Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.08 @ 20:26:55

Player: Cookedpoo

Result: Self-destructed

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (19)      95
Value Destroyed (303)      303
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (78)                 78
              TOTAL SCORE: 1356

 Bonus
-------
High Alert Combat Kills    4
Follower Combat Kills      74

 Cogmind 
---------
Core Integrity             242/250
Matter                     290/300
Energy                     265/265
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (120) Ox2
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
       Improved Ion Engine
>               --- PROPULSION (2) ---
        Armored Wheel
        Armored Wheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Thief Drone Bay (1/3)
>               --- WEAPON (2) -------
                Particle Cannon
                Particle Cannon
>               --- INVENTORY (20) ---
        Armored Wheel
        Armored Wheel
                Flight Unit
       Improved Heat Sink
   Experimental Sensor Array
         Medium Armor Plating
         Medium Armor Plating
         Medium Armor Plating
         Medium Armor Plating
                Hacking Suite
                Particle Cannon
                Particle Cannon
                Autogun
                Autogun
                Autogun
                Autogun
                EMP Blaster
                EMP Blaster
                EMP Blaster
                Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
       Improved Ion Engine
>               --- PROPULSION -------
        Armored Wheel
        Armored Wheel
>               --- UTILITY ----------
  High-capacity Storage Unit
   Experimental Sensor Array
>               --- WEAPON -----------
                Particle Cannon
                Particle Cannon
>               --- INVENTORY --------
        Armored Wheel
        Armored Wheel
                Flight Unit
       Improved Heat Sink
         Medium Armor Plating
         Medium Armor Plating
         Medium Armor Plating
         Medium Armor Plating
                Hacking Suite
                Thief Drone Bay
                Particle Cannon
                Particle Cannon
                Autogun
                Autogun
                Autogun
                Autogun
                EMP Blaster
                EMP Blaster
                EMP Blaster
                Grenade Launcher
[Rating: 24]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Armored Wheel
  Wheel                    Armored Wheel
Utility                    High-capacity Storage Unit
  Device                   Thief Drone Bay
  Storage                  High-capacity Storage Unit
  Protection               Medium Armor Plating
Weapon                     Particle Cannon
  Energy Gun               EM Pulse Gun
  Energy Cannon            Particle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             27   | 6   15  2   .   4   
  Power                    2    | 1   1   .   .   .   
    Engine                 2    | 1   1   .   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               5    | 2   3   .   .   .   
    Treads                 .    | .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  5    | 2   3   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  11   | 1   4   2   .   4   
    Device                 5    | .   1   1   .   3   
    Storage                3    | 1   2   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             3    | .   1   1   .   1   
    Artifact               .    | .   .   .   .   .   
  Weapon                   9    | 2   7   .   .   .   
    Energy Gun             5    | 2   3   .   .   .   
    Energy Cannon          2    | .   2   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               2    | .   2   .   .   .   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   1   .   1   
Parts Lost                 .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
  Highest Loss Streak      .    | .   .   .   .   .   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     99   | .   99  100 100 100 
  Engine                   14   | .   14  14  14  14  
  Wheel                    28   | .   28  28  28  28  
  Device                   5    | .   4   4   .   6   
  Storage                  14   | .   14  14  14  14  
  Protection               8    | .   8   9   14  7   
  Energy Gun               5    | .   20  .   .   .   
  Energy Cannon            22   | .   7   28  28  28  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             62   | 14  62  62  62  62  
  Greatest Support         26   | 26  26  24  24  24  
  Greatest Overweight (x)  2    | .   2   2   2   2   
  Average Overweight (x)   1    | .   .   2   2   2   
Largest Inventory Capacity 20   | 8   20  20  20  20  
  Average Capacity         17   | 7   12  20  20  20  
  Most Carried             20   | 6   19  20  19  20  
  Average Carried          16   | 2   9   19  19  19  
  Final Capacity           20   | 8   20  20  20  20  
  Final Carried            20   | 6   19  19  19  20  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Scr Mat Min Exi Min 
Matter Collected           488  | 238 148 72  .   30  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            454  | .   396 58  .   .   
  Parts                    53   | .   49  4   .   .   
Haulers Intercepted        2    | .   2   .   .   .   
Recyclers Shooed           1    | .   1   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Combat Hostiles Destroyed  12   | .   11  1   .   .   
  Guns                     4    | .   4   .   .   .   
  Cannons                  2    | .   1   1   .   .   
  AOE                      6    | .   6   .   .   .   
Classes Destroyed          7    | .   7   .   .   .   
  Worker                   1    | .   1   .   .   .   
  Builder                  1    | .   1   .   .   .   
  Hauler                   2    | .   2   .   .   .   
  Operator                 2    | .   2   .   .   .   
  Watcher                  1    | .   1   .   .   .   
  Swarmer                  9    | .   9   .   .   .   
