Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.11 @ 11:54:56 Player: Mbreton Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (110) 550 Value Destroyed (4372) 4372 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1761) 1761 TOTAL SCORE: 11343 Bonus ------- High Alert Combat Kills 255 Follower Combat Kills 1578 Friendly Fire -72 Cogmind --------- Core Integrity 0/850 Matter 125/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Storm Laser Phasing Sabre Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Armor Integrity Analyzer Improved Utility Shielding Hardened Medium Armor Plating Focal Shield > --- WEAPON ----------- High-powered Shock Rifle Thermic Laser Thermic Laser Flak Cannon > --- INVENTORY -------- Fusion Compressor Advanced Heat Sink Advanced Weight Redist. System Gravity Neutralizer Makeshift Terrain Scan Processor Improved Melee Analysis Suite Makeshift Hacking Suite High-powered Shock Rifle Storm Laser Mini Grenade Launcher Power Sword Phasing Sabre [Rating: 62] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Armor Integrity Analyzer Device Sensor Array Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Improved Utility Shielding Weapon Flak Cannon Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . 2 2 . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . 1 . Utility 3 | . . 1 1 . 1 . . . . . . . . Weapon 2 | . . 1 . . . . . . . . . 1 . Parts Attached 69 | 6 6 10 1 13 8 2 . . 2 1 2 18 . Power 11 | 1 1 1 . 2 1 2 . . 1 . . 2 . Engine 6 | 1 1 1 . 1 . . . . 1 . . 1 . Core 4 | . . . . 1 1 1 . . . . . 1 . Reactor 1 | . . . . . . 1 . . . . . . . Propulsion 22 | 2 3 2 1 4 4 . . . . . 1 5 . Treads . | . . . . . . . . . . . . . . Leg 20 | . 3 2 1 4 4 . . . . . 1 5 . Wheel 2 | 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 17 | 1 2 3 . 2 3 . . . 1 . . 5 . Device 5 | . 2 . . . . . . . . . . 3 . Storage 4 | 1 . 2 . . . . . . . . . 1 . Processor 3 | . . . . . 2 . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 5 | . . 1 . 2 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 19 | 2 . 4 . 5 . . . . . 1 1 6 . Energy Gun 10 | 1 . 2 . . . . . . . 1 . 6 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 6 | . . 2 . 4 . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . Parts Lost 40 | . 3 . . 12 . . . . . . 3 22 . Power 6 | . 1 . . 2 . . . . . . 1 2 . Propulsion 14 | . 2 . . 3 . . . . . . . 9 . Utility 8 | . . . . 3 . . . . . . 1 4 . Weapon 12 | . . . . 4 . . . . . . 1 7 . Highest Loss Streak 7 | . 3 . . 6 . . . . . . 2 7 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 1 1 7 9 8 9 10 10 9 10 7 6 10 2 Power . | . . . 1 . 1 1 1 . 1 1 . . . Propulsion . | . . 1 1 . . . . . . . . . . Utility 3 | . . 1 3 4 3 4 4 4 4 2 3 5 . Weapon 3 | . 1 3 3 2 4 5 5 5 5 3 3 4 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 18 | . . . . . 2 . . . . 6 . 9 1 Power 1 | . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . . . . . . . . . 3 . 7 . Weapon 6 | . . . . . . . . . . 3 . 2 1 Tool/Special 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 87 | . 87 96 90 68 89 100 100 100 100 100 97 74 . Engine 4 | . 12 11 9 3 . . . . 5 7 6 1 . Core 1 | . . . . . 7 6 7 4 . . . 1 . Reactor 1 | . . . . . . . . 2 1 . . 3 . Leg 25 | . 20 22 27 23 28 30 30 30 30 30 30 20 . Device 2 | . 4 11 9 4 . . . . . . . 4 . Storage 8 | . 