Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 11:28:09 Player: Pupimann Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3950) 3950 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 8191 Bonus ------- High Alert Combat Kills 813 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 349/480 System Corruption 6% Temperature Critical (657) Movement Walking (193) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Improved Titanium Leg Myomer Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Core Analyzer Improved Field Recycling Unit > --- WEAPON (3) ------- Particle Gun Beamcaster Heavy Particle Cannon > --- INVENTORY (15) --- Hybrid Deuterium Engine Improved Terrain Scanner Target Analyzer Shock Rifle Heavy Assault Cannon Advanced Assault Cannon Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Core Analyzer Improved Field Recycling Unit > --- WEAPON ----------- Particle Gun Beamcaster Heavy Particle Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Improved Heat Sink Improved Terrain Scanner Target Analyzer Shock Rifle Heavy Assault Cannon Advanced Assault Cannon Rocket Array [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Field Recycling Unit Device Improved Field Recycling Unit Storage Small Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Rocket Launcher Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 104 | 7 5 2 2 9 27 52 Power 20 | 2 1 . 2 2 4 9 Engine 13 | 2 1 . 1 1 2 6 Core 7 | . . . 1 1 2 3 Reactor . | . . . . . . . Propulsion 24 | 2 2 . . 1 7 12 Treads 12 | 2 . . . . 6 4 Leg 11 | . 2 . . 1 1 7 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 34 | 1 1 1 . 3 10 18 Device 24 | . 1 1 . 3 7 12 Storage 4 | 1 . . . . 2 1 Processor 3 | . . . . . . 3 Hackware 2 | . . . . . 1 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 26 | 2 1 1 . 3 6 13 Energy Gun 6 | 1 . . . . . 5 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 6 | 1 . 1 . . 2 2 Ballistic Cannon 4 | . . . . 1 1 2 Launcher 6 | . 1 . . 1 2 2 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 31 | . . 2 . . 3 26 Power 5 | . . . . . . 5 Propulsion 6 | . . . . . 1 5 Utility 10 | . . 1 . . 1 8 Weapon 10 | . . 1 . . 1 8 Highest Loss Streak 9 | . . 2 . . 1 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 95 99 99 99 96 94 Engine 8 | . 14 14 . 3 7 11 Core 4 | . . . 13 10 1 2 Treads 10 | . 20 . . . 23 11 Leg 13 | . 7 28 28 28 1 8 Device 15 | . 9 13 14 14 17 16 Storage 11 | . 14 14 14 14 16 7 Processor 2 | . . . . . . 6 Hackware 2 | . . . . . . 4 Energy Gun 4 | . 14 14 14 . . 4 Energy Cannon 3 | . . . . . 4 6 Ballistic Gun 4 | . 1 2 14 . 6 4 Ballistic Cannon 4 | . . . . 13 6 1 Launcher 6 | . 12 11 . 13 7 3 Naked Turns . | . . . . . . . Heaviest Build 62 | 13 15 15 13 37 50 62 Greatest Support 60 | 40 40 20 20 20 60 60 Greatest Overweight (x) 17 | . . . . 3 14 17 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 15 Average Capacity 9 | 7 8 8 8 8 9 11 Most Carried 10 | 6 8 8 8 8 10 10 Average Carried 7 | 3 7 7 7 7 8 7 Final Capacity 15 | 8 8 8 8 8 10 15 Final Carried 9 | 6 7 7 8 8 9 8 Class Distribution -------------------- 42% | Mutant 15% | Skirmisher 11% | Bomber 10% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Bomber | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2530 | 276 104 78 . 42 800 1230 Remotely 325 | . . . . . . 325 Salvage Created 3722 | 71 233 170 . 80 1057 2111 Parts 208 | 4 24 10 . 4 74 92 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 10 | . 1 . . . 1 8 Parts Field Recycled 40 | . . . . 20 16 4 Retrieved Matter 478 | . . . . 227 208 43 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 77 | . 