Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 13:42:35 Player: BEEEEES Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (718) 718 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 2885 Bonus ------- Follower Combat Kills 52 Cogmind --------- Core Integrity 0/550 Matter 316/500 Energy 274/280 System Corruption 18% Temperature Cool (12) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Katana > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Improved Sensor Array Improved Sensor Array Improved Sensor Array Hardened Light Armor Plating Beam Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Targeting Computer > --- WEAPON ----------- Beam Rifle Katana > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Sensor Array Hardened Light Armor Plating Particle Gun [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Reaction Control System Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 49 | 7 2 2 . 1 37 Power 7 | 1 . . . . 6 Engine 7 | 1 . . . . 6 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 3 1 . . . 11 Treads 9 | 1 . . . . 8 Leg 6 | 2 1 . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 . 1 . 1 11 Device 3 | . . 1 . . 2 Storage 3 | 1 . . . 1 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . . . . . 7 Artifact . | . . . . . . Weapon 13 | 2 1 1 . . 9 Energy Gun 5 | . 1 . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . 1 . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . 2 . . . 20 Power 3 | . . . . . 3 Propulsion 7 | . 1 . . . 6 Utility 5 | . . . . . 5 Weapon 7 | . 1 . . . 6 Highest Loss Streak 11 | . 2 . . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 83 90 100 100 79 Engine 9 | . 14 14 14 14 6 Treads 10 | . . . . . 18 Leg 15 | . 27 28 28 28 7 Device 7 | . . 4 14 14 6 Storage 12 | . 14 14 14 14 10 Processor 2 | . . . . . 3 Protection 6 | . . . . . 10 Energy Gun 2 | . 3 3 . . 3 Ballistic Gun 10 | . 23 14 14 14 6 Special Weapon 5 | . . 10 14 14 2 Peak Build Rating 23 | 6 7 9 9 10 23 Average Rating 12 | 5 6 7 9 9 16 On Entrance 6 | . 6 7 9 9 10 Naked Turns . | . . . . . . Heaviest Build 66 | 12 14 14 13 48 66 Greatest Support 80 | 20 20 20 20 20 80 Greatest Overweight (x) 3 | 3 1 . . 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 14 | 7 8 8 8 8 20 Most Carried 13 | 4 5 8 6 8 13 Average Carried 6 | 2 4 5 6 6 7 Final Capacity 20 | 8 8 8 8 20 20 Final Carried 8 | 4 5 6 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 775 | 238 81 . . 20 436 Remotely . | . . . . . . Salvage Created 764 | . 117 . . . 647 Parts 41 | . 6 . . . 35 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 3 . . . 16 Melee 2 | . . . . . 2 Guns 17 | . 3 . . . 14 Classes Destroyed 4 | . 1 . . . 3 Swarmer 4 | . . . . . 4 Grunt 8 | . 3 . . . 5 Sentry 6 | . . . . . 6 Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 1 . . . 4 Combat Bots Only 4 | . 1 . . . 4 Max Kills in Single Turn 2 | . 1 . . . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 280 | . 44 . . . 236 Missed 68 | . 11 . . . 57 Damage Taken 3811 | . 446 37 . . 3328 Core 689 | . 128 8 . . 553 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 110 | . . . . . 110 Core Remaining (%) 72 | 100 . . . 45 . Volleys Fired 90 | . 26 . . . 64 Largest 2 | . 2 . . . 2 Hottest 120 | . 85 . . . 120 Shots Fired 134 | . 43 . . . 91 Gun 133 | . 43 . . . 90 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 111 | . 42 . . . 69 Thermal 23 | . 1 . . . 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 12 . . . 11 Robot Miss Streak 6 | . 6 . . . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 100 | . 27 . . . 73 Core Hits 54 | . 10 . . . 44 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1047 | . 218 . . 14 815 Guns 896 | . 217 . . . 679 Cannons . | . . . . . . Explosions . | . . . . . . Melee 124 | . . . . . 124 Ramming 27 | . 1 . . 14 12 Kinetic 641 | . 217 . . . 424 Thermal 255 | . . . . . 255 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 124 | . . . . . 124 Piercing . | . . . . . . Highest Corruption 18 | . . . . . 18 Average Corruption 17 | . . . . . 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . . 32 Message Errors 6 | . . . . . 6 Matter Fused 7 | . . . . . 7 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 7 | . . . . . 