Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 00:35:39 Player: AngelSpirit Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (388) 1940 Value Destroyed (19003) 19003 Prototype IDs (156) 3120 Alien Tech Used (14) 2800 Bonus (18687) 18687 TOTAL SCORE: 55450 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2612 Follower Combat Kills 3408 Hunted by Unchained 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1368 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Win 3000 Friendly Fire -101 Cogmind --------- Core Integrity 1113/1600 Matter 59/300 Energy 59/100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biometal Medium Treads Biometal Medium Treads Centrium Leg > --- UTILITY (12) ----- Experimental Optical Array Experimental Signal Interpreter Advanced Terrain Scanner Surveybot 17 Chip Advanced Target Analyzer Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Integrity Redistributor Subatomic Replicator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Antigrav Array Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Surveybot 17 Chip Experimental Core Analyzer Experimental Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Improved Matter Neutralizer Sigix Broadsword > --- INVENTORY -------- Graviton Reactor Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Advanced Sensor Array Quantum Capacitor Centrium Medium Armor Plating Phasing AFG Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Hypercooled Linear Accelerator Micro-nuke Launcher Fusion Bomb Launcher Core Stripper [Rating: 218] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Combat Linear Gravjet Treads Biometal Medium Treads Leg Centrium Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Array Utility Experimental Optical Array Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Artifact Spacefold Activator Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Antimatter Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Molecular Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . 1 Utility 10 | . . . . . 5 . . . . . . . . . . . 1 . . . . 2 . 1 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 356 | 6 12 24 4 9 26 5 2 13 2 22 4 13 . . 17 3 55 6 5 4 2 39 31 8 8 15 21 Power 36 | 1 . 2 1 1 1 . . . . 1 1 . . . 1 . 5 2 . 1 . 8 2 1 2 3 3 Engine 8 | 1 . 2 1 1 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Core 7 | . . . . . . . . . . . . . . . . . 2 1 . . . 4 . . . . . Reactor 21 | . . . . . . . . . . 1 . . . . 1 . 3 1 . 1 . 3 2 1 2 3 3 Propulsion 83 | 2 3 5 2 4 4 2 . . . 12 . 2 . . 7 . 11 1 1 1 1 6 5 2 1 3 8 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 17 | 2 3 5 2 3 2 . . . . . . . . . . . . . . . . . . . . . . Hover 57 | . . . . 1 1 2 . . . 12 . 2 . . 7 . 10 1 1 1 1 6 5 2 1 3 1 Flight 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 4 Utility 145 | 1 4 8 . 3 14 3 1 11 1 5 3 7 . . 5 . 23 2 2 2 1 19 17 3 1 4 5 Device 62 | . 1 . . . 6 . 1 2 1 3 2 . . . 4 . 12 2 1 . 1 11 7 3 1 2 2 Storage 11 | 1 1 1 . 1 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 1 . . . . Processor 22 | . . . . 2 1 . . 5 . . 1 2 . . 1 . 3 . . . . 2 4 . . 1 . Hackware 24 | . . . . . 1 . . 3 . 1 . 4 . . . . 4 . . 1 . 5 3 . . 1 1 Protection 25 | . 2 7 . . 5 3 . 1 . . . . . . . . 3 . 1 . . . 2 . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 92 | 2 5 9 1 1 7 . 1 2 1 4 . 4 . . 4 3 16 1 2 . . 6 7 2 4 5 5 Energy Gun 18 | . 1 1 . . . . . . . 1 . 3 . . 2 . 5 . . . . 1 . . . 3 1 Energy Cannon 14 | . . 1 . . 1 . . . 1 1 . . . . . . 2 . . . . 1 1 1 1 1 3 Ballistic Gun 15 | 2 . 6 1 . 2 . . . . . . . . . 1 . 1 . . . . 2 . . . . . Ballistic Cannon 10 | . 2 . . 1 1 . . . . . . . . . 1 . . . . . . 2 2 . 1 . . Launcher 12 | . 1 1 . . 1 . 1 . . . . 1 . . . 1 2 . 1 . . . . 1 . 1 1 Special Weapon 8 | . 1 . . . 1 . . . . . . . . . . 2 1 . . . . . 2 . 1 . . Impact Weapon 5 | . . . . . 1 . . 1 . . . . . . . . 2 . . . . . . . 1 . . Slashing Weapon 9 | . . . . . . . . . . 2 . . . . . . 3 1 1 . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 5 . . 6 . 8 1 2 . . 10 . 10 . . 2 . 6 1 . . . . Corrupted Parts 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . System Corruption 9 | . . . . . . . . . . 1 . . . . 5 . 3 . . . . . . . . . . Parts Lost 91 | . 2 2 1 . 2 . . . . 2 . 1 . . 2 . 26 . 1 . 1 11 1 2 6 7 24 Power 14 | . . . 1 . . . . . . . . . . . . . 4 . . . 1 1 1 . 1 1 4 Propulsion 29 | . 1 2 . . 2 . . . . . . 1 . . 1 . 8 . . . . . . . 3 2 9 Utility 29 | . 1 . . . . . . . . 2 . . . . . . 6 . 1 . . 9 . 1 1 2 6 Weapon 19 | . . . . . . . . . . . . . . . 1 . 8 . . . . 1 . 1 1 2 5 Highest Loss Streak 18 | . 2 1 1 . 1 . . . . 2 . 1 . . 2 . 18 . 1 . 1 4 1 1 3 5 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Average Backups 14 | 1 8 5 23 20 15 15 15 16 16 12 11 11 12 12 12 14 12 17 18 17 18 17 15 16 15 16 10 Power . | . 1 . 1 . . . . 1 . . 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 2 1 Propulsion 1 | . 1 . 3 5 2 . . . . . . 1 2 2 . 1 . 1 1 2 3 3 4 2 1 . . Utility 7 | . 3 2 9 10 9 10 11 11 10 7 6 6 6 6 6 6 6 11 12 10 9 8 6 4 4 5 2 Weapon 3 | . 2 2 7 3 2 3 3 3 3 2 2 1 2 2 3 4 3 4 4 4 3 3 2 4 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 114 | . 4 5 4 22 8 1 . 1 5 3 1 2 . . 15 . 24 1 . 2 1 4 3 . 1 3 4 Power 11 | . 1 1 . 1 . . . . 1 . . . . . 2 . 2 . . 1 . . . . . 1 1 Propulsion 19 | . . . . 2 1 . . . . 1 . 1 . . 6 . 7 . . . . . 1 . . . . Utility 47 | . 2 1 3 10 4 1 . 1 3 2 . 1 . . 4 . 9 . . 1 . . 2 . 1 1 1 Weapon 31 | . 1 3 1 8 3 . . . 1 . . . . . 3 . 5 . . . 1 4 . . . 1 . Tool/Special 6 | . . . . 1 . . . . . . 1 . . . . . 1 1 . . . . . . . . 2 Average Slot Usage (%) 85 | . 100 84 83 69 89 84 86 86 92 85 93 92 94 94 92 94 86 100 99 94 96 91 86 85 86 81 67 Engine 5 | . 14 14 14 8 5 6 6 6 6 4 5 5 5 5 4 5 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 5 5 5 6 5 1 7 8 6 6 5 Wheel 9 | . 28 27 27 27 19 . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . 19 20 20 20 30 35 34 35 35 34 35 26 31 31 31 31 27 23 25 24 22 9 Device 6 | . 10 . . . 16 6 6 5 5 9 7 4 5 5 4 5 9 10 9 6 5 11 9 12 16 9 7 Storage 6 | . 14 3 14 13 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 1 Processor 10 | . . . . 2 8 6 6 9 13 11 14 14 17 17 17 17 17 21 21 21 21 16 17 21 21 21 23 Hackware 3 | . . . . . 1 . . 11 20 2 . 2 . . . . 2 . . 2 5 7 6 3 . 3 4 Protection 4 | . 3 10 . . 5 18 20 8 . 4 5 5 5 5 4 5 2 5 5 5 4 . . . 3 2 . Energy Gun 2 | . 7 4 . . . . . . . . . 6 17 16 16 11 4 5 4 . 4 . . . . 2 1 Ballistic Gun 7 | . 10 15 26 14 12 13 13 6 . . . . . . . . . . . . . 1 4 . . . . Ballistic Cannon 2 | . 8 5 . 2 5 6 5 5 5 . . . . . . 4 1 . . . . 1 . . 2 3 . Impact Weapon 1 | . . . . . . . . . 6 4 5 . . . . . 1 5 5 5 5 1 . . 1 . . Slashing Weapon 1 | . . . . . . . . . . 2 5 2 . . . . 2 5 5 5 5 3 3 3 . . . Peak Build Rating 218 | 6 8 25 27 31 76 82 82 93 91 117 114 118 118 118 132 133 156 157 158 160 159 181 203 218 210 201 206 Average Rating 93 | 5 7 13 24 23 60 80 81 84 89 104 110 111 117 117 123 131 124 156 155 150 154 165 182 210 189 175 156 On Entrance 109 | . 6 8 25 23 22 75 81 82 90 91 109 109 118 118 118 132 132 156 157 155 159 152 180 202 203 186 173 Avg Prop Armor Cover (%) 3 | . . 1 . . 2 . . . . . . . . . . . 4 . . . . . . . . . 32 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 13 22 212 212 211 95 101 101 101 74 63 62 62 65 64 63 65 78 81 85 80 78 83 83 101 96 87 83 Greatest Support 103 | 20 20 40 32 32 44 41 41 41 41 65 63 65 65 65 79 79 79 82 82 82 84 84 84 101 103 100 84 Greatest Overweight (x) 10 | . 1 7 10 7 4 4 2 2 1 1 . 1 . . . . 1 . 1 . . 1 . . . 2 5 Average Overweight (x) . | . . 2 9 5 1 2 2 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 35 35 35 20 20 20 20 20 20 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 11 35 32 20 20 20 20 20 15 15 15 15 15 15 15 15 20 20 20 20 20 19 20 20 20 12 Most Carried 32 | 4 10 23 31 32 20 20 20 20 20 16 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 8 7 29 26 19 19 19 19 19 14 14 14 15 15 13 14 12 19 20 19 20 19 18 19 18 19 10 Final Capacity 35 | 8 10 35 35 20 20 20 20 20 20 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 31 | 4 10 23 31 20 20 20 20 20 17 15 14 15 15 15 14 15 19 20 20 20 20 20 20 19 17 19 2 Class Distribution -------------------- 24% | Scout 18% | Hauler-Mutant 8% | Tank 7% | Hacker-Assassin 5% | Mutant 5% | Alien-Scout 4% | Subdweller-Mutant 4% | Scavenger-Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Assassin | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Commander-Scout | -5/Warlord Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Derelict-Gladiator | -4/Upper Caves Derelict-Gladiator | -4/Zhirov Gladiator | -3/Proximity Caves Scout | -3/Research Scout | -3/Quarantine Alien-Scout | -2/Research Scout | -2/Testing Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Matter Collected 11904 | 287 377 686 221 320 1018 132 229 199 316 589 75 236 48 159 284 237 1569 173 188 . 