14 11 9 9 7 7 7 7 7 7 7 9 . Processor 9 | . . . . . 8 15 15 15 15 15 15 9 . Protection 9 | . . 7 9 4 13 15 15 15 15 15 13 6 . Energy Gun 5 | . 14 3 9 3 . . . . . 6 6 11 . Ballistic Gun 1 | . 14 8 . . . . . . . . . . . Ballistic Cannon 15 | . . 20 18 18 23 23 23 23 23 15 14 4 . Peak Build Rating 62 | 6 9 20 22 24 32 36 34 36 36 36 36 62 3 Average Rating 31 | 3 6 16 22 17 28 33 34 34 34 35 35 47 3 On Entrance 22 | . 6 7 20 22 23 32 34 34 36 34 36 34 3 Avg Prop Armor Cover (%) 5 | . . . . 5 . . . . . . . . . Naked Turns 75 | . . . . . . . . . . . . 1 74 Heaviest Build 66 | 11 12 29 39 42 40 40 39 49 49 38 36 66 . Greatest Support 75 | 26 26 34 51 51 54 47 47 47 47 47 47 75 3 Greatest Overweight (x) 8 | . 2 . . 7 1 . . 1 1 . . 8 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 10 10 10 10 10 10 10 15 5 Average Capacity 11 | 7 8 8 14 12 10 10 10 10 10 10 10 14 5 Most Carried 15 | 3 4 10 9 11 10 10 10 10 10 10 10 15 5 Average Carried 9 | 1 1 7 9 8 9 10 10 9 9 9 9 12 5 Final Capacity 15 | 8 8 10 15 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 3 10 9 10 10 10 10 10 10 10 9 5 5 Class Distribution -------------------- 43% | Scavenger-Gunner 19% | Mutant 13% | Commander-Gunner 11% | Tank 3% | Gunner 3% | Scavenger-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Commander-Tank | -7/Factory Scavenger-Gunner | -7/Waste Commander-Gunner | -7/Factory Commander-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Matter Collected 2808 | 231 97 140 9 784 116 . 12 256 242 10 336 575 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3612 | . 342 223 34 1071 80 . 42 78 76 . 503 1163 . Parts 166 | . 17 22 4 50 6 . 3 2 2 . 17 43 . Haulers Intercepted 1 | . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 13 4 . 22 . . Prevented 4 | . . . . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 99 | . 9 9 1 25 4 . 1 3 4 . 17 26 . Melee 2 | . . . . 2 . . . . . . . . . Guns 24 | . 5 . . 7 . . . . . . 3 9 . Cannons 57 | . . 8 1 15 4 . 1 3 4 . 10 11 . AOE 15 | . 4 1 . 1 . . . . . . 4 5 . Classes Destroyed 16 | . 3 3 . 1 . . . 1 1 . 1 6 . Worker 2 | . . 1 . . . . 1 . . . . . . Builder 1 | . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . 1 . Hauler 1 | . . . . . . . . . . . . 1 . Recycler 1 | . . . . 1 . . . . . . . . . Operator 3 | . . 1 1 1 . . . . . . . . . Watcher 2 | . 1 . . 1 . . . . . . . . . Swarmer 27 | . 3 3 . 2 2 . 1 . . . 8 8 . Grunt 49 | . 6 5 . 15 2 . . . 3 . 6 12 . Duelist 3 | . . . . . . . . . 1 . 1 1 . Protector 1 | . . . . . . . . . . . . 1 . Sentry 12 | . . 1 1 8 . . . 1 . . 1 . . Hunter 2 | . . . . . . . . . . . . 2 . Programmer 2 | . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 6 6 1 8 2 . 2 2 4 . 6 4 . Combat Bots Only 8 | . 6 5 1 8 2 . 1 2 4 . 6 4 . Max Kills in Single Turn 3 | . 2 2 1 2 1 . 1 1 1 . 3 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 1 . 1 . . . . . . 2 2 . Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Hostile Shots Fired 781 | . 35 67 6 187 35 . . 11 27 . 140 268 5 Missed 258 | . 9 29 5 63 12 . . 3 8 . 46 81 2 Hits 523 | . 26 38 1 124 23 . . 8 19 . 94 187 3 Melee 7 | . . . . . . . . 3 1 . . 3 . Projectile 516 | . 26 38 1 124 23 . . 5 18 . 94 184 3 Critical Strikes 16 | . . . . 5 . . . 2 . . 1 8 . Damage Taken 6873 | . 348 398 10 1567 168 . . 108 259 . 1011 2952 52 Core 1650 | . 110 31 . 400 28 . . . 67 . 