  Grunt                    3    | .   2   1   .   .   
Best Kill Streak           4    | .   4   1   .   .   
  Combat Bots Only         3    | .   3   1   .   .   
Max Kills in Single Turn   3    | .   3   1   .   .   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 3    | .   3   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Damage Taken               76   | .   76  .   .   .   
  Core                     8    | .   8   .   .   .   
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              25   | .   24  1   .   .   
  Largest                  2    | .   2   2   .   .   
  Hottest                  136  | .   136 136 .   .   
Shots Fired                47   | .   45  2   .   .   
  Gun                      38   | .   38  .   .   .   
  Cannon                   6    | .   4   2   .   .   
  Launcher                 3    | .   3   .   .   .   
  Special                  .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Thermal                  6    | .   4   2   .   .   
  Explosive                3    | .   3   .   .   .   
  Electromagnetic          38   | .   38  .   .   .   
  Robot Hit Streak         8    | .   8   4   .   .   
  Robot Miss Streak        4    | .   4   .   .   .   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   
Shots Hit Robots           26   | .   24  2   .   .   
  Core Hits                22   | .   20  2   .   .   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         1    | .   1   .   .   .   
    Corrupt                1    | .   1   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           622  | .   580 42  .   .   
  Guns                     311  | .   311 .   .   .   
  Cannons                  82   | .   40  42  .   .   
  Explosions               224  | .   224 .   .   .   
  Melee                    .    | .   .   .   .   .   
  Ramming                  5    | .   5   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Thermal                  147  | .   105 42  .   .   
  Explosive                159  | .   159 .   .   .   
  Electromagnetic          311  | .   311 .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      13   | .   13  .   .   .   
  Shots                    1    | .   1   .   .   .   
  Rammed                   1    | .   1   .   .   .   
Targets Rammed             1    | .   1   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        98   | .   98  87  .   .   
  Average Temperature      38   | .   37  46  .   .   
  Received Heat Transfer   12   | .   12  .   .   .   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              2    | .   2   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         248  | .   174 74  .   .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      2    | .   2   .   .   .   
Missiles Intercepted       .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Peak Influence             511  | .   511 282 .   237 
  Initial                  147  | .   .   147 .   .   
  Average                  165  | .   275 182 .   95  
Maximum Alert Level        2    | .   2   1   .   1   
  Low Security (%)         58   | 100 35  54  .   72  
  Level 1                  36   | .   45  45  .   27  
  Level 2                  5    | .   19  .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          2    | .   2   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            2    | .   2   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Distress Signals           2    | .   2   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              31   | .   17  2   .   12  
  Peak Tracking Total      4    | .   4   2   .   4   
  Tactical Retreats        4    | .   2   1   .   1   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                5    | .   .   .   .   5   
  Triggered                .    | .   .   .   .   .   
Most Traps Carried         5    | .   .   .   .   5   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Scr Mat Min Exi Min 
Machines Disabled          4    | .   4   .   .   .   
  Max in Single Turn       1    | .   1   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Machines Accessed          5    | .   3   1   1   .   
  Terminals                3    | .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                10   | .   8   1   1   .   
  Successful               8    | .   6   1   1   .   
  Failed                   2    | .   2   .   .   .   
    Catastrophic           1    | .   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   6    | .   6   .   .   .   
  Terminals                8    | .   8   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             7    | .   5   1   1   .   
  Record                   1    | .   .   .   1   .   
  Part Schematic           2    | .   2   .   .   .   
  Robot Analysis           1    | .   1   .   .   .   
  Prototype ID Bank        1    | .   1   .   .   .   
  Open Door                1    | .   .   1   .   .   
  Recall Reinforcements    1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         1    | .   1   .   .   .   
  Terminals                1    | .   1   .   .   .   
    Botnet                 1    | .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         3    | .   3   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   2    | .   2   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Scr Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               51   | .   .   10  .   41  
  ROAM                     4    | .   .   .   .   4   
  EXPLORE                  29   | .   .   6   .   23  
  RETURN                   18   | .   .   4   .   14  
Ally Attacks               128  | .   .   20  .   108 
  Total Damage             500  | .   .   77  .   423 
  Kills                    13   | .   .   4   .   9   
Allies Corrupted           1    | .   .   .   .   1   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Robot Analysis Total       1    | .   1   .   .   .   
Derelict Logs Recovered    2    | .   .   2   .   .   
Drone Launches             46   | .   .   12  .   34  
  Drone Recoveries         44   | .   .   12  .   32  