264 943 1801 127 684 523 219 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18033 | 56 412 880 377 . 851 168 230 . 409 1423 . 1011 264 229 530 180 3113 198 120 . 158 3135 1439 904 669 608 669 Parts 808 | 6 29 58 15 . 41 7 5 . 22 37 . 34 8 3 21 10 131 9 5 . 5 117 130 44 27 27 17 Haulers Intercepted 33 | . 2 . . . 1 . . . . 7 . 6 . . . . 6 . . . . 8 1 1 . 1 . Recyclers Shooed 9 | 1 . . 1 . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . 1 1 Parts Field Recycled 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Retrieved Matter 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . Parts Self-Destructed 74 | . . 6 . . . 8 3 . 23 . . . 9 9 . 5 . 5 3 . 3 . . . . . . Prevented 11 | . . . . . . . . . . . . . . 3 . . . 3 1 . 4 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 259 | . 9 24 5 . 14 3 8 . 14 11 . 6 4 5 8 9 40 3 6 . 4 40 14 9 8 6 9 Melee 24 | . . . . . . . . . 1 2 . 1 . . . . 6 2 1 . 2 7 . 2 . . . Guns 79 | . 6 11 5 . 5 2 4 . . . . 5 4 3 8 1 7 . . . . 4 12 . . 2 . Cannons 44 | . . 9 . . 2 1 1 . 5 3 . . . . . 2 3 . . . . 3 . 4 5 3 3 AOE 87 | . 3 4 . . 7 . 3 . 8 4 . . . 2 . 6 16 . 4 . 2 17 . 2 2 1 6 Classes Destroyed 30 | 1 5 4 2 . 8 . . . 2 . . . . . 2 1 1 . . . . 1 1 2 . . . Worker 29 | . . . . . 1 . . . . 4 . . . . . . 8 . . . . 9 1 . 1 1 4 Builder 14 | . 2 . . . . . . . . 2 . 2 . . . . 6 . . . . 2 . . . . . Tunneler 5 | 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hauler 34 | . 2 . . . 1 . . . . 7 . 6 . . . . 7 . . . . 8 1 1 . 1 . Recycler 15 | . . . 2 . 1 . . . . 1 . . . . . . 4 . . . . . . 1 2 2 2 Minesweeper 6 | . . . . . . . . . 2 . . . . 1 . 1 . 1 . . 1 . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Operator 5 | . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . Drone 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 3 . . . 1 . . . . 2 . 1 . . . . 1 . . . . 2 2 . 1 . 1 Swarmer 60 | . 6 4 . . 1 . 5 . 8 4 . . . . . 5 9 . 5 . . 9 . . . . 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Saboteur 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Grunt 63 | . 3 2 2 . 5 2 1 . 2 1 . 5 2 5 2 1 7 2 1 . 1 15 2 2 . . . Brawler 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Protector 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Sentry 15 | . . 1 2 . 1 . . . 1 2 . . 1 . . . 2 . . . . 4 . 1 . . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 29 | . . . . . 1 1 2 . 1 2 . . 1 . 1 1 13 . . . . 3 . 1 2 . . Programmer 32 | . . . . . 2 . . . . 2 . . . . 2 . 7 1 . . 1 7 . 3 5 2 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Striker 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cobbler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 19 | 3 5 6 4 . 6 1 4 . 4 6 . 5 2 4 4 5 10 2 5 . 2 19 3 3 3 3 5 Combat Bots Only 11 | . 3 4 4 . 5 1 4 . 4 4 . 5 2 4 4 5 8 2 5 . 2 11 3 2 2 3 4 Max Kills in Single Turn 9 | 1 2 2 1 . 2 1 3 . 4 2 . 1 1 1 1 4 5 1 3 . 2 9 2 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . . 2 . 3 . 4 2 . . . 1 . 4 4 . 3 . 2 5 . 2 1 1 2 Melee 1 | . . . . . . . . . 1 1 . 1 . . . . 1 1 1 . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 1755 | . 27 101 16 . 41 7 5 . 12 65 . 33 11 10 55 34 422 16 11 . 10 240 36 77 63 166 297 Missed 561 | . 5 22 3 . 17 1 2 . 4 19 . 9 4 5 14 20 164 6 3 . 5 100 20 15 20 32 71 Hits 1194 | . 22 79 13 . 24 6 3 . 8 46 . 24 7 5 41 14 258 10 8 . 5 140 16 62 43 134 226 Melee 18 | . . . . . . . . . . . . 2 . . 13 . . . . . . . . 3 . . . Projectile 1176 | . 22 79 13 . 24 6 3 . 8 46 . 22 7 5 28 14 258 10 8 . 5 140 16 59 43 134 226 AOE 16 | . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . 10 Critical Strikes 72 | . 1 1 . . 1 1 . . . 2 . 2 1 2 5 3 10 . 1 . 1 9 2 7 3 10 10 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 9 . Part Disruptions 6 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . 2 Damage Taken 25507 | . 238 1745 218 . 625 98 65 . 206 958 . 566 147 96 1143 132 4352 158 192 . 149 2942 511 2059 1249 2943 4715 Core 3576 | . 17 161 10 . 62 22 . . 23 12 . 18 . 19 265 . 985 23 . . 22 459 46 204 143 429 656 Absorbed by Shields 758 | . . . 6 . 21 . . . . . . . . . 120 128 483 . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . 102 . . . . . . . . . . Ignored by Resistances 680 | . . . . . 45 15 5 . . . . . . . . . . . . . . . . . . 385 230 Regen/Repaired (Parts) 2700 | . . . . . . . . 19 . 107 10 43 . . 122 . 143 . . . . 20 512 502 . 1123 99 Core Remaining (%) 55 | 100 . . . 24 . . . . 87 . . . . . . 68 . . . . 10 . 56 . . 30 69 Volleys Fired 936 | 8 51 116 25 . 50 8 14 1 19 40 . 22 12 15 28 15 127 1 3 . 2 68 87 32 62 53 77 Largest 3 | 2 2 2 2 . 3 3 3 1 1 1 . 3 3 3 3 3 3 1 1 . 1 2 2 1 2 1 3 Hottest 240 | 40 100 90 56 . 96 93 93 33 43 120 . 72 144 72 72 106 157 24 49 . 49 94 94 113 130 130 240 Shots Fired 1500 | 16 98 184 42 . 114 18 36 1 19 42 . 50 29 33 71 39 220 3 5 . 3 76 145 32 65 53 106 Gun 936 | 16 92 117 42 . 74 10 26 . . . . 46 29 29 71 24 149 3 2 . 2 38 122 . . 15 29 Cannon 465 | . 2 61 . . 32 8 9 1 13 38 . 4 . . . 11 51 . . . . 30 14 29 58 36 68 Launcher 75 | . 2 6 . . 7 . 1 . 6 4 . . . 4 . 2 11 . 3 . 1 8 . 3 6 2 9 Special 24 | . 2 . . . 1 . . . . . . . . . . 2 9 . . . . . 9 . 1 . . Kinetic 670 | 16 54 118 42 . 113 18 35 1 13 . . . . . . 11 49 . . . . 26 116 . 44 11 3 Thermal 644 | . 42 66 . . . . . . . 38 . 50 29 29 71 24 112 3 2 . 2 22 6 19 2 36 91 Explosive 62 | . 2 . . . . . 1 . 6 4 . . . 4 . 2 11 . 3 . 1 8 . 3 6 2 9 Electromagnetic 88 | . . . . . . . . . . . . . . . . . 25 . . . . 20 14 10 12 4 3 Entropic 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . Robot Hit Streak 23 | 4 18 16 12 . 16 3 3 . 6 4 . 23 6 6 18 9 19 3 . . 4 8 6 6 8 6 10 Robot Miss Streak 7 | 2 6 3 3 . 5 1 4 . 2 6 . 2 2 4 5 1 5 . . . . 6 2 4 2 7 6 Penetration Max 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 2 . . . . Secondary Targets 5 | . 1 . 1 . . . . . . . . 1 . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Capacitor 65 | . . . . . . . . . . . . . . . . . . . . . . 40 20 . 3 2 . Shots Hit Robots 1027 | 9 60 104 32 . 60 7 19 . 20 63 . 56 16 16 51 28 186 10 4 . 8 104 50 23 25 21 55 Core Hits 555 | 5 22 48 13 . 49 5 12 . 21 17 . 24 7 13 19 13 88 3 5 . 4 70 33 19 15 15 35 Critical Kills 27 | . 1 1 1 . 1 . . . . 2 . . . . . . . 1 . . 1 7 12 . . . . Critical Parts Destroyed 31 | . . . . . . . . . . 4 . . . . . . 6 1 1 . 2 8 9 . . . . Critical Strikes 120 | . 6 5 1 . 4 . 1 . 5 8 . 4 1 3 1 3 17 2 1 . 3 23 29 1 1 . 1 Burn 21 | . 5 . . . . . . . . . . 4 1 3 1 2 5 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 42 | . 1 3 1 . 1 . . . . . . . . . . . . . . . . 9 27 . . . . Blast 13 | . . 2 . . 3 . 1 . 3 . . . . . . 1 1 . . . . 2 . . . . . Corrupt 7 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 1 1 . 1 Smash 23 | . . . . . . . . . . 5 . . . . . . 5 2 1 . 3 7 . . . . . Sever 9 | . . . . . . . . . . 2 . . . . . . 2 . . . . 5 . . . . . Impale 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 407 | . . . . . . . . . 12 88 2 32 . . . . 72 11 7 . 9 118 25 28 3 . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Impact 177 | . . . . . . . . . 2 63 1 2 . . . . 31 7 3 . 5 63 . . . . . Slashing 182 | . . . . . . . . . . 17 1 13 . . . . 31 4 4 . 4 55 25 28 . . . Piercing 45 | . . . . . . . . . 10 8 . 17 . . . . 10 . . . . . . . . . . Sneak Attacks 58 | . . . . . . . . . 4 13 . 7 . . . . 12 3 . . 2 11 3 2 1 . . Combat Hostiles 5 | . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . 1 . . Follow-up Attacks 30 | . . . . . . . . . 1 6 . 5 . . . . 2 3 2 . 1 10 . . . . . Damage Inflicted 52193 | 80 908 2613 622 . 2906 179 789 . 1396 4054 . 2022 387 1035 1334 1260 10196 947 710 . 848 8773 1604 2214 2227 1723 3366 Guns 12682 | 80 764 1329 622 . 1145 104 309 . . . . 776 387 384 1334 384 2981 24 . . 25 676 522 . . 320 516 Cannons 9940 | . 15 877 . . 510 75 159 . 370 906 . 55 . . . 388 1039 . . . . 669 516 511 989 1193 1668 Explosions 14010 | . 129 407 . . 1251 . 321 . 630 538 . . . 651 . 488 3110 . 463 . 210 2670 . 690 1062 208 1182 Melee 15559 | . . . . . . . . . 396 2610 . 1191 . . . . 3066 923 247 . 