164 798 52 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 43 | . . . . . . . . . . . 12 31 . Ignored by Resistances 2024 | . 103 163 3 519 52 . . 32 72 . 305 761 14 Regen/Repaired (Parts) 815 | . . . . . . 16 . 1 . 65 550 183 . Core Remaining (%) 67 | 100 56 92 . 27 . . . . . . 63 . . Volleys Fired 221 | . 23 20 6 58 7 . 2 7 11 . 31 56 . Largest 4 | . 2 3 3 3 3 . 3 3 3 . 3 4 . Hottest 250 | . 60 105 105 115 111 . 111 111 111 . 129 250 . Shots Fired 543 | . 46 53 14 128 21 . 6 21 33 . 87 134 . Gun 211 | . 46 13 2 40 . . . . . . 28 82 . Cannon 325 | . . 40 12 88 21 . 6 21 33 . 56 48 . Launcher 7 | . . . . . . . . . . . 3 4 . Special . | . . . . . . . . . . . . . . Kinetic 359 | . 23 51 12 88 21 . 6 21 33 . 56 48 . Thermal 48 | . . . . 20 . . . . . . . 28 . Explosive 7 | . . . . . . . . . . . 3 4 . Electromagnetic 129 | . 23 2 2 20 . . . . . . 28 54 . Robot Hit Streak 23 | . 16 15 6 17 8 . 2 8 10 . 23 16 . Robot Miss Streak 15 | . 4 2 2 15 9 . 8 7 5 . 9 8 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . Shots Hit Robots 406 | . 35 40 10 102 16 . 5 16 27 . 61 94 . Core Hits 371 | . 18 16 2 81 18 . 11 21 28 . 70 106 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 12 | . 1 2 1 1 . . . . . . . 7 . Burn 5 | . . . . . . . . . . . . 5 . Blast 4 | . . 2 1 1 . . . . . . . . . Corrupt 3 | . 1 . . . . . . . . . . 2 . Melee Attacks 6 | . . . . 6 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 6 | . . . . 6 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10058 | . 691 684 164 2167 306 . 133 326 761 . 1670 3156 . Guns 2774 | . 380 91 10 493 . . . . . . 186 1614 . Cannons 5598 | . . 507 154 1385 306 . 72 326 761 . 998 1089 . Explosions 1531 | . 311 86 . 134 . . 61 . . . 486 453 . Melee 153 | . . . . 153 . . . . . . . . . Ramming 2 | . . . . 2 . . . . . . . . . Kinetic 5786 | . 115 580 154 1385 306 . 72 326 761 . 998 1089 . Thermal 1819 | . 311 25 . 335 . . . . . . . 1148 . Explosive 755 | . . 61 . . . . . . . . 486 208 . Electromagnetic 1543 | . 265 18 10 292 . . 61 . . . 186 711 . Impact . | . . . . . . . . . . . . . . Slashing 153 | . . . . 153 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . . 1 . . Average Corruption 1 | . . . . 1 . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . 5 . . Message Errors 3 | . . . . . . . . . . . 3 . . Matter Fused 1 | . . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 127 | . 84 . 8 . . . . . . . . 35 . Projectiles 8 | . . . 8 . . . . . . . . . . Explosions 119 | . 84 . . . . . . . . . . 35 . Melee . | . . . . . . . . . . . . . . Knockbacks 86 | . . 6 . 19 . . . 5 13 . 22 21 . Impact . | . . . . . . . . . . . . . . Kinetic 80 | . . 6 . 14 . . . 5 12 . 22 21 . Secondary 6 | . . . . 5 . . . . 1 . . . . Self-Inflicted Damage 330 | . 124 70 . . . . . . . . . 136 . Shots 10 | . 4 1 . . . . . . . . . 5 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 914 | . 168 210 56 374 102 . 39 121 434 . 356 914 . Average Temperature 133 | . 51 76 29 132 48 . 19 50 175 . 85 217 . Received Heat Transfer 2628 | . 138 192 . 1026 30 . . 54 153 . 240 786 9 Effects 44 | . . . . 3 . . . . 1 . . 40 . Shutdowns 7 | . . . . 1 . . . . 1 . . 5 . Energy Bleed 4 | . . . . 1 . . . . . . . 3 . Interference 8 | . . . . . . . . . . . . 8 . Matter Decay 5 | . . . . 1 . . . . . . . 4 . Short Circuit 2 | . . . . . . . . . . . . 