Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 10:47:28 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (1462) 1462 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 3208 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 30/400 Matter 274/300 Energy 280/280 System Corruption 1% Temperature Cool (17) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON (2) ------- Autogun Improved Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Wheel Wheel Large Matter Pod (150) Light Armor Plating Hacking Suite Medium Laser Light Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scanner > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Wheel Large Matter Pod Light Armor Plating Hacking Suite Medium Laser Light Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 52 | 2 10 4 36 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 . 8 Treads . | . . . . Leg . | . . . . Wheel 13 | 2 3 . 8 Hover . | . . . . Flight . | . . . . Utility 9 | . 3 1 5 Device 2 | . . . 2 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 5 | . 2 1 2 Artifact . | . . . . Weapon 29 | . 4 3 22 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 19 | . 2 2 15 Ballistic Cannon . | . . . . Launcher 7 | . 2 1 4 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . 1 . 6 Power . | . . . . Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 100 94 Engine 12 | . 14 14 11 Wheel 28 | . 27 28 28 Device 6 | . . . 10 Storage 12 | . 14 14 11 Protection 10 | . 12 14 9 Ballistic Gun 23 | . 24 26 21 Naked Turns . | . . . . Heaviest Build 39 | 13 32 32 39 Greatest Support 42 | 20 20 20 42 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 10 15 15 Most Carried 15 | 6 9 11 15 Average Carried 11 | 6 7 9 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 9 10 15 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 1883 | 157 653 102 971 Remotely . | . . . . Salvage Created 2449 | . 586 64 1799 Parts 176 | . 43 3 130 Haulers Intercepted 6 | . 1 . 5 Recyclers Shooed 5 | . 2 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 45 | . 12 2 31 Guns 32 | . 10 1 21 AOE 13 | . 2 1 10 Classes Destroyed 10 | . 7 . 3 Worker 7 | . 3 . 4 Builder 1 | . . . 1 Tunneler 3 | . . . 3 Hauler 6 | . 1 . 5 Recycler 5 | . 1 . 4 Operator 3 | . 1 . 2 Watcher 5 | . 2 . 3 Swarmer 17 | . 6 . 11 Grunt 20 | . 6 2 12 Sentry 8 | . . . 8 Best Kill Streak 8 | . 7 2 8 Combat Bots Only 5 | . 5 2 4 Max Kills in Single Turn 4 | . 3 1 4 Gunslinging . | . . . . Exploded 3 | . 2 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1571 | . 269 25 1277 Core 440 | . 45 25 370 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 178 | . 49 5 124 Largest 2 | . 2 2 2 Hottest 70 | . 70 50 56 Shots Fired 351 | . 96 10 245 Gun 339 | . 95 7 237 Cannon . | . . . . Launcher 12 | . 1 3 8 Special . | . . . . Kinetic 337 | . 93 7 237 Thermal 2 | . 2 . . Explosive 12 | . 1 3 8 Electromagnetic . | . . . . Robot Hit Streak 27 | . 13 4 27 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 226 | . 60 7 159 Core Hits 122 | . 33 6 83 Critical Kills 2 | . 2 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3652 | . 788 170 2694 Guns 2618 | . 620 49 1949 Cannons . | . . . . Explosions 1034 | . 168 121 745 Melee . | . . . . Ramming . | . . . . Kinetic 2594 | . 596 49 1949 Thermal 24 | . 24 . . Explosive 1034 | . 168 121 745 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 1 Average Corruption 2 | . 2 3 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . 11 8 1 Message Errors 6 | . 3 3 . Matter Fused 3 | . 2 1 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 3 | . 2 1 . Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Alerts 1 | . . 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 28 | . 28 . . Projectiles . | . . . . Explosions 28 | . 28 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . . 6 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 116 | . 88 116 41 Average Temperature 9 | . 10 29 6 Received Heat Transfer 573 | . 96 15 462 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . 74 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 711 | . 312 115 711 Initial 44 | . . 43 44 Average 243 | . 121 113 337 Maximum Alert Level 3 | . 1 . 3 Low Security (%) 43 | 100 83 100 10 Level 1 40 | . 16 . 61 Level 2 15 | . . . 27 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 24 2 52 Peak Tracking Total 5 | . 5 2 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 19 | . 9 . 10 Terminals 14 | . 7 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 50 | . 28 . 22 Successful 25 | . 