Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 23:36:58 Player: darki Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (46) 230 Value Destroyed (1365) 1365 Prototype IDs (39) 780 Alien Tech Used (5) 1000 Bonus (8462) 8462 TOTAL SCORE: 19537 Bonus ------- High Alert Combat Kills 9 Follower Combat Kills 348 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Win 3000 Win Speed 1345 Friendly Fire -40 Cogmind --------- Core Integrity 1535/1600 Matter 93/300 Energy 180/190 System Corruption 4% Temperature Cool (25) Movement Flying (22) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- Impulse Thruster Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (16) ----- Small Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Reaction Control System Hacking Suite Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Improved Remote Datajack > --- INVENTORY (8) ---- Impulse Thruster Array Improved Transmission Jammer Layered Medium Armor Plating High-powered Transdimensional Reconstructor Subatomic Replicator Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Particle Reactor > --- PROPULSION ------- Improved VTOL Module Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Improved Transmission Jammer Reaction Control System Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Layered Medium Armor Plating Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb [Rating: 140] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Improved System Shield Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 . . 4 . 2 2 2 . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . . . . Utility 14 | . . . . . 1 . . 3 . 2 2 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 108 | . 6 5 1 3 6 14 4 10 5 7 3 9 4 7 17 7 Power 14 | . 1 . 1 . 1 . . 2 1 3 . 1 . 2 1 1 Engine 9 | . . . 1 . 1 . . 2 1 3 . . . 1 . . Core 1 | . 1 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . 1 1 1 Propulsion 20 | . 2 1 . . 2 5 . 1 . . . . . . 6 3 Treads 6 | . . . . . 2 4 . . . . . . . . . . Leg 3 | . 2 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 1 . 1 . . . . . . 6 3 Utility 50 | . 1 2 . . 1 2 3 6 4 3 3 6 3 5 9 2 Device 21 | . 1 2 . . . 1 2 2 . 1 1 2 1 2 5 1 Storage . | . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . . . 1 . 1 . 1 . 3 1 Hackware 6 | . . . . . . . . . 1 1 1 2 1 . . . Protection 16 | . . . . . 1 1 1 4 2 1 . 2 . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | . 2 2 . 3 2 7 1 1 . 1 . 2 1 . 1 1 Energy Gun 10 | . 2 2 . 2 2 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . . . 4 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher 1 | . . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 1 . . . . 2 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 4 . 1 . . . 1 2 . 7 . Parts Lost 24 | . . 2 . . 1 10 . . 1 . . 1 . 1 7 1 Power 6 | . . . . . . 2 . . 1 . . 1 . . 1 1 Propulsion 7 | . . . . . . 4 . . . . . . . . 3 . Utility 5 | . . . . . . 2 . . . . . . . . 3 . Weapon 6 | . . 2 . . 1 2 . . . . . . . 1 . . Highest Loss Streak 10 | . . 1 . . 1 10 . . 1 . . 1 . 1 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 90 99 71 100 74 95 36 59 66 77 84 84 80 72 72 62 Engine 7 | . 6 . 6 14 13 16 . 6 11 7 10 8 4 4 3 . Core 2 | . 7 14 7 . . . . . . . . . . . . . Treads 5 | . . . . . 9 28 . . . . . . . . . . Leg 8 | . 28 28 28 28 18 6 . . . . . . . . . . Flight 5 | . . . . . . . 9 13 13 11 10 9 9 8 8 17 Device 9 | . 6 14 14 14 9 8 . 2 5 4 10 11 14 13 13 3 Storage 8 | . 14 14 14 14 9 9 9 6 6 5 5 4 4 4 4 4 Processor 3 | . . . . . . . . . 2 5 10 6 4 8 12 14 Hackware 7 | . . . . . . . . . . 11 13 23 22 17 17 16 Protection 7 | . . . . . 4 8 13 21 12 17 11 8 8 7 7 . Energy Gun 6 | . 27 27 . 26 11 3 . . . . . . . . . . Ballistic Gun 2 | . . . . . . 12 . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 6 5 5 4 . . . 