613 4758 566 1013 176 . . Ramming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 9857 | 80 451 1820 622 . 2906 179 468 . 370 . . . . . . 388 966 . . . . 271 522 . 770 . 44 Thermal 11899 | . 328 793 . . . . . . . 906 . 831 387 384 1334 384 2135 24 . . 25 629 . 237 . 1397 2105 Explosive 12150 | . 129 . . . . . 321 . 630 538 . . . 651 . 488 2908 . 463 . 210 2670 . 690 1062 208 1182 Electromagnetic 2359 | . . . . . . . . . . . . . . . . . 578 . . . . 445 516 274 395 116 35 Impact 7990 | . . . . . . . . . . 2081 . 71 . . . . 1399 733 132 . 490 3084 . . . . . Slashing 6124 | . . . . . . . . . . 429 . 547 . . . . 1467 190 115 . 123 1674 566 1013 . . . Piercing 1269 | . . . . . . . . . 396 100 . 573 . . . . 200 . . . . . . . . . . Entropic 543 | . . . . . . . . . . . . . . . . . 543 . . . . . . . . . . Highest Corruption 8 | . . . . . 1 . . . . 4 7 7 7 7 7 6 7 7 7 7 8 3 1 8 5 . . Average Corruption 5 | . . . . . 1 . . . . 2 4 7 7 7 5 6 6 7 7 7 7 1 1 6 2 . . Corruption Purged 26 | . . . . . 1 . . . . 2 . . . . . . 5 . . . . 3 2 3 10 . . Corruption Blocked 14 | . . . . . . . . . . . 10 . . . . . . . . . . 4 . . . . . Effects 218 | . . . . . 3 . . . . 17 3 19 13 19 6 17 43 24 15 3 7 9 1 14 5 . . Message Errors 45 | . . . . . . . . . . 3 1 4 4 4 . 3 9 6 5 1 1 2 . 1 1 . . Matter Fused 53 | . . . . . 1 . . . . 6 1 3 3 3 3 2 13 2 4 1 4 3 . 3 1 . . Heat Flow Errors 24 | . . . . . 1 . . . . 1 . 2 2 2 1 3 4 2 1 1 1 1 . . 2 . . Energy Discharges 29 | . . . . . . . . . . 2 . 3 3 6 . 2 2 3 2 . . 2 . 3 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . Data Loss (minor) 26 | . . . . . 1 . . . . 1 1 3 1 1 1 3 2 6 1 . . 1 1 3 . . . Data Loss (major) 7 | . . . . . . . . . . 1 . . . . . 1 3 1 . . . . . 1 . . . Misfires 18 | . . . . . . . . . . 2 . 2 . 2 . 3 3 2 2 . 1 . . 1 . . . Alerts 6 | . . . . . . . . . . 1 . . . . . . 3 1 . . . . . 1 . . . Weapon Failures 5 | . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . 1 . . . Overload Shots 34 | . . . . . . . . . . 3 . 4 5 3 1 . 5 . . . . . . . . 9 4 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 4887 | . . 42 . . 15 . 1 . 173 1091 . 79 . 25 . 42 1202 265 107 . 190 1141 126 127 108 2 151 Projectiles 500 | . . . . . 15 . 1 . . 252 . . . . . 24 67 . . . . 27 . . 48 2 64 Explosions 608 | . . 42 . . . . . . 25 13 . . . 25 . 18 96 . . . 21 154 . 67 60 . 87 Melee 3779 | . . . . . . . . . 148 826 . 79 . . . . 1039 265 107 . 169 960 126 60 . . . Knockbacks 46 | . . 5 . . 4 . 1 . 1 2 . . . . . 3 12 1 . . 2 12 . . 3 . . Impact 15 | . . . . . . . . . . 2 . . . . . . 2 1 . . 2 8 . . . . . Kinetic 27 | . . 5 . . 3 . 1 . 1 . . . . . . 3 10 . . . . 1 . . 3 . . Secondary 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . Self-Inflicted Damage 410 | . . 46 . . . . . . . . . . . . . 34 62 . . . 37 . . 154 . 2 75 Shots 9 | . . 1 . . . . . . . . . . . . . 1 2 . . . 1 . . 2 . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 223 45 58 . 234 126 207 401 3 232 . 209 234 146 153 243 346 344 260 142 99 187 265 . 305 70 . Average Temperature 80 | . 50 20 17 . 62 52 87 202 3 77 . 72 83 45 47 113 81 122 114 93 51 52 156 . 65 13 . Received Heat Transfer 2147 | . 114 234 49 . 144 45 9 . 45 144 . 189 72 81 76 4 145 68 27 . 9 305 81 81 54 . 171 Effects 11 | . . . . . 1 . . . . . . . . . . . 3 5 . . . . 2 . . . . Energy Bleed 6 | . . . . . 1 . . . . . . . . . . . 2 1 . . . . 2 . . . . Interference 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 35 | . . . . . . . . . . 8 . 1 . . . . 9 1 1 . . 11 2 1 1 . . Combat Hostiles 22 | . . . . . . . . . . 1 . . . . . . 7 1 1 . . 8 2 1 1 . . Parts Fried 63 | . . . . . . . . . . 12 . 1 . . 2 . 13 . . . 2 18 6 2 6 1 . Impact Corruptions 71 | . . . . . . . . . . 25 . 1 . . . . 12 6 2 . 3 22 . . . . . Robots Melted 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Parts Melted 38 | . 2 . . . . . . . 1 5 . 7 . 1 8 . 7 . . . . 5 . . . 1 1 Heat Transferred 18424 | . 1332 993 . . . . . . . 111 . 2074 900 1100 2750 1000 4407 50 . . 50 629 . 185 . 885 1958 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . . . . 5 . . . . 1 . 4 . . . . 4 . . . . 3 3 3 2 1 3 Low Security (%) 35 | 100 100 . 100 . 16 . . . . 53 100 4 . . . . 42 . . . . 50 . . . 1 22 Level 1 18 | . . . . . 10 . . . . 46 . 6 . . . . 15 . . . . 6 . 74 . 98 60 Level 2 21 | . . . . . 23 . . . . . . 8 . . . . 10 . . . . 11 44 24 100 . 17 Level 3 18 | . . . . . 9 . . . . . . 27 . . . . 22 . . . . 31 55 . . . . Level 4 5 | . . . . . 33 . . . . . . 54 . . . . 9 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1631 | 5 107 . 74 . 1631 . . . . 251 67 1426 . . . . 1384 . . . . 1041 843 835 633 333 702 Initial 582 | . . . 22 . . . . . . 38 65 . . . . . 41 . . . . . 582 397 469 225 183 Average 429 | 1 28 . 10 . 828 . . . . 186 25 978 . . . . 451 . . . . 417 707 397 529 251 300 Influence Increases 16841 | 15 342 265 360 . 2044 78 222 . 393 812 24 2097 173 324 345 215 2567 120 250 . 95 1913 1181 968 486 525 1027 Destroy 0b10 Robot/C 6900 | . 180 180 120 . 800 60 180 . 280 260 . 740 100 100 200 160 1200 60 120 . 40 900 300 300 160 140 320 Destroy 0b10 Robot/NC 770 | 15 35 . 15 . 80 . . . 10 85 . 50 . 5 . 15 200 5 . . 15 110 35 15 20 20 40 Destroy Leader 1448 | . 40 10 . . 176 10 20 . 50 78 . 144 20 10 . 20 286 10 10 . 10 178 126 82 32 52 84 Allied During Kill 996 | . . . 2 . 133 8 22 . 38 20 . 420 8 14 25 20 88 . . . . 58 . 140 . . . Trap Triggered on 0b10 60 | . . . . . . . . . . 20 . 10 . . . . . . . . . 10 20 . . . . Successful Hack 485 | . 57 . 42 . 5 . . . . 100 . 35 . . . . 70 . . . . 29 31 26 9 63 18 Select Force Hacks 180 | . . . 180 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1170 | . 15 . . . 480 . . . . 45 . 90 . . . . 165 . . . . 30 90 30 45 120 60 Anti-Garrison Action 800 | . . . . . 200 . . . . . . 400 . . . . . . . . . . 200 . . . . Destroy Structure 2042 | . 15 . 1 . 140 . . . . 114 24 178 . . . . 348 . . . . 268 34 255 190 100 375 Partial Spotted 255 | . . . . . . . . . . 30 . 15 . . . . 30 . . . . 60 45 15 15 15 30 Lose Combat Pursuer 1635 | . . 75 . . 30 . . . 15 60 . 15 45 195 120 . 180 45 120 . 30 270 300 105 15 15 . Miscellaneous 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Influence Decreases 16313 | 15 342 217 408 . 413 1083 688 160 331 688 210 704 810 474 821 279 1250 834 384 535 95 877 1510 840 920 620 805 Entered New Map 5081 | . . . 26 . . 605 120 160 . 24 121 . 516 144 606 130 25 512 128 535 . . 454 310 366 176 123 Time Decay 8468 | 15 332 207 372 . 373 478 568 . 331 574 49 284 254 270 115 149 661 302 246 . 85 517 726 350 494 374 342 Lost Part 870 | . 10 10 10 . 20 . . . . 20 . 10 . . 20 . 240 . 10 . 10 110 10 20 60 70 240 Lost Ally 1060 | . . . . . 20 . . . . 70 40 260 40 60 80 . 90 20 . . . 100 20 160 . . 100 Purge Threat 834 | . . . . . . . . . . . . 150 . . . . 234 . . . . 150 300 . . . . Squads Dispatched 119 | . . . . . 12 . . . . 16 . 11 . 1 . . 21 . . . . 11 4 17 7 8 11 Investigation 48 | . . . . . 4 . . . . 8 . 7 . . . . 8 . . . . 5 3 6 1 2 4 Extermination 31 | . . . . . 2 . . . . 4 . 1 . . . . 5 . . . . 4 1 4 4 3 3 Reinforcement 23 | . . . . . 3 . . . . 4 . 1 . . . . 2 . . . . 1 . 7 1 2 2 Assault 13 | . . . . . 2 . . . . . . 2 . 1 . . 6 . . . . 1 . . 1 . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . Haulers Reinforced 5 | . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Distress Signals 23 | . 1 . . . 2 . . . . . . 3 . 1 1 . 8 . . . . 2 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 541 | . 16 26 5 . 41 3 6 . 13 25 6 35 7 17 24 4 74 7 12 . 8 72 31 29 16 13 51 Peak Tracking Total 20 | . 3 4 3 . 5 1 3 . 4 5 4 6 3 7 5 2 12 3 3 . 3 9 10 6 3 4 20 Tactical Retreats 52 | . . 2 . . 1 . . . 1 3 . 1 2 4 5 . 5 1 3 . 1 9 8 4 1 1 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Traps Triggered 21 | . . 3 . . 3 . . . . 1 . 2 . . . . 2 . . . . . 2 . 5 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 22 | . . . . . . . . . 7 2 . 1 1 1 . . . 3 2 . 2 1 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 28 | . . . . . . . . . 9 2 . 1 1 1 . . . 4 2 . 2 3 3 . . . . Triggered 21 | . . . . . . . . . 7 2 . 1 1 1 . . . 2 2 . 2 1 2 . . . . Most Traps Carried 8 | . . . . 2 2 2 2 2 8 6 4 4 3 5 5 6 6 6 5 3 6 6 3 . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Disabled 86 | . 1 5 . . 32 . . . . 3 . 6 . . 1 . 11 1 . . . 2 6 2 3 9 4 Max in Single Turn 4 | . 1 4 . . 1 . . . . 1 . . . . 1 . 3 1 . . . 2 1 1 1 1 1 Garrison Access 7 | . . . . . 2 . . . . . . 2 . . . . 2 . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Accessed 185 | . 10 2 12 5 10 3 . . 1 26 . 14 2 3 5 1 23 . 1 4 . 18 14 10 4 8 9 Terminals 81 | . 8 . 6 . 6 . . . 1 11 . 4 . . . 1 7 . . . . 8 11 3 2 7 6 Fabricators 16 | . . . . . 1 . . . . 5 . 2 . . . . 3 . . . . 3 . 1 1 . . Repair Stations 13 | . 1 . . . 1 . . . . 3 . 3 . . . . 2 . . . . 2 1 . . . . Recycling Units 24 | . 1 . 6 . . . . . . 3 . 2 . . . . 6 . . . . 2 . 2 . . 2 Scanalyzers 15 | . . . . . . . . . . 3 . 1 . . . . 2 . . . . 2 1 4 . 1 1 Garrison Access 11 | . . . . . 2 . . . . 1 . 2 . . . . 3 . . . . 1 1 . 1 . . Total Hacks 511 | . 48 5 34 21 24 9 . . 2 69 . 34 8 8 14 1 60 . 1 17 . 53 38 21 10 11 23 Successful 276 | . 28 5 19 21 5 9 . . 2 32 . 15 8 8 14 1 29 . 1 17 . 23 17 5 4 8 5 Failed 233 | . 19 . 15 . 19 . . . . 37 . 19 . . . . 31 . . . . 30 20 16 6 3 18 Catastrophic 57 | . . . 2 . 5 . . . . 9 . 7 . . . . 6 . . . . 11 9 2 3 . 3 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 150 | . 19 . 23 . 10 . . . . 20 . 10 . . . . 20 . . . . 22 7 5 3 . 11 Terminals 199 | . 40 . 15 . 15 . . . 2 25 . 7 . . . 1 15 . . . . 17 26 5 7 10 14 Fabricators 55 | . . . . . 2 . . . . 16 . 8 . . . . 11 . . . . 14 . 2 2 . . Repair Stations 51 | . 4 . . . 2 . . . . 11 . 9 . . . . 9 . . . . 8 8 . . . . Recycling Units 59 | . 4 . 19 . . . . . . 7 . 2 . . . . 12 . . . . 6 . 3 . . 6 Scanalyzers 43 | . . . . . . . . . . 9 . 4 . . . . 8 . . . . 5 2 11 . 1 3 Garrison Access 21 | . . . . . 5 . . . . 1 . 4 . . . . 5 . . . . 3 2 . 1 . . Terminal Hacks 138 | . 16 5 1 21 2 9 . . 2 5 . 1 8 8 14 1 5 . 1 17 . 3 7 . 2 7 3 Record 63 | . . 4 . 20 . 7 . . 2 . . . 7 6 9 1 . . . 5 . . 2 . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . 2 . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . Open Door 11 | . . . . . . 2 . . . . . . 1 2 1 . . . 1 . . . . . . 4 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . . 1 . Unreport Threat 7 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . . . 1 Locate Traps 5 | . 3 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . 10 . 3 . . . . 4 . . . . 5 . . 1 . . Network Status 6 | . . . . . . . . . . 3 . 1 . . . . . . . . . 1 . . 1 . . Load Schematic 10 | . . . . . . . . . . 4 . 1 . . . . 3 . . . . 2 . . . . . Build 7 | . . . . . . . . . . 3 . 1 . . . . 1 . . . . 2 . . . . . Repair Station Hacks 20 | . 1 . . . . . . . . 3 . 2 . . . . 4 . . . . 2 8 . . . . Scan Component 11 | . . . . . . . . . . 2 . 2 . . . . 2 . . . . 1 4 . . . . Repair 7 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 4 . . . . Refit 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 6 . . . . . . 2 . . . . . . . . . . . 1 . . . . . Retrieve Components 10 | . 1 . 6 . . . . . . 2 . . . . . . . . . . . 1 . . . . . Scanalyzer 20 | . . . . . . . . . . 4 . 2 . . . . 5 . . . . 3 1 3 . 1 1 Insert Component 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Analyze 7 | . . . . . . . . . . 2 . 1 . . . . 4 . . . . . . . . . . Retrieve Study 10 | . . . . . . . . . . 1 . . . . . . . . . . . 3 1 3 . 1 1 Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 62 | . 10 . 12 . 2 . . . . 8 . 7 . . . . 9 . . . . 9 1 2 1 . 1 Terminals 21 | . 10 . 6 . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 14 | . 4 . 6 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . . . 3 . 3 . . . . 3 . . . . 4 . . 1 . . Report 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Prioritize 5 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . Liberate 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Haulers 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Patch 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Recycling Units 21 | . . . 6 . . . . . . 2 . 2 . . . . 4 . . . . 4 . 2 . . 1 Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 7 | . . . . . . . . . . 2 . 1 . . . . 3 . . . . 1 . . . . . Scrapoids 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . Jam 4 | . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . Used 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Hacking Detections 134 | . 10 . 8 . 9 . . . . 24 . 11 . . . . 19 . . . . 15 13 8 3 5 9 Full Trace Events 25 | . . . . . 2 . . . . 5 . 3 . . . . 2 . . . . 3 2 3 1 1 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . 1 . . . . 3 . . . . . . . . . . . . . . 8 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . . . . . . 14 . 1 . . . . . . 1 . . 4 . . 13 . . 2 . Parts Built 14 | . . . . . . . . . . 6 . 2 . . . . 2 . . . . 4 . . . . . Authchips 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . Time 520 | . . . . . . . . . . 260 . 53 . . . . 69 . . . . 138 . . . . . Total Part Build Rating 106 | . . . . . . . . . . 40 . 12 . . . . 18 . . . . 36 . . . . . Part Studies Acquired 10 | . . . . . . . . . . 1 . . . . . . . . . . . 3 1 3 . 1 1 Parts Repaired 7 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 4 . . . . Time 512 | . . . . . . . . . . 40 . . . . . . 103 . . . . 45 324 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . 3 . 24 . . . . . . 5 . . . . . . . . . . . 10 . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . . 1 3 . . . . . 6 . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . parse_system 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Manual 8 | . . . . . . . . . . . . . . . . . 3 . . . . . 5 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . 3 . . . . . . . . . . . 5 . 1 1 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total Allies 70 | . . . 3 1 . . . . . 4 18 5 . 3 6 . 6 1 . . . 5 3 10 . . 5 Largest Group 18 | . . . 3 4 4 1 1 1 1 3 18 16 2 3 5 1 3 1 . . . 5 1 10 . . 5 Highest-Rated Group 656 | . . . 62 167 167 93 93 93 93 87 656 581 94 93 256 165 250 74 . . . 320 45 640 . . 326 Highest-Rated Ally 165 | . . . 27 105 105 93 93 93 93 69 50 50 47 31 165 165 165 74 . . . 64 45 64 . . 67 Initial UFD Resources 70 | . . . . . 23 23 23 23 25 25 39 39 38 38 38 41 41 57 57 57 59 59 66 70 64 64 68 Total Orders 35 | . . . . 6 2 4 . 2 2 . . . . . 5 4 10 . . . . . . . . . . STAY 19 | . . . . 3 1 2 . 1 1 . . . . . 3 2 6 . . . . . . . . . . FOLLOW 15 | . . . . 3 1 2 . 1 1 . . . . . 2 2 3 . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 742 | . . . 4 . 80 6 21 . 21 15 111 183 7 14 29 6 68 . . . . 41 . 80 . . 56 Total Damage 26037 | . . . 35 . 5315 144 493 . 535 180 2222 4809 136 167 848 186 5953 . . . . 1161 . 1846 . . 2007 Kills 140 | . . . 1 . 39 . 1 . . 2 6 35 1 . 2 1 31 . . . . 5 . 8 . . 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 28066 | . 873 42 . 389 1219 1220 1699 1628 2298 1835 169 650 553 582 986 470 2824 679 539 125 230 1802 3514 796 1313 865 766 Optics 21929 | . . . . . . . . 933 2298 1835 169 650 553 582 986 470 2824 679 539 125 230 1802 3514 796 1313 865 766 Sensors 22404 | . . . . . 876 1220 1699 1611 2218 1823 166 551 549 574 401 465 2478 632 202 . . 1144 2558 772 1259 703 503 Terrain 3115 | . . . . . . . . . . . . . . . . . . . 316 10 . . 1 773 923 511 581 Structural 2014 | . . . . . 1078 . . . . 795 45 6 . . . . 90 . . . . . . . . . . Seismic 915 | . 873 42 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1308 | . . . . 389 919 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 2 . 4 . 1 1 . 2 . . . 3 1 . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Turns Passed 39736 | 83 1149 4218 1700 5820 1219 1220 1703 1628 2298 1835 169 650 553 582 986 470 2824 679 539 125 230 1802 3514 796 1313 865 766 Spaces Moved 38926 | 58 1007 2719 662 3163 832 635 901 1120 1659 2496 249 959 916 859 1923 527 3604 1146 1048 255 386 2350 5015 1162 1105 1124 1046 Core 106 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8441 | 57 1007 2719 662 3163 832 1 . . . . . . . . . . . . . . . . . . . . . Hover 29888 | . . . . . . 634 901 1120 1659 2496 249 959 916 859 1923 527 3604 1146 1048 255 386 2350 5015 1162 1105 1124 450 Flight 485 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 485 Fastest Speed 31 | 50 80 80 179 95 97 145 178 118 118 35 35 35 35 35 31 40 34 37 41 39 33 37 43 42 42 43 31 Average Speed 74 | 79 87 120 221 175 110 177 178 134 118 42 35 35 35 35 34 40 40 40 41 39 38 40 44 42 45 45 41 Slowest Speed 560 | 80 95 179 230 200 145 178 178 178 118 102 35 90 35 35 40 40 157 41 104 42 39 100 45 42 47 257 560 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 72 | 4 99 97 97 92 26 71 98 86 98 63 93 33 91 96 93 70 52 92 92 61 42 51 97 44 79 67 34 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 17 | . . . 6 4 . . 1 1 . 1 . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 23 | . 