7/Storage | Core integrity fell below 50% 12609 | -7/Storage | Core integrity fell below 20% 12632 | -7/Storage | Released all parts (3) 12663 | -7/Storage | Lost 6 parts (1p1n3u1w) 12668 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12620_ K-01 Serf collects debris. 12624_ Acquired 28 matter. 12624_ U-05 Engineer lays Concrete. 12628_ K-01 Serf collects debris. 12630_ U-05 Engineer lays Concrete. 12631_ M-28 Smith repairs A-02 Transporter. 12632_ Hacking Suite destroyed. 12632_ Released Powered Hammer. 12632_ Released Lrg. Storage Unit. 12632_ Released Imp. Signal Interpreter. 12634_ U-05 Engineer lays Concrete. 12634_ U-05 Engineer builds a Wall. 12635_ U-05 Engineer lays Concrete. 12635_ U-05 Engineer builds a Wall. 12644_ U-05 Engineer lays Concrete. 12654_ Connecting with Terminal... 12666_ Critical hit (Burn: +37). 12667_ Triggered Proton Bomb Trap. 12667_ A bubble of electromagnetic force engulfs the area. 12667_ Terminal disabled. Map ----- +----------------------------------------------------+ | ????????????????# ### ##???????????????????? | | ????????????????# ### #????????????????????? | | ????????????????# #?# #????????????????????? | | ????????????????# #?# #????????????????????? | | ????????????????# #?# #????????????????????? | | ????????????????# ??# #????????????????????? | | ????????????????# ?## ##???????????????????? | | ????????????????+ ?# #???????????????????? | | ????????????????# ?# #???????????????????? | | ????????????????? ?# + ?????????????? | | ?????????????????????# # "?????????? | | ?????????????????????# k # ??????????? | | ?????????????????????## ##? ??????????? | | ??????????????????????# #???######???????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# +????????????????????? | | ??????????????????????#g #????????????????????? | | ??????????????????????# g #????????????????????? | | ??????????????????????# +????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #??####??????????????? | | ??????????????????????# #? ??????????????? | | ??????????????????????# #?"""""??????????????? | | ??????????????????????# @# """"" ?????????????? | | ??????????????????????# # """"" #???????????? | | ??????????????????????# ; #???????????? | | ????????????????????### # """"" #???????????? | | ????????????????????#" # """"" ?????????????? | | ????????????????????#"" #?"""""??????????????? | | ????????????????????#" #? ??????????????? | | ????????????????????#"" #??# ##??????????????? | | ????????????????????#"" #???##???????????????? | | ????????????????????### #????????????????????? | | ??????????????#####???# #????????????????????? | | ??????????????#"""""??# #????????????????????? | | ????????????###""T""### #????????????????????? | | ??????????### # #????????????????????? | | ??????????#"" # #????????????????????? | | ??????????#"" + #????????????????????? | | ??????????#G # #????????????????????? | | ??????????#"" !!! #####????????????????????? | | ??????????#"" !!! /#????????????????????????? | | ???????????## !! #????????????????????????? | | ????????????# #????????????????????????? | | ????????????### #######????????????????????????? | | ??????????????##???????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: EM 15 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombGodDriver Manual? 0 Play Time 01:53:01 Cumulative 20.9 hours Start 2025.03.08 @ 15:06:55 End 2025.03.08 @ 20:35:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 21 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe8e0ac4-75da-49b6-89ec-b9c6af658cac