Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 19:00:24 Player: Boatmurdered Result: Core melted Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (182) 910 Value Destroyed (6400) 6400 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (2821) 2821 TOTAL SCORE: 17091 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 120 Hunted by Unchained 500 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 532 Cogmind --------- Core Integrity 0/1000 Matter 136/300 Energy 310/310 System Corruption 0% Temperature Critical (591) Movement Treading (166) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (6) --- Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (7) ------ Medium Storage Unit Hardened Heavy Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Hardcell Cannon Heavy Autocannon > --- INVENTORY (10) --- Micro Fission Core VTOL Module Cesium-ion Thruster Nuclear Pulse Array Component Analysis Suite Enhanced Gauss Cannon Advanced Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Medium Storage Unit Hardened Heavy Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Hardcell Cannon Heavy Autocannon > --- INVENTORY -------- Micro Fission Core VTOL Module Cesium-ion Thruster Nuclear Pulse Array Enhanced Gauss Cannon Advanced Remote Datajack Heavy Mace [Rating: 88] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Backup Laser III Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 . . . 4 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . 1 . . . . Utility 5 | . . . . . 2 . . . 2 . . . 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . Parts Attached 132 | 7 8 8 . 8 25 14 3 . 12 . 2 5 17 1 3 18 1 Power 19 | 1 2 2 . 1 3 3 . . 1 . . . 2 . . 4 . Engine 11 | 1 2 2 . 1 1 3 . . 1 . . . . . . . . Core 8 | . . . . . 2 . . . . . . . 2 . . 4 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 2 1 . 2 8 3 1 . 2 . 2 . 3 . 1 7 . Treads 30 | 2 2 1 . 2 8 3 1 . 2 . 2 . . . . 7 . Leg 1 | . . . . . . . . . . . . . 1 . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 1 . 1 . . Utility 36 | 2 2 2 . 3 6 1 2 . 4 . . 1 8 . . 4 1 Device 3 | 1 . . . 2 . . . . . . . . . . . . . Storage 5 | 1 2 . . . . . 1 . . . . . . . . 1 . Processor 4 | . . 1 . 1 . . . . . . . . 2 . . . . Hackware 11 | . . . . . 2 1 1 . 2 . . . 5 . . . . Protection 13 | . . 1 . . 4 . . . 2 . . 1 1 . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 2 2 3 . 2 8 7 . . 5 . . 4 4 1 2 3 . Energy Gun 3 | . . . . . 1 . . . . . . . . . . 2 . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . Ballistic Gun 16 | 2 . . . . 5 5 . . 2 . . . 2 . . . . Ballistic Cannon 7 | . . . . 1 1 . . . 1 . . . 1 . 2 1 . Launcher 7 | . 1 3 . . 1 1 . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 2 . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 11 | . . . . 1 3 3 . . 1 . . . 1 . . 2 . Parts Lost 42 | . . 3 . . 8 . . . . . . 5 19 . 5 2 . Power 8 | . . 2 . . 2 . . . . . . 1 1 . 1 1 . Propulsion 17 | . . . . . 4 . . . . . . 2 10 . 1 . . Utility 9 | . . 1 . . 1 . . . . . . 1 3 . 2 1 . Weapon 8 | . . . . . 1 . . . . . . 1 5 . 1 . . Highest Loss Streak 8 | . . 2 . . 2 . . . . . . 4 8 . 5 2 . To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . Average Backups 9 | 6 13 14 15 13 14 14 14 15 17 19 18 16 13 3 3 4 7 Power 1 | 1 2 2 3 3 1 . 1 1 1 1 1 . 1 . . . 1 Propulsion . | . 1 3 2 2 2 3 4 4 3 4 4 3 1 1 . 1 3 Utility 3 | 2 5 4 4 2 4 4 3 4 4 6 5 5 3 1 1 . . Weapon 2 | 1 3 4 5 5 5 5 5 5 5 5 4 4 5 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 8 . . 2 8 3 . . 2 . 1 . 7 3 . . 5 Power 7 | . 2 . . 1 2 1 . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . 2 Utility 13 | . 4 . . 1 3 . . . 1 . 1 . 2 . . . 1 Weapon 14 | . 2 . . . 3 2 . . . . . . 3 3 . . 1 Tool/Special 3 | . . . . . . . . . 1 . . . 1 . . . 1 Average Slot Usage (%) 94 | . 100 99 100 99 96 99 100 100 97 100 95 99 83 58 53 67 88 Engine 6 | . 14 13 14 14 2 7 9 9 6 6 6 5 . . . 3 . Core 1 | . . . . . 6 1 . . . . . . 3 5 3 . 5 Treads 29 | . 28 28 28 28 35 36 36 36 32 33 33 32 23 . . 8 35 Device 2 | . 14 11 . 2 2 . . . . . . . . . . . . Storage 8 | . 14 14 14 14 9 9 9 9 6 6 6 6 3 . . 1 5 Processor 1 | . . 1 14 11 . . . . . . . . . 11 9 3 . Hackware 17 | . . . . . 15 18 18 18 25 26 26 26 27 29 27 22 17 Protection 5 | . . . . . 6 8 9 9 6 6 6 6 3 . . 5 11 Ballistic Gun 10 | . 27 . . . 12 15 16 18 13 20 10 10 7 1 . . . Ballistic Cannon 2 | . . . . . 3 . . . 2 . 4 3 5 . 1 3 11 Launcher 2 | . . 19 14 14 . . . . . . . 3 . . . . . Impact Weapon 1 | . . 6 14 10 1 . . . . . . 1 . . . . . Peak Build Rating 88 | 8 8 11 11 19 38 40 38 40 58 55 60 62 73 50 63 85 88 Average Rating 18 | 7 7 9 10 12 30 37 38 38 54 55 54 58 59 45 42 48 88 On Entrance 34 | . 8 8 10 11 13 38 38 38 40 55 55 60 59 43 47 17 84 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . 5 . 5 9 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 30 34 28 37 44 48 62 62 79 68 73 79 88 19 33 96 100 Greatest Support 166 | 40 40 40 40 40 88 88 88 86 122 114 120 128 150 20 20 166 166 Greatest Overweight (x) 15 | 2 . . . . . . . . . . . . 