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 48 | . . 15 . 5 . 3 3 4 2 . . . 4 2 . 1 . 2 4 . 3 . . . . . . Spaces Dug 310 | . 1 10 . . 10 3 16 . 15 26 1 7 5 3 . 36 33 . 1 . 29 31 17 18 28 4 16 Terrain Destroyed 1147 | . 19 53 . . 28 8 21 . 85 54 1 8 5 45 2 37 170 . 49 . 29 155 20 60 131 14 153 Melee 92 | . . . . . . . . . 1 20 1 2 . . . . 16 . 1 . . 31 12 8 . . . Projectile 181 | . 1 3 . . 8 8 4 . 3 13 . 6 5 3 2 1 34 . . . . 3 4 13 32 14 24 AOE 869 | . 18 50 . . 20 . 16 . 81 21 . . . 42 . 36 120 . 48 . 29 121 . 39 99 . 129 Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total 47685 | 77 1173 3474 863 3441 1038 714 971 1239 1963 3134 329 1177 1122 1110 2188 752 4688 1347 1133 279 447 3014 6121 1380 1849 1394 1268 Wait 5701 | 2 65 527 123 182 76 55 49 77 210 430 64 127 190 230 93 198 604 166 61 . 32 362 843 131 583 144 77 Move 38896 | 57 1006 2718 661 3162 831 634 900 1119 1658 2496 248 958 915 858 1922 526 3603 1145 1047 254 385 2349 5014 1161 1104 1123 1042 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 354 | 4 16 29 15 48 7 3 1 4 18 7 2 5 . . 31 2 76 2 . 4 2 19 25 7 8 12 7 Fast Attach 293 | 6 3 18 2 3 18 3 2 13 2 26 4 11 . . 11 . 49 2 5 7 2 33 29 2 3 22 17 Attach 120 | . 3 2 1 . 6 2 . 3 1 4 1 2 . . 3 . 29 . . 1 . 9 7 5 13 10 18 Detach 54 | . . . 2 . 3 . . 1 2 2 . 3 . . 2 . 16 . . 1 . 1 1 . 8 6 6 Swap 247 | . 15 9 2 8 14 1 2 5 11 18 2 9 4 6 12 10 16 14 6 1 10 23 26 8 5 7 3 Drop 514 | . 14 36 9 38 17 8 3 16 23 30 7 13 . . 42 1 91 5 4 11 4 45 48 6 8 15 20 Fire 936 | 8 51 116 25 . 50 8 14 1 19 40 . 22 12 15 28 15 127 1 3 . 2 68 87 32 62 53 77 Melee 358 | . . . . . . . . . 10 79 1 26 . . . . 64 7 5 . 8 102 25 28 3 . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 94 | . . . . . 16 . . . . . . . . . . . 13 . . . . . 13 . 52 . . Rewire 69 | . . . 23 . . . . . . . . . . . 44 . . 1 . . . . . . . . 1 Trap 28 | . . . . . . . . . 9 2 . 1 1 1 . . . 4 2 . 2 3 3 . . . . Miscellaneous 19 | . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: Acc x2 / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Central database locked down 138 | -10/Materials | Discovered new exit (range 12) 324 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 386 | -10/Materials | Learned location of 1 exit from Storage 441 | -10/Materials | Learned 4 Recycling zone layouts 518 | -10/Materials | Learned location of 1 exit from Storage 537 | -10/Materials | Discovered new exit (range 7) 541 | -10/Materials | Learned location of 2 exits from Mines 552 | -10/Materials | Learned location of 2 exits from Subcaves 590 | -10/Materials | Discovered new exit (range 6) 604 | -10/Materials | Learned location of 1 exit from Recycling 645 | -10/Materials | Identified exit to Subcaves 887 | -10/Materials | Discovered new exit (range 11) 1233 | -10/Materials | Entered Subcaves 1234 | -10/Subcaves | Identified exit to Recycling 1235 | -10/Subcaves | Identified exit to Materials 1295 | -10/Subcaves | Disturbed a concealed Subdweller 1379 | -10/Subcaves | Learned 8 Materials zone layouts 1386 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1394 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1491 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1510 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1704 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1957 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1987 | -10/Subcaves | Build established: Scavenger-Mutant 2823 | -10/Subcaves | Disturbed a concealed Subdweller 2987 | -10/Subcaves | Visited 4L-MR0's lab 3150 | -10/Subcaves | Build established: Subdweller-Mutant 3914 | -10/Subcaves | Learned Materials trap positions 3920 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3924 | -10/Subcaves | Core integrity fell below 50% 4157 | -10/Subcaves | Visited Clippyterm 4160 | -10/Subcaves | Learned Research security intel 4892 | -10/Subcaves | Build established: Hauler-Mutant 5103 | -10/Subcaves | Found Prototype Special Melee Weapon 5109 | -10/Subcaves | Found Powered Cannon 5451 | -10/Subcaves | Entered Recycling 5452 | -9/Recycling | Identified exit to Factory 7018 | -9/Recycling | Scanned before Scraplab entrance 7096 | -9/Recycling | Entered Scraplab 7111 | -9/Recycling | Discovered new exit (range 2) 7151 | -9/Recycling | Entered Scraptown 7151 | -9/Scraptown | Accompanied by 3 allies 7567 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7571 | -9/Scraptown | Learned location of 1 exit from Research 7573 | -9/Scraptown | Learned location of Zion (-6) 7635 | -9/Scraptown | Visited Comm Corps 7669 | -9/Scraptown | Visited Awakened 7687 | -9/Scraptown | Visited TADAMA 7779 | -9/Scraptown | Visited Assassins FH 7829 | -9/Scraptown | Visited SPCMW 7883 | -9/Scraptown | Visited Cyclists 7909 | -9/Scraptown | Visited Shadow of the Wyrm 8013 | -9/Scraptown | Visited UFD Registry 8289 | -9/Scraptown | Registered with UFD as "Slugripper" 8385 | -9/Scraptown | Discovered new exit (range 13) 8421 | -9/Scraptown | Guru changed UFD alias to "Waveninja" 8561 | -9/Scraptown | Entered Cyclist Reading Room 8677 | -9/Scraptown | Visited Science Guys 8741 | -9/Scraptown | Visited Supply Room 8785 | -9/Scraptown | Visited Curators Association 8893 | -9/Scraptown | Delivered Scrap Shield to a Scientist 9062 | -9/Scraptown | Received an X-ray algorithm 9068 | -9/Scraptown | Visited Botcube Research 9078 | -9/Scraptown | Found Lrg. Botcube 9145 | -9/Scraptown | Visited Research Penetration Think Tank 9187 | -9/Scraptown | Visited Abandonware Association 9207 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 9243 | -9/Scraptown | Visited Cartography Club 9273 | -9/Scraptown | Visited Infowarlord's Domain 9290 | -9/Scraptown | Found Exp. Sensor Array 9337 | -9/Scraptown | Visited A0-MCA Data Center 9373 | -9/Scraptown | Given a B rating by A0-MCA 9377 | -9/Scraptown | Found A0-MCA's Component Scanner 9423 | -9/Scraptown | Visited Modified Component R&D 9636 | -9/Scraptown | Found Scrap Suit 11797 | -9/Scraptown | Lrg. Botcube activated 11825 | -9/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 2 guns. 12252 | -9/Scraptown | Build established: Commander-Mutant 12612 | -9/Scraptown | Found Surveybot 17 Chip 12712 | -9/Scraptown | Learned location of Recycling (-9) 12712 | -9/Scraptown | Learned location of Cetus (-6) 12712 | -9/Scraptown | Learned 12 Factory zone layouts 12712 | -9/Scraptown | Learned 20 Factory zone layouts 12712 | -9/Scraptown | Learned 12 Lower Caves zone layouts 12712 | -9/Scraptown | Learned 16 Upper Caves zone layouts 12712 | -9/Scraptown | Learned 20 Upper Caves zone layouts 12712 | -9/Scraptown | Learned 12 Materials zone layouts 12712 | -9/Scraptown | Learned location of 1 exit from Research 12712 | -9/Scraptown | Learned Storage emergency access door positions 12712 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 12712 | -9/Scraptown | Identified exit to Factory 12767 | -9/Scraptown | Found Deep Structural Scanner 12914 | -9/Scraptown | Met Optimus 12914 | -9/Scraptown | Accepted into 0bPrime 12971 | -9/Scraptown | Entered Factory 12971 | -6/Factory | Accompanied by 4 allies 12971 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 12972 | -6/Factory | Identified exit to Factory 12972 | -6/Factory | Identified exit to Lower Caves 12972 | -6/Factory | Identified exit to Extension 13236 | -6/Factory | Attached CPS modules to Large Mutated Botcube. 