7 6 . 2 25 37 Guns 16 | . 1 2 . . 3 10 Cannons 24 | . . . . . 10 14 AOE 37 | . 6 4 . 2 12 13 Classes Destroyed 14 | 1 4 . . 1 4 4 Worker 11 | . 2 . . . 3 6 Builder 13 | . 2 . . . 7 4 Tunneler 1 | . . . . . . 1 Hauler 3 | . . . . . 3 . Recycler 11 | 1 . . . . 1 9 Watcher 7 | . 1 . . . 5 1 Swarmer 6 | . . . . . 4 2 Grunt 46 | . 7 6 . 1 13 19 Brawler 5 | . . . . 1 2 2 Duelist 2 | . . . . . . 2 Sentry 10 | . . . . . 5 5 Demolisher 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Programmer 5 | . . . . . . 5 Best Kill Streak 9 | 1 5 4 . 2 9 9 Combat Bots Only 8 | . 4 4 . 2 6 8 Max Kills in Single Turn 4 | 1 2 1 . 2 4 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . 2 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 435 | . 16 16 . 1 103 299 Missed 112 | . 6 2 . . 31 73 Damage Taken 5701 | . 222 221 . 131 1237 3890 Core 1149 | . 35 49 . 78 264 723 Absorbed by Shields 352 | . . . . . 34 318 Regen/Repaired (Parts) 184 | . . . . . . 184 Core Remaining (%) 62 | 100 . . . 35 52 . Volleys Fired 185 | 2 12 13 . 1 57 100 Largest 3 | 2 2 2 . 2 3 3 Hottest 215 | 60 70 70 . 87 135 215 Shots Fired 449 | 4 23 24 . 2 145 251 Gun 180 | 4 12 15 . . 39 110 Cannon 187 | . . . . 1 71 115 Launcher 82 | . 11 9 . 1 35 26 Special . | . . . . . . . Kinetic 178 | 2 . 2 . 1 97 76 Thermal 161 | 2 12 13 . . 13 121 Explosive 82 | . 11 9 . 1 35 26 Electromagnetic 28 | . . . . . . 28 Robot Hit Streak 10 | 3 7 4 . . 9 10 Robot Miss Streak 9 | . 3 3 . 4 9 6 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 245 | 3 14 12 . . 70 146 Core Hits 236 | 2 25 12 . 2 61 134 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 9 | . . . . . 7 2 Burn 1 | . . . . . . 1 Destroy 3 | . . . . . 3 . Blast 4 | . . . . . 4 . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10497 | 37 792 470 . 108 3621 5469 Guns 1845 | 37 78 79 . . 298 1353 Cannons 2756 | . . . . . 1048 1708 Explosions 5764 | . 714 391 . 108 2266 2285 Melee . | . . . . . . . Ramming 132 | . . . . . 9 123 Kinetic 2247 | 15 . . . . 1208 1024 Thermal 2375 | 22 98 79 . . 408 1768 Explosive 5216 | . 501 391 . 108 1931 2285 Electromagnetic 527 | . 193 . . . 65 269 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 1 6 Average Corruption 3 | . . . . . 1 4 Corruption Purged 1 | . . . . . . 1 Corruption Blocked 8 | . . . . . . 8 Effects 39 | . . . . . 2 37 Message Errors 10 | . . . . . . 10 Matter Fused 9 | . . . . . . 9 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . . . 8 Data Loss (major) 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 186 | . . . . . 153 33 Projectiles 27 | . . . . . 22 5 Explosions 159 | . . . . . 131 28 Melee . | . . . . . . . Knockbacks 8 | . . . . . 3 5 Impact 2 | . . . . . . 2 Kinetic 6 | . . . . . 3 3 Secondary . | . . . . . . . Self-Inflicted Damage 429 | . 104 . . 66 177 82 Shots 13 | . 3 . . 1 5 4 Rammed 9 | . 1 . . . 2 6 Targets Rammed 23 | . 1 . . . 2 20 Kicked 14 | . . . . . . 14 Crushed . | . . . . . . . Highest Temperature 763 | . 57 106 . 57 296 763 Average Temperature 155 | . 32 48 . 32 89 205 Received Heat Transfer 1439 | . 66 123 . . 511 739 Effects 67 | . . . . . . 67 Shutdowns 18 | . . . . . . 18 Energy Bleed 10 | . . . . . . 10 Interference 15 | . . . . . . 15 Matter Decay 6 | . . . . . . 6 Short Circuit 3 | . . . . . . 3 Damage (minor) 3 | . . . . . . 3 Damage (major) 7 | . . . . . . 7 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . 2 3 Heat Transferred 3853 | 50 225 175 . . 422 2981 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 975 | 5 338 291 . 63 739 975 Initial 269 | . 