Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.28 @ 19:44:51 Player: Bert Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1344) 1344 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4329 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Target Analyzer Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Sensor Array Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Shock Rifle Heavy Ion Cannon Autogun > --- INVENTORY -------- Improved Ion Engine Target Analyzer Hardened Medium Armor Plating Pulse Rifle Pulse Rifle Light EM Pulse Cannon Minigun Rocket Launcher Datajack Mining Laser [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . 2 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 61 | 6 4 23 4 11 13 . Power 9 | 1 . 3 . 2 3 . Engine 8 | 1 . 3 . 1 3 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 10 | 2 . 5 1 2 . . Treads 8 | 2 . 3 1 2 . . Leg 2 | . . 2 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 1 8 1 2 6 . Device 12 | . 1 4 . 2 5 . Storage 3 | 1 . 2 . . . . Processor 2 | . . 1 1 . . . Hackware 1 | . . . . . 1 . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 23 | 2 3 7 2 5 4 . Energy Gun 14 | 1 . 7 1 3 2 . Energy Cannon 3 | . . . . 1 2 . Ballistic Gun 5 | 1 3 . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 29 | . 1 5 4 2 5 12 Power 4 | . . . . 1 1 2 Propulsion 6 | . . 2 1 1 1 1 Utility 10 | . . 1 1 . 2 6 Weapon 9 | . 1 2 2 . 1 3 Highest Loss Streak 8 | . 1 4 2 1 2 8 Average Slot Usage (%) 92 | . 95 92 93 94 96 64 Engine 9 | . 14 11 11 6 7 7 Core 2 | . . . . 2 6 . Treads 15 | . 28 15 10 14 13 5 Leg 2 | . . 4 11 2 . . Device 20 | . 11 17 22 23 23 24 Storage 8 | . 14 11 11 9 5 . Processor 6 | . . 5 8 9 7 5 Hackware 1 | . . . . . 5 5 Protection 1 | . . 6 . . . . Energy Gun 10 | . 6 16 13 9 6 3 Energy Cannon 4 | . . . . 7 8 9 Ballistic Gun 7 | . 20 5 . 8 6 . Naked Turns 22 | . . . . . . 22 Heaviest Build 47 | 13 14 32 32 36 47 35 Greatest Support 40 | 40 40 40 20 40 40 20 Greatest Overweight (x) 9 | 2 . 9 1 1 1 1 Average Overweight (x) . | . . . 1 . 1 . Largest Inventory Capacity 12 | 6 6 12 10 10 10 4 Average Capacity 8 | 5 6 9 10 10 9 4 Most Carried 10 | 4 6 10 10 10 10 2 Average Carried 7 | 2 5 9 9 9 8 2 Final Capacity 10 | 6 6 10 10 10 4 4 Final Carried 10 | 4 6 10 7 10 2 2 Class Distribution -------------------- 44% | Mutant 38% | Scavenger-Gunner 11% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Sto Matter Collected 1291 | 227 147 372 133 174 238 . Remotely 174 | . . . . 174 . . Salvage Created 1661 | . 276 458 126 334 467 . Parts 114 | . 23 32 7 22 30 . Haulers Intercepted 3 | . 1 1 . 1 . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 46 | . 8 13 10 6 9 . Guns 35 | . 8 13 4 4 6 . Cannons 5 | . . . . 2 3 . AOE 6 | . . . 6 . . . Classes Destroyed 12 | . 4 3 1 2 2 . Worker 1 | . . 1 . . . . Builder 1 | . . . . . 1 . Hauler 3 | . 1 1 . 1 . . Recycler 1 | . . . . 1 . . Operator 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 15 | . 6 3 3 3 . . Grunt 17 | . 2 9 . . 6 . Sentry 5 | . . 1 2 2 . . Hunter 2 | . . . . 1 1 . Programmer 2 | . . . . . 2 . Assembled 5 | . . . 5 . . . Best Kill Streak 4 | . 3 3 4 4 3 . Combat Bots Only 3 | . 3 3 3 3 3 . Max Kills in Single Turn 2 | . 2 2 1 2 1 . Gunslinging 1 | . 1 1 . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Damage Taken 3586 | . 448 712 532 270 618 1006 Core 1018 | . 64 118 103 27 77 629 Absorbed by Shields 21 | . . . . . 21 . Core Remaining (%) 78 | 100 74 . 44 95 . . Volleys Fired 153 | . 26 55 19 14 37 2 Largest 3 | . 2 2 2 3 3 3 Hottest 184 | . 60 128 121 135 151 184 Shots Fired 334 | . 50 96 32 42 108 6 Gun 265 | . 50 96 23 28 66 2 Cannon 60 | . . . . 14 42 4 Launcher 9 | . . . 