13321 | -6/Factory | First assault squad dispatched 13664 | -6/Factory | Build established: Skirmisher 13868 | -6/Factory | Found Hvy. Reflective Plating 14116 | -6/Factory | High security lockdown imminent 14171 | -6/Factory | Garrison activated, responded to threat 14190 | -6/Factory | Entered Lower Caves 14190 | -6/Lower Caves | Accompanied by 1 ally 14192 | -6/Lower Caves | UFD Scientist delivered a prototype 14197 | -6/Lower Caves | Found Prototype Protection 14358 | -6/Lower Caves | Learned location of 1 exit from Factory 14464 | -6/Lower Caves | Entered an active Warlord outpost 14484 | -6/Lower Caves | Build established: Tank 14494 | -6/Lower Caves | Learned location of 1 exit from Research 14494 | -6/Lower Caves | Learned Extension trap positions 14494 | -6/Lower Caves | Learned Research garrison access intel 15267 | -6/Lower Caves | Discovered new exit (range 16) 15384 | -6/Lower Caves | Identified exit to Lower Caves 15410 | -6/Lower Caves | Entered another Lower Caves area 15410 | -6/Lower Caves | Accompanied by 1 ally 15697 | -6/Lower Caves | Encountered a Warlord checkpoint 15941 | -6/Lower Caves | Discovered exit to Factory (range 12) 16298 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16843 | -6/Lower Caves | Discovered new exit (range 12) 16873 | -6/Lower Caves | Identified exit to Zion 17113 | -6/Lower Caves | Entered Zion 17113 | -6/Zion | Accompanied by 1 ally 17276 | -6/Zion | Discovered new exit (range 15) 17705 | -6/Zion | Found Prototype Device 17705 | -6/Zion | Identified Phasing AFG 17740 | -6/Zion | Identified Enh. Scrap Shield 17813 | -6/Zion | Found Prototype Processor 17813 | -6/Zion | Identified Exp. Target Analyzer 17821 | -6/Zion | Found Exp. Signal Interpreter 17841 | -6/Zion | Found Prototype Processor 17841 | -6/Zion | Identified Exp. Targeting Computer 17972 | -6/Zion | Learned location of Warlord (-5) 18045 | -6/Zion | Turned away by Imprinter 18095 | -6/Zion | Found CR-A16's Pointy Stick 18181 | -6/Zion | Given the Hacking Drone Bay 18183 | -6/Zion | Found Prototype Device 18184 | -6/Zion | Identified Hacking Drone Bay 18396 | -6/Zion | Build established: Hacker-Assassin 18734 | -6/Zion | Identified exit to Proximity Caves 18741 | -6/Zion | Entered Proximity Caves 18741 | -5/Proximity Caves | Accompanied by 1 ally 18777 | -5/Proximity Caves | Spotted B-75 Beast 18805 | -5/Proximity Caves | Destroyed B-75 Beast 19479 | -5/Proximity Caves | Learned Factory trap positions 20402 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21034 | -5/Proximity Caves | Attached Powered Cannon, gained temporary slot: Power 21039 | -5/Proximity Caves | Entered Factory 21039 | -5/Factory | Accompanied by 1 ally 21039 | -5/Factory | Evolved 2 slots: Propulsion x2 21040 | -5/Factory | Identified exit to Factory 21041 | -5/Factory | Loaded intel: 76 trap records 21097 | -5/Factory | Repaired F-cell Engine 21264 | -5/Factory | Found Lrg. Botcube 21542 | -5/Factory | Build established: Scout 21545 | -5/Factory | Loaded intel: 8 recycling unit locations 21580 | -5/Factory | Learned location of Protoforge (-2) 21670 | -5/Factory | Discovered exit to Factory (range 12) 22081 | -5/Factory | Discovered exit to Factory (range 18) 22204 | -5/Factory | Fabricated Antigrav System (x2) 22340 | -5/Factory | Discovered new exit (range 4) 22341 | -5/Factory | Identified exit to Upper Caves 22341 | -5/Factory | Spotted B-75 Beast 22544 | -5/Factory | Discovered exit to Upper Caves (range 5) 22665 | -5/Factory | Discovered exit to Factory (range 4) 22698 | -5/Factory | Fabricated Quantum Rifle (x2) 22832 | -5/Factory | Fabricated Imp. Corruption Screen? 22874 | -5/Factory | Sucked down chute 22874 | -5/Factory | Entered Waste 22877 | -5/Waste | Spotted C-40 Crusher 22881 | -5/Waste | Spotted C-40 Crusher 22883 | -5/Waste | Spotted C-40 Crusher 22883 | -5/Waste | Spotted C-40 Crusher 22889 | -5/Waste | EMP discharged 22895 | -5/Waste | Met Warlord forces unprepared to attack 22923 | -5/Waste | Spotted C-40 Crusher 22936 | -5/Waste | Allies destroyed C-40 Crusher 22942 | -5/Waste | Spotted C-40 Crusher 22946 | -5/Waste | Discovered new exit (range 23) 22949 | -5/Waste | Allies destroyed C-40 Crusher 22959 | -5/Waste | Allies destroyed C-40 Crusher 22966 | -5/Waste | Allies destroyed C-40 Crusher 22966 | -5/Waste | Allies destroyed C-40 Crusher 22971 | -5/Waste | Allies destroyed C-40 Crusher 22978 | -5/Waste | Found Prototype Device 22978 | -5/Waste | Identified Exp. EM Disruption Field 22989 | -5/Waste | EMP discharged 23020 | -5/Waste | Identified exit to Factory 23043 | -5/Waste | Entered Factory 23043 | -5/Factory | Accompanied by 16 allies 23094 | -5/Factory | Spotted B-75 Beast 23103 | -5/Factory | Destroyed B-75 Beast 23144 | -5/Factory | Lost 4 allies 23343 | -5/Factory | First assault squad dispatched 23435 | -5/Factory | Found Exp. Targeting Computer 23478 | -5/Factory | Discovered exit to Upper Caves (range 12) 23522 | -5/Factory | Scrapoids reinforcements arrived? 23548 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 23601 | -5/Factory | Fabricated Antigrav System (x2) 23673 | -5/Factory | Loaded intel: 7 recycling unit locations 23693 | -5/Factory | Entered Upper Caves 23693 | -5/Upper Caves | Accompanied by 2 allies 23694 | -5/Upper Caves | Identified exit to Upper Caves 23751 | -5/Upper Caves | Lost 3 allies 23789 | -5/Upper Caves | Learned Extension trap positions 23819 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 23935 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24078 | -5/Upper Caves | Learned 8 Factory zone layouts 24246 | -5/Upper Caves | Entered another Upper Caves area 24247 | -5/Upper Caves | Identified exit to Warlord 24271 | -5/Upper Caves | Entered an active Warlord outpost 24272 | -5/Upper Caves | A Commander dispatched an escort 24272 | -5/Upper Caves | Learned 8 Research zone layouts 24272 | -5/Upper Caves | Learned Research stockpile data 24272 | -5/Upper Caves | Learned Factory security intel 24374 | -5/Upper Caves | Lost 3 allies 24769 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24828 | -5/Upper Caves | Entered Warlord 24841 | -5/Warlord | System corruption cleaned by Quarantine Array 24878 | -5/Warlord | Found Prototype Device 24878 | -5/Warlord | Identified Exp. Focal Shield 24892 | -5/Warlord | Found Prototype Processor 24896 | -5/Warlord | Rebuked by Warlord 24916 | -5/Warlord | Visited the Vortex Lab 24917 | -5/Warlord | Found Prototype Energy Gun 24917 | -5/Warlord | Identified Vortex Rail 24918 | -5/Warlord | Warlord's base attacked by MAIN.C 24920 | -5/Warlord | Found Prototype Energy Gun 24920 | -5/Warlord | Identified Vortex Shotgun 24929 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 24932 | -5/Warlord | Found Vortex Shotgun 25167 | -5/Warlord | Learned Research trap positions 25167 | -5/Warlord | Learned 4 Armory zone layouts 25167 | -5/Warlord | Learned 4 Research zone layouts 25167 | -5/Warlord | Learned 4 Testing zone layouts 25167 | -5/Warlord | Learned 4 Command zone layouts 25167 | -5/Warlord | Learned Research security intel 25167 | -5/Warlord | Learned Factory fabricator intel 25167 | -5/Warlord | Learned Research recycling unit intel 25167 | -5/Warlord | Learned Armory scanalyzer intel 25260 | -5/Warlord | Found Vortex Rail 25268 | -5/Warlord | Warlord forces counterattacked 25296 | -5/Warlord | Build established: Commander-Scout 25389 | -5/Warlord | Spotted Executioner 25399 | -5/Warlord | Found Prototype Reactor 25420 | -5/Warlord | Lost 3 allies 25437 | -5/Warlord | Found Exp. Targeting Computer 25481 | -5/Warlord | Spotted Executioner 25492 | -5/Warlord | Found Prototype Device 25493 | -5/Warlord | Spotted Executioner 25503 | -5/Warlord | Identified Adv. Kinecellerator 25526 | -5/Warlord | Lost 3 allies 25541 | -5/Warlord | Destroyed Executioner 25572 | -5/Warlord | Spotted B-86 Titan 25572 | -5/Warlord | Spotted Striker 25593 | -5/Warlord | Warlord base infiltrated, sounded retreat 25621 | -5/Warlord | Spotted Striker 25622 | -5/Warlord | Spotted B-75 Beast 25648 | -5/Warlord | Lost 14 allies 25651 | -5/Warlord | Destroyed Striker 25661 | -5/Warlord | Spotted Executioner 25710 | -5/Warlord | Spotted Striker 25712 | -5/Warlord | Lrg. Botcube activated 25746 | -5/Warlord | Lrg. Botcube completed mutation into legged form, armed with 3 guns, 1 cannon. 25749 | -5/Warlord | Destroyed Striker 25759 | -5/Warlord | Lost 6 allies 25795 | -5/Warlord | Discovered new exit (range 14) 25800 | -5/Warlord | Identified exit to Proximity Caves 25814 | -5/Warlord | Entered Proximity Caves 25814 | -4/Proximity Caves | Accompanied by 1 ally 25844 | -4/Proximity Caves | Attached CPS modules to Large Mutated Botcube. 26066 | -4/Proximity Caves | Build established: Scout 26284 | -4/Proximity Caves | Entered Factory 26284 | -4/Factory | Accompanied by 1 ally 26284 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26285 | -4/Factory | Identified exit to Research 26285 | -4/Factory | Identified exit to Upper Caves 26288 | -4/Factory | Loaded intel: 6 fabricator locations 26439 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 26472 | -4/Factory | Found Lrg. Botcube 26476 | -4/Factory | Lrg. Botcube activated 26488 | -4/Factory | Lrg. Botcube completed mutation into legged form (unarmed). 26524 | -4/Factory | Attached CPS modules to Large Mutated Botcube. 26921 | -4/Factory | Found Lrg. Botcube 27105 | -4/Factory | Repaired Broken Cmb. Linear Gravjet? 