15 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 10 10 Average Capacity 10 | 7 13 15 15 15 15 15 15 20 20 20 20 20 16 5 5 6 10 Most Carried 20 | 7 15 15 15 15 15 15 15 19 20 20 20 20 20 5 5 10 9 Average Carried 9 | 6 13 14 14 13 14 14 14 15 18 20 18 16 14 4 4 4 8 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 5 5 5 10 10 Final Carried 20 | 7 15 15 15 14 15 15 15 19 20 20 19 16 5 5 5 9 9 Class Distribution -------------------- 72% | Mutant 14% | Hacker-Mutant 5% | Hacker-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Tank | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Matter Collected 7218 | 348 484 409 . 288 1289 885 134 . 964 . 151 766 596 145 145 593 21 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6665 | 196 727 118 . 130 1404 1148 111 . 1132 . . 608 754 57 31 185 64 Parts 319 | 18 44 3 . 10 62 57 6 . 53 . . 23 30 4 . 4 5 Haulers Intercepted 16 | . 2 . . . 6 6 . . 2 . . . . . . . . Recyclers Shooed 7 | . 1 1 . . 3 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . 24 . 2 1 . 3 Prevented 1 | . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 149 | . 17 23 . 5 21 15 2 . 19 . . 22 15 1 1 4 4 Melee 12 | . . 1 . . 3 . . . 5 . . 1 1 1 . . . Guns 48 | . 10 . . . 10 15 2 . 7 . . 1 3 . . . . Cannons 27 | . . . . 2 4 . . . 4 . . 2 6 . 1 4 4 AOE 55 | . 7 21 . 2 3 . . . 3 . . 15 4 . . . . Classes Destroyed 18 | 2 5 1 . 2 3 . . . 1 . . 3 1 . . . . Worker 6 | . . . . 1 2 1 . . 2 . . . . . . . . Builder 6 | . . . . . 1 1 . . 1 . . . 3 . . . . Tunneler 7 | 7 . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . . . 6 6 . . 2 . . . . . . . . Recycler 7 | 1 2 . . . 2 1 . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . Watcher 8 | . 3 . . . 2 1 . . 2 . . . . . . . . Swarmer 29 | . 9 3 . 3 . 3 . . 3 . . 5 . . . . 3 Grunt 54 | . 8 . . . 13 8 . . 6 . . 12 3 . 1 2 1 Brawler 2 | . . . . . . . . . . . . 1 . . . 1 . Duelist 2 | . . . . . . . . . . . . 2 . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . Sentry 20 | . . . . 2 6 4 2 . 3 . . 1 2 . . . . Hunter 5 | . . . . . 2 . . . . . . . 3 . . . . Programmer 14 | . . . . . . . . . 7 . . . 6 1 . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . 1 . Assembled 20 | . . 20 . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 5 15 . 3 6 4 1 . 5 . . 8 8 1 1 2 4 Combat Bots Only 15 | . 5 15 . 3 4 3 1 . 4 . . 8 6 1 1 2 4 Max Kills in Single Turn 5 | 1 5 3 . 2 3 2 1 . 3 . . 5 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . 5 3 . 2 2 . . . 3 . . 5 2 . . . . Melee 1 | . . 1 . . 1 . . . 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Hostile Shots Fired 915 | . 58 19 . 21 149 95 14 . 116 . . 97 177 14 84 32 39 Missed 232 | . 18 4 . 5 28 14 4 . 35 . . 23 37 6 36 11 11 Hits 683 | . 40 15 . 16 121 81 10 . 81 . . 74 140 8 48 21 28 Melee 7 | . . 6 . . . . . . . . . . . . . . 1 Projectile 676 | . 40 9 . 16 121 81 10 . 81 . . 74 140 8 48 21 27 AOE 4 | . . . . . . . . . . . . . . . . 4 . Critical Strikes 27 | . . . . 2 7 4 . . 3 . . 3 3 1 . 2 2 Part Disruptions 2 | . . . . . . . . . 2 . . . . . . . . Damage Taken 12654 | . 427 454 . 226 1831 1237 153 . 1596 . . 1716 2872 159 753 571 659 Core 1865 | . 127 55 . . 199 64 15 . 103 . . 229 624 59 232 18 140 Absorbed by Shields 84 | . . . . . . . . . . . . 56 28 . . . . Redirected to Shielding 11 | . . . . . . . . . . . . . . . . 11 . Ignored by Resistances 94 | . . . . . 94 . . . . . . . . . . . . Regen/Repaired (Parts) 1629 | . 43 . . . 471 464 . . 531 . 120 . . . . . . Core Remaining (%) 59 | 100 . . . 27 . . . 49 . . . 60 . . . . . Volleys Fired 452 | 13 68 18 . 15 96 105 8 . 48 . . 18 35 . 7 14 7 Largest 3 | 2 2 2 . 2 2 2 2 . 3 . . 3 3 . 2 2 2 Hottest 131 | 40 50 63 . 108 71 50 50 . 108 . . 108 118 . 102 131 131 Shots Fired 876 | 26 119 26 . 23 186 161 16 . 131 . . 41 92 . 14 27 14 Gun 621 | 26 115 . . . 144 161 16 . 102 . . 20 37 . . . . Cannon 196 | . . . . 18 39 . . . 25 . . 8 51 . 14 27 14 Launcher 53 | . 4 26 . 5 3 . . . 4 . . 9 2 . . . . Special 6 | . . . . . . . . . . . . 4 2 . . . . Kinetic 811 | 26 115 . . 12 183 161 16 . 127 . . 28 88 . 14 27 14 Thermal 6 | . . . . 6 . . . . . . . . . . . . . Explosive 53 | . 4 26 . 5 3 . . . 4 . . 9 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 7 18 4 . 3 15 22 13 . 23 . . 8 9 . 3 6 8 Robot Miss Streak 9 | 2 5 3 . 2 8 2 1 . 8 . . 9 6 . 2 6 2 Penetration Max 1 | . . . . . 1 . . . 1 . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 672 | 15 82 16 . 14 149 116 13 . 104 . . 46 81 3 9 16 8 Core Hits 428 | 10 39 40 . 5 80 43 4 . 69 . . 82 43 1 2 7 3 Critical Kills 5 | . . . . . 3 . . . 2 . . . . . . . . Critical Parts Destroyed 16 | . 4 1 . 1 6 . . . . . . 1 3 . . . . Critical Strikes 36 | . 4 1 . 1 9 . . . 5 . . 3 9 . . 2 2 Destroy 10 | . 4 . . 1 3 . . . 2 . . . . . . . . Blast 9 | . . . . . . . . . 1 . . . 4 . . 2 2 Smash 15 | . . 1 . . 6 . . . . . . 3 5 . . . . Sever 2 | . . . . . . . . . 