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Scr Mat Min Exi Min 
Turns Passed               2131 | 48  525 548 173 837 
Spaces Moved               1037 | 39  405 266 145 182 
  Core                     2    | 2   .   .   .   .   
  Treads                   .    | .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   
  Wheels                   1035 | 37  405 266 145 182 
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  80  120 120 120 
  Average Speed            109  | 86  95  120 120 120 
  Slowest Speed            120  | 90  120 120 120 120 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       65   | 3   72  98  55  100 
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     1    | .   .   .   1   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             3    | .   .   1   .   2   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          27   | .   27  .   .   .   
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      27   | .   27  .   .   .   
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Total                      1990 | 50  500 493 144 803 
  Wait                     831  | .   20  219 .   592 
  Move                     1033 | 38  404 265 144 182 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  39   | 6   20  3   .   10  
  Fast Attach              9    | 6   3   .   .   .   
  Attach                   .    | .   .   .   .   .   
  Detach                   1    | .   1   .   .   .   
  Swap                     18   | .   12  2   .   4   
  Drop                     28   | .   15  3   .   10  
  Fire                     25   | .   24  1   .   .   
  Melee                    .    | .   .   .   .   .   
  Ram                      1    | .   1   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     5    | .   .   .   .   5   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Min)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
   19 | -11/Scrapyard | Discovered new exit (range 15)
   49 | -11/Scrapyard | Entered Materials
  242 | -10/Materials | Discovered new exit (range 14)
  305 | -10/Materials | Build established: Mutant
  442 | -10/Materials | Discovered new exit (range 4)
  574 | -10/Materials | Entered Mines
  625 | -10/Mines     | Found the Drone Emporium
  634 | -10/Mines     | Found Prototype Device
  638 | -10/Mines     | Identified Thief Drone Bay
  647 | -10/Mines     | Discovered new exit (range 29)
  783 | -10/Mines     | Discovered new exit (range 82)
  914 | -10/Mines     | Learned Materials emergency access door positions
  976 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
  980 | -10/Mines     | Found Prototype Device
 1116 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1116 | -10/Mines     | Discovered new exit (range 5)
 1122 | -10/Mines     | Entered Exiles
 1151 | -10/Exiles    | Met 8R-AWN
 1173 | -10/Exiles    | Met EX-HEX
 1220 | -10/Exiles    | Met EX-DEC
 1241 | -10/Exiles    | Learned location of Zion (-7)
 1286 | -10/Exiles    | Discovered new exit (range 10)
 1295 | -10/Exiles    | Entered Mines
 1337 | -9/Mines      | Met a Derelict bent on vengeance
 1343 | -9/Mines      | Discovered new exit (range 46)
 1508 | -9/Mines      | Discovered new exit (range 57)
 1554 | -9/Mines      | Identified Exp. Sensor Array
 1678 | -9/Mines      | Assembled infested the area
 1683 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 1707 | -9/Mines      | Found a hidden stash of uninstalled traps
 2132 | -9/Mines      | Self-destructed