27133 | -4/Factory | Spotted B-86 Titan 27545 | -4/Factory | Core integrity fell below 50% 27580 | -4/Factory | Destroyed 8 combat bots 27598 | -4/Factory | Core integrity fell below 20% 27628 | -4/Factory | Lost 18 parts (3p6n2u7w) 27705 | -4/Factory | Lrg. Botcube activated 27741 | -4/Factory | Lrg. Botcube completed mutation into legged form, armed with 3 guns, 1 cannon. 27759 | -4/Factory | Found Prototype Launcher 27763 | -4/Factory | Identified Com. Tesla Bomb Launcher 27913 | -4/Factory | Discovered exit to Research (range 16) 27984 | -4/Factory | Found Quantum Capacitor 28331 | -4/Factory | Build established: Scavenger-Scout 28534 | -4/Factory | First assault squad dispatched 28824 | -4/Factory | Cargo convoy interrupted 28879 | -4/Factory | Found Prototype Processor 28879 | -4/Factory | Identified Exp. Core Analyzer 28882 | -4/Factory | Found Prototype Processor 28883 | -4/Factory | Identified Exp. Melee Analysis Suite 29026 | -4/Factory | Loaded intel: 8 recycling unit locations 29108 | -4/Factory | Entered Upper Caves 29192 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 29259 | -4/Upper Caves | Learned location of Testing (-2) 29368 | -4/Upper Caves | Encountered a Warlord checkpoint 29406 | -4/Upper Caves | Found DCF Scrap (12 items) 29471 | -4/Upper Caves | Discovered new exit (range 8) 29675 | -4/Upper Caves | Identified exit to Upper Caves 29787 | -4/Upper Caves | Entered another Upper Caves area 29831 | -4/Upper Caves | Discovered exit to Research (range 9) 29834 | -4/Upper Caves | Build established: Scout 30069 | -4/Upper Caves | Encountered a Warlord checkpoint 30105 | -4/Upper Caves | Discovered new exit (range 5) 30107 | -4/Upper Caves | Identified exit to Zhirov 30128 | -4/Upper Caves | Learned location of 2 exits from Research 30185 | -4/Upper Caves | Learned location of 1 exit from Research 30218 | -4/Upper Caves | Spotted B-86 Titan 30316 | -4/Upper Caves | Build established: Derelict-Gladiator 30326 | -4/Upper Caves | Entered Zhirov 30327 | -4/Zhirov | Discovered new exit (range 3) 30335 | -4/Zhirov | Met Zhirov 30344 | -4/Zhirov | Learned location of Quarantine (-3) 30344 | -4/Zhirov | Learned location of Command (-1) 30346 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30353 | -4/Zhirov | Found Alien Artifact 30353 | -4/Zhirov | Identified Integrated Reactor 30353 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30391 | -4/Zhirov | Found Alien Artifact 30451 | -4/Zhirov | Identified exit to Proximity Caves 30451 | -4/Zhirov | Entered Proximity Caves 30680 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30681 | -3/Proximity Caves | Entered Research 30681 | -3/Research | Evolved 2 slots: Utility x2 30682 | -3/Research | Identified exit to Quarantine 30683 | -3/Research | Identified exit to Research 30683 | -3/Research | Identified exit to Armory 30685 | -3/Research | Loaded intel: 60 trap records 30688 | -3/Research | Loaded intel: 5 recycling unit locations 30689 | -3/Research | Loaded intel: 3 garrison access locations 30894 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 30955 | -3/Research | Build established: Hacker-Gladiator 31102 | -3/Research | Repaired Broken Exp. Sensor Array 31209 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 31551 | -3/Research | Lost 4 parts (3u1w) 31562 | -3/Research | Build established: Scout 31732 | -3/Research | Destroyed 11 combat bots 31745 | -3/Research | Found Prototype Device 31745 | -3/Research | Identified Exp. Thermal Shield 31780 | -3/Research | Scrapoid reinforcements arrived 32068 | -3/Research | Loaded intel: 4 recycling unit locations 32431 | -3/Research | First assault squad dispatched 32483 | -3/Research | Entered Quarantine 32752 | -3/Quarantine | Central database locked down 32878 | -3/Quarantine | Found Exp. Hacking Suite 33098 | -3/Quarantine | Cryocooling Duct disabled 33101 | -3/Quarantine | Cryocooling Duct disabled 33113 | -3/Quarantine | Ambient heat levels rising (+20) 33113 | -3/Quarantine | Non-combat units ordered to evacuate 33116 | -3/Quarantine | Ambient heat levels rising (+20) 33116 | -3/Quarantine | Combat units ordered to evacuate 33216 | -3/Quarantine | Quarantine Guard activated 33229 | -3/Quarantine | Spotted Quarantine Guard 33250 | -3/Quarantine | Spotted Quarantine Guard 33313 | -3/Quarantine | Destroyed Quarantine Guard 33329 | -3/Quarantine | Spotted Quarantine Guard 33341 | -3/Quarantine | Spotted Quarantine Guard 33341 | -3/Quarantine | Spotted Quarantine Guard 33360 | -3/Quarantine | Destroyed Quarantine Guard 33364 | -3/Quarantine | Destroyed Quarantine Guard 33380 | -3/Quarantine | Spotted Quarantine Guard 33435 | -3/Quarantine | Destroyed Quarantine Guard 33435 | -3/Quarantine | Destroyed Quarantine Guard 33446 | -3/Quarantine | Destroyed Quarantine Guard 33530 | -3/Quarantine | Destroyed Quarantine Guard 33560 | -3/Quarantine | Destroyed Quarantine Guard 33571 | -3/Quarantine | Spotted Quarantine Guard 33689 | -3/Quarantine | Spotted Quarantine Guard 33754 | -3/Quarantine | Destroyed Quarantine Guard 33835 | -3/Quarantine | Spotted Quarantine Guard 33937 | -3/Quarantine | Destroyed Quarantine Guard 34009 | -3/Quarantine | Found Alien Artifact 34009 | -3/Quarantine | Identified Core Reset Matrix 34009 | -3/Quarantine | Identified Transdimensional Reconstructor 34009 | -3/Quarantine | Used Core Reset Matrix 34013 | -3/Quarantine | Detected hypermatrix surge 34013 | -3/Quarantine | Sensed 15 artifacts in vicinity 34153 | -3/Quarantine | Discovered exit to Research (range 3) 34261 | -3/Quarantine | Destroyed Quarantine Guard 34329 | -3/Quarantine | Spotted Quarantine Guard 34348 | -3/Quarantine | Destroyed Quarantine Guard 34581 | -3/Quarantine | Found Exp. System Shield 34677 | -3/Quarantine | Repaired Cmb. Linear Gravjet 34806 | -3/Quarantine | Repaired Coolant Network 34869 | -3/Quarantine | Build established: Hacker-Mutant 34884 | -3/Quarantine | Repaired Cmb. Linear Gravjet 34885 | -3/Quarantine | Targeted by mysterious "MATRIX" hacker. 34953 | -3/Quarantine | Repaired Mic. Antimatter Reactor 35166 | -3/Quarantine | Found Sigix Broadsword 35262 | -3/Quarantine | Found Transdimensional Reconstructor 35265 | -3/Quarantine | Found Dimensional Node Initializer 35384 | -3/Quarantine | Warped through subspace 35673 | -3/Quarantine | Found Subatomic Replicator 35762 | -3/Quarantine | Build established: Hacker-Scout 35770 | -3/Quarantine | Found Transdimensional Reconstructor 35948 | -3/Quarantine | Found Core Stripper 35997 | -3/Quarantine | Entered Research 35997 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 36053 | -2/Research | Spotted B-90 Cyclops 36126 | -2/Research | Spotted B-90 Cyclops 36247 | -2/Research | Build established: Alien-Scout 36257 | -2/Research | Discovered new exit (range 21) 36417 | -2/Research | Found Fusion Bomb Launcher 36583 | -2/Research | Scrapoid reinforcements arrived 36589 | -2/Research | Scrapoids reinforcements arrived? 36630 | -2/Research | Discovered new exit (range 18) 36651 | -2/Research | Lost 10 allies 36772 | -2/Research | Discovered new exit (range 12) 36792 | -2/Research | Identified exit to Testing 36793 | -2/Research | Entered Testing 36816 | -2/Testing | Found Null Cannon 36836 | -2/Testing | Unstable Terrabomb Derivative detonated 36876 | -2/Testing | Spotted PH-2GQRV2T0TB 36895 | -2/Testing | Destroyed PH-2GQRV2T0TB 36904 | -2/Testing | Found Corrupted Zero-point Reactor 36917 | -2/Testing | Build established: Scout 37003 | -2/Testing | Found SHELL Armor 37131 | -2/Testing | Discovered new exit (range 20) 37173 | -2/Testing | Found System Mapper 37543 | -2/Testing | First assault squad dispatched 37675 | -2/Testing | Spotted Fortress 37726 | -2/Testing | Discovered new exit (range 6) 37726 | -2/Testing | Discovered new exit (range 6) 37728 | -2/Testing | Identified exit to Section 7 37729 | -2/Testing | Identified exit to Protoforge 37735 | -2/Testing | Lost 3 parts (1p2n) 37963 | -2/Testing | Build established: Alien-Scout 38106 | -2/Testing | Entered Section 7 38107 | -2/Section 7 | Detected hypermatrix surge 38107 | -2/Section 7 | Sensed 22 artifacts in vicinity 38113 | -2/Section 7 | Spotted S7 Guard 38121 | -2/Section 7 | Found Core Regenerator 38150 | -2/Section 7 | Spotted S7 Guard 38163 | -2/Section 7 | Found Core Membrane 38169 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 38177 | -2/Section 7 | Found Spacefold Activator 38235 | -2/Section 7 | Found Exp. Thermal Shield 38248 | -2/Section 