2 . Damage (minor) 6 | . . . . . . . . . . . . 6 . Damage (major) 9 | . . . . . . . . . . . . 9 . Damage (core) 3 | . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . 1 . . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 12 | . . . . 1 . . . . . . . 11 . Heat Transferred 3425 | . 400 50 . 650 . . . . . . . 2325 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . 4 1 . 1 . . 1 . . . . 2 . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Maximum Alert Level 2 | . . 1 . 1 1 . 1 . . . . 2 . Low Security (%) 55 | 100 100 89 100 82 95 100 53 . . . . . . Level 1 17 | . . 10 . 17 4 . 46 . . . . 26 . Level 2 26 | . . . . . . . . . . . . 73 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 672 | . 169 216 70 301 216 59 399 . . . . 672 . Initial 443 | . . 36 70 3 35 59 . . . . . 443 . Average 231 | . 117 53 33 107 135 18 199 . . . . 462 . Influence Increases 5049 | . 290 322 42 863 321 . 499 342 210 . 771 1389 . Destroy 0b10 Robot/C 2840 | . 180 180 20 520 200 . 180 220 120 . 520 700 . Destroy 0b10 Robot/NC 80 | . 5 10 5 15 . . 5 . . . 10 30 . Destroy Leader 520 | . 32 40 10 142 50 . 50 10 20 . 50 116 . Allied During Kill 637 | . . . . 23 71 . 117 112 70 . 176 68 . Successful Hack 53 | . 4 1 6 6 . . 20 . . . . 16 . Disable Machine 198 | . 18 18 . . . . 108 . . . . 54 . Destroy Structure 136 | . 36 28 1 7 . . 4 . . . . 60 . Advance Influence 300 | . . . . . . . . . . . . 300 . Lose Combat Pursuer 285 | . 15 45 . 150 . . 15 . . . 15 45 . Influence Decreases 4908 | . 190 226 227 783 206 206 130 626 295 . 512 1336 171 Entered New Map 848 | . . 64 126 8 56 147 . 166 24 . . 116 141 Time Decay 3291 | . 160 162 101 643 150 59 90 360 211 . 415 910 30 Lost Part 392 | . 30 . . 112 . . . . . . 30 220 . Lost Ally 377 | . . . . 20 . . 40 100 60 . 67 90 . Squads Dispatched 20 | . . 1 . 6 1 . 2 . . . . 10 . Investigation 2 | . . . . . . . . . . . . 2 . Extermination 4 | . . . . . 1 . . . . . . 3 . Reinforcement 7 | . . 1 . 2 . . . . . . . 4 . Assault 1 | . . . . . . . . . . . . 1 . Garrison 6 | . . . . 4 . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 4 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Distress Signals 7 | . . 3 . . . . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 195 | . 12 21 2 44 8 . 2 15 6 . 29 49 7 Peak Tracking Total 8 | . 6 7 1 7 4 . 2 7 4 . 7 5 8 Tactical Retreats 14 | . 1 2 . 6 . . 1 . . . 1 3 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Traps Triggered 7 | . . . . 5 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Machines Disabled 26 | . 2 2 . . . . 12 3 . . 1 6 . Max in Single Turn 6 | . 2 1 . . . . 6 . . . 1 4 . Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Machines Accessed 18 | . 1 1 1 6 1 . 2 . . . 1 5 . Terminals 10 | . 1 . 1 4 1 . 1 . . . 1 1 . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . 2 . . . . . . . 1 . Scanalyzers 2 | . . 1 . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 41 | . 1 3 3 12 1 . 6 . . . 5 10 . Successful 27 | . 1 3 3 5 1 . 3 . . . 5 6 . Failed 14 | . . . . 7 . . 3 . . . . 4 . Catastrophic 2 | . . . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 25 | . 1 . 3 10 1 . 2 . . . 5 3 . Fabricators 2 | . . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . . . . . 2 . Recycling Units 3 | . . . . 2 . . . . . . . 1 . Scanalyzers 7 | . . 3 . . . . 4 . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . Terminal Hacks 16 | . 