2 . . . . . . . . Melee Attacks 129 | . 1 6 . 7 27 6 3 . 34 . . 15 25 3 2 . . Impact 75 | . 1 6 . 7 27 1 . . . . . 14 19 . . . . Slashing 47 | . . . . . . 5 3 . 34 . . . . 3 2 . . Piercing 6 | . . . . . . . . . . . . . 6 . . . . Sneak Attacks 8 | . . . . 1 3 1 . . 1 . . 1 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . . . . Damage Inflicted 20778 | 202 1311 1287 . 414 3236 2100 219 . 3309 . . 3264 3347 177 404 920 588 Guns 7575 | 198 982 . . . 1794 2028 219 . 1455 . . 297 602 . . . . Cannons 4095 | . . . . 135 504 . . . 353 . . 302 1002 . 291 920 588 Explosions 5272 | . 320 1209 . 129 300 . . . 316 . . 2110 888 . . . . Melee 3758 | . . 76 . 138 628 66 . . 1185 . . 555 820 177 113 . . Ramming 78 | 4 9 2 . 12 10 6 . . . . . . 35 . . . . Kinetic 11601 | 198 982 . . 66 2298 2028 219 . 1808 . . 599 1604 . 291 920 588 Thermal 684 | . . . . 69 112 . . . 68 . . . 435 . . . . Explosive 4605 | . 320 1209 . 129 188 . . . 196 . . 2110 453 . . . . Electromagnetic 52 | . . . . . . . . . 52 . . . . . . . . Impact 2089 | . . 76 . 138 628 . . . . . . 555 692 . . . . Slashing 1541 | . . . . . . 66 . . 1185 . . . . 177 113 . . Piercing 128 | . . . . . . . . . . . . . 128 . . . . Highest Corruption 7 | . . . . . . . . . 7 7 7 . 1 1 1 1 . Average Corruption 2 | . . . . . . . . . 3 7 7 . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 62 | . . . . . . . . . 46 . 3 . 7 4 2 . . Message Errors 15 | . . . . . . . . . 11 . 1 . 1 2 . . . Matter Fused 18 | . . . . . . . . . 16 . . . 1 . 1 . . Heat Flow Errors 5 | . . . . . . . . . 4 . . . 1 . . . . Energy Discharges 8 | . . . . . . . . . 4 . . . 3 1 . . . Data Loss (minor) 10 | . . . . . . . . . 5 . 2 . 1 1 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . Misfires 4 | . . . . . . . . . 4 . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1106 | . 32 54 . 41 196 . . . 205 . . 140 173 27 31 39 168 Projectiles 334 | . . . . . . . . . 39 . . 39 18 . 31 39 168 Explosions 176 | . 32 36 . . 97 . . . . . . 11 . . . . . Melee 596 | . . 18 . 41 99 . . . 166 . . 90 155 27 . . . Knockbacks 39 | . . . . 1 14 . . . 2 . . 3 11 . 4 3 1 Impact 8 | . . . . 1 4 . . . . . . 2 1 . . . . Kinetic 30 | . . . . . 9 . . . 2 . . 1 10 . 4 3 1 Secondary 1 | . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 882 | . . 155 . . 168 . . . 419 . . 109 31 . . . . Shots 25 | . . 5 . . 3 . . . 10 . . 6 1 . . . . Rammed 23 | 4 2 1 . 1 . 2 . . . . . . 13 . . . . Targets Rammed 29 | 4 2 1 . 1 1 2 . . . . . . 18 . . . . Kicked 5 | . . . . . . . . . . . . . 5 . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . Highest Temperature 591 | . 2 34 . 421 234 252 67 . 263 . . 33 265 . 87 375 591 Average Temperature 76 | . 2 15 . 229 51 65 27 . 69 . . 13 33 . 47 128 283 Received Heat Transfer 3414 | . 186 . . 108 864 639 45 . 192 . . 369 418 . 72 467 54 Effects 12 | . . . . 4 . 2 . . . . . . . . . 3 3 Shutdowns 2 | . . . . 1 . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Interference 4 | . . . . . . 2 . . . . . . . . . 2 . Matter Decay 2 | . . . . 1 . . . . . . . . . . . 1 . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 1 . 1 1 . . . . . . 3 2 . . . . Combat Hostiles 7 | . . 1 . 1 1 . . . . . . 3 1 . . . . Parts Fried 4 | . . . . 2 . . . . . . . . 2 . . . . Impact Corruptions 17 | . . 1 . 2 4 . . . . . . 5 5 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . . . Heat Transferred 398 | . . . . 148 50 . . . 50 . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Maximum Alert Level 3 | . 1 . . . . . . . 3 . . . . . . . . Low Security (%) 98 | 100 78 100 . 100 100 100 100 . 75 . . . 100 . . . . Level 1 1 | . 21 . . . . . . . 9 . . . . . . . . Level 2 . | . . . . . . . . . 6 . . . . . . . . Level 3 . | . . . . . . . . . 8 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 764 | 10 247 87 . 101 150 166 67 . 764 . . . 198 . . . . Initial 85 | . . 85 . . . . . . . . . . 33 . . . . Average 18 | . 127 14 . 24 36 30 15 . 152 . . . 78 . . . . Influence Increases 5569 | 40 630 211 . 225 859 502 270 . 1079 . . 543 820 180 50 80 80 Destroy 0b10 Robot/C 2680 | . 340 60 . 100 440 300 40 . 380 . . 460 360 20 20 80 80 Destroy 0b10 Robot/NC 270 | 40 40 . . 5 75 50 . . 35 . . . 25 . . . . Destroy Leader 608 | . 90 10 . 10 136 84 . . 138 . . 30 100 10 . . . Allied During Kill 44 | . . . . . 6 . . . . . . 8 30 . . . . Successful Hack 233 | . 43 . . . 21 27 15 . 93 . . . 34 . . . . Select Force Hacks 270 | . 60 . . . . . 210 . . . . . . . . . . Disable Machine 435 | . . . . 15 90 15 . . 285 . . . 30 . . . . Destroy Structure 594 | . 27 141 . 50 76 11 5 . 88 . . . 196 . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 420 | . 30 . . 45 15 . . . 60 . . 45 45 150 30 . . Influence Decreases 5499 | 40 409 432 . 225 859 502 269 1 324 280 475 489 773 171 150 82 18 Entered New Map 990 | . . 136 . . . . . 1 . 280 475 . 21 38 21 10 8 Time Decay 3521 | 40 409 266 . 225 416 423 269 . 324 . . 398 432 133 120 56 10 Lost Part 368 | . . 30 . . 73 . . . . . . 