7 | Found Integrated Dissipator 38248 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38312 | -2/Section 7 | Found Adv. Micro-nuke Launcher 38349 | -2/Section 7 | Discovered new exit (range 16) 38363 | -2/Section 7 | Identified exit to Access 38369 | -2/Section 7 | Initialized slip node 38382 | -2/Section 7 | Found Integrated Thermoelectric Network 38398 | -2/Section 7 | Found Integrity Redistributor 38420 | -2/Section 7 | Spotted Executioner 38420 | -2/Section 7 | Spotted Executioner 38452 | -2/Section 7 | Found Transdimensional Reconstructor 38457 | -2/Section 7 | Found Terrabomb 38497 | -2/Section 7 | Spotted Executioner 38572 | -2/Section 7 | Spotted B-99 Colossus 38590 | -2/Section 7 | Found Integrated Dissipator 38590 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38592 | -2/Section 7 | Found Integrated Dissipator 38592 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38594 | -2/Section 7 | Found Integrated Dissipator 38594 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38613 | -2/Section 7 | Found LRC Insulator 38613 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 38637 | -2/Section 7 | Scanned by Researcher 38638 | -2/Section 7 | Intercept squad dispatched 38651 | -2/Section 7 | Found Integrity Redistributor 38651 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-192) 38651 | -2/Section 7 | Spotted Tracker 38652 | -2/Section 7 | Spotted Tracker 38655 | -2/Section 7 | Destroyed Tracker 38681 | -2/Section 7 | Spotted Combat Programmer 38683 | -2/Section 7 | Spotted Combat Programmer 38688 | -2/Section 7 | Core integrity fell below 50% 38719 | -2/Section 7 | Destroyed Tracker 38725 | -2/Section 7 | Destroyed Combat Programmer 38733 | -2/Section 7 | Destroyed Combat Programmer 38751 | -2/Section 7 | Warped through subspace to slip node 38780 | -2/Section 7 | Lost 5 parts (1p1n2u1w) 38971 | -2/Section 7 | Entered Access 38971 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 39063 | -1/Access | Energy Cycler disabled 39134 | -1/Access | Intercept squad dispatched 39170 | -1/Access | Spotted Tracker 39174 | -1/Access | Spotted Tracker 39175 | -1/Access | Destroyed Tracker 39187 | -1/Access | Destroyed Tracker 39203 | -1/Access | Spotted Combat Programmer 39206 | -1/Access | Spotted B-99 Colossus 39213 | -1/Access | Lost 3 parts (2n1w) 39228 | -1/Access | Destroyed Combat Programmer 39242 | -1/Access | Spotted Combat Programmer 39249 | -1/Access | Crushed by falling debris 39250 | -1/Access | Warped through subspace 39272 | -1/Access | Lost 6 parts (2p2n1u1w) 39289 | -1/Access | Destroyed Combat Programmer 39332 | -1/Access | Used Core Regenerator, restored core integrity (+378) 39335 | -1/Access | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 39469 | -1/Access | Found Fusion Bomb Launcher 39562 | -1/Access | Unchained authorized (DW-4LL) 39588 | -1/Access | Spotted B-99 Colossus 39595 | -1/Access | Scrapoids reinforcements arrived? 39605 | -1/Access | Identified exit to Command 39630 | -1/Access | Intercept squad dispatched 39644 | -1/Access | Spotted Tracker 39646 | -1/Access | Spotted Tracker 39646 | -1/Access | Spotted Tracker 39649 | -1/Access | Destroyed Tracker 39658 | -1/Access | Warped through subspace 39704 | -1/Access | Lost 13 parts (2p4n5u2w) 39722 | -1/Access | Discovered new exit (range 16) 39730 | -1/Access | Identified exit to Surface 39736 | -1/Access | Used Terrabomb 39737 | *** | Heading to fleet! Last Messages --------------- 39681_ Acquired Centrium Leg. 39682_ Q378-j: IFF CHECK FAIL. 39701_ Acquired Biometal Medium Treads. 39705_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 39717_ K-01 Serf cleans the Terminal. 39722_ EXIT=FOUND 39723_ K-01 Serf cleans the Terminal. 39723_ T-07 Excavator destroyed. 39723_ K-01 Serf collects debris. 39727_ Connecting with Terminal... 39728_ The Access Shell folds into the floor. 39730_ EXIT=IDENTIFIED: SURFACE 39730_ K-01 Serf collects debris. 39734_ Penetrated by Slug. 39734_ Enh. Nova Cannon+ destroyed. 39735_ Penetrated by Slug. 39736_ Terrabomb activated. 39736_ Penetrated by Slug. [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ????????????????????#?##?############# # | | ???????????????????????#?############# + | | ????????????????????#??############### # | | ?????????????????????##??############# # " | | ???????????????????#??####### # #""" | | ???????????????????####### ## # # """ | | ?????????????????### ; # # " | | ????????????? ## ; # # | | ????????????"" ; ; + # | | ???????????"" ; ; ; # | | ???????????" ; ; ;kw# | | ?????????###;;;;;;;;; ; ; ;######### | | ????????? ; ; ; ; ######## | | ?????????? ; ;;;;;;;;;; ; ####### | | ??????????? ; ; ; ####### | | ????????? ?? ; ; ; ###### | | ???????????? ; ; ; ###### | | ????????#?###??";;;;; ; ; ##### | | ????????#??##?##? ; ; ##### | | ???????#?###???### ;;; ; ; #### | | ???????#?##"??#####;;;;;;;;;;; ;;;;;;; ; #### | | ???????###??? """" n n; #### | | ???????"?" ? ? "?"" Rk ; #### | | ???????"## ?? "?"" |% ; #### | | ???????? ??? ? ?"""" = ; #### | | ?????? ? ? ? """" "@ k; ### | | ???????? ?? ? ""?" "" g ; #### | | ???????? ? ? ?"""" g ; #### | | ???????### ? """" g ; #### | | ??????? ??? ?????"""" """ """ ; #### | | ??????? ? ?? ?""?" """T""" ; #### | | ??????? ?#?#####?"";;;;;;;;;; ;;;;;;; " #### | | ???????? ## ?## #? ;;; ; "######### | | ???????? #?#?#"?#";;; ; "#"####### | | ?????????"#? ? ; ; " # | | ??????????#? ? ; ; # # | | ??????????# " ; ;R + ? # | | ???????????""" ;;;;;;;;;;;;;;;;;; ; "?" # | | ????????????""" + ; G # | | ???????????? " ; kk + ? """ # | | ????????????? ; ;;;;;;;;;;;;; #? ?" # | | ???????????? ; ; ; # # | | ???????????####+;;;;; ; ## # ?? | | ??????????????? ## ; t ;;;;;;;;;#### ###?###### | | ??????????????????##; ; ##?#??#?#??##?# | | ???????????????????## ; ????? ????#????# | | ????????????????????? + ? ?????#??????#?##? | | ???????????????????????? ? ???? ????#??#??????### | | ?????????????????????????????"?? ??#??# ??? ?#?? | | ?????????????????????????????????????????##?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 120 Energy Generation 63 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1210 Power Amplification 20 Corruption Containment 12 Corruption Block 15 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 69 Targeting Accuracy 14 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Matter Filtering 50 Energy Filtering 50 Kinecelleration 50 Force Boost 20 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 26 Authchip Count 5 Trap Extractor Capacity 8 Item Schematics ----------------- Cld. Impulse Thruster | -3/Quarantine | Archive Exp. Energy Well | -3/Quarantine | Archive Tesla Bomb Launcher | -3/Quarantine | Archive Imp. Thermal Defense Suite | -3/Quarantine | Archive Exp. Melee Analysis Suite | -3/Quarantine | Archive Exp. Shield Generator | -3/Quarantine | Archive Centrium Medium Armor Plating | -2/Section 7 | Archive Cld. Antigrav System | -2/Section 7 | Archive Robot Schematics ------------------ W-44 Eye | -3/Quarantine | Archive Fabricated ------------ Antigrav System | x2 | -5/Factory | Authchip Quantum Rifle | x2 | -5/Factory | Preloaded Imp. Corruption Screen | x2 | -5/Factory Antigrav System | x2 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Authchip Cmb. Linear Gravjet | x2 | -3/Research Repaired ---------- F-cell Engine | 30% | -5/Factory Cmb. Linear Gravjet | 79% | -4/Factory | Broken Exp. Sensor Array | 31% | -3/Research | Broken Cmb. Linear Gravjet | 11% | -3/Quarantine Coolant Network | 38% | -3/Quarantine Cmb. Linear Gravjet | 46% | -3/Quarantine Mic. Antimatter Reactor | 38% | -3/Quarantine Studied --------- Antigrav Array | -2/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Com. HERF Cannon | -2/Section 7 | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Core Stripper Core Membrane Integrated Dissipator Dimensional Node Initializer LRC Insulator Integrity Redistributor Spacefold Activator Core Regenerator Integrated Thermoelectric Network Terrabomb Achievements -------------- Packrat Signature Confirmed Winner's Signature Challenges ------------ None Game ------ Seed WeldingNuclearMicroactuators Manual? 0 Play Time 08:41:58 Cumulative 582.4 hours Start 2026.02.21 @ 21:49:09 End 2026.02.23 @ 00:35:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type 2 Total 20 Types 8/0/6/1/1/0/0/1/1/2 Lore% 91 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d059d9c6-a642-4f21-bb05-5bc72dc1440d