3 Slashing Weapon 1 | . . . . . . . 5 6 6 3 . 1 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 53 | 12 17 17 11 17 24 23 24 48 48 53 45 49 53 53 49 25 Greatest Support 80 | 20 20 20 20 20 40 80 50 55 55 55 55 55 55 55 57 35 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | . 8 8 8 7 8 8 6 5 6 8 8 8 8 8 8 7 Average Carried 7 | . 7 7 7 6 7 7 5 2 4 6 7 6 7 8 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 6 8 3 6 3 6 8 8 7 8 8 5 7 Class Distribution -------------------- 38% | Hacker-Mutant 37% | Mutant 16% | Scavenger-Mutant 3% | Commander-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Matter Collected 1382 | 200 49 61 . 70 40 318 60 105 . 180 . 105 66 54 74 . Remotely 50 | . . . . . . . 50 . . . . . . . . . Salvage Created 1982 | . 301 321 . 21 60 394 . 106 . 252 33 282 128 84 . . Parts 106 | . 19 14 . 5 4 14 . 10 . 14 2 9 8 7 . . Haulers Intercepted 7 | . 1 . . . . 2 . . . 2 . 2 . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 25 | . 6 5 . 3 1 6 . 1 . . . . 2 1 . . Melee 4 | . . . . . . . . 1 . . . . 2 1 . . Guns 18 | . 6 5 . . 1 6 . . . . . . . . . . AOE 3 | . . . . 3 . . . . . . . . . . . . Classes Destroyed 12 | . 4 1 . . 1 2 . 1 . 1 . . 1 1 . . Worker 6 | . 1 . . . . . . 3 . 1 . 1 . . . . Hauler 7 | . 1 . . . . 2 . . . 2 . 2 . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . 1 1 1 . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 5 | . . . . . . 1 . . . 1 . 1 . 2 . . Swarmer 5 | . 2 . . 3 . . . . . . . . . . . . Grunt 13 | . 4 5 . . . 4 . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . Sentry 2 | . . . . . 1 1 . . . . . . . . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 4 | . 4 3 . 3 1 2 . 3 . 2 1 1 2 1 . . Combat Bots Only 4 | . 4 2 . 3 1 2 . 1 . . . . 2 1 . . Max Kills in Single Turn 2 | . 1 1 . 2 1 1 . 1 . 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Hostile Shots Fired 413 | . 22 29 . 3 10 47 11 . 42 11 2 31 24 69 71 41 Missed 201 | . 6 10 . 2 5 10 6 . 22 4 1 17 12 41 39 26 Damage Taken 5337 | . 158 255 . 21 75 1263 73 . 810 123 27 343 311 782 774 322 Core 727 | . 10 62 . . . 201 . . 118 38 . 28 . 91 114 65 Absorbed by Shields 50 | . . . . . . . . . 50 . . . . . . . Regen/Repaired (Parts) 131 | . . . . . . . . . . . . . 49 82 . . Core Remaining (%) 87 | 100 . . . 71 . . 63 . 86 96 100 . 97 . 80 95 Volleys Fired 96 | . 16 20 . 4 4 36 . 6 . 8 . . . . 1 1 Largest 2 | . 2 2 . 2 2 2 . 1 . 1 . . . . 1 1 Hottest 90 | . 90 90 . 90 90 86 . 5 . 5 . . . . 70 7 Shots Fired 174 | . 32 40 . 8 7 71 . 6 . 8 . . . . 1 1 Gun 156 | . 32 40 . 6 7 71 . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher 2 | . . . . 2 . . . . . . . . . . . . Special 15 | . . . . . . . . 6 . 8 . . . . . 1 Kinetic 56 | . . . . . . 55 . . . . . . . . 1 . Thermal 16 | . . . . . . 16 . . . . . . . . . . Explosive 2 | . . . . 2 . . . . . . . . . . . . Electromagnetic 85 | . 32 40 . 6 7 . . . . . . . . . . . Robot Hit Streak 14 | . 5 6 . 1 8 14 . 2 . 5 . . . . . 6 Robot Miss Streak 5 | . 3 5 . 3 . 3 . 3 . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 142 | . 16 20 . 1 7 49 . 7 . 17 1 17 3 3 . 1 Core Hits 64 | . 9 9 . 6 2 19 . 2 . 6 1 5 2 3 . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . . . . . . 3 . 1 . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . 3 . . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 86 | . . . . . . 1 1 4 5 15 8 27 13 12 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . 1 1 4 5 11 . 8 13 12 . . Piercing 31 | . . . . . . . . . . 4 8 19 . . . . Sneak Attacks 14 | . . . . . . . . 4 . 4 1 4 . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4329 | . 249 395 . 157 87 794 . 320 . 572 95 937 273 450 . . Guns 1469 | . 249 325 . 14 87 794 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 213 | . . 70 . 143 . . . . . . . . . . . . Melee 2647 | . . . . . . . . 