9 . . . Special . | . . . . . . . Kinetic 95 | . 39 8 . 14 34 . Thermal 177 | . . 88 23 14 48 4 Explosive 9 | . . . 9 . . . Electromagnetic 53 | . 11 . . 14 26 2 Robot Hit Streak 16 | . 7 16 5 13 11 7 Robot Miss Streak 8 | . 3 8 2 1 2 . Penetration Max . | . . . . . . . Secondary Targets 7 | . 4 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 218 | . 30 64 18 30 70 6 Core Hits 104 | . 14 45 12 10 21 2 Critical Hits 1 | . 1 . . . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3644 | . 370 756 510 482 1397 129 Guns 2335 | . 370 756 208 285 681 35 Cannons 843 | . . . . 190 559 94 Explosions 442 | . . . 302 . 140 . Melee . | . . . . . . . Ramming 24 | . . . . 7 17 . Kinetic 660 | . 244 39 . 115 262 . Thermal 1954 | . . 717 208 170 768 91 Explosive 302 | . . . 302 . . . Electromagnetic 704 | . 126 . . 190 350 38 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 38 | . . . . . 38 . Projectiles 21 | . . . . . 21 . Explosions 17 | . . . . . 17 . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . . . 23 . 56 . Shots 3 | . . . 2 . 1 . Rammed 4 | . . . . 1 3 . Targets Rammed 4 | . . . . 1 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 448 | . 48 448 42 164 255 . Average Temperature 104 | . 22 134 19 48 97 . Received Heat Transfer 978 | . 156 312 63 27 246 174 Effects 9 | . . 9 . . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 2 | . . 2 . . . . Interference 3 | . . 3 . . . . Damage (major) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 2 1 1 2 . Heat Transferred 3223 | . . 1186 481 370 1038 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Peak Influence 269 | . 209 232 205 269 250 47 Initial 87 | . . 87 85 72 35 42 Average 105 | . 62 138 178 135 76 25 Maximum Alert Level 1 | . 1 1 1 1 1 . Low Security (%) 86 | 100 96 88 79 73 85 100 Level 1 13 | . 3 11 20 26 14 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 1 . 1 6 . Investigation 2 | . . . . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 5 | . . 1 . 1 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Distress Signals 5 | . . 3 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 10 25 10 6 16 2 Peak Tracking Total 6 | . 3 6 2 3 4 2 Tactical Retreats 5 | . . 3 . . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Traps Triggered 3 | . . 2 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Sto Machines Disabled 4 | . . . 3 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Machines Accessed 6 | . 2 . . 1 2 1 Terminals 3 | . . . . 1 2 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 4 . . 3 8 2 Successful 8 | . 3 . . 1 2 2 Failed 9 | . 1 . . 2 6 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 11 | . . . . 3 8 . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 3 | . 1 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . 1 2 . Record 3 | . . . . 1 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 Report Inventory 3 | . 1 . . . . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . 1 2 1 Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Sto Turns Passed 3017 | 108 363 684 371 504 800 187 Spaces Moved 1337 | 64 157 267 174 247 360 68 Core 11 | 10 . 1 . . . . Treads 1309 | 54 157 249 174 247 360 68 Legs 17 | . . 17 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 150 180 160 180 160 Average Speed 171 | 149 160 168 180 166 180 174 Slowest Speed 500 | 160 160 500 180 180 180 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 41 19 28 23 12 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 92 | . . . 84 . 8 . Melee . | . . . . . . . Projectile 6 | . . . . . 6 . AOE 86 | . . . 84 . 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Total 1780 | 73 221 409 201 309 435 132 Wait 160 | . 29 34 . 