1 . 3 3 1 . 1 . . . 5 2 . Record 6 | . . . . 1 . . . . . . 5 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Alert Level 3 | . . . 1 1 . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . Security Status 1 | . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . . . . 1 . Report Inventory 2 | . . . . 1 . . . . . . . 1 . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer 5 | . . 3 . . . . 2 . . . . . . Insert Component 4 | . . 2 . . . . 2 . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 14 | . 1 1 1 3 1 . 2 . . . 1 4 . Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . 73 . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Total Allies 30 | . . . . 10 . 20 . . . . . . . Largest Group 28 | . . . . 10 9 27 28 23 17 14 14 8 . Highest-Rated Group 680 | . . . . 173 157 664 680 604 465 372 366 209 . Highest-Rated Ally 35 | . . . . 29 29 35 35 35 35 35 35 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 419 | . . . . 16 48 7 51 43 33 . 85 136 . Total Damage 6656 | . . . . 181 541 108 834 1238 632 . 1292 1830 . Kills 59 | . . . . 1 7 1 9 14 3 . 12 12 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Active Infowar (turns) 1468 | . 94 437 224 713 . . . . . . . . . Sensors 1468 | . 94 437 224 713 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 1 2 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Turns Passed 8740 | 44 362 437 224 1370 305 213 248 737 912 668 1311 1835 74 Spaces Moved 5446 | 37 249 257 98 675 228 95 186 456 609 545 968 896 147 Core 175 | 8 4 . . 11 . . . . . . . 5 147 Treads . | . . . . . . . . . . . . . . Legs 5191 | . 194 257 98 664 228 95 186 456 609 545 968 891 . Wheels 80 | 29 51 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 130 120 112 112 112 112 112 112 112 50 50 Average Speed 129 | 81 114 127 130 158 116 112 112 132 124 112 112 167 50 Slowest Speed 470 | 90 150 130 130 400 186 112 112 187 187 112 112 470 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 41 26 11 89 9 79 8 65 79 54 92 20 23 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 13 | . . . . . . . . 1 9 3 . . . Spaces Dug 4 | . . . . . . . . . . . . 4 . Terrain Destroyed 141 | . 38 26 . 5 . . 1 . . . 10 61 . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 141 | . 38 26 . 5 . . 1 . . . 10 61 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Total 6681 | 50 285 326 181 858 257 201 221 572 738 606 1128 1111 147 Wait 827 | . 2 17 76 88 1 104 34 108 113 49 126 109 . Move 5434 | 36 248 256 97 674 228 94 185 455 608 544 967 895 147 Hop . | . . . . . . . . . . . . . . Pick Up 76 | 8 5 15 . 15 4 . . 1 2 4 . 22 . Fast Attach 9 | . . . . . 4 . . . . 1 . 4 . Attach 46 | 6 5 2 1 14 1 . . 1 . . 1 15 . Detach 2 | . 1 . . . . . . . . . . 1 . Swap 25 | . 1 9 1 1 4 2 . . 2 . 2 3 . Drop 34 | . . 7 . 1 8 1 . . 2 8 1 6 . Fire 221 | . 23 20 6 58 7 . 2 7 11 . 31 56 . Melee 6 | . . . . 6 . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Lost 3 parts (1p2n) 300 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 10) 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 799 | -9/Materials | Build established: Tank 824 | -9/Materials | Discovered new exit (range 16) 844 | -9/Materials | Entered another Materials area 844 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 872 | -8/Materials | Discovered new exit (range 16) 1068 | -8/Materials | Entered Storage 1573 | -8/Storage | Lost 6 parts (1p2u3w) 1669 | -8/Storage | Lost 3 parts (1p1n1w) 1691 | -8/Storage | Core integrity fell below 50% 1762 | -8/Storage | Garrison activated, responded to threat 1820 | -8/Storage | Destroyed 8 combat bots 2106 | -8/Storage | Build established: Gunner 2114 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2383 | -8/Storage | Discovered new exit (range 15) 2409 | -8/Storage | Garrison activated, responded to threat 2438 | -8/Storage | Entered Factory 2438 | -7/Factory | Accompanied by 9 allies 2438 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2743 | -7/Factory | Sucked down chute 2743 | -7/Factory | Entered Waste 2744 | -7/Waste | Joined by Warlord forces that had cleared the area 2835 | -7/Waste | Discovered new exit (range 11) 2913 | -7/Waste | A Compactor rumbled back to life 2915 | -7/Waste | Allies destroyed C-40 Crusher 2956 | -7/Waste | Entered Factory 2956 | -7/Factory | Accompanied by 27 allies 2966 | -7/Factory | 8 allies followed down the chute 3019 | -7/Factory | Garrison activated, responded to threat 3053 | -7/Factory | Lost 3 allies 3128 | -7/Factory | Discovered new exit (range 16) 3162 | -7/Factory | Build established: Commander-Gunner 3204 | -7/Factory | Entered Lower Caves 3204 | -7/Lower Caves | Accompanied by 23 allies 3238 | -7/Lower Caves | Ambushed by wild Derelicts 3261 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3278 | -7/Lower Caves | Learned 4 Factory zone layouts 3301 | -7/Lower Caves | Lost 4 allies 3778 | -7/Lower Caves | Discovered new exit (range 7) 3941 | -7/Lower Caves | Entered another Lower Caves area 3941 | -7/Lower Caves | Accompanied by 18 allies 3964 | -7/Lower Caves | Build established: Scavenger-Gunner 4039 | -7/Lower Caves | Spotted B-75 Beast 4052 | -7/Lower Caves | Allies destroyed B-75 Beast 4172 | -7/Lower Caves | Learned location of 1 exit from Factory 4723 | -7/Lower Caves | Discovered new exit (range 3) 4853 | -7/Lower Caves | Entered Zion 4853 | -7/Zion | Accompanied by 14 allies 4899 | -7/Zion | Found Prototype Energy Gun 4969 | -7/Zion | Learned Factory garrison access intel 5462 | -7/Zion | Discovered new exit (range 16) 5521 | -7/Zion | Entered Proximity Caves 5521 | -6/Proximity Caves | Accompanied by 14 allies 5521 | -6/Proximity Caves | Spotted B-75 Beast 5523 | -6/Proximity Caves | Spotter reported a threat 5537 | -6/Proximity Caves | Destroyed B-75 Beast 5587 | -6/Proximity Caves | Lost 4 allies 5644 | -6/Proximity Caves | Spotter reported a threat 5711 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6541 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6671 | -6/Proximity Caves | Learned location of Extension (-4) 6723 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6733 | -6/Proximity Caves | Learned Extension terminal intel 6733 | -6/Proximity Caves | Learned Research emergency access door positions 6733 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 6733 | -6/Proximity Caves | Learned location of 1 exit from Factory 6781 | -6/Proximity Caves | Discovered new exit (range 12) 6832 | -6/Proximity Caves | Entered Factory 6832 | -6/Factory | Accompanied by 8 allies 6832 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6833 | -6/Factory | Identified exit to Lower Caves 6833 | -6/Factory | Identified exit to Factory 6834 | -6/Factory | Identified Storm Laser 6835 | -6/Factory | Loaded intel: 3 garrison access locations 6975 | -6/Factory | P-60 Hacker assimilated allied Soldier 3a 6976 | -6/Factory | P-60 Hacker assimilated allied 09-8PO(g) 7532 | -6/Factory | First assault squad dispatched 7573 | -6/Factory | Core integrity fell below 50% 7592 | -6/Factory | Lost 3 parts (2n1w) 7784 | -6/Factory | Lost 7 parts (1p3n1u2w) 7843 | -6/Factory | Cargo convoy interrupted 7940 | -6/Factory | Fabricated Titanium Leg (x2) 8047 | -6/Factory | Build established: Mutant 8657 | -6/Factory | Core integrity fell below 20% 8666 | -6/Factory | Released all parts (3) 8667 | -6/Factory | Entered Lower Caves 8690 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 8741 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8741 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Critical hit (Blast). Knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. Knocked back. U-05 Engineer lays Concrete. Released Energy Well. Released Lrg. Storage Unit. Released Armor Integrity Analyzer. [Achievement: Live, Flee, And Rebuild] Acquired 6 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. LOCATION=LOWER CAVES GOAL=ESCAPE Loading 6 Lower Caves zones... Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????####? | | ???????????????????????????############?????## ## | | ???????????????????????????# #???### # | | ??????????????????????????## ######## #??## | | ??????????????????????##### #""""""# #??# | | ?????????????????????## # gl"# #### | | ?????????????????????# s ## "# | | ?????????????????????## @ # # "# | | ??????????????????????# ## # "# ### | | ??????????????????????# # "# #?# | | ??????????????????????# ### ### #?# ### | | ?????????????????????? # ### ##?## | | ???????????????????? ## # ### ####### | | ???????????????????? ##### ## ## | | ??????????????????? #??## ### ## | | ?????????????????? ######??# ########## | | ?????????????????? #????????# #??###???## | | ????????????????? #???###### ##?# ##??## | | ???????????????? ## #?# #### | | ????????????????### ## #### ## | | ??????????????????#? ### | | ????????????????????????? ## " | | ????????????????????????? ## ## """ | | ????????????????????????? ## ## ## """" | | ????????????????????????? ### ## ## " | | ?????????????????????????##?# ## " """ | | ????????????????????????????# ## """""" | | ??????????????????????????########### """"" " | | ??????????????????????????# #??????# " | | ??????????????????????????# ##?????# """" | | ??????????????????????????# ##????# """""" | | ??????????????????????????# #????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 40 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- About That Survey... Bumper Bots For Emergencies Only I Have A Map? Jackpot Live, Flee, And Rebuild Look Less Dangerous Next Time Overwhelming There's More Where That Came From Throw Away The Key Well Done Challenges ------------ None Game ------ Seed CoolantShieldDirector Manual? 0 Play Time 01:19:25 Cumulative 45.1 hours Start 2026.02.11 @ 10:33:32 End 2026.02.11 @ 11:54:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 0 Adventurer 37 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 20% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3bf0d937-3eda-48fb-a7b2-0084ab68a194