320 . 572 95 937 273 450 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 560 | . . . . . . 560 . . . . . . . . . . Thermal 328 | . . 70 . 24 . 234 . . . . . . . . . . Explosive 119 | . . . . 119 . . . . . . . . . . . . Electromagnetic 675 | . 249 325 . 14 87 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1605 | . . . . . . . . 320 . 464 . 98 273 450 . . Piercing 1042 | . . . . . . . . . . 108 95 839 . . . . Highest Corruption 7 | . 2 2 2 2 4 4 4 . . . . . 3 2 7 4 Average Corruption 3 | . 2 2 2 2 4 4 4 . . . . . 1 1 4 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 54 | . 3 10 3 1 1 20 6 . . . . . 4 . 6 . Message Errors 14 | . . 2 1 . . 3 5 . . . . . 1 . 2 . Matter Fused 9 | . 2 . . . . 6 . . . . . . 1 . . . Heat Flow Errors 6 | . 1 3 1 . . 1 . . . . . . . . . . Energy Discharges 8 | . . 1 . . . 2 1 . . . . . 2 . 2 . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 10 | . . 2 1 1 1 3 . . . . . . . . 2 . Data Loss (major) 4 | . . . . . . 4 . . . . . . . . . . Misfires 2 | . . 1 . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 286 | . . . . . . . . 100 . 18 . 151 17 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 286 | . . . . . . . . 100 . 18 . 151 17 . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . 14 . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 234 223 120 . . 223 . 10 . 5 . 280 . 6 294 . Average Temperature 61 | . 96 38 71 . . 59 . 4 . 2 . 128 . 6 112 . Received Heat Transfer 426 | . 54 132 . . 18 72 9 . . . . 48 12 54 27 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . . Heat Transferred 668 | . . 100 . 50 . 518 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Peak Influence 534 | . 188 184 . 108 78 284 222 534 396 446 286 393 245 265 318 369 Initial 505 | . . 16 . . 41 32 5 505 373 207 163 150 220 33 143 169 Average 173 | . 62 83 . 101 68 126 165 519 378 335 214 236 128 126 204 217 Maximum Alert Level 2 | . . . . . . 1 1 2 1 2 1 1 1 1 1 1 Low Security (%) 64 | . 100 100 . 100 100 81 69 . . . 49 32 82 70 36 70 Level 1 29 | . . . . . . 18 30 . 100 74 50 67 17 29 63 29 Level 2 5 | . . . . . . . . 100 . 25 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . . 4 . . 2 . 2 3 1 . 1 . Investigation 1 | . . . . . . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 10 | . . . . . . 1 . . 2 . 2 3 1 . 1 . Assault 2 | . . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Distress Signals 8 | . . . . . . 4 . . . . . . 1 1 2 . Communications Jammed 32 | . . . . . . . . . . . 4 5 8 4 11 . Distress Signals 31 | . . . . . . . . . . . 4 4 8 4 11 . Times Spotted 169 | . 8 10 . 4 1 33 2 . 9 9 4 17 15 19 24 14 Peak Tracking Total 12 | . 5 3 . 4 1 12 1 . 7 6 2 7 9 10 8 10 Tactical Retreats 20 | . . 2 . . . . 1 . 1 4 1 5 1 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Traps Triggered 6 | . 1 . . . . . . . 3 . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . 6 Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Machines Disabled 9 | . 1 . . 2 . 1 . . . 1 . . 3 . 1 . Max in Single Turn 1 | . 1 . . 1 . 1 . . . 1 . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Machines Accessed 62 | . 2 . 2 . 1 5 12 3 . 8 4 3 8 2 7 5 Terminals 48 | . 2 . . . 1 5 5 3 . 7 4 3 8 1 5 4 Fabricators 2 | . . . . . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . 1 1 . Total Hacks 181 | . 10 . 5 . 2 12 20 6 . 21 13 9 34 6 27 16 Successful 73 | . 4 . 5 . . 2 11 3 . 6 1 3 18 2 9 9 Failed 106 | . 5 . . . 2 10 8 3 . 15 12 6 16 4 18 7 Catastrophic 19 | . . . . . . 2 2 1 . 4 3 . 4 1 1 1 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . Manual 97 | . 3 . 1 . . 9 19 2 . 17 13 3 16 . 7 7 Terminals 160 | . 10 . . . 2 12 13 6 . 20 13 9 34 4 23 14 Fabricators 3 | . . . . . . . . . . . . . . . 1 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 1 . . . 2 3 . Terminal Hacks 45 | . 