 Last Messages 
---------------
01755_ Installed Blade Trap.
01760_ Dropped Blade Trap.
01760_ Installed Blade Trap.
01770_ Acquired Med. Armor Plating.
01772_ Acquired Thief Drone Bay.
01774_ Acquired Med. Armor Plating. <x2>
01780_ Acquired Hacking Suite.
01983_ Thief Drone released from Thief Drone Bay. <x3>
01992_ U-05 Engineer lays Concrete. <x*>
02043_ U-05 Engineer builds a Wall.
02044_ U-05 Engineer lays Concrete. <x2>
02052_ Thief Drone retrieved by Thief Drone Bay. <x3>
02056_ Thief Drone released from Thief Drone Bay. <x3>
02066_ as-10809 destroyed.
02085_ as-93419 destroyed.
02097_ Thief Drone retrieved by Thief Drone Bay. <x3>
02101_ Thief Drone released from Thief Drone Bay. <x3>
02128_ Thief Drone system corrupted by crushing effect.
02129_ Thief Drone system terminally corrupted.
02129_ Thief Drone retrieved by Thief Drone Bay.

 Map 
-----
+----------------------------------------------------+
|   ##????##    #?????##             ##????????????? |
|    #????##    #?????#               ##???????????? |
|    #????#=   ##?????#          ##    #??????###??? |
|    #????#%   #?????##         ####   ##????#  ##?? |
|    #????#    ##???##          #####   #####    #?? |
|    ##??##     ##??#              ##    ##      #?? |
|     ####       ##?#              ###           #?? |
| #               #?#              #?##         ##?? |
| #               ###             ##??##        #??? |
| #                             # ###??#       ##??? |
| #                        ##  ##   #??#      ##???? |
|       ###      ######  ########   #??##    ##????? |
|      ##?########????####????##    ##?##    #?????? |
|     ##??????????????????????#      ###     #?????? |
|    ##???????????????????????#              ######? |
|  =[##???????????????????????#                !% #? |
|     #?????????????????#####?#       ##    ##### #? |
|     #???????????????###   ####  #######  ##???# #? |
| =  ##??????????????##      #?###??????####????# #? |
|   ##???????????????#       ##?????????????????# #? |
|  ##????????????????#        #?????????????????# #? |
|  #?????????????????##       #?????????????????#=#? |
|  #??????????????????####   ##???????????#######[#? |
|  ####??????????????????## ##????????????#     /%#? |
|     #???????????????????# #?????????????# #######? |
| ### #???????????????????#@#?????????????# #??????? |
| ??# #???????????????????#n######?????#### #??????? |
| #?# #???????????????????# ^  ^ #?????#    #??????? |
| ### #########???????????######^#?????# ####??????? |
|       =     ##???????????????# #?????# #?????????? |
|       %!     #???????????????# #?????# #?????????? |
|   ######     #???###?????????#^####### #?????????? |
| # #????#     #??## ##????????# ^       #?????????? |
|   #??????    #?##   #????????######### #?????????? |
|   #??????#######    ##???????????????# #?????????? |
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| #??# ## # ###        ##??????????????# ####??????? |
| ??##      ##          ##?????????????#   $#??????? |
| ?##      %             ##????????????#### #??????? |
| ##       %           %!%##??????????????# #??????? |
|    %        %        *   ##?????????????# #??????? |
|    ####           %       ##???????????## ###????? |
| ####??######          |   ###?????????##  # ##???? |
| #?????#    #####      %=  ###????????##      #???? |
| #?????##########   ## = %  ###?????###       #???? |
| ???????????????#######    %  #######        ##???? |
| ?????????????????????#                     ##????? |
| ?????????????????????##                    #?????? |
| ??????????????????????####   #######    <  #?????? |
| ?????????????????????????#####?????###### ##?????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                44

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked
 Hcp. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DisruptionThermalPod
  Manual?         0
Play Time         00:27:26
  Cumulative      152.2 hours
  Start           2022.06.08 @ 20:01:13
  End             2022.06.08 @ 20:26:55
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          132
  Rogue           132
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             62
Gallery%          66
Achievement%      57
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/TerminusBold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9b79f43d-93ff-449e-885e-6f557c557764