50 190 . 9 16 . Lost Ally 211 | . . . . . 40 . . . . . . 41 130 . . . . Purge Threat 409 | . . . . . 330 79 . . . . . . . . . . . Squads Dispatched 30 | . 4 . . . 3 . . . 11 . . 1 11 . . . . Investigation 9 | . 3 . . . 1 . . . 3 . . . 2 . . . . Extermination 11 | . . . . . . . . . 7 . . . 4 . . . . Reinforcement 4 | . 1 . . . 1 . . . 1 . . . 1 . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison 5 | . . . . . 1 . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Distress Signals 4 | . 1 . . . 1 1 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 26 23 . 6 42 21 2 . 22 . . 27 21 10 8 36 7 Peak Tracking Total 9 | . 5 4 . 2 4 5 1 . 4 . . 9 6 5 4 8 8 Tactical Retreats 18 | . 1 1 . 3 1 . . . 4 . . 3 1 3 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Traps Triggered 7 | . 1 . . . . . . . 6 . . . . . . . . Indirectly 3 | . . . . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Machines Disabled 29 | . . . . 1 6 1 . . 19 . . . 2 . . . . Max in Single Turn 8 | . . . . 1 2 1 . . 8 . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Machines Accessed 96 | . 10 . 2 . 16 13 15 2 19 . 1 . 7 . . 11 . Terminals 46 | . 7 . . . 10 9 6 . 9 . . . 5 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . Repair Stations 9 | . 1 . . . 2 2 . . 4 . . . . . . . . Recycling Units 14 | . 2 . . . 1 1 7 . 3 . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . 2 . . . . Total Hacks 389 | . 35 . 8 . 69 52 65 17 84 . 4 . 33 . . 22 . Successful 310 | . 20 . 8 . 55 40 58 17 61 . 4 . 25 . . 22 . Failed 76 | . 14 . . . 13 11 7 . 23 . . . 8 . . . . Catastrophic 2 | . 1 . . . 1 . . . . . . . . . . . . Database Lockouts 3 | . 1 . . . 1 1 . . . . . . . . . . . Manual 152 | . 25 . 1 . 36 17 18 . 31 . . . 24 . . . . Terminals 195 | . 28 . . . 44 34 21 . 42 . . . 26 . . . . Fabricators 6 | . . . . . . . . . 6 . . . . . . . . Repair Stations 49 | . 3 . . . 16 12 . . 18 . . . . . . . . Recycling Units 42 | . 4 . . . 3 2 20 . 13 . . . . . . . . Scanalyzers 9 | . . . . . 4 . . . 5 . . . . . . . . Garrison Access 13 | . . . . . 2 4 . . . . . . 7 . . . . Terminal Hacks 153 | . 4 . 8 . 18 17 34 17 19 . 4 . 10 . . 22 . Record 72 | . . . 7 . . . 25 17 2 . . . . . . 21 . Part Schematic 13 | . . . . . . 3 2 . 1 . 4 . 3 . . . . Robot Analysis 19 | . 4 . . . 5 1 3 . 5 . . . 1 . . . . Prototype ID Bank 8 | . . . . . 1 3 1 . 1 . . . 2 . . . . Open Door 4 | . . . . . . 3 . . . . . . . . . 1 . Level Access Points 2 | . . . . . 1 . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . 1 . . . . . . . . Emergency Access Points 4 | . . . . . 3 . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Index 2 | . . . . . . . 1 . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . 3 1 . . . . . . . . . . . Locate Traps 5 | . . . . . 1 2 . . 2 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . Registered Components 4 | . . . . . 1 1 1 . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . 1 . 1 . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 43 | . 2 . . . 16 11 . . 14 . . . . . . . . Scan Component 23 | . 1 . . . 8 6 . . 8 . . . . . . . . Repair 20 | . 1 . . . 8 5 . . 6 . . . . . . . . Recycling Unit Hacks 18 | . 2 . . . 1 1 9 . 5 . . . . . . . . Report Inventory 12 | . 2 . . . 1 1 7 . 1 . . . . . . . . Retrieve Matter 2 | . . . . . . . 1 . 1 . . . . . . . . Retrieve Components 4 | . . . . . . . 1 . 3 . . . . . . . . Scanalyzer 7 | . . . . . 3 . . . 4 . . . . . . . . Insert Component 2 | . . . . . 1 . . . 1 . . . . . . . . Analyze 2 | . . . . . 1 . . . 1 . . . . . . . . Retrieve Study 3 | . . . . . 1 . . . 2 . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . . . . . . 2 . . . . Unlock Access 2 | . . . . . . . . . . . . . 2 . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 82 | . 12 . . . 17 9 15 . 16 . . . 13 . . . . Terminals 58 | . 10 . . . 14 8 6 . 10 . . . 10 . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . Botnet 25 | . 5 . . . 7 3 1 . 4 . . . 5 . . . . Skim 31 | . 5 . . . 5 5 5 . 6 . . . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 2 . . . 2 1 9 . 6 . . . . . . . . Reject 5 | . . . . . 1 . 1 . 3 . . . . . . . . Mask 6 | . . . . . 1 1 1 . 3 . . . . . . . . Tunnel 9 | . 2 . . . . . 7 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 3 . . . . Reprogram 3 | . . . . . 1 . . . . . . . 2 . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 8 . . . 14 10 10 . 18 . . . 5 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 1 3 2 . 2 . 18 . 2 . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . . 2 . . . . . . . . Parts Repaired 20 | . 1 . . . 8 5 . . 6 . . . . . . . . Time 711 | . 13 . . . 308 212 . . 178 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . 4 . 18 . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 3 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Total Allies 15 | . . 1 . . 3 . . . . . . 4 7 . . . . Largest Group 4 | . . 1 . . 2 1 . . . . . 3 4 . . . . Highest-Rated Group 222 | . . 31 . . 32 10 . . . . . 