4 . 5 . . 1 3 2 . 2 . 2 14 1 7 4 Record 8 | . . . 4 . . . . . . . . . 3 . 1 . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . 1 . . 1 . . . Branch Access Points 4 | . . . . . . . . . . . . 1 1 1 . 1 Emergency Access Points 2 | . . . . . . . . . . . . . 1 . 1 . Terminal Index 4 | . . . . . . . . 1 . 1 . . 1 . 1 . Unreport Threat 5 | . 1 . . . . 1 . . . . . . 3 . . . Locate Traps 2 | . . . . . . . . . . . . . . . 1 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 Patrol Status 2 | . . . . . . . 1 . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 6 | . 1 . . . . . . . . . . . 4 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 26 | . . . . . . 1 8 1 . 4 1 1 4 . 2 4 Terminals 19 | . . . . . . 1 1 1 . 4 1 1 4 . 2 4 Assimilate 3 | . . . . . . . . . . . . . 1 . 1 1 Botnet 16 | . . . . . . 1 1 1 . 4 1 1 3 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . . . . . . . Tunnel 7 | . . . . . . . 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 . . . 1 5 5 3 . 5 4 1 7 1 6 5 Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 1 . 4 . . . . . 1 Non-combat 6 | . . . . . . . . 1 . 4 . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . 3 . 6 . . . . . 1 parse_system 1 | . . . . . . . . . . 1 . . . . . . no_distress 2 | . . . . . . . . . . 1 . . . . . 1 find_chute 5 | . . . . . . . . 3 . 2 . . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . . find_dsf 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Total Allies 18 | . . 3 . . . 12 . . . . . . 1 . 1 1 Largest Group 13 | . . 3 2 2 1 13 . . . . . . 1 . 1 1 Highest-Rated Group 251 | . . 40 32 32 16 251 . . . . . . 26 . 45 45 Highest-Rated Ally 45 | . . 16 16 16 16 31 . . . . . . 26 . 45 45 Total Orders 2 | . . . . . . 2 . . . . . . . . . . STAY 2 | . . . . . . 2 . . . . . . . . . . Ally Attacks 95 | . . 15 . 7 4 69 . . . . . . . . . . Total Damage 1299 | . . 172 . 34 32 1061 . . . . . . . . . . Kills 14 | . . 3 . 1 . 10 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Turns Passed 4727 | . 338 449 280 96 221 858 260 158 84 355 177 390 417 202 321 121 Spaces Moved 5995 | 1 212 309 224 68 160 402 435 157 127 692 342 722 781 322 584 457 Core . | . . . . . . . . . . . . . . . . . Treads 327 | . . . . . 2 325 . . . . . . . . . . Legs 996 | 1 212 309 224 68 158 24 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4672 | . . . . . . 53 435 157 127 692 342 722 781 322 584 457 Fastest Speed 22 | 120 120 120 120 120 120 50 50 39 39 39 39 39 39 39 23 22 Average Speed 58 | 120 120 120 120 120 122 143 50 39 39 39 39 39 39 39 37 22 Slowest Speed 190 | 120 120 120 120 120 190 160 50 39 39 39 39 39 39 39 50 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . 1 7 3 2 6 2 9 . 7 12 5 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 2 44 62 59 24 13 51 97 4 88 22 12 22 71 11 87 18 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 8 | . . . 1 . . . 7 . . . . . . . . . Known Exits Taken 7 | . . . . . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 32 | . . . . . . . 1 . 3 2 7 6 4 9 . . Terrain Destroyed 37 | . . 3 . 2 . . 1 . 3 2 7 6 4 9 . . Melee 32 | . . . . . . . 1 . 3 2 7 6 4 9 . . Projectile . | . . . . . . . . . . . . . . . . . AOE 5 | . . 3 . 2 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res Qua Res Tes Acc Total 6839 | . 267 348 240 74 176 611 468 240 147 741 371 778 871 366 674 467 Wait 477 | . 17 12 1 . 3 149 30 62 . 17 19 23 48 27 65 4 Move 5875 | . 211 308 223 67 159 399 420 152 122 679 337 705 780 307 559 447 Hop 49 | . . . . . . 1 7 1 2 6 2 7 . 7 12 4 Pick Up 42 | . 6 1 4 . 2 1 3 1 3 4 1 3 10 . 2 1 Fast Attach 69 | . 3 . . . 6 7 3 3 5 4 1 6 4 7 13 7 Attach 30 | . . 2 . 2 . 2 1 7 . 2 2 3 3 . 6 . Detach 15 | . 2 . 2 . . . 1 3 . 1 1 . 1 . 4 . Swap 15 | . 3 3 1 1 . 5 . . . 1 . . . . 1 . Drop 75 | . 9 2 9 . 2 10 2 1 . 