11 . 14 Failed 25 | . 17 . 8 Catastrophic 4 | . 3 . 1 Database Lockouts . | . . . . Manual 4 | . 2 . 2 Terminals 40 | . 23 . 17 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 5 . 2 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 17 | . 7 . 10 Prototype ID Bank 6 | . 3 . 3 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . . . 1 Alert Level 3 | . 1 . 2 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . . . 1 Zone Layout 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Monitor 1 | . 1 . . Reject 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 . 7 Full Trace Events 3 | . 1 . 2 Feedback Events 2 | . 1 . 1 Corruption 2 | . 1 . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 11 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2985 | 3 959 331 1692 Spaces Moved 2268 | 1 931 320 1016 Core . | . . . . Treads . | . . . . Legs . | . . . . Wheels 2268 | 1 931 320 1016 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 80 80 95 86 Average Speed 92 | 80 84 95 98 Slowest Speed 125 | 80 95 95 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 2 97 48 78 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 11 | . . . 11 Terrain Destroyed 91 | . 6 29 56 Melee . | . . . . Projectile . | . . . . AOE 91 | . 6 29 56 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2833 | 2 1014 336 1481 Wait 276 | . 6 5 265 Move 2265 | . 930 319 1016 Hop . | . . . . Pick Up 38 | . 10 2 26 Fast Attach 3 | . 2 . 1 Attach 14 | . 1 . 13 Detach . | . . . . Swap 35 | 2 7 4 22 Drop 24 | . 9 1 14 Fire 178 | . 49 5 124 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 4) 798 | -10/Materials | Discovered new exit (range 16) 963 | -10/Materials | Entered Mines 997 | -10/Mines | Assembled infested the area 1002 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1106 | -10/Mines | Discovered new exit (range 14) 1215 | -10/Mines | Learned location of Storage (-7) 1216 | -10/Mines | Discovered new exit (range 6) 1294 | -10/Mines | Entered Materials 1294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1788 | -9/Materials | Build established: Scavenger-Mutant 1857 | -9/Materials | Discovered new exit (range 14) 2418 | -9/Materials | Discovered new exit (range 16) 2452 | -9/Materials | Core integrity fell below 50% 2482 | -9/Materials | Lost 3 parts (1n1u1w) 2803 | -9/Materials | Core integrity fell below 20% 2986 | -9/Materials | Self-destructed Last Messages --------------- 02931_ Acquired 40 matter. 02931_ R-06 Scavenger collects Lgt. Assault Rifle. 02933_ W-16 Scout destroyed. 02933_ R-06 Scavenger collects Sensor Array. 02934_ R-06 Scavenger collects Aluminum Leg. 02936_ U-05 Engineer builds a Wall. 02936_ Acquired 33 matter. 02936_ R-06 Scavenger collects Hover Unit. 02940_ T-07 Excavator is excavating. 02940_ R-06 Scavenger collects Lgt. Ion Engine. 02941_ U-05 Engineer builds a Wall. 02944_ T-07 Excavator is excavating. 02945_ T-07 Excavator destroyed. 02950_ U-05 Engineer builds a Wall. 02954_ U-05 Engineer lays Concrete. 02968_ Y-45 Defender destroyed. 02971_ Acquired 1 matter. 02972_ Acquired 2 matter. 02973_ Acquired 10 matter. 02985_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????# """ *[!# !=% #?#???########### ## | | ????# "Y" ### ####????# # + | | ????# """ ###=#???????# """ """ # ## | | ????###########?# ##??????? 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""??????????????##???? | | ???????????# """ ???????????#??#??? | | ???????????# """ #??????????????#?? | | ???????????# """ ????????????????#? | | ???????????# ]] """ ???????????????#?? | | ???????????# ]! ?????????????????? | | ???????????# ] ?#????????????????? | | ???????????# g ??????????????????? | | ???????????# g ??????????????????? | | ???????????# g ???????????????#??? | | ???????????# ??????????????????? | | ???????????##Y#########????????????????#?? | | ?????????????#???????????????????????????? | | ?????????????????????????????????????????# | | ????????????????????????????????????????#? | | ??????????????????????????????????????#??# | | ????????????????????????????????????#????# | | ?????????????????????????????????????????# | | ???????????????????????????????????????### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????#???# | | ????????????????????????????????????#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamAssaultAccelerator Manual? 0 Play Time 00:32:08 Cumulative 79.3 hours Start 2023.04.07 @ 10:17:05 End 2023.04.07 @ 10:47:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66832162-3101-476c-89b1-d1026dc9d519