140 222 . . . . Highest-Rated Ally 83 | . . 31 . . 16 10 . . . . . 64 83 . . . . Total Orders 7 | . . . . . . 4 . . . . . 1 2 . . . . STAY 3 | . . . . . . 2 . . . . . . 1 . . . . FOLLOW 3 | . . . . . . 2 . . . . . . 1 . . . . AID 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 73 | . . . . . 28 . . . . . . 15 30 . . . . Total Damage 1244 | . . . . . 209 . . . . . . 397 638 . . . . Kills 6 | . . . . . 1 . . . . . . 1 4 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Field Lobotomies 5 | . . . . . . . . . . . . 3 2 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Active Infowar (turns) 54921 | 49316 1605 1133 . 252 1043 . . . . . . . 19 547 281 725 . Sensors 251 | . . . . 251 . . . . . . . . . . . . . Terrain 1044 | . . . . 1 1043 . . . . . . . . . . . . Seismic 52054 | 49316 1605 1133 . . . . . . . . . . . . . . . Machine Analysis 1572 | . . . . . . . . . . . . . 19 547 281 725 . Robot Analysis Total 19 | . 4 . . . 5 1 3 . 5 . . . 1 . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . . 2 2 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Turns Passed 74390 | 49564 1605 1427 756 1461 4036 2288 1024 1352 4020 4 1162 1412 2180 547 281 1097 174 Spaces Moved 17117 | 4320 743 833 472 744 1489 862 661 893 1541 3 723 805 1128 422 252 1135 91 Core 317 | 7 . . . . . . . . . . . . 3 . 91 216 . Treads 15087 | 4313 743 833 472 744 1489 862 661 893 1541 3 723 805 787 . . 127 91 Legs 901 | . . . . . . . . . . . . . 318 422 161 . . Wheels 8 | . . . . . . . . . . . . . 8 . . . . Hover 719 | . . . . . . . . . . . . . . . . 719 . Flight 85 | . . . . . . . . . . . . . 12 . . 73 . Fastest Speed 40 | 50 160 160 160 160 145 145 145 151 145 153 153 151 120 120 50 40 166 Average Speed 148 | 159 160 160 160 160 149 145 146 151 150 153 155 154 155 120 96 79 166 Slowest Speed 800 | 160 160 160 160 160 160 145 151 151 156 153 156 158 800 120 190 170 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 67 96 94 64 98 86 85 96 59 40 2 85 93 16 53 41 91 18 Regions Visited 17 Branch Regions 13 Pre-discovered Areas 22 | . 2 . . 1 3 1 10 . 1 . 2 . 1 . . 1 . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . . . . . . . . 1 1 . . . . 1 . Scrap Searched 17 | . . 1 . 2 . . . 5 . . 3 1 . 3 1 . 1 Spaces Dug 25 | . 1 . . . 1 4 3 . 15 . . . 1 . . . . Terrain Destroyed 823 | . 30 199 . 65 86 4 3 . 95 . . 209 116 . 8 3 5 Melee 18 | . 1 . . . 1 4 3 . 8 . . . 1 . . . . Projectile 72 | . . . . 11 7 . . . 14 . . 4 20 . 8 3 5 AOE 733 | . 29 199 . 54 78 . . . 73 . . 205 95 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Total 65138 | 46943 1043 888 473 978 3096 1791 704 897 3091 2 764 897 1437 459 271 1304 100 Wait 46926 | 42593 183 10 . 184 1383 769 25 . 1397 . 25 33 180 24 3 117 . Move 17100 | 4319 742 832 471 743 1488 861 660 892 1540 2 722 804 1127 421 251 1134 91 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 122 | 7 20 5 1 4 24 6 1 4 18 . 5 2 13 4 . 7 1 Fast Attach 60 | 7 . 2 . 2 16 7 . . 6 . . . 5 1 1 13 . Attach 57 | . . 4 . 1 9 1 . . 12 . 3 6 14 . 3 3 1 Detach 7 | . . . . . . 1 . . . . . . 1 1 3 1 . Swap 132 | . 13 6 . 12 22 19 5 . 19 . 2 19 11 . . 4 . Drop 126 | . 14 4 1 9 30 14 2 1 17 . 7 . 10 5 1 11 . Fire 452 | 13 68 18 . 15 96 105 8 . 48 . . 18 35 . 7 14 7 Melee 127 | . 1 6 . 7 27 6 3 . 34 . . 15 23 3 2 . . Ram 12 | . . . . . . . . . . . . . 12 . . . . Kick 5 | . . . . . . . . . . . . . 5 . . . . Crush 12 | 4 2 1 . 1 1 2 . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x3 / *Upp x2 / Ext / Gar / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 49565 | -11/Scrapyard | Entered Materials 49566 | -10/Materials | Build established: Mutant 49765 | -10/Materials | Discovered new exit (range 9) 49800 | -10/Materials | Discovered new exit (range 8) 49806 | -10/Materials | Discovered new exit (range 10) 49942 | -10/Materials | Discovered new exit (range 10) 50278 | -10/Materials | Discovered new exit (range 11) 50297 | -10/Materials | Discovered new exit (range 12) 50676 | -10/Materials | Repaired Lgt. Treads 50714 | -10/Materials | Central database locked down 50772 | -10/Materials | Learned location of 2 exits from Mines 51011 | -10/Materials | Core integrity fell below 50% 51170 | -10/Materials | Entered Mines 51171 | -10/Mines | Identified exit to Materials 51171 | -10/Mines | Identified exit to Exiles 51214 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 51313 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 51363 | -10/Mines | Learned 2 Materials zone layouts 51432 | -10/Mines | Received a Mining Laser from a helpful Derelict 51455 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 51485 | -10/Mines | Discovered exit to Materials (range 15) 51654 | -10/Mines | Assembled infested the area 51659 | -10/Mines | Assisted by a Guerilla fighting off Assembled 51895 | -10/Mines | Destroyed 15 combat bots 52166 | -10/Mines | Discovered new exit (range 6) 52276 | -10/Mines | Learned Materials trap positions 52410 | -10/Mines | Identified