3 131 . . . 269 Average 412 | 3 142 189 . 14 455 695 Maximum Alert Level 3 | . 1 1 . . 3 3 Low Security (%) 33 | 100 63 35 . 100 15 . Level 1 19 | . 36 64 . . 22 18 Level 2 19 | . . . . . 42 23 Level 3 27 | . . . . . 18 57 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 3 . . 1 4 11 Investigation 3 | . 1 . . 1 1 . Extermination 4 | . . . . . . 4 Reinforcement 8 | . 2 . . . 3 3 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 2 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 9 6 . 2 36 52 Peak Tracking Total 7 | . 3 3 . 2 4 7 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 24 | . 3 . . . 6 15 Max in Single Turn 5 | . 1 . . . 2 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 16 | . 2 . 1 2 6 5 Terminals 5 | . 1 . . . 3 1 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . 1 2 Recycling Units 3 | . 1 . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 59 | . 7 . 23 2 18 9 Successful 48 | . 6 . 23 2 10 7 Failed 11 | . 1 . . . 8 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 3 | . . . . . 3 . Terminals 13 | . 1 . . . 11 1 Fabricators 1 | . . . . . . 1 Repair Stations 9 | . . . . . 3 6 Recycling Units 9 | . 6 . . . 2 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 34 | . 1 . 23 2 7 1 Record 24 | . . . 23 . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . 2 . . Open DSF 1 | . . . . . . 1 Alert Level 2 | . . . . . 2 . Unreport Threat 2 | . . . . . 2 . Zone Layout 2 | . . . . . 2 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 5 | . . . . . 1 4 Scan Component 4 | . . . . . 1 3 Repair 1 | . . . . . . 1 Recycling Unit Hacks 8 | . 5 . . . 2 1 Recycle Component 2 | . 2 . . . . . Process 3 | . 1 . . . 1 1 Report Inventory 1 | . 1 . . . . . Retrieve Matter 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . . . 6 5 Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled 2 | . 2 . . . . . Recycled Matter 210 | . 84 . . . 126 . Retrieved Matter 221 | . 84 . . . 137 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 62 | . . . . . 62 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6405 | 131 302 427 504 1252 1420 2369 Spaces Moved 3216 | 70 167 323 415 630 645 966 Core 9 | 5 . . . . 2 2 Treads 1344 | 65 121 . . . 606 552 Legs 1839 | . 46 323 415 630 37 388 Wheels . | . . . . . . . Hover 24 | . . . . . . 24 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 166 123 Average Speed 168 | 152 148 120 120 188 179 190 Slowest Speed 900 | 160 160 120 120 330 750 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 6 41 74 77 99 71 33 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 725 | . 47 50 . 18 414 196 Melee . | . . . . . . . Projectile 36 | . . . . 1 34 1 AOE 689 | . 47 50 . 17 380 195 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3845 | 91 199 339 423 704 806 1283 Wait 69 | . 3 . . 21 . 45 Move 3210 | 69 166 322 414 629 644 966 Hop . | . . . . . . . Pick Up 136 | 12 7 2 3 20 38 54 Fast Attach . | . . . . . . . Attach 104 | 7 5 2 2 9 27 52 Detach 35 | 1 2 . 2 4 8 18 Swap . | . . . . . . . Drop 78 | . 3 . 2 20 30 23 Fire 185 | 2 12 13 . 1 57 100 Melee . | . . . . . . . Ram . | . . . . . . . Kick 14 | . . . . . . 14 Crush 9 | . 1 . . . 