4 . 4 12 6 11 3 Fire 96 | . 16 20 . 4 4 36 . 6 . 8 . . . . 1 1 Melee 86 | . . . . . . 1 1 4 5 15 8 27 13 12 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Central database locked down 212 | -10/Materials | Discovered new exit (range 13) 212 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 488 | -10/Mines | Discovered new exit (range 12) 609 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 668 | -10/Mines | Discovered new exit (range 5) 774 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 776 | -10/Mines | Discovered new exit (range 5) 788 | -10/Mines | Entered Exiles 788 | -10/Exiles | Accompanied by 2 allies 832 | -10/Exiles | Met 8R-AWN 850 | -10/Exiles | Met EX-HEX 883 | -10/Exiles | Met EX-BIN 896 | -10/Exiles | Aligned with FarCom system 898 | -10/Exiles | Given EX-Vault access code 928 | -10/Exiles | Opened EX-Vault 938 | -10/Exiles | Found Flying Fortress v7 949 | -10/Exiles | Found Cloak of Protection 975 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1008 | -10/Exiles | Met EX-DEC 1021 | -10/Exiles | Learned location of Zion (-6) 1054 | -10/Exiles | Discovered new exit (range 14) 1068 | -10/Exiles | Stole two prototypes: Flying Fortress v7, Cloak of Protection 1068 | -10/Exiles | Entered Mines 1068 | -9/Mines | Accompanied by 2 allies 1144 | -9/Mines | Discovered new exit (range 13) 1164 | -9/Mines | Entered Materials 1164 | -8/Materials | Accompanied by 1 ally 1164 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1366 | -8/Materials | Discovered new exit (range 8) 1385 | -8/Materials | Entered Storage 1385 | -8/Storage | Accompanied by 1 ally 1554 | -8/Storage | Build established: Scavenger-Mutant 2010 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2116 | -8/Storage | Met a pair of Derelict thieves 2221 | -8/Storage | Lost 12 allies 2241 | -8/Storage | Used back door to open Recycling access 2241 | -8/Storage | Discovered new exit (range 5) 2243 | -8/Storage | Entered Recycling 2245 | -8/Recycling | Lost 10 parts (2p4n2u2w) 2332 | -8/Recycling | Discovered new exit (range 11) 2495 | -8/Recycling | Build established: Mutant 2503 | -8/Recycling | Entered Factory 2503 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2505 | -6/Factory | FarCom data flow suspended 2654 | -6/Factory | Discovered new exit (range 16) 2660 | -6/Factory | Identified exit to DSF 2661 | -6/Factory | Entered DSF 2683 | -6/DSF | Additional patrols routed to DSF 2709 | -6/DSF | Crushed by falling debris 2731 | -6/DSF | Discovered new exit (range 14) 2745 | -6/DSF | Identified exit to Factory 2745 | -6/DSF | Entered Factory 2745 | -5/Factory | Evolved 2 slots: Utility x2 2975 | -5/Factory | Identified exit to Factory 3045 | -5/Factory | Search patrols dispatched 3062 | -5/Factory | Build established: Hacker-Mutant 3100 | -5/Factory | Entered another Factory area 3100 | -4/Factory | Evolved 2 slots: Utility x2 3246 | -4/Factory | Spotted B-86 Titan 3273 | -4/Factory | Discovered new exit (range 11) 3277 | -4/Factory | Identified exit to Research 3277 | -4/Factory | Entered Research 3277 | -3/Research | Evolved 2 slots: Utility x2 3283 | -3/Research | Identified exit to DSF 3285 | -3/Research | Discovered new exit (range 6) 3287 | -3/Research | Identified exit to Research 3474 | -3/Research | Identified exit to Quarantine 3667 | -3/Research | Entered Quarantine 3724 | -3/Quarantine | Found Alien Slashing Weapon 3724 | -3/Quarantine | Identified Sigix Broadsword 3758 | -3/Quarantine | Spotted Alpha 7 3846 | -3/Quarantine | Found Alien Artifact 3865 | -3/Quarantine | Found Alien Artifact 3968 | -3/Quarantine | Identified Core Reset Matrix 3968 | -3/Quarantine | Identified Subatomic Replicator 3968 | -3/Quarantine | Used Core Reset Matrix 3972 | -3/Quarantine | Detected hypermatrix surge 3972 | -3/Quarantine | Sensed 13 artifacts in vicinity 3977 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 4027 | -3/Quarantine | Found Terrabomb 4030 | -3/Quarantine | Found Terrabomb 4034 | -3/Quarantine | Used Terrabomb 4038 | -3/Quarantine | Found Dimensional Node Initializer 4041 | -3/Quarantine | Found Dimensional Node Initializer 4044 | -3/Quarantine | Initialized slip node 4052 | -3/Quarantine | Found Transdimensional Reconstructor 4054 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 4084 | -3/Quarantine | Entered Research 4084 | -2/Research | Evolved 2 slots: Utility x2 4207 | -2/Research | Identified exit to Testing 4286 | -2/Research | Entered Testing 4454 | -2/Testing | Found Prototype Device 4454 | -2/Testing | Identified Exp. Thermal Shield 4559 | -2/Testing | Warped through subspace 4577 | -2/Testing | Discovered new exit (range 14) 4580 | -2/Testing | Found Prototype Processor 4580 | -2/Testing | Identified Exp. Core Analyzer 4604 | -2/Testing | Used Terrabomb 4607 | -2/Testing | Identified exit to Access 4607 | -2/Testing | Entered Access 4607 | -1/Access | Evolved 2 slots: Utility x2 4637 | -1/Access | Lost 7 parts (1p3n3u) 4692 | -1/Access | Identified exit to Command 4716 | -1/Access | Spotted B-99 Colossus 4727 | -1/Access | Discovered new exit (range 5) 4728 | -1/Access | Identified exit to Surface 4728 | *** | Heading to fleet! Last Messages --------------- 04708_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Traps(Locate) Found 6 traps in 1 array: 6x Shock Trap Map updated. >>Traps(Reprogram) Reprogrammed 6 Shock Traps. 04716_ Penetrated by Slug. 04727_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04727_ The Access Shell folds into the floor. 04727_ EXIT=FOUND 04728_ EXIT=IDENTIFIED: SURFACE [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???###########???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???? ????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ????##+#+###########################+????????????? | | ????# ????????????? | | ????# k ????????????? | | ????# ####### ""#?????????????????? | | ????# #?????# ""#?????????????????? | | ????# #?????# ""#?????????????????? | | ????# #?????# T#?????????????????? | | #+### #?????# ""#?????????????????? | | =#?????# ""#?????????????????? | | #????## ""##????????????????? | | #+##########/##????# #????????????????? | | # #?????## ##????????????????? | | # #??????# #?????????????????? | | # "" #??????# #?????????????????? | | # """ #??????# #?????????????????? | | # "" #??????# @" #?????????????????? | | + ""F" #??????# "" #?????????????????? | | # """" #??????# #?????????????????? | | # """ #??????# #?????????????????? | | " #??????# #?????????????????? | | # #??????#""""""""""#?????????????????? | | # ! #???????????????????????????????????? | | + % #???????????????????????????????????? | | ##############???????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | # ! #??????????????????????????????????????? | | # #??????????????????????????????????????? | | #! """"" #??????????????????????????????????????? | | # ""T"" #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 32 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 5 Armor Coverage 1125 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 46 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Terrabomb Dimensional Node Initializer High-powered Transdimensional Reconstructor Achievements -------------- Home At Last? Challenges ------------ None Game ------ Seed HypervelocityAlertTerminator Manual? 0 Play Time 01:32:19 Cumulative 234.0 hours Start 2024.04.23 @ 20:57:08 End 2024.04.23 @ 23:36:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type 2 Total 7 Types 4/0/1/1/1/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ec45eb5-34d8-4a73-895b-41356d0167d6