exit to Subcaves 52597 | -10/Mines | Entered Exiles 52625 | -10/Exiles | Discovered new exit (range 14) 52644 | -10/Exiles | Identified exit to Mines 52679 | -10/Exiles | Met 8R-AWN 52701 | -10/Exiles | Met EX-HEX 52756 | -10/Exiles | Met EX-BIN 52892 | -10/Exiles | Met EX-DEC 53026 | -10/Exiles | Discovered exit to Mines (range 14) 53153 | -10/Exiles | Aligned with FarCom system 53154 | -10/Exiles | Given EX-Vault access code 53191 | -10/Exiles | Opened EX-Vault 53203 | -10/Exiles | Found Field Lobotomy Kit 53239 | -10/Exiles | Warned to stay clear of 0b10 Research branches 53353 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 53353 | -10/Exiles | Entered Mines 53357 | -9/Mines | Met a Derelict bent on vengeance 53486 | -9/Mines | Discovered new exit (range 6) 53492 | -9/Mines | Identified exit to Materials 53901 | -9/Mines | Learned location of 1 exit from Lower Caves 54225 | -9/Mines | Discovered exit to Materials (range 8) 54299 | -9/Mines | Learned location of Storage (-8) 54406 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 54557 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 54561 | -9/Mines | Found Prototype Device 54561 | -9/Mines | Identified Exp. Sensor Array 54814 | -9/Mines | Entered Materials 54814 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 54816 | -8/Materials | Loaded intel: 21 trap records 54856 | -8/Materials | Build established: Scavenger-Assassin 55167 | -8/Materials | Build established: Scavenger-Skirmisher 55538 | -8/Materials | Build established: Scavenger-Assassin 55986 | -8/Materials | Discovered new exit (range 7) 56171 | -8/Materials | Build established: Scavenger-Mutant 56606 | -8/Materials | Identified exit to Storage 56723 | -8/Materials | Build established: Hacker-Mutant 56991 | -8/Materials | Learned location of 1 exit from Extension 57028 | -8/Materials | Learned location of Zion (-6) 57070 | -8/Materials | Learned location of 3 exits from Factory 57075 | -8/Materials | Learned 8 Factory zone layouts 57092 | -8/Materials | Learned 2 Storage zone layouts 57118 | -8/Materials | Learned location of 2 exits from Lower Caves 57156 | -8/Materials | Learned location of Lower Caves (-7) 57228 | -8/Materials | Identified exit to Factory 57426 | -8/Materials | Repaired Hrd. Light Armor Plating 57466 | -8/Materials | Repaired Adv. Treads 57493 | -8/Materials | Repaired Hammer 57894 | -8/Materials | Garrison activated, responded to threat 58239 | -8/Materials | Central database locked down 58402 | -8/Materials | Found Prototype Launcher 58402 | -8/Materials | Identified Rocket Array 58408 | -8/Materials | Found Rocket Array 58412 | -8/Materials | Found Rocket Array 58414 | -8/Materials | Found Rocket Array 58564 | -8/Materials | Repaired Hrd. Medium Armor Plating 58604 | -8/Materials | Repaired Adv. Treads+ 58643 | -8/Materials | Repaired Adv. Treads+ 58683 | -8/Materials | Repaired Adv. Treads+ 58744 | -8/Materials | Repaired Enh. Autogun 58850 | -8/Materials | Entered Storage 58850 | -8/Storage | Accompanied by 1 ally 58851 | -8/Storage | Identified exit to Recycling 59156 | -8/Storage | Repaired Adv. Treads+ 59362 | -8/Storage | Repaired Enh. Autogun 59401 | -8/Storage | Repaired Adv. Treads+ 59441 | -8/Storage | Repaired Adv. Treads+ 59480 | -8/Storage | Repaired Hrd. Medium Armor Plating 59613 | -8/Storage | Watched by a mysterious "MATRIX" hacker 59672 | -8/Storage | Central database locked down 59681 | -8/Storage | Found Prototype Launcher 59681 | -8/Storage | Identified Scatter Rocket Array 59772 | -8/Storage | Used back door to open Recycling access 60693 | -8/Storage | Discovered exit to Factory (range 16) 60836 | -8/Storage | Learned 12 Factory zone layouts 60902 | -8/Storage | Learned 2 Storage zone layouts 60960 | -8/Storage | Learned 4 Factory zone layouts 61009 | -8/Storage | Learned 4 Factory zone layouts 61067 | -8/Storage | Learned 2 Lower Caves zone layouts 61138 | -8/Storage | Entered Recycling 61139 | -8/Recycling | Identified exit to Factory 61909 | -8/Recycling | Core integrity fell below 50% 62076 | -8/Recycling | Learned 8 Factory zone layouts 62104 | -8/Recycling | Learned 4 Factory zone layouts 62124 | -8/Recycling | Learned Factory security intel 62124 | -8/Recycling | Scanned before Scraplab entrance 62132 | -8/Recycling | Identified exit to Scraptown 62145 | -8/Recycling | Entered Scraplab 62150 | -8/Recycling | Learned 2 Lower Caves zone layouts 62162 | -8/Recycling | Entered Scraptown 62664 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 62694 | -8/Scraptown | Visited Cave Peace 62750 | -8/Scraptown | Visited Bundlers 62842 | -8/Scraptown | Visited Comm Corps 62895 | -8/Scraptown | Visited SPCMW 63053 | -8/Scraptown | Visited Fellowship of the Rings 63099 | -8/Scraptown | Turned away by UFD registrar 63124 | -8/Scraptown | Visited Symbiants 63514 | -8/Scraptown | Entered Factory 63514 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 63515 | -6/Factory | Identified exit to Lower Caves 63515 | -6/Factory | Identified exit to Factory 63821 | -6/Factory | Build established: Hacker-Skirmisher 64385 | -6/Factory | Repaired Arm. Treads 64425 | -6/Factory | Repaired Hrd. Medium Armor Plating 64472 | -6/Factory | Repaired Adv. Treads+ 64810 | -6/Factory | Repaired Adv. Treads+ 65520 | -6/Factory | Repaired Broken Adv. Treads+ 65541 | -6/Factory | Repaired Adv. Treads+ 66079 | -6/Factory | Targeted by mysterious "MATRIX" hacker 66204 | -6/Factory | Build established: Hacker-Mutant 66486 | -6/Factory | Fabricated Hacking Suite (x1) 67244 | -6/Factory | Learned location of Proximity Caves (-6) 67358 | -6/Factory | Build established: Hacker-Skirmisher 67409 | -6/Factory | Learned Extension emergency access door positions 67442 | -6/Factory | Learned location of 1 exit from Upper Caves 67483 | -6/Factory | Loaded intel: 117 trap records 67533 | -6/Factory | Learned location of 1 exit from Hub_04(d) 67534 | -6/Factory | Entered Lower Caves 67535 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 67535 | -6/Lower Caves | Identified exit to Lower Caves 67538 | -6/Lower Caves | Entered Zion 67610 | -6/Zion | System corruption cleaned by Quarantine Array 67660 | -6/Zion | Learned location of 1 exit from Factory 67674 | -6/Zion | Given the Hacking Drone Bay 68034 | -6/Zion | Rebuked by Imprinter 68169 | -6/Zion | Build established: Hacker-Tank 68191 | -6/Zion | Learned location of 1 exit from Factory 68516 | -6/Zion | Found CR-A16's Pointy Stick 68523 | -6/Zion | Discovered new exit (range 8) 68700 | -6/Zion | Entered Proximity Caves 68757 | -5/Proximity Caves | Learned 4 Factory zone layouts 69002 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 69073 | -5/Proximity Caves | Destroyed 8 combat bots 69092 | -5/Proximity Caves | Build established: Hacker-Mutant 69118 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 69252 | -5/Proximity Caves | Assimilated G-50 Soldier with FLK Orb 69255 | -5/Proximity Caves | Assimilated G-67 Veteran with FLK Orb 69258 | -5/Proximity Caves | Assimilated I-47 Archangel with FLK Orb 69396 | -5/Proximity Caves | Build established: Hacker-Tank 69529 | -5/Proximity Caves | Spotted B-75 Beast 69532 | -5/Proximity Caves | Attached CPS modules to B-75 Beast 69559 | -5/Proximity Caves | Destroyed B-75 Beast 69596 | -5/Proximity Caves | Learned Factory trap positions 70112 | -5/Proximity Caves | Entered Factory 70112 | -5/Factory | Accompanied by 1 ally 70112 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 70113 | -5/Factory | Identified exit to Factory 70113 | -5/Factory | Identified exit to Upper Caves 70114 | -5/Factory | Identified exit to Extension 70114 | -5/Factory | Assimilated O-24 Administrator with FLK Orb 70116 | -5/Factory | Loaded intel: 80 trap records 70342 | -5/Factory | Assimilated Y-64 Sentinel with FLK Orb 70455 | -5/Factory | Build established: Hacker-Skirmisher 70493 | -5/Factory | Identified exit to Garrison 71039 | -5/Factory | Learned location of 1 exit from Armory 71080 | -5/Factory | Garrison activated, responded to threat 71141 | -5/Factory | Learned location of 1 exit from Upper Caves 71176 | -5/Factory | Learned Research stockpile data 71202 | -5/Factory | Learned Testing security intel 71218 | -5/Factory | Loaded intel: 8 recycling unit locations 71279 | -5/Factory | Learned Research emergency access door positions 71462 | -5/Factory | Identified exit to Garrison 71544 | -5/Factory | Garrison activated, responded to threat 71593 | -5/Factory | Lost 3 allies 71654 | -5/Factory | Lost 8 parts (7n1u) 71752 | -5/Factory | Lost 5 parts (1p2n2w) 71821 | -5/Factory | Core integrity fell below 50% 71845 | -5/Factory | Lost 6 parts (1n2u3w) 71979 | -5/Factory | Build established: Hacker-Mutant 72292 | -5/Factory | Entered Upper Caves 72293 | -5/Upper Caves | Identified exit to Upper Caves 72453 | -5/Upper Caves | Learned 8 Factory zone layouts 72475 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 72839 | -5/Upper Caves | Entered another Upper Caves area 72840 | -5/Upper Caves | Encountered a Warlord checkpoint 72841 | -5/Upper Caves | Identified exit to Warlord 72863 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 72983 | -5/Upper Caves | Learned Factory emergency access door positions 73057 | -5/Upper Caves | Core integrity fell below 20% 73105 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 73120 | -5/Upper Caves | Entered Warlord 73139 | -5/Warlord | Discovered new exit (range 12) 73170 | -5/Warlord | System corruption cleaned by Quarantine Array 73323 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 73620 | -5/Warlord | Warlord's base attacked by MAIN.C 73675 | -5/Warlord | Learned Quarantine trap positions 73676 | -5/Warlord | Learned 4 Armory zone layouts 73676 | -5/Warlord | Learned 4 Access zone layouts 73676 | -5/Warlord | Learned 4 Quarantine zone layouts 73677 | -5/Warlord | Learned Factory terminal intel 