2 6 Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 12) 434 | -10/Materials | Entered Mines 446 | -10/Mines | Learned Materials emergency access door positions 474 | -10/Mines | Discovered new exit (range 13) 744 | -10/Mines | Discovered new exit (range 8) 817 | -10/Mines | Discovered new exit (range 5) 855 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 861 | -10/Mines | Entered Exiles 900 | -10/Exiles | Met 8R-AWN 919 | -10/Exiles | Met EX-HEX 975 | -10/Exiles | Met EX-DEC 1009 | -10/Exiles | Learned location of Zion (-7) 1045 | -10/Exiles | Discovered new exit (range 11) 1150 | -10/Exiles | Visited The Gauntlet 1365 | -10/Exiles | Entered Mines 1369 | -9/Mines | Met a Derelict bent on vengeance 1374 | -9/Mines | Met a Derelict shopkeep closing up shop 1479 | -9/Mines | Core integrity fell below 50% 1646 | -9/Mines | Found a hidden stash of uninstalled traps 1749 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1826 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1830 | -9/Mines | Found Prototype Device 1832 | -9/Mines | Identified Exp. Sensor Array 2507 | -9/Mines | Discovered new exit (range 13) 2538 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2588 | -9/Mines | Discovered new exit (range 9) 2591 | -9/Mines | Received a Mining Laser from a helpful Derelict 2617 | -9/Mines | Entered Materials 2617 | -8/Materials | Accompanied by 1 ally 2617 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2618 | -8/Materials | Identified exit to Factory 2936 | -8/Materials | Build established: Gunner 3633 | -8/Materials | Build established: Skirmisher 4037 | -8/Materials | Entered Factory 4037 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4268 | -7/Factory | Discovered new exit (range 6) 4355 | -7/Factory | Repaired Arm. Treads 4516 | -7/Factory | Garrison activated, responded to threat 4610 | -7/Factory | Build established: Bomber 4837 | -7/Factory | First assault squad dispatched 5094 | -7/Factory | Destroyed 8 combat bots 5107 | -7/Factory | Core integrity fell below 50% 5132 | -7/Factory | Lost 7 parts (1p2n2u2w) 5441 | -7/Factory | Cargo convoy interrupted 5567 | -7/Factory | Lost 9 parts (2p1n2u4w) 5715 | -7/Factory | Lost 3 parts (1p1u1w) 5925 | -7/Factory | Lost 3 parts (1p2n) 6015 | -7/Factory | Build established: Scavenger-Gunner 6365 | -7/Factory | Found Prototype Launcher 6389 | -7/Factory | Core integrity fell below 20% 6407 | -7/Factory | Core destroyed Last Messages --------------- K-01 Serf cleans the Neutrino Reactor. [Achievement: Serviceable Loadout] System corrupted: Beamcaster failed to cycle. Destroyed VTOL Module. K-01 Serf cleans the Neutrino Reactor. Imp. Heat Sink destroyed. S-27 Virus destroyed. Overheating: Energy bleed (-115). S-27 Virus suffers critical hit (Burn). VTOL Module melted. Lgt. Nuclear Core melted. S-27 Virus destroyed. Overheating: Energy bleed (-67). Overheating: System interference. Beamcaster temporarily disabled. Imp. Field Recycling Unit temporarily disabled. Overheating: Imp. Titanium Leg damaged (-34). Power failure, Imp. Deuterium Engine shutdown. Overheating: Core damaged (-105). 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" | | # # #### # """ """ # / | | # """ # # """ """ #??#### | | # """ + ^ # #?????? | | # """ # # "" #?????? | | # # """ # "" #?????? | | # ! ![# """ # """ #?????? | | # %+= """ ! + """ #?????? | | # #! # """ #?????? | | # """ # # "" #?????? | | # "R +| [+ T" #?????? | | # """ * ########## "" #?????? | | # """ #????????# #?????? | | # #????????###########?????? | | #########????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Core Analysis 6 Recoil Reduction 7 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Serviceable Loadout Tourist Use The Force Challenges ------------ None Game ------ Seed SmartbombAlphaFlakker Manual? 0 Play Time 01:49:03 Cumulative 6.2 hours Start 2024.07.04 @ 19:26:49 End 2024.07.09 @ 11:28:09 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b9155bd3-7c6a-4946-a713-f51c17419403