7 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Misdirections 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 6 | . 2 . . 1 3 Kicked 4 | . 2 . . 1 1 Crushed . | . . . . . . Highest Temperature 475 | . 44 . . . 475 Average Temperature 97 | . 12 . . . 121 Received Heat Transfer 1374 | . 258 . . . 1116 Effects 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 473 | . . . . . 473 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 394 | . 145 56 . 53 394 Initial 56 | . . 56 . . . Average 98 | . 62 56 . 32 138 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 83 | 100 100 100 . 100 72 Level 1 16 | . . . . . 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 12 . . 1 29 Peak Tracking Total 8 | . 7 . . 1 8 Tactical Retreats 7 | . 2 . . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 3 1 . . 7 Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 4 1 . . 17 Successful 11 | . 1 1 . . 9 Failed 11 | . 3 . . . 8 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 4 . . . 8 Fabricators . | . . . . . . Repair Stations 8 | . . . . . 8 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 1 . . 3 Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Maintenance Status 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 78 | . . . . . 78 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 1 . Highest-Rated Group 31 | . . 31 31 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 107 | . . . . 107 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2633 | 86 279 90 54 600 1524 Spaces Moved 1551 | 59 176 69 46 491 710 Core 10 | 10 . . . . . Treads 457 | 4 . . . . 453 Legs 1084 | 45 176 69 46 491 257 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 162 Average Speed 149 | 123 120 120 120 121 183 Slowest Speed 320 | 200 190 120 120 260 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 28 | 4 30 12 8 72 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1731 | 69 206 77 45 495 839 Wait . | . . . . . . Move 1546 | 58 175 68 45 490 710 Hop . | . . . . . . Pick Up 20 | 3 1 4 . 2 10 Fast Attach 26 | 7 2 . . . 17 Attach 17 | . . 2 . . 15 Detach 5 | 1 . 1 . . 3 Swap 6 | . . . . 1 5 Drop 10 | . . 2 . 1 7 Fire 90 | . 26 . . . 64 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick 4 | . 2 . . 1 1 Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 361 | -10/Materials | Core integrity fell below 50% 366 | -10/Materials | Entered Mines 369 | -10/Mines | Received a Mining Laser from a helpful Derelict 411 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 447 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 448 | -10/Mines | Discovered new exit (range 5) 456 | -10/Mines | Entered Exiles 456 | -10/Exiles | Accompanied by 1 ally 486 | -10/Exiles | Discovered new exit (range 15) 510 | -10/Exiles | Entered Mines 510 | -9/Mines | Accompanied by 1 ally 603 | -9/Mines | Learned Materials emergency access door positions 616 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1073 | -9/Mines | Discovered new exit (range 11) 1110 | -9/Mines | Entered Materials 1110 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1264 | -8/Materials | Repaired Ion Engine 1374 | -8/Materials | Repaired Mining Laser 1402 | -8/Materials | Repaired Lgt. Assault Rifle 1967 | -8/Materials | Crushed by falling debris 1988 | -8/Materials | Crushed by falling debris 1988 | -8/Materials | System corruption reached 10% 1990 | -8/Materials | Crushed by falling debris 1990 | -8/Materials | Core integrity fell below 50% 2023 | -8/Materials | Lost 11 parts (2p4n2u3w) 2075 | -8/Materials | Core integrity fell below 20% 2151 | -8/Materials | Lost 5 parts (1p2n1u1w) 2634 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Y-45 Defender destroyed. Acquired 58 matter. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-84). U-05 Engineer lays Concrete. Acquired Imp. Sensor Array. Imp. Heat Sink destroyed. System corrupted: Component data lost. YZDHHHL6MMOK64DLW&4A Y-45 Defender destroyed. System corrupted: FCS attempts to trigger Beam Rifle. System corrupted: Beam Rifle misfires. Acquired 57 matter. Acquired Lgt. Armor Plating. Acquired Beam Rifle. Dropped Particle Gun. System corrupted: Component data lost. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Particle Gun. 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