22 13 62 Move 1331 | 63 156 266 173 246 359 68 Hop . | . . . . . . . Pick Up 34 | 4 4 14 2 7 3 . Fast Attach 24 | 6 2 6 1 7 2 . Attach 16 | . 1 7 3 1 4 . Detach 6 | . . 5 . 1 . . Swap 21 | . 1 10 . 3 7 . Drop 30 | . 2 12 3 7 6 . Fire 153 | . 26 55 19 14 37 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . . 1 3 . Escape Stasis 1 | . . . . . 1 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 365 | -10/Materials | Repaired Assault Rifle 448 | -10/Materials | Discovered new exit (range 5) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Discovered new exit (range 16) 966 | -9/Materials | Lost 4 parts (1n1u2w) 1156 | -9/Materials | Entered Mines 1268 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1289 | -9/Mines | Learned location of 1 exit from Materials 1292 | -9/Mines | Assembled infested the area 1383 | -9/Mines | Core integrity fell below 50% 1492 | -9/Mines | Discovered new exit (range 12) 1527 | -9/Mines | Entered Materials 1527 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1528 | -8/Materials | Identified exit to Factory 1959 | -8/Materials | Discovered exit to Factory (range 15) 2031 | -8/Materials | Entered Factory 2031 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2244 | -7/Factory | Build established: Scavenger-Gunner 2820 | -7/Factory | Discovered new exit (range 5) 2831 | -7/Factory | Entered Storage 2958 | -7/Storage | Lost 4 parts (2p2w) 3002 | -7/Storage | Core integrity fell below 50% 3013 | -7/Storage | Core integrity fell below 20% 3018 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Matter reserves: 0 Inventory: Empty >>Recycling(Report) Matter reserves: 0 Inventory: Empty 02920_ Imp. Ion Engine destroyed. 02927_ Lgt. Angular Momentum Engine destroyed. 02927_ Pulse Rifle destroyed. 02927_ Lgt. EM Pulse Cannon destroyed. 02965_ Imp. Heat Sink destroyed. 02965_ Lgt. Treads destroyed. 02974_ Imp. Targeting Computer destroyed. 02974_ Sensor Array destroyed. 02986_ Critical hit. 02986_ Hvy. Ion Cannon destroyed. 02989_ Hacking Suite destroyed. 02991_ System corrupted: Component data lost. 02995_ Imp. Heat Sink destroyed. 02996_ Imp. Cooling System destroyed. 03009_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ????????????#"Y"#???????????????????????? | | ??????????###" "#####???????????????????? | | ??????##### #???????????????????? | | ??????# # ! #???????????????????? | | ??????# # #???????????????????? | | ??????# # """ """ #???????????????????? | | ??????# # """ """ #???????????????????? | | ??????# # """ """ #???????????????????? | | ??????# + #???????????????????? | | ??????# # #???????????????????? | | ??????# ###########???????????????????? | | ??????# #?????????????????????????????? | | ####### #?????????????????????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # + #?????????????????????????????? | | # # #####+########????????????????? | | # # ????????????????? | | # + ????????????????? | | # # ????????????????? | | # # ########+#####????????????????? | | # # #???# #????????????????? | | ####### #???# @ #????????????????? | | # # #???#p""" Y #????????????????? | | #""" # #???# "????" #????????????????? | | #""" + #???# "???????????????????????? | | #""" # ^#???# "???????????????????????? | | #""" # ##### """"????????????????????? | | #""" # + "????????????????????? | | # # ##### #????????????????? | | # #####???##########????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | ## ###??????????????????????????????????? | | ?##?????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlAlphaSheargun Manual? 0 Play Time 00:49:40 Cumulative 162.7 hours Start 2021.02.20 @ 15:01:14 End 2021.05.28 @ 19:44:51 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fb08876-5fa0-4c1a-b449-7d8220e6c021