73677 | -5/Warlord | Learned Factory scanalyzer intel 73677 | -5/Warlord | Learned Research terminal intel 73677 | -5/Warlord | Learned Research repair station intel 73730 | -5/Warlord | Met Warlord 73798 | -5/Warlord | Found Prototype Energy Gun 73798 | -5/Warlord | Identified Vortex Shotgun 73843 | -5/Warlord | Found Prototype Ballistic Cannon 73843 | -5/Warlord | Identified Hvy. Autocannon 73970 | -5/Warlord | Warlord forces counterattacked 73985 | -5/Warlord | Spotted Executioner 74015 | -5/Warlord | Spotted Striker 74046 | -5/Warlord | Lost 13 allies 74057 | -5/Warlord | Spotted Striker 74057 | -5/Warlord | Spotted Striker 74124 | -5/Warlord | Spotted B-86 Titan 74124 | -5/Warlord | Spotted Striker 74127 | -5/Warlord | Build established: Hacker-Tank 74131 | -5/Warlord | Spotted B-75 Beast 74161 | -5/Warlord | Destroyed B-75 Beast 74192 | -5/Warlord | Lost 20 allies 74217 | -5/Warlord | Entered Proximity Caves 74392 | -4/Proximity Caves | Core melted Last Messages --------------- 74377_ Destroyed Lgt. Nuclear Core. 74377_ S-27 Virus destroyed. 74380_ Destroyed VTOL Module. 74381_ Acquired 9 matter. 74383_ Destroyed Autogun. 74383_ S-27 Virus destroyed. 74384_ Acquired 2 matter. 74386_ Power failure, Rnf. Fission Core shutdown. 74386_ VTOL Module fries itself beyond repair. 74386_ G-67 Veteran knocked back. 74386_ Destroyed Lgt. Antimatter Reactor. 74386_ G-67 Veteran destroyed. 74388_ Overheating: Arm. Medium Treads damaged (-241). 74389_ VTOL Module fries itself beyond repair. 74390_ Autogun fries itself beyond repair. 74392_ Overheating: Core damaged (-140). [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######?????????????? | | ??????????????????????????#### ### #???????? | | ???????????????????????????[ #???????? | | ???????????????????????####% #????????? | | ???????????????????????#=%lb #?????????????? | | ???????????????????????##@###/#### #?????????????? | | ??????????????????????## %#" #??????????????????? | | ????????????????????### ;" #??????????????????? | | ???????????????????## ;" /??????????????????? | | ???????????????????# #" /??????????????????? | | ???????????????????# ; #" #??????????????????? | | ???????????????????## #p#" #??????????????????? | | ????????????????????# %######## #?????????????? | | ????????????????????# #?????????????? | | ????????????????????## #???????????????? | | ?????????????????????# ### #???????????????? | | ?????????????????????# ##??? #???????????????? | | ????????????????????## #?????# #???????????????? | | ???????????????????## ##?????? #???????????????? | | ???????????????????# ####????#???????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ??????????????????## #????????????????????? | | ?????????????????## #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# ### ???????????????? | | ?????????????????# ###?? ????????????????? | | ????????????????## #????# ## ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 750 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Storage | Hacked Hcp. Storage Unit | -8/Storage | Hacked Hpw. Tractor Beam | -8/Storage | Hacked Blade Saw | -8/Recycling | Hacked Power Sword | -8/Recycling | Hacked CPS Tube | -6/Factory | Scanalyzed Prc. Rocket Launcher | -6/Factory | Hacked Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Mass Driver | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Wave Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Focal Shield | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Biometal Medium Treads | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive K-01 Serf | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Lgt. Treads | 69% | -10/Materials Hrd. Light Armor Plating | 73% | -8/Materials Adv. Treads | 64% | -8/Materials Hammer | 71% | -8/Materials Hrd. Medium Armor Plating | 57% | -8/Materials Adv. Treads | 65% | -8/Materials Adv. Treads | 69% | -8/Materials Adv. Treads | 72% | -8/Materials Enh. Autogun | 53% | -8/Materials Adv. Treads | 59% | -8/Storage Enh. Autogun | 33% | -8/Storage Adv. Treads | 44% | -8/Storage Adv. Treads | 51% | -8/Storage Hrd. Medium Armor Plating | 53% | -8/Storage Arm. Treads | 52% | -6/Factory Hrd. Medium Armor Plating | 48% | -6/Factory Adv. Treads | 60% | -6/Factory Adv. Treads | 62% | -6/Factory Adv. Treads | 61% | -6/Factory | Broken Adv. Treads | 60% | -6/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Hvy. Flail | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend A Powerful Ally? Achiever Adventurer Charge!!! Dramatic Entrance Exterminator Knowing Is Half The Battle Network Effect Plot Armor Quick And Dirty This Is Interesting... You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed StealthTripodBasin Manual? 0 Play Time 05:26:59 Cumulative 32.2 hours Start 2026.08.12 @ 17:47:44 End 2026.08.13 @ 19:00:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 21 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebd3d8cd-bc10-4f63-8bd8-37d7d3baf022